Ubaser
f0b21e2edc
Adjust produce ( #24220 )
2024-01-18 19:03:24 -08:00
IlyaElDunaev
09b3a4489c
Botany guide chemicals ( #24194 )
2024-01-18 22:59:35 -04:00
PJBot
b94265a5a8
Automatic changelog update
2024-01-19 02:48:26 +00:00
Emisse
61704f009b
Title2 ( #24254 )
...
* title2
* Update lobby.yml
* Update attributions.yml
* real
2024-01-19 13:47:19 +11:00
metalgearsloth
58877453f6
Update submodule to 207.0.0 ( #24255 )
2024-01-19 13:34:55 +11:00
PJBot
c01b5a30ae
Automatic changelog update
2024-01-19 02:03:34 +00:00
metalgearsloth
a7388e5c05
Add trade stations ( #23863 )
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* puters
* Start on fulfillment
* weh
* Smol update
* FTL sound fixes or smth iunno
* Add consoles
* More tweaks
* Make it unanchorable
* final wehs
* weh
* Fix 1 test
* Shrimply bump the distance
* cat
2024-01-19 13:02:28 +11:00
Nemanja
f69f3e0f41
fix gas canister names ( #24252 )
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fix canister names
2024-01-19 12:44:46 +11:00
PJBot
b543c05cf8
Automatic changelog update
2024-01-19 00:33:06 +00:00
lapatison
21b7b112a2
Spawn guidebooks on random bookshelves ( #24036 )
2024-01-18 16:32:00 -08:00
PJBot
38eaf9e5a6
Automatic changelog update
2024-01-19 00:28:27 +00:00
Nemanja
ea299caff9
Finally fix cryostorage duping ( #24251 )
2024-01-18 19:27:21 -05:00
themias
0c944ed81e
More sprite movement states ( #24237 )
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* More sprite movement states
* what
2024-01-18 18:48:27 -05:00
Kevin Zheng
3506e67e88
Fix drink examine text ( #24241 )
2024-01-19 09:26:19 +11:00
Kevin Zheng
0d53dad58a
Wrap objective briefing text ( #24244 )
2024-01-19 09:25:40 +11:00
PJBot
d47052820c
Automatic changelog update
2024-01-18 22:19:59 +00:00
Kot
9b97c7f2f2
Fix entity menu grouping and sorting ( #24243 )
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* Group entity menu by the displayed name instead of by the prototype
* Sort entity menu by the displayed name (with label) in current culture
2024-01-19 09:18:53 +11:00
themias
6931848f1d
Add fill visuals and inhand sprites to water bottle ( #24240 )
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* Add fill visuals and inhand sprites to water bottle
* adjust sprite
2024-01-18 16:55:05 -05:00
Tayrtahn
20dadf45ec
Fix solution corruption when grinding a stack of items ( #24242 )
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Fix corruption when grinding a stack of items
2024-01-18 16:39:13 -05:00
deltanedas
4315531a3f
make terminator immune to rev and zombie ( #24239 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-01-18 16:35:34 -05:00
Ubaser
da7ed4b27b
Add pacifism description and clean up traits a little ( #24216 )
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add
2024-01-18 18:50:00 +03:00
PJBot
98828278a9
Automatic changelog update
2024-01-18 15:29:10 +00:00
PJBot
e3bcdcc667
Automatic changelog update
2024-01-18 15:28:05 +00:00
Ubaser
882e277955
Carrots now properly contain Oculine ( #24228 )
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* carrot
* add
* quantity
2024-01-18 10:28:01 -05:00
Ubaser
08c2cac96d
Paramedic void suit is now a soft suit. ( #24229 )
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add
2024-01-18 10:26:59 -05:00
Ubaser
9968cc178b
Golden honker glow ( #24230 )
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add
2024-01-18 10:26:28 -05:00
DrSmugleaf
9ad1ae5d96
Fix error when starting a DoAfter while handling one on the same entity ( #24218 )
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* Fix error when starting a DoAfter while handling one on the same entity
* Reuse array
2024-01-18 00:01:58 -08:00
Emisse
eefec0029d
reach update ( #24211 )
2024-01-17 21:12:44 -07:00
0x6273
7a7d0017b5
Use old reagent dispenser beaker slot ID ( #24209 )
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Change the slot ID back to what it was to keep old map saves with an item in the slot loading correctly.
This also fixes the "You can't put this in the dispenser!" message not appearing when inserting an item without FitsInDispenserComponent because the whitelisted slot name wasn't changed.
2024-01-17 17:30:30 -08:00
PJBot
a32f0da49b
Automatic changelog update
2024-01-18 00:29:37 +00:00
Volodius
a61e24a254
fix flippo not igniting plasma ( #24207 )
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Add welder component to FlippoLighter
2024-01-17 17:28:31 -07:00
Kevin Zheng
1e9eab0a0b
Do not log missing components in OpenableSystem ( #24208 )
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Do not log missing components
2024-01-17 19:16:58 -05:00
PJBot
4536bad948
Automatic changelog update
2024-01-17 23:58:46 +00:00
Ed
2c0e1fcfb9
Repairable shuttles ( #24193 )
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* fixable shuttle
* nukie not repairable
* fix
2024-01-18 02:57:40 +03:00
Kevin Zheng
ad233066f2
Fix comp.Owner ( #24206 )
2024-01-17 15:52:26 -08:00
themias
ab42c4d51c
Chicken sprite movement states ( #24205 )
2024-01-18 09:26:19 +11:00
lzk
89e765c9cb
localize shuttle timer eta etd ( #24204 )
2024-01-18 09:20:30 +11:00
PJBot
24aaba884d
Automatic changelog update
2024-01-17 21:44:54 +00:00
Kevin Zheng
9394a26245
Add limited-reagent dispensers ( #23907 )
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* Add limited-reagent dispensers
* Add empty versions for all dispensers
* Fix lint
* Set initial window size so all buttons are visible
* Simplify logic, add parenthesis
* Use localized name for initial labels
* Adjust button style
* Avoid touching items before MapInit
* Remove pre-labeling
* Reduce diff
* Clean up YAML
* Fix test
* Really fix test
* Document
* Adjust based on review
* Add labels for obnoxiously long bottles
---------
Co-authored-by: AWF <you@example.com >
2024-01-17 16:43:48 -05:00
themias
47159d1c23
Mouse sprite movement states ( #24202 )
2024-01-18 08:26:53 +11:00
PJBot
538277e459
Automatic changelog update
2024-01-17 16:47:13 +00:00
Kara
fd3222993e
Significantly less annoying eating sounds ( #24195 )
2024-01-17 11:46:06 -05:00
Boaz1111
0c78c34653
Xenoarch scanning time halved ( #24188 )
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* SALVATION
* Update ArtifactAnalyzerComponent.cs
* Update artifact_analyzer.yml
2024-01-17 11:45:18 -05:00
Emisse
9383ad548d
bagel update ( #24191 )
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* bagel update
* ok a lot more
2024-01-17 06:18:19 -07:00
PJBot
087b4b090c
Automatic changelog update
2024-01-17 13:15:39 +00:00
Kara
1fe2dda345
Change default lights on devmap to non-LED ones ( #24192 )
2024-01-17 06:14:52 -07:00
Kara
1f92376579
Reagent grinder jittering ( #24190 )
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* Reagent grinder jittering
* Fix jittering for offset sprites
2024-01-17 06:14:32 -07:00
PJBot
cfc64fa8ca
Automatic changelog update
2024-01-17 13:09:37 +00:00
Ubaser
6846bcd214
Grindable ores ( #24185 )
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add
2024-01-17 16:08:31 +03:00
metalgearsloth
7d3fe676dd
Remove obsolete ftl call ( #24187 )
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Nothing burger
2024-01-17 23:01:40 +11:00