Compare commits
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revert-114
...
TheShuEd-p
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
fd3f222e7d |
@@ -344,9 +344,6 @@ resharper_keep_existing_attribute_arrangement = true
|
||||
resharper_wrap_chained_binary_patterns = chop_if_long
|
||||
resharper_wrap_chained_method_calls = chop_if_long
|
||||
resharper_csharp_trailing_comma_in_multiline_lists = true
|
||||
resharper_csharp_qualified_using_at_nested_scope = false
|
||||
resharper_csharp_prefer_qualified_reference = false
|
||||
resharper_csharp_allow_alias = false
|
||||
|
||||
[*.{csproj,xml,yml,yaml,dll.config,msbuildproj,targets,props}]
|
||||
indent_size = 2
|
||||
|
||||
5
.envrc
5
.envrc
@@ -1,5 +1,4 @@
|
||||
set -e
|
||||
if ! has nix_direnv_version || ! nix_direnv_version 3.0.6; then
|
||||
source_url "https://raw.githubusercontent.com/nix-community/nix-direnv/3.0.6/direnvrc" "sha256-RYcUJaRMf8oF5LznDrlCXbkOQrywm0HDv1VjYGaJGdM="
|
||||
if ! has nix_direnv_version || ! nix_direnv_version 3.0.4; then
|
||||
source_url "https://raw.githubusercontent.com/nix-community/nix-direnv/3.0.4/direnvrc" "sha256-DzlYZ33mWF/Gs8DDeyjr8mnVmQGx7ASYqA5WlxwvBG4="
|
||||
fi
|
||||
use flake
|
||||
|
||||
39
.github/CODEOWNERS
vendored
39
.github/CODEOWNERS
vendored
@@ -2,30 +2,49 @@
|
||||
|
||||
# Sorting by path instead of by who added it one day :(
|
||||
# this isn't how codeowners rules work pls read the first comment instead of trying to force a sorting order
|
||||
/Resources/ConfigPresets/WizardsDen/ @Chief-Engineer
|
||||
|
||||
/Resources/ConfigPresets/WizardsDen/ @nikthechampiongr @crazybrain23
|
||||
/Content.*/Administration/ @DrSmugleaf @nikthechampiongr @crazybrain23
|
||||
/Resources/ServerInfo/ @nikthechampiongr @crazybrain23
|
||||
/Resources/ServerInfo/Guidebook/ServerRules/ @nikthechampiongr @crazybrain23
|
||||
# Moony's Gargantuan List Of Things She Cares About, or MGLOTSCA for short.
|
||||
# You need to add your name to these entries, not make a new one, if you care about them.
|
||||
/Content.*/Toolshed/ @moonheart08
|
||||
**/Toolshed/** @moonheart08
|
||||
*Command.cs @moonheart08
|
||||
/Content.*/Administration/ @moonheart08 @DrSmugleaf @Chief-Engineer
|
||||
/Content.*/Station/ @moonheart08
|
||||
/Content.*/Maps/ @moonheart08
|
||||
/Content.*/GameTicking/ @moonheart08 @EmoGarbage404
|
||||
/Resources/ServerInfo/ @moonheart08 @Chief-Engineer
|
||||
/Resources/ServerInfo/Guidebook/ @moonheart08 @EmoGarbage404
|
||||
/Resources/ServerInfo/Guidebook/ServerRules/ @Chief-Engineer
|
||||
/Resources/engineCommandPerms.yml @moonheart08 @Chief-Engineer
|
||||
/Resources/clientCommandPerms.yml @moonheart08 @Chief-Engineer
|
||||
|
||||
/Resources/Prototypes/Maps/** @Emisse
|
||||
/Resources/Prototypes/Maps/ @Emisse
|
||||
|
||||
/Resources/Prototypes/Body/ @DrSmugleaf # suffering
|
||||
/Resources/Prototypes/Entities/Mobs/Player/ @DrSmugleaf
|
||||
/Resources/Prototypes/Entities/Mobs/Species/ @DrSmugleaf
|
||||
/Resources/Prototypes/Guidebook/rules.yml @nikthechampiongr @crazybrain23
|
||||
/Resources/Prototypes/Guidebook/rules.yml @Chief-Engineer
|
||||
/Content.*/Body/ @DrSmugleaf
|
||||
/Content.YAMLLinter @DrSmugleaf
|
||||
/Content.Shared/Damage/ @DrSmugleaf
|
||||
|
||||
/Content.*/Anomaly/ @TheShuEd
|
||||
/Resources/Prototypes/Entities/Structures/Specific/anomalies.yml @TheShuEd
|
||||
/Content.*/Anomaly/ @EmoGarbage404 @TheShuEd
|
||||
/Content.*/Lathe/ @EmoGarbage404
|
||||
/Content.*/Materials/ @EmoGarbage404
|
||||
/Content.*/Mech/ @EmoGarbage404
|
||||
/Content.*/Research/ @EmoGarbage404
|
||||
/Content.*/Stack/ @EmoGarbage404
|
||||
/Content.*/Xenoarchaeology/ @EmoGarbage404
|
||||
/Content.*/Zombies/ @EmoGarbage404
|
||||
/Resources/Prototypes/Entities/Structures/Specific/anomalies.yml @EmoGarbage404 @TheShuEd
|
||||
/Resources/Prototypes/Research/ @EmoGarbage404
|
||||
|
||||
/Content.*/Forensics/ @ficcialfaint
|
||||
|
||||
# SKREEEE
|
||||
/Content.*.Database/ @PJB3005 @DrSmugleaf
|
||||
/Content.Shared.Database/Log*.cs @PJB3005 @DrSmugleaf @nikthechampiongr @crazybrain23
|
||||
/Content.Shared.Database/Log*.cs @PJB3005 @DrSmugleaf @Chief-Engineer
|
||||
/Pow3r/ @PJB3005
|
||||
/Content.Server/Power/Pow3r/ @PJB3005
|
||||
|
||||
@@ -33,7 +52,7 @@
|
||||
/Content.*/Atmos/ @Partmedia
|
||||
/Content.*/Botany/ @Partmedia
|
||||
|
||||
# Jezi
|
||||
#Jezi
|
||||
/Content.*/Medical @Jezithyr
|
||||
/Content.*/Body @Jezithyr
|
||||
|
||||
|
||||
14
.github/FUNDING.yml
vendored
14
.github/FUNDING.yml
vendored
@@ -1,14 +0,0 @@
|
||||
# These are supported funding model platforms
|
||||
|
||||
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
|
||||
patreon: # Replace with a single Patreon username
|
||||
open_collective: # Replace with a single Open Collective username
|
||||
ko_fi: # Replace with a single Ko-fi username
|
||||
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
|
||||
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
|
||||
liberapay: # Replace with a single Liberapay username
|
||||
issuehunt: # Replace with a single IssueHunt username
|
||||
lfx_crowdfunding: # Replace with a single LFX Crowdfunding project-name e.g., cloud-foundry
|
||||
polar: # Replace with a single Polar username
|
||||
buy_me_a_coffee: # Replace with a single Buy Me a Coffee username
|
||||
custom: ['https://boosty.to/theshued']
|
||||
6
.github/labeler.yml
vendored
6
.github/labeler.yml
vendored
@@ -16,11 +16,7 @@
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: '**/*.swsl'
|
||||
|
||||
"Changes: Audio":
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: '**/*.ogg'
|
||||
|
||||
"Changes: No C#":
|
||||
"No C#":
|
||||
- changed-files:
|
||||
# Equiv to any-glob-to-all as long as this has one matcher. If ALL changed files are not C# files, then apply label.
|
||||
- all-globs-to-all-files: "!**/*.cs"
|
||||
|
||||
2
.github/rsi-schema.json
vendored
2
.github/rsi-schema.json
vendored
@@ -85,7 +85,7 @@
|
||||
"CC-BY-NC-SA-3.0",
|
||||
"CC-BY-NC-SA-4.0",
|
||||
"CC0-1.0",
|
||||
"CLA"
|
||||
"All rights reserved for the CrystallPunk14 project only"
|
||||
],
|
||||
"examples":[
|
||||
"CC-BY-SA-3.0"
|
||||
|
||||
20
.github/workflows/CP14Publish.yml
vendored
20
.github/workflows/CP14Publish.yml
vendored
@@ -1,20 +0,0 @@
|
||||
name: Publish
|
||||
|
||||
concurrency:
|
||||
group: publish
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Send POST-request
|
||||
uses: appleboy/ssh-action@master
|
||||
with:
|
||||
host: ${{ secrets.BUILD_HOST }}
|
||||
username: ${{ secrets.BUILD_USER }}
|
||||
password: ${{ secrets.BUILD_PASS }}
|
||||
port: 22
|
||||
script: sh update.sh &> /dev/null
|
||||
2
.github/workflows/benchmarks.yml
vendored
2
.github/workflows/benchmarks.yml
vendored
@@ -11,7 +11,7 @@ jobs:
|
||||
name: Run Benchmarks
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
- name: Get Engine version
|
||||
|
||||
6
.github/workflows/build-docfx.yml
vendored
6
.github/workflows/build-docfx.yml
vendored
@@ -8,7 +8,7 @@ jobs:
|
||||
docfx:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
- name: Setup submodule
|
||||
run: |
|
||||
git submodule update --init --recursive
|
||||
@@ -19,9 +19,9 @@ jobs:
|
||||
cd RobustToolbox/
|
||||
git submodule update --init --recursive
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
uses: actions/setup-dotnet@v3.2.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 8.0.x
|
||||
|
||||
- name: Install dependencies
|
||||
run: dotnet restore
|
||||
|
||||
10
.github/workflows/build-map-renderer.yml
vendored
10
.github/workflows/build-map-renderer.yml
vendored
@@ -2,11 +2,11 @@
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master, staging, trying ]
|
||||
merge_group:
|
||||
pull_request:
|
||||
types: [ opened, reopened, synchronize, ready_for_review ]
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master ]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
@@ -19,7 +19,7 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout Master
|
||||
uses: actions/checkout@v4.2.2
|
||||
uses: actions/checkout@v3.6.0
|
||||
|
||||
- name: Setup Submodule
|
||||
run: |
|
||||
@@ -34,9 +34,9 @@ jobs:
|
||||
git submodule update --init --recursive
|
||||
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
uses: actions/setup-dotnet@v3.2.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 8.0.x
|
||||
|
||||
- name: Install dependencies
|
||||
run: dotnet restore
|
||||
|
||||
10
.github/workflows/build-test-debug.yml
vendored
10
.github/workflows/build-test-debug.yml
vendored
@@ -2,11 +2,11 @@ name: Build & Test Debug
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master, staging, trying ]
|
||||
merge_group:
|
||||
pull_request:
|
||||
types: [ opened, reopened, synchronize, ready_for_review ]
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master ]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
@@ -19,7 +19,7 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout Master
|
||||
uses: actions/checkout@v4.2.2
|
||||
uses: actions/checkout@v3.6.0
|
||||
|
||||
- name: Setup Submodule
|
||||
run: |
|
||||
@@ -34,9 +34,9 @@ jobs:
|
||||
git submodule update --init --recursive
|
||||
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
uses: actions/setup-dotnet@v3.2.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 8.0.x
|
||||
|
||||
- name: Install dependencies
|
||||
run: dotnet restore
|
||||
|
||||
2
.github/workflows/check-crlf.yml
vendored
2
.github/workflows/check-crlf.yml
vendored
@@ -10,6 +10,6 @@ jobs:
|
||||
if: github.event.pull_request.draft == false
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
- name: Check for CRLF
|
||||
run: Tools/check_crlf.py
|
||||
|
||||
38
.github/workflows/cla.yml
vendored
38
.github/workflows/cla.yml
vendored
@@ -1,38 +0,0 @@
|
||||
name: "CLA Assistant"
|
||||
on:
|
||||
issue_comment:
|
||||
types: [created]
|
||||
pull_request_target:
|
||||
types: [opened,closed,synchronize]
|
||||
paths:
|
||||
- '**CP14**'
|
||||
|
||||
# explicitly configure permissions, in case your GITHUB_TOKEN workflow permissions are set to read-only in repository settings
|
||||
permissions:
|
||||
actions: write
|
||||
contents: write # this can be 'read' if the signatures are in remote repository
|
||||
pull-requests: write
|
||||
statuses: write
|
||||
|
||||
jobs:
|
||||
CLAAssistant:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: "CLA Assistant"
|
||||
if: ((github.event.comment.body == 'recheck' || github.event.comment.body == 'I have read the CLA Document and I hereby sign the CLA') || github.event_name == 'pull_request_target') && github.actor != 'TheShuEd'
|
||||
uses: contributor-assistant/github-action@v2.6.1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
# the below token should have repo scope and must be manually added by you in the repository's secret
|
||||
# This token is required only if you have configured to store the signatures in a remote repository/organization
|
||||
# PERSONAL_ACCESS_TOKEN: ${{ secrets.PERSONAL_ACCESS_TOKEN }}
|
||||
with:
|
||||
path-to-signatures: 'signatures/version1/cla.json'
|
||||
path-to-document: 'https://github.com/crystallpunk-14/crystall-punk-14/blob/master/CLA.md' # e.g. a CLA or a DCO document
|
||||
# branch should not be protected
|
||||
branch: 'master'
|
||||
allowlist: TheShuEd,bot*
|
||||
|
||||
# the followings are the optional inputs - If the optional inputs are not given, then default values will be taken
|
||||
#custom-pr-sign-comment: 'The signature to be committed in order to sign the CLA'
|
||||
#custom-allsigned-prcomment: 'pull request comment when all contributors has signed, defaults to **CLA Assistant Lite bot** All Contributors have signed the CLA.'
|
||||
21
.github/workflows/conflict-labeler.yml
vendored
Normal file
21
.github/workflows/conflict-labeler.yml
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
name: Check Merge Conflicts
|
||||
|
||||
on:
|
||||
pull_request_target:
|
||||
types:
|
||||
- opened
|
||||
- synchronize
|
||||
- reopened
|
||||
- ready_for_review
|
||||
|
||||
jobs:
|
||||
Label:
|
||||
if: ( github.event.pull_request.draft == false ) && ( github.actor != 'PJBot' )
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Check for Merge Conflicts
|
||||
uses: eps1lon/actions-label-merge-conflict@v3.0.0
|
||||
with:
|
||||
dirtyLabel: "Merge Conflict"
|
||||
repoToken: "${{ secrets.GITHUB_TOKEN }}"
|
||||
commentOnDirty: "This pull request has conflicts, please resolve those before we can evaluate the pull request."
|
||||
21
.github/workflows/labeler-conflict.yml
vendored
21
.github/workflows/labeler-conflict.yml
vendored
@@ -1,21 +0,0 @@
|
||||
name: Check Merge Conflicts
|
||||
|
||||
on:
|
||||
pull_request_target:
|
||||
types:
|
||||
- opened
|
||||
- synchronize
|
||||
- reopened
|
||||
- ready_for_review
|
||||
|
||||
jobs:
|
||||
Label:
|
||||
if: ( github.event.pull_request.draft == false ) && ( github.actor != 'PJBot' )
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Check for Merge Conflicts
|
||||
uses: eps1lon/actions-label-merge-conflict@v3.0.0
|
||||
with:
|
||||
dirtyLabel: "S: Merge Conflict"
|
||||
repoToken: "${{ secrets.GITHUB_TOKEN }}"
|
||||
commentOnDirty: "This pull request has conflicts, please resolve those before we can evaluate the pull request."
|
||||
4
.github/workflows/labeler-needsreview.yml
vendored
4
.github/workflows/labeler-needsreview.yml
vendored
@@ -10,7 +10,7 @@ jobs:
|
||||
steps:
|
||||
- uses: actions-ecosystem/action-add-labels@v1
|
||||
with:
|
||||
labels: "S: Needs Review"
|
||||
labels: "Status: Needs Review"
|
||||
- uses: actions-ecosystem/action-remove-labels@v1
|
||||
with:
|
||||
labels: "S: Awaiting Changes"
|
||||
labels: "Status: Awaiting Changes"
|
||||
|
||||
23
.github/workflows/labeler-review.yml
vendored
23
.github/workflows/labeler-review.yml
vendored
@@ -1,23 +0,0 @@
|
||||
name: "Labels: Approved"
|
||||
on:
|
||||
pull_request_review:
|
||||
types: [submitted]
|
||||
jobs:
|
||||
add_label:
|
||||
# Change the repository name after you've made sure the team name is correct for your fork!
|
||||
if: ${{ (github.repository == 'space-wizards/space-station-14') && (github.event.review.state == 'APPROVED') }}
|
||||
permissions:
|
||||
contents: read
|
||||
pull-requests: write
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: tspascoal/get-user-teams-membership@v3
|
||||
id: checkUserMember
|
||||
with:
|
||||
username: ${{ github.actor }}
|
||||
team: "content-maintainers,junior-maintainers"
|
||||
GITHUB_TOKEN: ${{ secrets.LABELER_PAT }}
|
||||
- if: ${{ steps.checkUserMember.outputs.isTeamMember == 'true' }}
|
||||
uses: actions-ecosystem/action-add-labels@v1
|
||||
with:
|
||||
labels: "S: Approved"
|
||||
20
.github/workflows/labeler-size.yml
vendored
20
.github/workflows/labeler-size.yml
vendored
@@ -1,20 +0,0 @@
|
||||
name: "Labels: Size"
|
||||
on: pull_request_target
|
||||
jobs:
|
||||
size-label:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: size-label
|
||||
uses: "pascalgn/size-label-action@v0.5.5"
|
||||
env:
|
||||
GITHUB_TOKEN: "${{ secrets.GITHUB_TOKEN }}"
|
||||
with:
|
||||
# Custom size configuration
|
||||
sizes: >
|
||||
{
|
||||
"0": "XS",
|
||||
"10": "S",
|
||||
"100": "M",
|
||||
"1000": "L",
|
||||
"5000": "XL"
|
||||
}
|
||||
16
.github/workflows/labeler-stable.yml
vendored
16
.github/workflows/labeler-stable.yml
vendored
@@ -1,16 +0,0 @@
|
||||
name: "Labels: Branch stable"
|
||||
|
||||
on:
|
||||
pull_request_target:
|
||||
types:
|
||||
- opened
|
||||
branches:
|
||||
- 'stable'
|
||||
|
||||
jobs:
|
||||
add_label:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions-ecosystem/action-add-labels@v1
|
||||
with:
|
||||
labels: "Branch: Stable"
|
||||
16
.github/workflows/labeler-staging.yml
vendored
16
.github/workflows/labeler-staging.yml
vendored
@@ -1,16 +0,0 @@
|
||||
name: "Labels: Branch staging"
|
||||
|
||||
on:
|
||||
pull_request_target:
|
||||
types:
|
||||
- opened
|
||||
branches:
|
||||
- 'staging'
|
||||
|
||||
jobs:
|
||||
add_label:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions-ecosystem/action-add-labels@v1
|
||||
with:
|
||||
labels: "Branch: Staging"
|
||||
4
.github/workflows/labeler-untriaged.yml
vendored
4
.github/workflows/labeler-untriaged.yml
vendored
@@ -3,8 +3,6 @@
|
||||
on:
|
||||
issues:
|
||||
types: [opened]
|
||||
pull_request_target:
|
||||
types: [opened]
|
||||
|
||||
jobs:
|
||||
add_label:
|
||||
@@ -13,4 +11,4 @@ jobs:
|
||||
- uses: actions-ecosystem/action-add-labels@v1
|
||||
if: join(github.event.issue.labels) == ''
|
||||
with:
|
||||
labels: "S: Untriaged"
|
||||
labels: "Status: Untriaged"
|
||||
|
||||
45
.github/workflows/publish-testing.yml
vendored
45
.github/workflows/publish-testing.yml
vendored
@@ -1,45 +0,0 @@
|
||||
name: Publish Testing
|
||||
|
||||
concurrency:
|
||||
group: publish-testing
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
schedule:
|
||||
- cron: '0 10 * * *'
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3.6.0
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v3.2.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
|
||||
- name: Get Engine Tag
|
||||
run: |
|
||||
cd RobustToolbox
|
||||
git fetch --depth=1
|
||||
|
||||
- name: Install dependencies
|
||||
run: dotnet restore
|
||||
|
||||
- name: Build Packaging
|
||||
run: dotnet build Content.Packaging --configuration Release --no-restore /m
|
||||
|
||||
- name: Package server
|
||||
run: dotnet run --project Content.Packaging server --platform win-x64 --platform linux-x64 --platform osx-x64 --platform linux-arm64
|
||||
|
||||
- name: Package client
|
||||
run: dotnet run --project Content.Packaging client --no-wipe-release
|
||||
|
||||
- name: Publish version
|
||||
run: Tools/publish_multi_request.py --fork-id wizards-testing
|
||||
env:
|
||||
PUBLISH_TOKEN: ${{ secrets.PUBLISH_TOKEN }}
|
||||
GITHUB_REPOSITORY: ${{ vars.GITHUB_REPOSITORY }}
|
||||
28
.github/workflows/publish.yml
vendored
28
.github/workflows/publish.yml
vendored
@@ -5,8 +5,8 @@ concurrency:
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
# schedule:
|
||||
# - cron: '0 10 * * *'
|
||||
schedule:
|
||||
- cron: '0 10 * * *'
|
||||
|
||||
jobs:
|
||||
build:
|
||||
@@ -16,13 +16,13 @@ jobs:
|
||||
- name: Install dependencies
|
||||
run: sudo apt-get install -y python3-paramiko python3-lxml
|
||||
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
uses: actions/setup-dotnet@v3.2.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 8.0.x
|
||||
|
||||
- name: Get Engine Tag
|
||||
run: |
|
||||
@@ -41,10 +41,21 @@ jobs:
|
||||
- name: Package client
|
||||
run: dotnet run --project Content.Packaging client --no-wipe-release
|
||||
|
||||
- name: Upload build artifact
|
||||
id: artifact-upload-step
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: build
|
||||
path: release/*.zip
|
||||
compression-level: 0
|
||||
retention-days: 0
|
||||
|
||||
- name: Publish version
|
||||
run: Tools/publish_multi_request.py
|
||||
run: Tools/publish_github_artifact.py
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
PUBLISH_TOKEN: ${{ secrets.PUBLISH_TOKEN }}
|
||||
ARTIFACT_ID: ${{ steps.artifact-upload-step.outputs.artifact-id }}
|
||||
GITHUB_REPOSITORY: ${{ vars.GITHUB_REPOSITORY }}
|
||||
|
||||
- name: Publish changelog (Discord)
|
||||
@@ -57,3 +68,8 @@ jobs:
|
||||
run: Tools/actions_changelog_rss.py
|
||||
env:
|
||||
CHANGELOG_RSS_KEY: ${{ secrets.CHANGELOG_RSS_KEY }}
|
||||
|
||||
- uses: geekyeggo/delete-artifact@v5
|
||||
if: always()
|
||||
with:
|
||||
name: build
|
||||
|
||||
4
.github/workflows/rsi-diff.yml
vendored
4
.github/workflows/rsi-diff.yml
vendored
@@ -11,14 +11,14 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4.2.2
|
||||
uses: actions/checkout@v3.6.0
|
||||
|
||||
- name: Get changed files
|
||||
id: files
|
||||
uses: Ana06/get-changed-files@v2.3.0
|
||||
with:
|
||||
format: 'space-delimited'
|
||||
filter: |
|
||||
filter: |
|
||||
**.rsi
|
||||
**.png
|
||||
|
||||
|
||||
10
.github/workflows/test-packaging.yml
vendored
10
.github/workflows/test-packaging.yml
vendored
@@ -2,7 +2,7 @@
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master, staging, trying ]
|
||||
paths:
|
||||
- '**.cs'
|
||||
- '**.csproj'
|
||||
@@ -16,7 +16,7 @@ on:
|
||||
merge_group:
|
||||
pull_request:
|
||||
types: [ opened, reopened, synchronize, ready_for_review ]
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master ]
|
||||
paths:
|
||||
- '**.cs'
|
||||
- '**.csproj'
|
||||
@@ -34,7 +34,7 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout Master
|
||||
uses: actions/checkout@v4.2.2
|
||||
uses: actions/checkout@v3.6.0
|
||||
|
||||
- name: Setup Submodule
|
||||
run: |
|
||||
@@ -49,9 +49,9 @@ jobs:
|
||||
git submodule update --init --recursive
|
||||
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
uses: actions/setup-dotnet@v3.2.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 8.0.x
|
||||
|
||||
- name: Install dependencies
|
||||
run: dotnet restore
|
||||
|
||||
22
.github/workflows/update-credits.yml
vendored
22
.github/workflows/update-credits.yml
vendored
@@ -4,46 +4,44 @@ on:
|
||||
workflow_dispatch:
|
||||
schedule:
|
||||
- cron: 0 0 * * 0
|
||||
|
||||
|
||||
jobs:
|
||||
get_credits:
|
||||
runs-on: ubuntu-latest
|
||||
# Hey there fork dev! If you like to include your own contributors in this then you can probably just change this to your own repo
|
||||
# Do this in dump_github_contributors.ps1 too into your own repo
|
||||
if: github.repository == 'space-wizards/space-station-14'
|
||||
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
with:
|
||||
ref: master
|
||||
|
||||
|
||||
- name: Get this week's Contributors
|
||||
shell: pwsh
|
||||
env:
|
||||
GITHUB_TOKEN: ${{secrets.GITHUB_TOKEN}}
|
||||
run: Tools/dump_github_contributors.ps1 > Resources/Credits/GitHub.txt
|
||||
|
||||
# TODO
|
||||
#- name: Get this week's Patreons
|
||||
# run: Tools/script2dumppatreons > Resources/Credits/Patrons.yml
|
||||
|
||||
# run: Tools/script2dumppatreons > Resources/Credits/Patrons.yml
|
||||
|
||||
# MAKE SURE YOU ENABLED "Allow GitHub Actions to create and approve pull requests" IN YOUR ACTIONS, OTHERWISE IT WILL MOST LIKELY FAIL
|
||||
|
||||
|
||||
# For this you can use a pat token of an account with direct push access to the repo if you have protected branches.
|
||||
# For this you can use a pat token of an account with direct push access to the repo if you have protected branches.
|
||||
# Uncomment this and comment the other line if you do this.
|
||||
# https://github.com/stefanzweifel/git-auto-commit-action#push-to-protected-branches
|
||||
|
||||
|
||||
#- name: Commit new credit files
|
||||
# uses: stefanzweifel/git-auto-commit-action@v4
|
||||
# with:
|
||||
# commit_message: Update Credits
|
||||
# commit_author: PJBot <pieterjan.briers+bot@gmail.com>
|
||||
|
||||
|
||||
# This will make a PR
|
||||
- name: Set current date as env variable
|
||||
run: echo "NOW=$(date +'%Y-%m-%dT%H-%M-%S')" >> $GITHUB_ENV
|
||||
|
||||
|
||||
- name: Create Pull Request
|
||||
uses: peter-evans/create-pull-request@v5
|
||||
with:
|
||||
|
||||
4
.github/workflows/validate-rgas.yml
vendored
4
.github/workflows/validate-rgas.yml
vendored
@@ -1,7 +1,7 @@
|
||||
name: RGA schema validator
|
||||
on:
|
||||
push:
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master, staging, trying ]
|
||||
merge_group:
|
||||
pull_request:
|
||||
types: [ opened, reopened, synchronize, ready_for_review ]
|
||||
@@ -12,7 +12,7 @@ jobs:
|
||||
if: github.actor != 'PJBot' && github.event.pull_request.draft == false
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
- name: Setup Submodule
|
||||
run: git submodule update --init
|
||||
- name: Pull engine updates
|
||||
|
||||
4
.github/workflows/validate-rsis.yml
vendored
4
.github/workflows/validate-rsis.yml
vendored
@@ -2,7 +2,7 @@ name: RSI Validator
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ staging, trying ]
|
||||
merge_group:
|
||||
pull_request:
|
||||
paths:
|
||||
@@ -13,7 +13,7 @@ jobs:
|
||||
name: Validate RSIs
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
- name: Setup Submodule
|
||||
run: git submodule update --init
|
||||
- name: Pull engine updates
|
||||
|
||||
4
.github/workflows/validate_mapfiles.yml
vendored
4
.github/workflows/validate_mapfiles.yml
vendored
@@ -1,7 +1,7 @@
|
||||
name: Map file schema validator
|
||||
on:
|
||||
push:
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master, staging, trying ]
|
||||
merge_group:
|
||||
pull_request:
|
||||
types: [ opened, reopened, synchronize, ready_for_review ]
|
||||
@@ -12,7 +12,7 @@ jobs:
|
||||
if: github.actor != 'PJBot' && github.event.pull_request.draft == false
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
- name: Setup Submodule
|
||||
run: git submodule update --init
|
||||
- name: Pull engine updates
|
||||
|
||||
8
.github/workflows/yaml-linter.yml
vendored
8
.github/workflows/yaml-linter.yml
vendored
@@ -2,7 +2,7 @@ name: YAML Linter
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master, staging, trying ]
|
||||
merge_group:
|
||||
pull_request:
|
||||
types: [ opened, reopened, synchronize, ready_for_review ]
|
||||
@@ -13,7 +13,7 @@ jobs:
|
||||
if: github.actor != 'PJBot' && github.event.pull_request.draft == false
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
- name: Setup submodule
|
||||
run: |
|
||||
git submodule update --init --recursive
|
||||
@@ -24,9 +24,9 @@ jobs:
|
||||
cd RobustToolbox/
|
||||
git submodule update --init --recursive
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
uses: actions/setup-dotnet@v3.2.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 8.0.x
|
||||
- name: Install dependencies
|
||||
run: dotnet restore
|
||||
- name: Build
|
||||
|
||||
6
.vscode/tasks.json
vendored
6
.vscode/tasks.json
vendored
@@ -10,7 +10,7 @@
|
||||
"args": [
|
||||
"build",
|
||||
"/property:GenerateFullPaths=true", // Ask dotnet build to generate full paths for file names.
|
||||
"/consoleloggerparameters:'ForceNoAlign;NoSummary'" // Do not generate summary otherwise it leads to duplicate errors in Problems panel
|
||||
"/consoleloggerparameters:NoSummary" // Do not generate summary otherwise it leads to duplicate errors in Problems panel
|
||||
],
|
||||
"group": {
|
||||
"kind": "build",
|
||||
@@ -29,9 +29,9 @@
|
||||
"build",
|
||||
"${workspaceFolder}/Content.YAMLLinter/Content.YAMLLinter.csproj",
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/consoleloggerparameters:'ForceNoAlign;NoSummary'"
|
||||
"/consoleloggerparameters:NoSummary"
|
||||
],
|
||||
"problemMatcher": "$msCompile"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -12,12 +12,12 @@ You want to handle the Build, Clean and Rebuild tasks to prevent missing task er
|
||||
If you want to learn more about these kinds of things, check out Microsoft's official documentation about MSBuild:
|
||||
https://docs.microsoft.com/en-us/visualstudio/msbuild/msbuild
|
||||
-->
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Python>python3</Python>
|
||||
<Python Condition="'$(OS)'=='Windows_NT' Or '$(OS)'=='Windows'">py -3</Python>
|
||||
<ProjectGuid>{C899FCA4-7037-4E49-ABC2-44DE72487110}</ProjectGuid>
|
||||
<TargetFramework>net4.7.2</TargetFramework>
|
||||
<TargetFrameworkMoniker>.NETFramework, Version=v4.7.2</TargetFrameworkMoniker>
|
||||
<RestorePackages>false</RestorePackages>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
|
||||
80
CLA.md
80
CLA.md
@@ -1,80 +0,0 @@
|
||||
# CrystallEdge Contributor License Agreement
|
||||
### Version 1.0
|
||||
##### Thank you for your interest in contributing to CrystallEdge ("We" or "Us").
|
||||
|
||||
##### The purpose of this contributor agreement ("Agreement") is for Your protection as a Contributor in addition to the protection of our community.
|
||||
|
||||
##### If you wish to contact us regarding licensing matters we can be reached at crystalledge14@gmail.com
|
||||
|
||||
## How to use this Contributor Agreement
|
||||
|
||||
##### If You are an employee and have created the Contribution as part of your employment, You need to have Your employer approve this Agreement or sign the Entity version of this document as well.
|
||||
## 1. Definitions
|
||||
- _**"You"**_ means the individual Copyright owner who Submits a Contribution to Us.
|
||||
- _**"Contribution(s)"**_ means any work(s) of authorship, including any original modifications or additions to an existing work of authorships, Submitted by You to Us, where You are the author, holder of copyright, or Licensee under an Approved License specified by Us.
|
||||
- _**"Copyright"**_ means all rights protecting works of authorship, including copyright, moral and neighboring rights, as appropriate, for the full term of their existence.
|
||||
- **_"Material"_** means the software or documentation made available by Us to third parties. When this Agreement covers more than one software project, the Material means the software or documentation to which the Contributions were Submitted. After You Submit the Contributions, theymay be included in the Material.
|
||||
- **_"Submit"_** means any act by which Contributions are transferred to Us by You by means of tangible or intangible media, including but not limited to electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, Us, but excluding any transfer that is conspicuously marked or otherwise designated in writing by You as "Not a Contribution."
|
||||
- **_"Documentation"_** means any non-software portion of Contributions.
|
||||
- **_"Approved License"_** means any License specified by CrystallEdge to be Approved or “Compatible” with the Project the Contributions are Submitted to.
|
||||
## 2. Representations
|
||||
|
||||
### 2.1 Representation of legal age
|
||||
|
||||
##### You represent that you are older than 16 years of age, and if required by law, have authorization by a legal guardian to enter this agreement.
|
||||
|
||||
### 2.2 Assurance of legal rights
|
||||
|
||||
##### You represent and assure that You have sufficient rights to your Contribution and are legally entitled to enter this Agreement and grant the licenses specified below or an Approved license if Your Contribution or portions thereof are provided to You under one of the Approved Licenses.
|
||||
|
||||
### 2.3 Third Party Contributions
|
||||
|
||||
##### If You act on behalf of Your employer or other third party You represent that You are authorized and have the right to Submit the Contribution on behalf of Your employer or the mentioned third party.
|
||||
|
||||
### 2.4 Compliance and Non-infringement
|
||||
##### You represent and warrant that each of your Contributions:
|
||||
- Is and will remain an original work of authorship;
|
||||
- to the best of Your knowledge, does not and will not infringe any third party’s copyright, trademark, patent, or other intellectual property rights;
|
||||
- In part or in whole, is licensed under one of the Approved Licenses or is an original work you have the rights to.
|
||||
- includes the complete and correct details of any license, third-party license, patent, trademark, necessary attributions or other restriction associated with all or any part of Your Contribution in a conspicuous location;
|
||||
- complies and will continue to comply with all applicable laws, including export control laws and regulations;
|
||||
|
||||
### 2.5 Mixed license Contributions
|
||||
|
||||
##### Subject to the terms and conditions of this agreement, specifically section 2, if there is a conflict between the grants in section 3, 4 and a Contribution under an Approved License, the terms of the Approved License supersede.
|
||||
## 2.6 Employee or Representative Submissions
|
||||
|
||||
##### If You Submit as a company, You agree that a) Your employees, contractors, and representatives may Submit Contributions on Your behalf; and b) the individual signing this Agreement on Your behalf has the necessary authority including the authority to bind You to the Agreement.
|
||||
|
||||
## 3. License grant
|
||||
### 3.1 Copyright license to Us
|
||||
##### Subject to the terms and conditions of this Agreement, You hereby grant to Us a worldwide, royalty-free, NON-exclusive, perpetual and irrevocable (except as stated in Sections 2.4 and 8.2) license, with the right to transfer an unlimited number of non-exclusive licenses or to grant sublicenses to third parties, under the Copyright covering the Contributions to use the Contributions by all means, including, but not limited to:
|
||||
- publish the Contributions,
|
||||
- modify the Contributions,
|
||||
- prepare derivative works based upon or containing the Contributions and/or to combine the Contributions with other Materials,
|
||||
- reproduce the Contributions in original or modified form,
|
||||
- distribute, to make the Contributions available to the public, display and publicly perform the Contributions in original or modified form.
|
||||
## 3.2 Moral rights
|
||||
##### Moral Rights remain unaffected to the extent they are recognized and not waivable by applicable law. Notwithstanding, You may add your name to the attribution mechanism customary used in the Materials you Contribute to, such as the header of the source code files of Your Contributions, and We will respect this attribution when using Your Contributions.
|
||||
## 4. Patents
|
||||
### 4.1 Patent license
|
||||
##### Subject to the terms and conditions of this Agreement You hereby grant to Us and to recipients of Materials distributed by Us a worldwide, royalty-free, non-exclusive, perpetual and irrevocable (except as stated in Section 3.2) patent license, with the right to transfer an unlimited number of non-exclusive licenses or to grant sublicenses to third parties, to make, have made, use, sell, offer for sale, import and otherwise transfer the Contributions and the Contributions in combination with any Material (and portions of such combination). This license applies to all patents owned or controlled by You, whether already acquired or hereafter acquired, that would be infringed by making, having made, using, selling, offering for sale, importing or otherwise transferring of Your Contribution(s) alone or by combination of Your Contribution(s) with any Material.
|
||||
### 4.2 Revocation of patent license
|
||||
##### You reserve the right to revoke the patent license stated in section 3.1 if We make any infringement claim that is targeted at your Contribution(s) and not asserted for a Defensive Purpose. An assertion of claims of the Patents shall be considered for a "Defensive Purpose" if the claims are asserted against an entity that has filed, maintained, threatened, or voluntarily participated in a patent infringement lawsuit against Us or any of Our licensees.
|
||||
## 5. Disclaimer
|
||||
#### CONTRIBUTIONS ARE PROVIDED "AS IS". MORE PARTICULARLY, ALL EXPRESS OR IMPLIED WARRANTIES INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTY OF SATISFACTORY QUALITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT ARE EXPRESSLY DISCLAIMED BY YOU TO US AND BY US TO YOU. TO THE EXTENT THAT ANY SUCH WARRANTIES CANNOT BE DISCLAIMED, SUCH WARRANTY IS LIMITED IN DURATION AND EXTENT TO THE MINIMUM PERIOD AND EXTENT PERMITTED BY LAW.
|
||||
## 6. Consequential damage waiver
|
||||
#### TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT WILL YOU OR WE BE LIABLE FOR ANY LOSS OF PROFITS, LOSS OF ANTICIPATED SAVINGS, LOSS OF DATA, INDIRECT, SPECIAL, INCIDENTAL, CONSEQUENTIAL AND EXEMPLARY DAMAGES ARISING OUT OF THIS AGREEMENT REGARDLESS OF THE LEGAL OR EQUITABLE THEORY (CONTRACT, TORT OR OTHERWISE) UPON WHICH THE CLAIM IS BASED.
|
||||
## 7. Approximation of disclaimer and damage waiver
|
||||
#### IF THE DISCLAIMER AND DAMAGE WAIVER MENTIONED IN SECTION 4. AND SECTION 5. CANNOT BE GIVEN LEGAL EFFECT UNDER APPLICABLE LOCAL LAW, REVIEWING COURTS SHALL APPLY LOCAL LAW THAT MOST CLOSELY APPROXIMATES AN ABSOLUTE WAIVER OF ALL CIVIL OR CONTRACTUAL LIABILITY IN CONNECTION WITH THE CONTRIBUTION.
|
||||
## 8. Term
|
||||
##### 8.1 This Agreement shall come into effect upon Your acceptance of the terms and conditions, either by replying to the CLA Bot or by sending a signed copy to crystalledge14@gmail.com with the subject: "\<your name\> CLA"
|
||||
##### 8.2 In the event of a termination of this Agreement Sections 4, 5, 6, 7 and 8 shall survive such termination and shall remain in full force thereafter. For the avoidance of doubt, Approved (sub)licenses that have already been granted for Contributions at the date of the termination shall remain in full force after the termination of this Agreement.
|
||||
## 9. Miscellaneous
|
||||
##### 9.1 This Agreement and all disputes, claims, actions, suits or other proceedings arising out of this agreement or relating in any way to it shall be governed by the laws of Russia excluding its private international law provisions.
|
||||
##### 9.2 This Agreement sets out the entire agreement between You and Us for Your Contributions to Us and overrides all other agreements or understandings.
|
||||
##### 9.3 In case of Your death, this agreement shall continue with Your heirs. In case of more than one heir, all heirs must exercise their rights through a commonly authorized person.
|
||||
##### 9.4 If any provision of this Agreement is found void and unenforceable, such provision will be replaced to the extent possible with a provision that comes closest to the meaning of the original provision and that is enforceable. The terms and conditions set forth in this Agreement shall apply notwithstanding any failure of essential purpose of this Agreement or any limited remedy to the maximum extent possible under law.
|
||||
##### 9.5 You agree to notify Us of any facts or circumstances of which you become aware that would make this Agreement inaccurate in any respect.
|
||||
##### 9.6 Any Substantive modifications to this Agreement will result in a new version being created, to continue Contributing you must agree to the latest version of the Agreement, which supersedes any previous versions.
|
||||
##### 9.7 CrystallEdge will provide notification of any new version of this agreement being created, if you do not agree to the new version of the Agreement the previous Agreement remains binding.
|
||||
@@ -9,14 +9,13 @@ using Content.IntegrationTests.Pair;
|
||||
using Content.Shared.Clothing.Components;
|
||||
using Content.Shared.Doors.Components;
|
||||
using Content.Shared.Item;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Analyzers;
|
||||
using Robust.Shared.EntitySerialization;
|
||||
using Robust.Shared.EntitySerialization.Systems;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Map.Components;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Benchmarks;
|
||||
|
||||
@@ -33,6 +32,7 @@ public class ComponentQueryBenchmark
|
||||
|
||||
private TestPair _pair = default!;
|
||||
private IEntityManager _entMan = default!;
|
||||
private MapId _mapId = new(10);
|
||||
private EntityQuery<ItemComponent> _itemQuery;
|
||||
private EntityQuery<ClothingComponent> _clothingQuery;
|
||||
private EntityQuery<MapComponent> _mapQuery;
|
||||
@@ -54,10 +54,10 @@ public class ComponentQueryBenchmark
|
||||
_pair.Server.ResolveDependency<IRobustRandom>().SetSeed(42);
|
||||
_pair.Server.WaitPost(() =>
|
||||
{
|
||||
var map = new ResPath(Map);
|
||||
var opts = DeserializationOptions.Default with {InitializeMaps = true};
|
||||
if (!_entMan.System<MapLoaderSystem>().TryLoadMap(map, out _, out _, opts))
|
||||
var success = _entMan.System<MapLoaderSystem>().TryLoad(_mapId, Map, out _);
|
||||
if (!success)
|
||||
throw new Exception("Map load failed");
|
||||
_pair.Server.MapMan.DoMapInitialize(_mapId);
|
||||
}).GetAwaiter().GetResult();
|
||||
|
||||
_items = new EntityUid[_entMan.Count<ItemComponent>()];
|
||||
|
||||
@@ -44,7 +44,7 @@ namespace Content.Benchmarks
|
||||
for (var i = 0; i < Aabbs1.Length; i++)
|
||||
{
|
||||
var aabb = Aabbs1[i];
|
||||
_b2Tree.CreateProxy(aabb, uint.MaxValue, i);
|
||||
_b2Tree.CreateProxy(aabb, i);
|
||||
_tree.Add(i);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,13 +6,12 @@ using BenchmarkDotNet.Attributes;
|
||||
using Content.IntegrationTests;
|
||||
using Content.IntegrationTests.Pair;
|
||||
using Content.Server.Maps;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Analyzers;
|
||||
using Robust.Shared.EntitySerialization.Systems;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Benchmarks;
|
||||
|
||||
@@ -21,7 +20,7 @@ public class MapLoadBenchmark
|
||||
{
|
||||
private TestPair _pair = default!;
|
||||
private MapLoaderSystem _mapLoader = default!;
|
||||
private SharedMapSystem _mapSys = default!;
|
||||
private IMapManager _mapManager = default!;
|
||||
|
||||
[GlobalSetup]
|
||||
public void Setup()
|
||||
@@ -37,7 +36,7 @@ public class MapLoadBenchmark
|
||||
.ToDictionary(x => x.ID, x => x.MapPath.ToString());
|
||||
|
||||
_mapLoader = server.ResolveDependency<IEntitySystemManager>().GetEntitySystem<MapLoaderSystem>();
|
||||
_mapSys = server.ResolveDependency<IEntitySystemManager>().GetEntitySystem<SharedMapSystem>();
|
||||
_mapManager = server.ResolveDependency<IMapManager>();
|
||||
}
|
||||
|
||||
[GlobalCleanup]
|
||||
@@ -47,25 +46,23 @@ public class MapLoadBenchmark
|
||||
PoolManager.Shutdown();
|
||||
}
|
||||
|
||||
public static readonly string[] MapsSource = { "Empty", "Satlern", "Box", "Bagel", "Dev", "CentComm", "Core", "TestTeg", "Packed", "Omega", "Reach", "Meta", "Marathon", "MeteorArena", "Fland", "Oasis", "Convex"};
|
||||
public static readonly string[] MapsSource = { "Empty", "Box", "Bagel", "Dev", "CentComm", "Atlas", "Core", "TestTeg", "Saltern", "Packed", "Omega", "Cluster", "Reach", "Origin", "Meta", "Marathon", "Europa", "MeteorArena", "Fland", "Barratry", "Oasis" };
|
||||
|
||||
[ParamsSource(nameof(MapsSource))]
|
||||
public string Map;
|
||||
|
||||
public Dictionary<string, string> Paths;
|
||||
private MapId _mapId;
|
||||
|
||||
[Benchmark]
|
||||
public async Task LoadMap()
|
||||
{
|
||||
var mapPath = new ResPath(Paths[Map]);
|
||||
var mapPath = Paths[Map];
|
||||
var server = _pair.Server;
|
||||
await server.WaitPost(() =>
|
||||
{
|
||||
var success = _mapLoader.TryLoadMap(mapPath, out var map, out _);
|
||||
var success = _mapLoader.TryLoad(new MapId(10), mapPath, out _);
|
||||
if (!success)
|
||||
throw new Exception("Map load failed");
|
||||
_mapId = map.Value.Comp.MapId;
|
||||
});
|
||||
}
|
||||
|
||||
@@ -73,7 +70,9 @@ public class MapLoadBenchmark
|
||||
public void IterationCleanup()
|
||||
{
|
||||
var server = _pair.Server;
|
||||
server.WaitPost(() => _mapSys.DeleteMap(_mapId))
|
||||
.Wait();
|
||||
server.WaitPost(() =>
|
||||
{
|
||||
_mapManager.DeleteMap(new MapId(10));
|
||||
}).Wait();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,15 +7,13 @@ using Content.IntegrationTests;
|
||||
using Content.IntegrationTests.Pair;
|
||||
using Content.Server.Mind;
|
||||
using Content.Server.Warps;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Analyzers;
|
||||
using Robust.Shared.EntitySerialization;
|
||||
using Robust.Shared.EntitySerialization.Systems;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Benchmarks;
|
||||
|
||||
@@ -36,6 +34,7 @@ public class PvsBenchmark
|
||||
|
||||
private TestPair _pair = default!;
|
||||
private IEntityManager _entMan = default!;
|
||||
private MapId _mapId = new(10);
|
||||
private ICommonSession[] _players = default!;
|
||||
private EntityCoordinates[] _spawns = default!;
|
||||
public int _cycleOffset = 0;
|
||||
@@ -66,10 +65,10 @@ public class PvsBenchmark
|
||||
_pair.Server.ResolveDependency<IRobustRandom>().SetSeed(42);
|
||||
await _pair.Server.WaitPost(() =>
|
||||
{
|
||||
var path = new ResPath(Map);
|
||||
var opts = DeserializationOptions.Default with {InitializeMaps = true};
|
||||
if (!_entMan.System<MapLoaderSystem>().TryLoadMap(path, out _, out _, opts))
|
||||
var success = _entMan.System<MapLoaderSystem>().TryLoad(_mapId, Map, out _);
|
||||
if (!success)
|
||||
throw new Exception("Map load failed");
|
||||
_pair.Server.MapMan.DoMapInitialize(_mapId);
|
||||
});
|
||||
|
||||
// Get list of ghost warp positions
|
||||
|
||||
@@ -88,9 +88,8 @@ namespace Content.Client.Access.UI
|
||||
button.Disabled = !interfaceEnabled;
|
||||
if (interfaceEnabled)
|
||||
{
|
||||
// Explicit cast because Rider gives a false error otherwise.
|
||||
button.Pressed = state.TargetAccessReaderIdAccessList?.Contains((ProtoId<AccessLevelPrototype>) accessName) ?? false;
|
||||
button.Disabled = (!state.AllowedModifyAccessList?.Contains((ProtoId<AccessLevelPrototype>) accessName)) ?? true;
|
||||
button.Pressed = state.TargetAccessReaderIdAccessList?.Contains(accessName) ?? false;
|
||||
button.Disabled = (!state.AllowedModifyAccessList?.Contains(accessName)) ?? true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -38,7 +38,7 @@ namespace Content.Client.Access.UI
|
||||
SendMessage(new AgentIDCardJobChangedMessage(newJob));
|
||||
}
|
||||
|
||||
public void OnJobIconChanged(ProtoId<JobIconPrototype> newJobIconId)
|
||||
public void OnJobIconChanged(ProtoId<StatusIconPrototype> newJobIconId)
|
||||
{
|
||||
SendMessage(new AgentIDCardJobIconChangedMessage(newJobIconId));
|
||||
}
|
||||
@@ -55,7 +55,7 @@ namespace Content.Client.Access.UI
|
||||
|
||||
_window.SetCurrentName(cast.CurrentName);
|
||||
_window.SetCurrentJob(cast.CurrentJob);
|
||||
_window.SetAllowedIcons(cast.CurrentJobIconId);
|
||||
_window.SetAllowedIcons(cast.Icons, cast.CurrentJobIconId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,9 +6,12 @@
|
||||
<LineEdit Name="NameLineEdit" />
|
||||
<Label Name="CurrentJob" Text="{Loc 'agent-id-card-current-job'}" />
|
||||
<LineEdit Name="JobLineEdit" />
|
||||
<Label Text="{Loc 'agent-id-card-job-icon-label'}"/>
|
||||
<GridContainer Name="IconGrid" Columns="10">
|
||||
<!-- Job icon buttons are generated in the code -->
|
||||
</GridContainer>
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc 'agent-id-card-job-icon-label'}"/>
|
||||
<Control HorizontalExpand="True" MinSize="50 0"/>
|
||||
<GridContainer Name="IconGrid" Columns="10">
|
||||
<!-- Job icon buttons are generated in the code -->
|
||||
</GridContainer>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</DefaultWindow>
|
||||
|
||||
@@ -8,7 +8,6 @@ using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Prototypes;
|
||||
using System.Numerics;
|
||||
using System.Linq;
|
||||
|
||||
namespace Content.Client.Access.UI
|
||||
{
|
||||
@@ -24,7 +23,7 @@ namespace Content.Client.Access.UI
|
||||
public event Action<string>? OnNameChanged;
|
||||
public event Action<string>? OnJobChanged;
|
||||
|
||||
public event Action<ProtoId<JobIconPrototype>>? OnJobIconChanged;
|
||||
public event Action<ProtoId<StatusIconPrototype>>? OnJobIconChanged;
|
||||
|
||||
public AgentIDCardWindow()
|
||||
{
|
||||
@@ -39,16 +38,17 @@ namespace Content.Client.Access.UI
|
||||
JobLineEdit.OnFocusExit += e => OnJobChanged?.Invoke(e.Text);
|
||||
}
|
||||
|
||||
public void SetAllowedIcons(string currentJobIconId)
|
||||
public void SetAllowedIcons(HashSet<ProtoId<StatusIconPrototype>> icons, string currentJobIconId)
|
||||
{
|
||||
IconGrid.DisposeAllChildren();
|
||||
|
||||
var jobIconButtonGroup = new ButtonGroup();
|
||||
var jobIconGroup = new ButtonGroup();
|
||||
var i = 0;
|
||||
var icons = _prototypeManager.EnumeratePrototypes<JobIconPrototype>().Where(icon => icon.AllowSelection).ToList();
|
||||
icons.Sort((x, y) => string.Compare(x.LocalizedJobName, y.LocalizedJobName, StringComparison.CurrentCulture));
|
||||
foreach (var jobIcon in icons)
|
||||
foreach (var jobIconId in icons)
|
||||
{
|
||||
if (!_prototypeManager.TryIndex(jobIconId, out var jobIcon))
|
||||
continue;
|
||||
|
||||
String styleBase = StyleBase.ButtonOpenBoth;
|
||||
var modulo = i % JobIconColumnCount;
|
||||
if (modulo == 0)
|
||||
@@ -62,9 +62,8 @@ namespace Content.Client.Access.UI
|
||||
Access = AccessLevel.Public,
|
||||
StyleClasses = { styleBase },
|
||||
MaxSize = new Vector2(42, 28),
|
||||
Group = jobIconButtonGroup,
|
||||
Pressed = currentJobIconId == jobIcon.ID,
|
||||
ToolTip = jobIcon.LocalizedJobName
|
||||
Group = jobIconGroup,
|
||||
Pressed = i == 0,
|
||||
};
|
||||
|
||||
// Generate buttons textures
|
||||
@@ -79,6 +78,9 @@ namespace Content.Client.Access.UI
|
||||
jobIconButton.OnPressed += _ => OnJobIconChanged?.Invoke(jobIcon.ID);
|
||||
IconGrid.AddChild(jobIconButton);
|
||||
|
||||
if (jobIconId.Equals(currentJobIconId))
|
||||
jobIconButton.Pressed = true;
|
||||
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,30 +48,6 @@ namespace Content.Client.Actions
|
||||
SubscribeLocalEvent<InstantActionComponent, ComponentHandleState>(OnInstantHandleState);
|
||||
SubscribeLocalEvent<EntityTargetActionComponent, ComponentHandleState>(OnEntityTargetHandleState);
|
||||
SubscribeLocalEvent<WorldTargetActionComponent, ComponentHandleState>(OnWorldTargetHandleState);
|
||||
SubscribeLocalEvent<EntityWorldTargetActionComponent, ComponentHandleState>(OnEntityWorldTargetHandleState);
|
||||
}
|
||||
|
||||
public override void FrameUpdate(float frameTime)
|
||||
{
|
||||
base.FrameUpdate(frameTime);
|
||||
|
||||
var worldActionQuery = EntityQueryEnumerator<WorldTargetActionComponent>();
|
||||
while (worldActionQuery.MoveNext(out var uid, out var action))
|
||||
{
|
||||
UpdateAction(uid, action);
|
||||
}
|
||||
|
||||
var instantActionQuery = EntityQueryEnumerator<InstantActionComponent>();
|
||||
while (instantActionQuery.MoveNext(out var uid, out var action))
|
||||
{
|
||||
UpdateAction(uid, action);
|
||||
}
|
||||
|
||||
var entityActionQuery = EntityQueryEnumerator<EntityTargetActionComponent>();
|
||||
while (entityActionQuery.MoveNext(out var uid, out var action))
|
||||
{
|
||||
UpdateAction(uid, action);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnInstantHandleState(EntityUid uid, InstantActionComponent component, ref ComponentHandleState args)
|
||||
@@ -88,7 +64,6 @@ namespace Content.Client.Actions
|
||||
return;
|
||||
|
||||
component.Whitelist = state.Whitelist;
|
||||
component.Blacklist = state.Blacklist;
|
||||
component.CanTargetSelf = state.CanTargetSelf;
|
||||
BaseHandleState<EntityTargetActionComponent>(uid, component, state);
|
||||
}
|
||||
@@ -101,26 +76,12 @@ namespace Content.Client.Actions
|
||||
BaseHandleState<WorldTargetActionComponent>(uid, component, state);
|
||||
}
|
||||
|
||||
private void OnEntityWorldTargetHandleState(EntityUid uid,
|
||||
EntityWorldTargetActionComponent component,
|
||||
ref ComponentHandleState args)
|
||||
{
|
||||
if (args.Current is not EntityWorldTargetActionComponentState state)
|
||||
return;
|
||||
|
||||
component.Whitelist = state.Whitelist;
|
||||
component.CanTargetSelf = state.CanTargetSelf;
|
||||
BaseHandleState<EntityWorldTargetActionComponent>(uid, component, state);
|
||||
}
|
||||
|
||||
private void BaseHandleState<T>(EntityUid uid, BaseActionComponent component, BaseActionComponentState state) where T : BaseActionComponent
|
||||
{
|
||||
// TODO ACTIONS use auto comp states
|
||||
component.Icon = state.Icon;
|
||||
component.IconOn = state.IconOn;
|
||||
component.IconColor = state.IconColor;
|
||||
component.OriginalIconColor = state.OriginalIconColor;
|
||||
component.DisabledIconColor = state.DisabledIconColor;
|
||||
component.Keywords.Clear();
|
||||
component.Keywords.UnionWith(state.Keywords);
|
||||
component.Enabled = state.Enabled;
|
||||
@@ -138,7 +99,6 @@ namespace Content.Client.Actions
|
||||
component.Priority = state.Priority;
|
||||
component.AttachedEntity = EnsureEntity<T>(state.AttachedEntity, uid);
|
||||
component.RaiseOnUser = state.RaiseOnUser;
|
||||
component.RaiseOnAction = state.RaiseOnAction;
|
||||
component.AutoPopulate = state.AutoPopulate;
|
||||
component.Temporary = state.Temporary;
|
||||
component.ItemIconStyle = state.ItemIconStyle;
|
||||
@@ -152,8 +112,6 @@ namespace Content.Client.Actions
|
||||
if (!ResolveActionData(actionId, ref action))
|
||||
return;
|
||||
|
||||
action.IconColor = action.Charges < 1 ? action.DisabledIconColor : action.OriginalIconColor;
|
||||
|
||||
base.UpdateAction(actionId, action);
|
||||
if (_playerManager.LocalEntity != action.AttachedEntity)
|
||||
return;
|
||||
@@ -260,13 +218,13 @@ namespace Content.Client.Actions
|
||||
|
||||
public void LinkAllActions(ActionsComponent? actions = null)
|
||||
{
|
||||
if (_playerManager.LocalEntity is not { } user ||
|
||||
!Resolve(user, ref actions, false))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (_playerManager.LocalEntity is not { } user ||
|
||||
!Resolve(user, ref actions, false))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LinkActions?.Invoke(actions);
|
||||
LinkActions?.Invoke(actions);
|
||||
}
|
||||
|
||||
public override void Shutdown()
|
||||
@@ -288,6 +246,12 @@ namespace Content.Client.Actions
|
||||
|
||||
if (action.ClientExclusive)
|
||||
{
|
||||
if (instantAction.Event != null)
|
||||
{
|
||||
instantAction.Event.Performer = user;
|
||||
instantAction.Event.Action = actionId;
|
||||
}
|
||||
|
||||
PerformAction(user, actions, actionId, instantAction, instantAction.Event, GameTiming.CurTime);
|
||||
}
|
||||
else
|
||||
@@ -329,7 +293,7 @@ namespace Content.Client.Actions
|
||||
continue;
|
||||
|
||||
var action = _serialization.Read<BaseActionComponent>(actionNode, notNullableOverride: true);
|
||||
var actionId = Spawn();
|
||||
var actionId = Spawn(null);
|
||||
AddComp(actionId, action);
|
||||
AddActionDirect(user, actionId);
|
||||
|
||||
|
||||
@@ -101,7 +101,7 @@ namespace Content.Client.Actions.UI
|
||||
{
|
||||
var duration = Cooldown.Value.End - Cooldown.Value.Start;
|
||||
|
||||
if (!FormattedMessage.TryFromMarkup(Loc.GetString("ui-actionslot-duration", ("duration", (int)duration.TotalSeconds), ("timeLeft", (int)timeLeft.TotalSeconds + 1)), out var markup))
|
||||
if (!FormattedMessage.TryFromMarkup($"[color=#a10505]{(int) duration.TotalSeconds} sec cooldown ({(int) timeLeft.TotalSeconds + 1} sec remaining)[/color]", out var markup))
|
||||
return;
|
||||
|
||||
_cooldownLabel.SetMessage(markup);
|
||||
|
||||
@@ -1,218 +1,73 @@
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using Content.Client.Administration.Systems;
|
||||
using Content.Client.Stylesheets;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.CCVar;
|
||||
using Content.Shared.Ghost;
|
||||
using Content.Shared.Mind;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Enums;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
namespace Content.Client.Administration;
|
||||
|
||||
internal sealed class AdminNameOverlay : Overlay
|
||||
namespace Content.Client.Administration
|
||||
{
|
||||
private readonly AdminSystem _system;
|
||||
private readonly IEntityManager _entityManager;
|
||||
private readonly IEyeManager _eyeManager;
|
||||
private readonly EntityLookupSystem _entityLookup;
|
||||
private readonly IUserInterfaceManager _userInterfaceManager;
|
||||
private readonly Font _font;
|
||||
private readonly Font _fontBold;
|
||||
private bool _overlayClassic;
|
||||
private bool _overlaySymbols;
|
||||
private bool _overlayPlaytime;
|
||||
private bool _overlayStartingJob;
|
||||
private float _ghostFadeDistance;
|
||||
private float _ghostHideDistance;
|
||||
private int _overlayStackMax;
|
||||
private float _overlayMergeDistance;
|
||||
|
||||
//TODO make this adjustable via GUI
|
||||
private readonly ProtoId<RoleTypePrototype>[] _filter =
|
||||
["SoloAntagonist", "TeamAntagonist", "SiliconAntagonist", "FreeAgent"];
|
||||
private readonly string _antagLabelClassic = Loc.GetString("admin-overlay-antag-classic");
|
||||
|
||||
public AdminNameOverlay(
|
||||
AdminSystem system,
|
||||
IEntityManager entityManager,
|
||||
IEyeManager eyeManager,
|
||||
IResourceCache resourceCache,
|
||||
EntityLookupSystem entityLookup,
|
||||
IUserInterfaceManager userInterfaceManager,
|
||||
IConfigurationManager config)
|
||||
internal sealed class AdminNameOverlay : Overlay
|
||||
{
|
||||
_system = system;
|
||||
_entityManager = entityManager;
|
||||
_eyeManager = eyeManager;
|
||||
_entityLookup = entityLookup;
|
||||
_userInterfaceManager = userInterfaceManager;
|
||||
ZIndex = 200;
|
||||
// Setting these to a specific ttf would break the antag symbols
|
||||
_font = resourceCache.NotoStack();
|
||||
_fontBold = resourceCache.NotoStack(variation: "Bold");
|
||||
private readonly AdminSystem _system;
|
||||
private readonly IEntityManager _entityManager;
|
||||
private readonly IEyeManager _eyeManager;
|
||||
private readonly EntityLookupSystem _entityLookup;
|
||||
private readonly Font _font;
|
||||
|
||||
config.OnValueChanged(CCVars.AdminOverlayClassic, (show) => { _overlayClassic = show; }, true);
|
||||
config.OnValueChanged(CCVars.AdminOverlaySymbols, (show) => { _overlaySymbols = show; }, true);
|
||||
config.OnValueChanged(CCVars.AdminOverlayPlaytime, (show) => { _overlayPlaytime = show; }, true);
|
||||
config.OnValueChanged(CCVars.AdminOverlayStartingJob, (show) => { _overlayStartingJob = show; }, true);
|
||||
config.OnValueChanged(CCVars.AdminOverlayGhostHideDistance, (f) => { _ghostHideDistance = f; }, true);
|
||||
config.OnValueChanged(CCVars.AdminOverlayGhostFadeDistance, (f) => { _ghostFadeDistance = f; }, true);
|
||||
config.OnValueChanged(CCVars.AdminOverlayStackMax, (i) => { _overlayStackMax = i; }, true);
|
||||
config.OnValueChanged(CCVars.AdminOverlayMergeDistance, (f) => { _overlayMergeDistance = f; }, true);
|
||||
}
|
||||
|
||||
public override OverlaySpace Space => OverlaySpace.ScreenSpace;
|
||||
|
||||
protected override void Draw(in OverlayDrawArgs args)
|
||||
{
|
||||
var viewport = args.WorldAABB;
|
||||
var colorDisconnected = Color.White;
|
||||
var uiScale = _userInterfaceManager.RootControl.UIScale;
|
||||
var lineoffset = new Vector2(0f, 14f) * uiScale;
|
||||
var drawnOverlays = new List<(Vector2,Vector2)>() ; // A saved list of the overlays already drawn
|
||||
|
||||
// Get all player positions before drawing overlays, so they can be sorted before iteration
|
||||
var sortable = new List<(PlayerInfo, Box2, EntityUid, Vector2)>();
|
||||
foreach (var info in _system.PlayerList)
|
||||
public AdminNameOverlay(AdminSystem system, IEntityManager entityManager, IEyeManager eyeManager, IResourceCache resourceCache, EntityLookupSystem entityLookup)
|
||||
{
|
||||
var entity = _entityManager.GetEntity(info.NetEntity);
|
||||
|
||||
// If entity does not exist or is on a different map, skip
|
||||
if (entity == null
|
||||
|| !_entityManager.EntityExists(entity)
|
||||
|| _entityManager.GetComponent<TransformComponent>(entity.Value).MapID != args.MapId)
|
||||
continue;
|
||||
|
||||
var aabb = _entityLookup.GetWorldAABB(entity.Value);
|
||||
// if not on screen, skip
|
||||
if (!aabb.Intersects(in viewport))
|
||||
continue;
|
||||
|
||||
// Get on-screen coordinates of player
|
||||
var screenCoordinates = _eyeManager.WorldToScreen(aabb.Center).Rounded();
|
||||
|
||||
sortable.Add((info, aabb, entity.Value, screenCoordinates));
|
||||
_system = system;
|
||||
_entityManager = entityManager;
|
||||
_eyeManager = eyeManager;
|
||||
_entityLookup = entityLookup;
|
||||
ZIndex = 200;
|
||||
_font = new VectorFont(resourceCache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Regular.ttf"), 10);
|
||||
}
|
||||
|
||||
// Draw overlays for visible players, starting from the top of the screen
|
||||
foreach (var info in sortable.OrderBy(s => s.Item4.Y).ToList())
|
||||
public override OverlaySpace Space => OverlaySpace.ScreenSpace;
|
||||
|
||||
protected override void Draw(in OverlayDrawArgs args)
|
||||
{
|
||||
var playerInfo = info.Item1;
|
||||
var aabb = info.Item2;
|
||||
var entity = info.Item3;
|
||||
var screenCoordinatesCenter = info.Item4;
|
||||
//the center position is kept separately, for simpler position comparison later
|
||||
var centerOffset = new Vector2(28f, -18f) * uiScale;
|
||||
var screenCoordinates = screenCoordinatesCenter + centerOffset;
|
||||
var alpha = 1f;
|
||||
var viewport = args.WorldAABB;
|
||||
|
||||
//TODO make a smarter system where the starting offset can be modified by the predicted position and size of already-drawn overlays/stacks?
|
||||
var currentOffset = Vector2.Zero;
|
||||
|
||||
// Ghosts near the cursor are made transparent/invisible
|
||||
// TODO would be "cheaper" if playerinfo already contained a ghost bool, this gets called every frame for every onscreen player!
|
||||
if (_entityManager.HasComponent<GhostComponent>(entity))
|
||||
foreach (var playerInfo in _system.PlayerList)
|
||||
{
|
||||
// We want the map positions here, so we don't have to worry about resolution and such shenanigans
|
||||
var mobPosition = aabb.Center;
|
||||
var mousePosition = _eyeManager
|
||||
.ScreenToMap(_userInterfaceManager.MousePositionScaled.Position * uiScale)
|
||||
.Position;
|
||||
var dist = Vector2.Distance(mobPosition, mousePosition);
|
||||
if (dist < _ghostHideDistance)
|
||||
continue;
|
||||
var entity = _entityManager.GetEntity(playerInfo.NetEntity);
|
||||
|
||||
alpha = Math.Clamp((dist - _ghostHideDistance) / (_ghostFadeDistance - _ghostHideDistance), 0f, 1f);
|
||||
colorDisconnected.A = alpha;
|
||||
}
|
||||
|
||||
// If the new overlay text block is within merge distance of any previous ones
|
||||
// merge them into a stack so they don't hide each other
|
||||
var stack = drawnOverlays.FindAll(x =>
|
||||
Vector2.Distance(_eyeManager.ScreenToMap(x.Item1).Position, aabb.Center) <= _overlayMergeDistance);
|
||||
if (stack.Count > 0)
|
||||
{
|
||||
screenCoordinates = stack.First().Item1 + centerOffset;
|
||||
// Replacing this overlay's coordinates for the later save with the stack root's coordinates
|
||||
// so that other overlays don't try to stack to these coordinates
|
||||
screenCoordinatesCenter = stack.First().Item1;
|
||||
|
||||
var i = 1;
|
||||
foreach (var s in stack)
|
||||
// Otherwise the entity can not exist yet
|
||||
if (entity == null || !_entityManager.EntityExists(entity))
|
||||
{
|
||||
// additional entries after maximum stack size is reached will be drawn over the last entry
|
||||
if (i <= _overlayStackMax - 1)
|
||||
currentOffset = lineoffset + s.Item2 ;
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
|
||||
// if not on the same map, continue
|
||||
if (_entityManager.GetComponent<TransformComponent>(entity.Value).MapID != _eyeManager.CurrentMap)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var aabb = _entityLookup.GetWorldAABB(entity.Value);
|
||||
|
||||
// if not on screen, continue
|
||||
if (!aabb.Intersects(in viewport))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var lineoffset = new Vector2(0f, 11f);
|
||||
var screenCoordinates = _eyeManager.WorldToScreen(aabb.Center +
|
||||
new Angle(-_eyeManager.CurrentEye.Rotation).RotateVec(
|
||||
aabb.TopRight - aabb.Center)) + new Vector2(1f, 7f);
|
||||
if (playerInfo.Antag)
|
||||
{
|
||||
args.ScreenHandle.DrawString(_font, screenCoordinates + (lineoffset * 2), "ANTAG", Color.OrangeRed);
|
||||
}
|
||||
args.ScreenHandle.DrawString(_font, screenCoordinates+lineoffset, playerInfo.Username, playerInfo.Connected ? Color.Yellow : Color.White);
|
||||
args.ScreenHandle.DrawString(_font, screenCoordinates, playerInfo.CharacterName, playerInfo.Connected ? Color.Aquamarine : Color.White);
|
||||
}
|
||||
|
||||
// Character name
|
||||
var color = Color.Aquamarine;
|
||||
color.A = alpha;
|
||||
args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.CharacterName, uiScale, playerInfo.Connected ? color : colorDisconnected);
|
||||
currentOffset += lineoffset;
|
||||
|
||||
// Username
|
||||
color = Color.Yellow;
|
||||
color.A = alpha;
|
||||
args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.Username, uiScale, playerInfo.Connected ? color : colorDisconnected);
|
||||
currentOffset += lineoffset;
|
||||
|
||||
// Playtime
|
||||
if (!string.IsNullOrEmpty(playerInfo.PlaytimeString) && _overlayPlaytime)
|
||||
{
|
||||
color = Color.Orange;
|
||||
color.A = alpha;
|
||||
args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.PlaytimeString, uiScale, playerInfo.Connected ? color : colorDisconnected);
|
||||
currentOffset += lineoffset;
|
||||
}
|
||||
|
||||
// Job
|
||||
if (!string.IsNullOrEmpty(playerInfo.StartingJob) && _overlayStartingJob)
|
||||
{
|
||||
color = Color.GreenYellow;
|
||||
color.A = alpha;
|
||||
args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, Loc.GetString(playerInfo.StartingJob), uiScale, playerInfo.Connected ? color : colorDisconnected);
|
||||
currentOffset += lineoffset;
|
||||
}
|
||||
|
||||
// Classic Antag Label
|
||||
if (_overlayClassic && playerInfo.Antag)
|
||||
{
|
||||
var symbol = _overlaySymbols ? Loc.GetString("player-tab-antag-prefix") : string.Empty;
|
||||
var label = _overlaySymbols
|
||||
? Loc.GetString("player-tab-character-name-antag-symbol",
|
||||
("symbol", symbol),
|
||||
("name", _antagLabelClassic))
|
||||
: _antagLabelClassic;
|
||||
color = Color.OrangeRed;
|
||||
color.A = alpha;
|
||||
args.ScreenHandle.DrawString(_fontBold, screenCoordinates + currentOffset, label, uiScale, color);
|
||||
currentOffset += lineoffset;
|
||||
}
|
||||
// Role Type
|
||||
else if (!_overlayClassic && _filter.Contains(playerInfo.RoleProto))
|
||||
{
|
||||
var symbol = _overlaySymbols && playerInfo.Antag ? playerInfo.RoleProto.Symbol : string.Empty;
|
||||
var role = Loc.GetString(playerInfo.RoleProto.Name).ToUpper();
|
||||
var label = _overlaySymbols
|
||||
? Loc.GetString("player-tab-character-name-antag-symbol", ("symbol", symbol), ("name", role))
|
||||
: role;
|
||||
color = playerInfo.RoleProto.Color;
|
||||
color.A = alpha;
|
||||
args.ScreenHandle.DrawString(_fontBold, screenCoordinates + currentOffset, label, uiScale, color);
|
||||
currentOffset += lineoffset;
|
||||
}
|
||||
|
||||
//Save the coordinates and size of the text block, for stack merge check
|
||||
drawnOverlays.Add((screenCoordinatesCenter, currentOffset));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
using Content.Client.Administration.Managers;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Shared.Configuration;
|
||||
|
||||
namespace Content.Client.Administration.Systems
|
||||
{
|
||||
@@ -13,8 +11,6 @@ namespace Content.Client.Administration.Systems
|
||||
[Dependency] private readonly IClientAdminManager _adminManager = default!;
|
||||
[Dependency] private readonly IEyeManager _eyeManager = default!;
|
||||
[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
|
||||
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
|
||||
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
|
||||
|
||||
private AdminNameOverlay _adminNameOverlay = default!;
|
||||
|
||||
@@ -23,14 +19,7 @@ namespace Content.Client.Administration.Systems
|
||||
|
||||
private void InitializeOverlay()
|
||||
{
|
||||
_adminNameOverlay = new AdminNameOverlay(
|
||||
this,
|
||||
EntityManager,
|
||||
_eyeManager,
|
||||
_resourceCache,
|
||||
_entityLookup,
|
||||
_userInterfaceManager,
|
||||
_configurationManager);
|
||||
_adminNameOverlay = new AdminNameOverlay(this, EntityManager, _eyeManager, _resourceCache, _entityLookup);
|
||||
_adminManager.AdminStatusUpdated += OnAdminStatusUpdated;
|
||||
}
|
||||
|
||||
|
||||
@@ -19,11 +19,11 @@ namespace Content.Client.Administration.Systems
|
||||
OnBwoinkTextMessageRecieved?.Invoke(this, message);
|
||||
}
|
||||
|
||||
public void Send(NetUserId channelId, string text, bool playSound, bool adminOnly)
|
||||
public void Send(NetUserId channelId, string text, bool playSound)
|
||||
{
|
||||
// Reuse the channel ID as the 'true sender'.
|
||||
// Server will ignore this and if someone makes it not ignore this (which is bad, allows impersonation!!!), that will help.
|
||||
RaiseNetworkEvent(new BwoinkTextMessage(channelId, channelId, text, playSound: playSound, adminOnly: adminOnly));
|
||||
RaiseNetworkEvent(new BwoinkTextMessage(channelId, channelId, text, playSound: playSound));
|
||||
SendInputTextUpdated(channelId, false);
|
||||
}
|
||||
|
||||
|
||||
@@ -6,7 +6,8 @@
|
||||
xmlns:tabs="clr-namespace:Content.Client.Administration.UI.Tabs"
|
||||
xmlns:playerTab="clr-namespace:Content.Client.Administration.UI.Tabs.PlayerTab"
|
||||
xmlns:objectsTab="clr-namespace:Content.Client.Administration.UI.Tabs.ObjectsTab"
|
||||
xmlns:panic="clr-namespace:Content.Client.Administration.UI.Tabs.PanicBunkerTab">
|
||||
xmlns:panic="clr-namespace:Content.Client.Administration.UI.Tabs.PanicBunkerTab"
|
||||
xmlns:baby="clr-namespace:Content.Client.Administration.UI.Tabs.BabyJailTab">
|
||||
<TabContainer Name="MasterTabContainer">
|
||||
<adminTab:AdminTab />
|
||||
<adminbusTab:AdminbusTab />
|
||||
@@ -14,6 +15,7 @@
|
||||
<tabs:RoundTab />
|
||||
<tabs:ServerTab />
|
||||
<panic:PanicBunkerTab Name="PanicBunkerControl" Access="Public" />
|
||||
<baby:BabyJailTab Name="BabyJailControl" Access="Public" />
|
||||
<playerTab:PlayerTab Name="PlayerTabControl" Access="Public" />
|
||||
<objectsTab:ObjectsTab Name="ObjectsTabControl" Access="Public" />
|
||||
</TabContainer>
|
||||
|
||||
@@ -21,6 +21,10 @@ public sealed partial class AdminMenuWindow : DefaultWindow
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.Round, Loc.GetString("admin-menu-round-tab"));
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.Server, Loc.GetString("admin-menu-server-tab"));
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.PanicBunker, Loc.GetString("admin-menu-panic-bunker-tab"));
|
||||
/*
|
||||
* TODO: Remove baby jail code once a more mature gateway process is established. This code is only being issued as a stopgap to help with potential tiding in the immediate future.
|
||||
*/
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.BabyJail, Loc.GetString("admin-menu-baby-jail-tab"));
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.Players, Loc.GetString("admin-menu-players-tab"));
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.Objects, Loc.GetString("admin-menu-objects-tab"));
|
||||
MasterTabContainer.OnTabChanged += OnTabChanged;
|
||||
@@ -48,6 +52,7 @@ public sealed partial class AdminMenuWindow : DefaultWindow
|
||||
Round,
|
||||
Server,
|
||||
PanicBunker,
|
||||
BabyJail,
|
||||
Players,
|
||||
Objects,
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Shared.Administration.Notes;
|
||||
using Content.Shared.Administration.Notes;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
@@ -13,7 +13,7 @@ public sealed partial class AdminMessagePopupMessage : Control
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
|
||||
Admin.SetMessage(FormattedMessage.FromMarkupOrThrow(Loc.GetString(
|
||||
Admin.SetMessage(FormattedMessage.FromMarkup(Loc.GetString(
|
||||
"admin-notes-message-admin",
|
||||
("admin", message.AdminName),
|
||||
("date", message.AddedOn.ToLocalTime()))));
|
||||
|
||||
@@ -49,7 +49,7 @@ public sealed partial class AdminMessagePopupWindow : Control
|
||||
MessageContainer.AddChild(new AdminMessagePopupMessage(message));
|
||||
}
|
||||
|
||||
Description.SetMessage(FormattedMessage.FromMarkupOrThrow(Loc.GetString("admin-notes-message-desc", ("count", state.Messages.Length))));
|
||||
Description.SetMessage(FormattedMessage.FromMarkup(Loc.GetString("admin-notes-message-desc", ("count", state.Messages.Length))));
|
||||
}
|
||||
|
||||
private void OnDismissButtonPressed(BaseButton.ButtonEventArgs obj)
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
|
||||
|
||||
@@ -22,11 +22,11 @@ namespace Content.Client.Administration.UI.BanPanel;
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class BanPanel : DefaultWindow
|
||||
{
|
||||
public event Action<string?, (IPAddress, int)?, bool, ImmutableTypedHwid?, bool, uint, string, NoteSeverity, string[]?, bool>? BanSubmitted;
|
||||
public event Action<string?, (IPAddress, int)?, bool, byte[]?, bool, uint, string, NoteSeverity, string[]?, bool>? BanSubmitted;
|
||||
public event Action<string>? PlayerChanged;
|
||||
private string? PlayerUsername { get; set; }
|
||||
private (IPAddress, int)? IpAddress { get; set; }
|
||||
private ImmutableTypedHwid? Hwid { get; set; }
|
||||
private byte[]? Hwid { get; set; }
|
||||
private double TimeEntered { get; set; }
|
||||
private uint Multiplier { get; set; }
|
||||
private bool HasBanFlag { get; set; }
|
||||
@@ -371,8 +371,9 @@ public sealed partial class BanPanel : DefaultWindow
|
||||
private void OnHwidChanged()
|
||||
{
|
||||
var hwidString = HwidLine.Text;
|
||||
ImmutableTypedHwid? hwid = null;
|
||||
if (HwidCheckbox.Pressed && !(string.IsNullOrEmpty(hwidString) && LastConnCheckbox.Pressed) && !ImmutableTypedHwid.TryParse(hwidString, out hwid))
|
||||
var length = 3 * (hwidString.Length / 4) - hwidString.TakeLast(2).Count(c => c == '=');
|
||||
Hwid = new byte[length];
|
||||
if (HwidCheckbox.Pressed && !(string.IsNullOrEmpty(hwidString) && LastConnCheckbox.Pressed) && !Convert.TryFromBase64String(hwidString, Hwid, out _))
|
||||
{
|
||||
ErrorLevel |= ErrorLevelEnum.Hwid;
|
||||
HwidLine.ModulateSelfOverride = Color.Red;
|
||||
@@ -389,7 +390,7 @@ public sealed partial class BanPanel : DefaultWindow
|
||||
Hwid = null;
|
||||
return;
|
||||
}
|
||||
Hwid = hwid;
|
||||
Hwid = Convert.FromHexString(hwidString);
|
||||
}
|
||||
|
||||
private void OnTypeChanged()
|
||||
|
||||
@@ -2,26 +2,22 @@
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls">
|
||||
<PanelContainer StyleClasses="BackgroundDark">
|
||||
<SplitContainer Orientation="Vertical" ResizeMode="NotResizable">
|
||||
<SplitContainer Orientation="Horizontal" VerticalExpand="True">
|
||||
<cc:PlayerListControl Access="Public" Name="ChannelSelector" HorizontalExpand="True" SizeFlagsStretchRatio="2" />
|
||||
<BoxContainer Orientation="Vertical" HorizontalExpand="True" SizeFlagsStretchRatio="2">
|
||||
<BoxContainer Access="Public" Name="BwoinkArea" VerticalExpand="True" />
|
||||
<SplitContainer Orientation="Horizontal" VerticalExpand="True">
|
||||
<cc:PlayerListControl Access="Public" Name="ChannelSelector" HorizontalExpand="True" SizeFlagsStretchRatio="1" />
|
||||
<BoxContainer Orientation="Vertical" HorizontalExpand="True" SizeFlagsStretchRatio="2">
|
||||
<BoxContainer Access="Public" Name="BwoinkArea" VerticalExpand="True" />
|
||||
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
|
||||
<CheckBox Visible="True" Name="PlaySound" Access="Public" Text="{Loc 'admin-bwoink-play-sound'}" Pressed="True" />
|
||||
<Control HorizontalExpand="True" MinWidth="5" />
|
||||
<Button Visible="True" Name="PopOut" Access="Public" Text="{Loc 'admin-logs-pop-out'}" StyleClasses="OpenBoth" HorizontalAlignment="Left" />
|
||||
<Control HorizontalExpand="True" />
|
||||
<Button Visible="False" Name="Bans" Text="{Loc 'admin-player-actions-bans'}" StyleClasses="OpenRight" />
|
||||
<Button Visible="False" Name="Notes" Text="{Loc 'admin-player-actions-notes'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Kick" Text="{Loc 'admin-player-actions-kick'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Ban" Text="{Loc 'admin-player-actions-ban'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Respawn" Text="{Loc 'admin-player-actions-respawn'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Follow" Text="{Loc 'admin-player-actions-follow'}" StyleClasses="OpenLeft" />
|
||||
</BoxContainer>
|
||||
</SplitContainer>
|
||||
<BoxContainer Orientation="Horizontal" SetHeight="30" >
|
||||
<CheckBox Name="AdminOnly" Access="Public" Text="{Loc 'admin-ahelp-admin-only'}" ToolTip="{Loc 'admin-ahelp-admin-only-tooltip'}" />
|
||||
<Control HorizontalExpand="True" MinWidth="5" />
|
||||
<CheckBox Name="PlaySound" Access="Public" Text="{Loc 'admin-bwoink-play-sound'}" Pressed="True" />
|
||||
<Control HorizontalExpand="True" MinWidth="5" />
|
||||
<Button Visible="True" Name="PopOut" Access="Public" Text="{Loc 'admin-logs-pop-out'}" StyleClasses="OpenBoth" HorizontalAlignment="Left" />
|
||||
<Control HorizontalExpand="True" />
|
||||
<Button Visible="False" Name="Bans" Text="{Loc 'admin-player-actions-bans'}" StyleClasses="OpenRight" />
|
||||
<Button Visible="False" Name="Notes" Text="{Loc 'admin-player-actions-notes'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Kick" Text="{Loc 'admin-player-actions-kick'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Ban" Text="{Loc 'admin-player-actions-ban'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Respawn" Text="{Loc 'admin-player-actions-respawn'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Follow" Text="{Loc 'admin-player-actions-follow'}" StyleClasses="OpenLeft" />
|
||||
</BoxContainer>
|
||||
</SplitContainer>
|
||||
</PanelContainer>
|
||||
|
||||
@@ -11,8 +11,9 @@ using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Utility;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.Configuration;
|
||||
|
||||
namespace Content.Client.Administration.UI.Bwoink
|
||||
{
|
||||
@@ -36,9 +37,6 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
RobustXamlLoader.Load(this);
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
var newPlayerThreshold = 0;
|
||||
_cfg.OnValueChanged(CCVars.NewPlayerThreshold, (val) => { newPlayerThreshold = val; }, true);
|
||||
|
||||
var uiController = _ui.GetUIController<AHelpUIController>();
|
||||
if (uiController.UIHelper is not AdminAHelpUIHandler helper)
|
||||
return;
|
||||
@@ -48,8 +46,6 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
_adminManager.AdminStatusUpdated += UpdateButtons;
|
||||
UpdateButtons();
|
||||
|
||||
AdminOnly.OnToggled += args => PlaySound.Disabled = args.Pressed;
|
||||
|
||||
ChannelSelector.OnSelectionChanged += sel =>
|
||||
{
|
||||
_currentPlayer = sel;
|
||||
@@ -62,9 +58,9 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
var sb = new StringBuilder();
|
||||
|
||||
if (info.Connected)
|
||||
sb.Append(info.ActiveThisRound ? '⚫' : '◐');
|
||||
sb.Append('●');
|
||||
else
|
||||
sb.Append(info.ActiveThisRound ? '⭘' : '·');
|
||||
sb.Append(info.ActiveThisRound ? '○' : '·');
|
||||
|
||||
sb.Append(' ');
|
||||
if (AHelpHelper.TryGetChannel(info.SessionId, out var panel) && panel.Unread > 0)
|
||||
@@ -76,12 +72,10 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
sb.Append(' ');
|
||||
}
|
||||
|
||||
// Mark antagonists with symbol
|
||||
if (info.Antag && info.ActiveThisRound)
|
||||
sb.Append(new Rune(0x1F5E1)); // 🗡
|
||||
|
||||
// Mark new players with symbol
|
||||
if (IsNewPlayer(info))
|
||||
if (info.OverallPlaytime <= TimeSpan.FromMinutes(_cfg.GetCVar(CCVars.NewPlayerThreshold)))
|
||||
sb.Append(new Rune(0x23F2)); // ⏲
|
||||
|
||||
sb.AppendFormat("\"{0}\"", text);
|
||||
@@ -89,75 +83,31 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
return sb.ToString();
|
||||
};
|
||||
|
||||
// <summary>
|
||||
// Returns true if the player's overall playtime is under the set threshold
|
||||
// </summary>
|
||||
bool IsNewPlayer(PlayerInfo info)
|
||||
{
|
||||
// Don't show every disconnected player as new, don't show 0-minute players as new if threshold is
|
||||
if (newPlayerThreshold <= 0 || info.OverallPlaytime is null && !info.Connected)
|
||||
return false;
|
||||
|
||||
return (info.OverallPlaytime is null
|
||||
|| info.OverallPlaytime < TimeSpan.FromMinutes(newPlayerThreshold));
|
||||
}
|
||||
|
||||
ChannelSelector.Comparison = (a, b) =>
|
||||
{
|
||||
var ach = AHelpHelper.EnsurePanel(a.SessionId);
|
||||
var bch = AHelpHelper.EnsurePanel(b.SessionId);
|
||||
|
||||
// Pinned players first
|
||||
if (a.IsPinned != b.IsPinned)
|
||||
return a.IsPinned ? -1 : 1;
|
||||
|
||||
// Then, any chat with unread messages.
|
||||
// First, sort by unread. Any chat with unread messages appears first. We just sort based on unread
|
||||
// status, not number of unread messages, so that more recent unread messages take priority.
|
||||
var aUnread = ach.Unread > 0;
|
||||
var bUnread = bch.Unread > 0;
|
||||
if (aUnread != bUnread)
|
||||
return aUnread ? -1 : 1;
|
||||
|
||||
// Then, any chat with recent messages from the current round
|
||||
var aRecent = a.ActiveThisRound && ach.LastMessage != DateTime.MinValue;
|
||||
var bRecent = b.ActiveThisRound && bch.LastMessage != DateTime.MinValue;
|
||||
if (aRecent != bRecent)
|
||||
return aRecent ? -1 : 1;
|
||||
|
||||
// Sort by connection status. Disconnected players will be last.
|
||||
// Next, sort by connection status. Any disconnected players are grouped towards the end.
|
||||
if (a.Connected != b.Connected)
|
||||
return a.Connected ? -1 : 1;
|
||||
|
||||
// Sort connected players by whether they have joined the round, then by New Player status, then by Antag status
|
||||
if (a.Connected && b.Connected)
|
||||
{
|
||||
var aNewPlayer = IsNewPlayer(a);
|
||||
var bNewPlayer = IsNewPlayer(b);
|
||||
|
||||
// Players who have joined the round will be listed before players in the lobby
|
||||
if (a.ActiveThisRound != b.ActiveThisRound)
|
||||
return a.ActiveThisRound ? -1 : 1;
|
||||
|
||||
// Within both the joined group and lobby group, new players will be grouped and listed first
|
||||
if (aNewPlayer != bNewPlayer)
|
||||
return aNewPlayer ? -1 : 1;
|
||||
|
||||
// Within all four previous groups, antagonists will be listed first.
|
||||
if (a.Antag != b.Antag)
|
||||
return a.Antag ? -1 : 1;
|
||||
}
|
||||
|
||||
// Sort disconnected players by participation in the round
|
||||
if (!a.Connected && !b.Connected)
|
||||
{
|
||||
if (a.ActiveThisRound != b.ActiveThisRound)
|
||||
return a.ActiveThisRound ? -1 : 1;
|
||||
}
|
||||
// Next, group by whether or not the players have participated in this round.
|
||||
// The ahelp window shows all players that have connected since server restart, this groups them all towards the bottom.
|
||||
if (a.ActiveThisRound != b.ActiveThisRound)
|
||||
return a.ActiveThisRound ? -1 : 1;
|
||||
|
||||
// Finally, sort by the most recent message.
|
||||
return bch.LastMessage.CompareTo(ach.LastMessage);
|
||||
};
|
||||
|
||||
|
||||
Bans.OnPressed += _ =>
|
||||
{
|
||||
if (_currentPlayer is not null)
|
||||
@@ -303,20 +253,7 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
|
||||
public void PopulateList()
|
||||
{
|
||||
// Maintain existing pin statuses
|
||||
var pinnedPlayers = ChannelSelector.PlayerInfo.Where(p => p.IsPinned).ToDictionary(p => p.SessionId);
|
||||
|
||||
ChannelSelector.PopulateList();
|
||||
|
||||
// Restore pin statuses
|
||||
foreach (var player in ChannelSelector.PlayerInfo)
|
||||
{
|
||||
if (pinnedPlayers.TryGetValue(player.SessionId, out var pinnedPlayer))
|
||||
{
|
||||
player.IsPinned = pinnedPlayer.IsPinned;
|
||||
}
|
||||
}
|
||||
|
||||
UpdateButtons();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -59,7 +59,7 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
Unread++;
|
||||
|
||||
var formatted = new FormattedMessage(1);
|
||||
formatted.AddMarkupOrThrow($"[color=gray]{message.SentAt.ToShortTimeString()}[/color] {message.Text}");
|
||||
formatted.AddMarkup($"[color=gray]{message.SentAt.ToShortTimeString()}[/color] {message.Text}");
|
||||
TextOutput.AddMessage(formatted);
|
||||
LastMessage = message.SentAt;
|
||||
}
|
||||
|
||||
@@ -22,16 +22,15 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
return;
|
||||
}
|
||||
|
||||
Title = $"{sel.CharacterName} / {sel.Username} | {Loc.GetString("generic-playtime-title")}: ";
|
||||
Title = $"{sel.CharacterName} / {sel.Username}";
|
||||
|
||||
Title += sel.OverallPlaytime != null ? sel.PlaytimeString : Loc.GetString("generic-unknown-title");
|
||||
if (sel.OverallPlaytime != null)
|
||||
{
|
||||
Title += $" | {Loc.GetString("generic-playtime-title")}: {sel.PlaytimeString}";
|
||||
}
|
||||
};
|
||||
|
||||
OnOpen += () =>
|
||||
{
|
||||
Bwoink.ChannelSelector.StopFiltering();
|
||||
Bwoink.PopulateList();
|
||||
};
|
||||
OnOpen += () => Bwoink.PopulateList();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,166 +4,154 @@ using Content.Client.UserInterface.Controls;
|
||||
using Content.Client.Verbs.UI;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Client.Administration.UI.CustomControls;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class PlayerListControl : BoxContainer
|
||||
namespace Content.Client.Administration.UI.CustomControls
|
||||
{
|
||||
private readonly AdminSystem _adminSystem;
|
||||
|
||||
private readonly IEntityManager _entManager;
|
||||
private readonly IUserInterfaceManager _uiManager;
|
||||
|
||||
private PlayerInfo? _selectedPlayer;
|
||||
|
||||
private List<PlayerInfo> _playerList = new();
|
||||
private List<PlayerInfo> _sortedPlayerList = new();
|
||||
|
||||
public Comparison<PlayerInfo>? Comparison;
|
||||
public Func<PlayerInfo, string, string>? OverrideText;
|
||||
|
||||
public PlayerListControl()
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class PlayerListControl : BoxContainer
|
||||
{
|
||||
_entManager = IoCManager.Resolve<IEntityManager>();
|
||||
_uiManager = IoCManager.Resolve<IUserInterfaceManager>();
|
||||
_adminSystem = _entManager.System<AdminSystem>();
|
||||
RobustXamlLoader.Load(this);
|
||||
// Fill the Option data
|
||||
PlayerListContainer.ItemPressed += PlayerListItemPressed;
|
||||
PlayerListContainer.ItemKeyBindDown += PlayerListItemKeyBindDown;
|
||||
PlayerListContainer.GenerateItem += GenerateButton;
|
||||
PlayerListContainer.NoItemSelected += PlayerListNoItemSelected;
|
||||
PopulateList(_adminSystem.PlayerList);
|
||||
FilterLineEdit.OnTextChanged += _ => FilterList();
|
||||
_adminSystem.PlayerListChanged += PopulateList;
|
||||
BackgroundPanel.PanelOverride = new StyleBoxFlat { BackgroundColor = new Color(32, 32, 40) };
|
||||
}
|
||||
private readonly AdminSystem _adminSystem;
|
||||
|
||||
public IReadOnlyList<PlayerInfo> PlayerInfo => _playerList;
|
||||
private List<PlayerInfo> _playerList = new();
|
||||
private readonly List<PlayerInfo> _sortedPlayerList = new();
|
||||
|
||||
public event Action<PlayerInfo?>? OnSelectionChanged;
|
||||
public event Action<PlayerInfo?>? OnSelectionChanged;
|
||||
public IReadOnlyList<PlayerInfo> PlayerInfo => _playerList;
|
||||
|
||||
private void PlayerListNoItemSelected()
|
||||
{
|
||||
_selectedPlayer = null;
|
||||
OnSelectionChanged?.Invoke(null);
|
||||
}
|
||||
public Func<PlayerInfo, string, string>? OverrideText;
|
||||
public Comparison<PlayerInfo>? Comparison;
|
||||
|
||||
private void PlayerListItemPressed(BaseButton.ButtonEventArgs? args, ListData? data)
|
||||
{
|
||||
if (args == null || data is not PlayerListData { Info: var selectedPlayer })
|
||||
return;
|
||||
private IEntityManager _entManager;
|
||||
private IUserInterfaceManager _uiManager;
|
||||
|
||||
if (selectedPlayer == _selectedPlayer)
|
||||
return;
|
||||
private PlayerInfo? _selectedPlayer;
|
||||
|
||||
if (args.Event.Function != EngineKeyFunctions.UIClick)
|
||||
return;
|
||||
|
||||
OnSelectionChanged?.Invoke(selectedPlayer);
|
||||
_selectedPlayer = selectedPlayer;
|
||||
|
||||
// update label text. Only required if there is some override (e.g. unread bwoink count).
|
||||
if (OverrideText != null && args.Button.Children.FirstOrDefault()?.Children?.FirstOrDefault() is Label label)
|
||||
label.Text = GetText(selectedPlayer);
|
||||
}
|
||||
|
||||
private void PlayerListItemKeyBindDown(GUIBoundKeyEventArgs? args, ListData? data)
|
||||
{
|
||||
if (args == null || data is not PlayerListData { Info: var selectedPlayer })
|
||||
return;
|
||||
|
||||
if (args.Function != EngineKeyFunctions.UIRightClick || selectedPlayer.NetEntity == null)
|
||||
return;
|
||||
|
||||
_uiManager.GetUIController<VerbMenuUIController>().OpenVerbMenu(selectedPlayer.NetEntity.Value, true);
|
||||
args.Handle();
|
||||
}
|
||||
|
||||
public void StopFiltering()
|
||||
{
|
||||
FilterLineEdit.Text = string.Empty;
|
||||
}
|
||||
|
||||
private void FilterList()
|
||||
{
|
||||
_sortedPlayerList.Clear();
|
||||
foreach (var info in _playerList)
|
||||
public PlayerListControl()
|
||||
{
|
||||
var displayName = $"{info.CharacterName} ({info.Username})";
|
||||
if (info.IdentityName != info.CharacterName)
|
||||
displayName += $" [{info.IdentityName}]";
|
||||
if (!string.IsNullOrEmpty(FilterLineEdit.Text)
|
||||
&& !displayName.ToLowerInvariant().Contains(FilterLineEdit.Text.Trim().ToLowerInvariant()))
|
||||
continue;
|
||||
_sortedPlayerList.Add(info);
|
||||
_entManager = IoCManager.Resolve<IEntityManager>();
|
||||
_uiManager = IoCManager.Resolve<IUserInterfaceManager>();
|
||||
_adminSystem = _entManager.System<AdminSystem>();
|
||||
RobustXamlLoader.Load(this);
|
||||
// Fill the Option data
|
||||
PlayerListContainer.ItemPressed += PlayerListItemPressed;
|
||||
PlayerListContainer.ItemKeyBindDown += PlayerListItemKeyBindDown;
|
||||
PlayerListContainer.GenerateItem += GenerateButton;
|
||||
PlayerListContainer.NoItemSelected += PlayerListNoItemSelected;
|
||||
PopulateList(_adminSystem.PlayerList);
|
||||
FilterLineEdit.OnTextChanged += _ => FilterList();
|
||||
_adminSystem.PlayerListChanged += PopulateList;
|
||||
BackgroundPanel.PanelOverride = new StyleBoxFlat {BackgroundColor = new Color(32, 32, 40)};
|
||||
}
|
||||
|
||||
if (Comparison != null)
|
||||
_sortedPlayerList.Sort((a, b) => Comparison(a, b));
|
||||
|
||||
PlayerListContainer.PopulateList(_sortedPlayerList.Select(info => new PlayerListData(info)).ToList());
|
||||
if (_selectedPlayer != null)
|
||||
PlayerListContainer.Select(new PlayerListData(_selectedPlayer));
|
||||
}
|
||||
|
||||
|
||||
public void PopulateList(IReadOnlyList<PlayerInfo>? players = null)
|
||||
{
|
||||
// Maintain existing pin statuses
|
||||
var pinnedPlayers = _playerList.Where(p => p.IsPinned).ToDictionary(p => p.SessionId);
|
||||
|
||||
players ??= _adminSystem.PlayerList;
|
||||
|
||||
_playerList = players.ToList();
|
||||
|
||||
// Restore pin statuses
|
||||
foreach (var player in _playerList)
|
||||
private void PlayerListNoItemSelected()
|
||||
{
|
||||
if (pinnedPlayers.TryGetValue(player.SessionId, out var pinnedPlayer))
|
||||
{
|
||||
player.IsPinned = pinnedPlayer.IsPinned;
|
||||
}
|
||||
}
|
||||
|
||||
if (_selectedPlayer != null && !_playerList.Contains(_selectedPlayer))
|
||||
_selectedPlayer = null;
|
||||
OnSelectionChanged?.Invoke(null);
|
||||
}
|
||||
|
||||
FilterList();
|
||||
}
|
||||
|
||||
|
||||
private string GetText(PlayerInfo info)
|
||||
{
|
||||
var text = $"{info.CharacterName} ({info.Username})";
|
||||
if (OverrideText != null)
|
||||
text = OverrideText.Invoke(info, text);
|
||||
return text;
|
||||
}
|
||||
|
||||
private void GenerateButton(ListData data, ListContainerButton button)
|
||||
{
|
||||
if (data is not PlayerListData { Info: var info })
|
||||
return;
|
||||
|
||||
var entry = new PlayerListEntry();
|
||||
entry.Setup(info, OverrideText);
|
||||
entry.OnPinStatusChanged += _ =>
|
||||
private void PlayerListItemPressed(BaseButton.ButtonEventArgs? args, ListData? data)
|
||||
{
|
||||
if (args == null || data is not PlayerListData {Info: var selectedPlayer})
|
||||
return;
|
||||
|
||||
if (selectedPlayer == _selectedPlayer)
|
||||
return;
|
||||
|
||||
if (args.Event.Function != EngineKeyFunctions.UIClick)
|
||||
return;
|
||||
|
||||
OnSelectionChanged?.Invoke(selectedPlayer);
|
||||
_selectedPlayer = selectedPlayer;
|
||||
|
||||
// update label text. Only required if there is some override (e.g. unread bwoink count).
|
||||
if (OverrideText != null && args.Button.Children.FirstOrDefault()?.Children?.FirstOrDefault() is Label label)
|
||||
label.Text = GetText(selectedPlayer);
|
||||
}
|
||||
|
||||
private void PlayerListItemKeyBindDown(GUIBoundKeyEventArgs? args, ListData? data)
|
||||
{
|
||||
if (args == null || data is not PlayerListData { Info: var selectedPlayer })
|
||||
return;
|
||||
|
||||
if (args.Function != EngineKeyFunctions.UIRightClick || selectedPlayer.NetEntity == null)
|
||||
return;
|
||||
|
||||
_uiManager.GetUIController<VerbMenuUIController>().OpenVerbMenu(selectedPlayer.NetEntity.Value, true);
|
||||
args.Handle();
|
||||
}
|
||||
|
||||
public void StopFiltering()
|
||||
{
|
||||
FilterLineEdit.Text = string.Empty;
|
||||
}
|
||||
|
||||
private void FilterList()
|
||||
{
|
||||
_sortedPlayerList.Clear();
|
||||
foreach (var info in _playerList)
|
||||
{
|
||||
var displayName = $"{info.CharacterName} ({info.Username})";
|
||||
if (info.IdentityName != info.CharacterName)
|
||||
displayName += $" [{info.IdentityName}]";
|
||||
if (!string.IsNullOrEmpty(FilterLineEdit.Text)
|
||||
&& !displayName.ToLowerInvariant().Contains(FilterLineEdit.Text.Trim().ToLowerInvariant()))
|
||||
continue;
|
||||
_sortedPlayerList.Add(info);
|
||||
}
|
||||
|
||||
if (Comparison != null)
|
||||
_sortedPlayerList.Sort((a, b) => Comparison(a, b));
|
||||
|
||||
PlayerListContainer.PopulateList(_sortedPlayerList.Select(info => new PlayerListData(info)).ToList());
|
||||
if (_selectedPlayer != null)
|
||||
PlayerListContainer.Select(new PlayerListData(_selectedPlayer));
|
||||
}
|
||||
|
||||
public void PopulateList(IReadOnlyList<PlayerInfo>? players = null)
|
||||
{
|
||||
players ??= _adminSystem.PlayerList;
|
||||
|
||||
_playerList = players.ToList();
|
||||
if (_selectedPlayer != null && !_playerList.Contains(_selectedPlayer))
|
||||
_selectedPlayer = null;
|
||||
|
||||
FilterList();
|
||||
};
|
||||
}
|
||||
|
||||
button.AddChild(entry);
|
||||
button.AddStyleClass(ListContainer.StyleClassListContainerButton);
|
||||
private string GetText(PlayerInfo info)
|
||||
{
|
||||
var text = $"{info.CharacterName} ({info.Username})";
|
||||
if (OverrideText != null)
|
||||
text = OverrideText.Invoke(info, text);
|
||||
return text;
|
||||
}
|
||||
|
||||
private void GenerateButton(ListData data, ListContainerButton button)
|
||||
{
|
||||
if (data is not PlayerListData { Info: var info })
|
||||
return;
|
||||
|
||||
button.AddChild(new BoxContainer
|
||||
{
|
||||
Orientation = LayoutOrientation.Vertical,
|
||||
Children =
|
||||
{
|
||||
new Label
|
||||
{
|
||||
ClipText = true,
|
||||
Text = GetText(info)
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
button.AddStyleClass(ListContainer.StyleClassListContainerButton);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public record PlayerListData(PlayerInfo Info) : ListData;
|
||||
public record PlayerListData(PlayerInfo Info) : ListData;
|
||||
}
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
<BoxContainer xmlns="https://spacestation14.io"
|
||||
Orientation="Horizontal" HorizontalExpand="true">
|
||||
<Label Name="PlayerEntryLabel" Text="" ClipText="True" HorizontalExpand="True" />
|
||||
<TextureButton Name="PlayerEntryPinButton"
|
||||
HorizontalAlignment="Right" />
|
||||
</BoxContainer>
|
||||
@@ -1,58 +0,0 @@
|
||||
using Content.Client.Stylesheets;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Client.Administration.UI.CustomControls;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class PlayerListEntry : BoxContainer
|
||||
{
|
||||
public PlayerListEntry()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
}
|
||||
|
||||
public event Action<PlayerInfo>? OnPinStatusChanged;
|
||||
|
||||
public void Setup(PlayerInfo info, Func<PlayerInfo, string, string>? overrideText)
|
||||
{
|
||||
Update(info, overrideText);
|
||||
PlayerEntryPinButton.OnPressed += HandlePinButtonPressed(info);
|
||||
}
|
||||
|
||||
private Action<BaseButton.ButtonEventArgs> HandlePinButtonPressed(PlayerInfo info)
|
||||
{
|
||||
return args =>
|
||||
{
|
||||
info.IsPinned = !info.IsPinned;
|
||||
UpdatePinButtonTexture(info.IsPinned);
|
||||
OnPinStatusChanged?.Invoke(info);
|
||||
};
|
||||
}
|
||||
|
||||
private void Update(PlayerInfo info, Func<PlayerInfo, string, string>? overrideText)
|
||||
{
|
||||
PlayerEntryLabel.Text = overrideText?.Invoke(info, $"{info.CharacterName} ({info.Username})") ??
|
||||
$"{info.CharacterName} ({info.Username})";
|
||||
|
||||
UpdatePinButtonTexture(info.IsPinned);
|
||||
}
|
||||
|
||||
private void UpdatePinButtonTexture(bool isPinned)
|
||||
{
|
||||
if (isPinned)
|
||||
{
|
||||
PlayerEntryPinButton?.RemoveStyleClass(StyleNano.StyleClassPinButtonUnpinned);
|
||||
PlayerEntryPinButton?.AddStyleClass(StyleNano.StyleClassPinButtonPinned);
|
||||
}
|
||||
else
|
||||
{
|
||||
PlayerEntryPinButton?.RemoveStyleClass(StyleNano.StyleClassPinButtonPinned);
|
||||
PlayerEntryPinButton?.AddStyleClass(StyleNano.StyleClassPinButtonUnpinned);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -8,7 +8,6 @@
|
||||
<Label Name="ExpiryLabel" Text="{Loc admin-note-editor-expiry-label}" Visible="False" />
|
||||
<HistoryLineEdit Name="ExpiryLineEdit" PlaceHolder="{Loc admin-note-editor-expiry-placeholder}"
|
||||
Visible="False" HorizontalExpand="True" />
|
||||
<OptionButton Name="ExpiryLengthDropdown" Visible="False" />
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
|
||||
<OptionButton Name="TypeOption" HorizontalAlignment="Center" />
|
||||
|
||||
@@ -17,17 +17,6 @@ public sealed partial class NoteEdit : FancyWindow
|
||||
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
||||
[Dependency] private readonly IClientConsoleHost _console = default!;
|
||||
|
||||
private enum Multipliers
|
||||
{
|
||||
Minutes,
|
||||
Hours,
|
||||
Days,
|
||||
Weeks,
|
||||
Months,
|
||||
Years,
|
||||
Centuries
|
||||
}
|
||||
|
||||
public event Action<int, NoteType, string, NoteSeverity?, bool, DateTime?>? SubmitPressed;
|
||||
|
||||
public NoteEdit(SharedAdminNote? note, string playerName, bool canCreate, bool canEdit)
|
||||
@@ -42,20 +31,6 @@ public sealed partial class NoteEdit : FancyWindow
|
||||
|
||||
ResetSubmitButton();
|
||||
|
||||
// It's weird to use minutes as the IDs, but it works and makes sense kind of :)
|
||||
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-minutes"), (int) Multipliers.Minutes);
|
||||
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-hours"), (int) Multipliers.Hours);
|
||||
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-days"), (int) Multipliers.Days);
|
||||
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-weeks"), (int) Multipliers.Weeks);
|
||||
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-months"), (int) Multipliers.Months);
|
||||
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-years"), (int) Multipliers.Years);
|
||||
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-centuries"), (int) Multipliers.Centuries);
|
||||
ExpiryLengthDropdown.OnItemSelected += OnLengthChanged;
|
||||
|
||||
ExpiryLengthDropdown.SelectId((int) Multipliers.Weeks);
|
||||
|
||||
ExpiryLineEdit.OnTextChanged += OnTextChanged;
|
||||
|
||||
TypeOption.AddItem(Loc.GetString("admin-note-editor-type-note"), (int) NoteType.Note);
|
||||
TypeOption.AddItem(Loc.GetString("admin-note-editor-type-message"), (int) NoteType.Message);
|
||||
TypeOption.AddItem(Loc.GetString("admin-note-editor-type-watchlist"), (int) NoteType.Watchlist);
|
||||
@@ -159,7 +134,6 @@ public sealed partial class NoteEdit : FancyWindow
|
||||
SecretCheckBox.Pressed = false;
|
||||
SeverityOption.Disabled = false;
|
||||
PermanentCheckBox.Pressed = true;
|
||||
SubmitButton.Disabled = true;
|
||||
UpdatePermanentCheckboxFields();
|
||||
break;
|
||||
case (int) NoteType.Message: // Message: these are shown to the player when they log on
|
||||
@@ -198,9 +172,8 @@ public sealed partial class NoteEdit : FancyWindow
|
||||
{
|
||||
ExpiryLabel.Visible = !PermanentCheckBox.Pressed;
|
||||
ExpiryLineEdit.Visible = !PermanentCheckBox.Pressed;
|
||||
ExpiryLengthDropdown.Visible = !PermanentCheckBox.Pressed;
|
||||
|
||||
ExpiryLineEdit.Text = !PermanentCheckBox.Pressed ? 1.ToString() : string.Empty;
|
||||
ExpiryLineEdit.Text = !PermanentCheckBox.Pressed ? DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") : string.Empty;
|
||||
}
|
||||
|
||||
private void OnSecretPressed(BaseButton.ButtonEventArgs _)
|
||||
@@ -214,16 +187,6 @@ public sealed partial class NoteEdit : FancyWindow
|
||||
SeverityOption.SelectId(args.Id);
|
||||
}
|
||||
|
||||
private void OnLengthChanged(OptionButton.ItemSelectedEventArgs args)
|
||||
{
|
||||
ExpiryLengthDropdown.SelectId(args.Id);
|
||||
}
|
||||
|
||||
private void OnTextChanged(HistoryLineEdit.LineEditEventArgs args)
|
||||
{
|
||||
ParseExpiryTime();
|
||||
}
|
||||
|
||||
private void OnSubmitButtonPressed(BaseButton.ButtonEventArgs args)
|
||||
{
|
||||
if (!ParseExpiryTime())
|
||||
@@ -300,24 +263,13 @@ public sealed partial class NoteEdit : FancyWindow
|
||||
return true;
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(ExpiryLineEdit.Text) || !uint.TryParse(ExpiryLineEdit.Text, out var inputInt))
|
||||
if (string.IsNullOrWhiteSpace(ExpiryLineEdit.Text) || !DateTime.TryParse(ExpiryLineEdit.Text, out var result) || DateTime.UtcNow > result)
|
||||
{
|
||||
ExpiryLineEdit.ModulateSelfOverride = Color.Red;
|
||||
return false;
|
||||
}
|
||||
|
||||
var mult = ExpiryLengthDropdown.SelectedId switch
|
||||
{
|
||||
(int) Multipliers.Minutes => TimeSpan.FromMinutes(1).TotalMinutes,
|
||||
(int) Multipliers.Hours => TimeSpan.FromHours(1).TotalMinutes,
|
||||
(int) Multipliers.Days => TimeSpan.FromDays(1).TotalMinutes,
|
||||
(int) Multipliers.Weeks => TimeSpan.FromDays(7).TotalMinutes,
|
||||
(int) Multipliers.Months => TimeSpan.FromDays(30).TotalMinutes,
|
||||
(int) Multipliers.Years => TimeSpan.FromDays(365).TotalMinutes,
|
||||
(int) Multipliers.Centuries => TimeSpan.FromDays(36525).TotalMinutes,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(ExpiryLengthDropdown.SelectedId), "Multiplier out of range :(")
|
||||
};
|
||||
ExpiryTime = DateTime.UtcNow.AddMinutes(inputInt * mult);
|
||||
ExpiryTime = result.ToUniversalTime();
|
||||
ExpiryLineEdit.ModulateSelfOverride = null;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -130,7 +130,6 @@ namespace Content.Client.Administration.UI
|
||||
}
|
||||
|
||||
var title = string.IsNullOrWhiteSpace(popup.TitleEdit.Text) ? null : popup.TitleEdit.Text;
|
||||
var suspended = popup.SuspendedCheckbox.Pressed;
|
||||
|
||||
if (popup.SourceData is { } src)
|
||||
{
|
||||
@@ -140,8 +139,7 @@ namespace Content.Client.Administration.UI
|
||||
Title = title,
|
||||
PosFlags = pos,
|
||||
NegFlags = neg,
|
||||
RankId = rank,
|
||||
Suspended = suspended,
|
||||
RankId = rank
|
||||
});
|
||||
}
|
||||
else
|
||||
@@ -154,8 +152,7 @@ namespace Content.Client.Administration.UI
|
||||
Title = title,
|
||||
PosFlags = pos,
|
||||
NegFlags = neg,
|
||||
RankId = rank,
|
||||
Suspended = suspended,
|
||||
RankId = rank
|
||||
});
|
||||
}
|
||||
|
||||
@@ -174,7 +171,7 @@ namespace Content.Client.Administration.UI
|
||||
{
|
||||
Id = src,
|
||||
Flags = flags,
|
||||
Name = name,
|
||||
Name = name
|
||||
});
|
||||
}
|
||||
else
|
||||
@@ -354,7 +351,6 @@ namespace Content.Client.Administration.UI
|
||||
public readonly OptionButton RankButton;
|
||||
public readonly Button SaveButton;
|
||||
public readonly Button? RemoveButton;
|
||||
public readonly CheckBox SuspendedCheckbox;
|
||||
|
||||
public readonly Dictionary<AdminFlags, (Button inherit, Button sub, Button plus)> FlagButtons
|
||||
= new();
|
||||
@@ -385,12 +381,6 @@ namespace Content.Client.Administration.UI
|
||||
RankButton = new OptionButton();
|
||||
SaveButton = new Button { Text = Loc.GetString("permissions-eui-edit-admin-window-save-button"), HorizontalAlignment = HAlignment.Right };
|
||||
|
||||
SuspendedCheckbox = new CheckBox
|
||||
{
|
||||
Text = Loc.GetString("permissions-eui-edit-admin-window-suspended"),
|
||||
Pressed = data?.Suspended ?? false,
|
||||
};
|
||||
|
||||
RankButton.AddItem(Loc.GetString("permissions-eui-edit-admin-window-no-rank-button"), NoRank);
|
||||
foreach (var (rId, rank) in ui._ranks)
|
||||
{
|
||||
@@ -498,8 +488,7 @@ namespace Content.Client.Administration.UI
|
||||
{
|
||||
nameControl,
|
||||
TitleEdit,
|
||||
RankButton,
|
||||
SuspendedCheckbox,
|
||||
RankButton
|
||||
}
|
||||
},
|
||||
permGrid
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
<ui:FancyWindow
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
xmlns:ui="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
Title="{Loc ban-panel-title}" MinSize="300 300">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Name="PlayerName"/>
|
||||
<Button Name="UsernameCopyButton" Text="{Loc player-panel-copy-username}"/>
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Name="Whitelisted"/>
|
||||
<controls:ConfirmButton Name="WhitelistToggle" Text="{Loc 'player-panel-false'}" Visible="False"></controls:ConfirmButton>
|
||||
</BoxContainer>
|
||||
<Label Name="Playtime"/>
|
||||
<Label Name="Notes"/>
|
||||
<Label Name="Bans"/>
|
||||
<Label Name="RoleBans"/>
|
||||
<Label Name="SharedConnections"/>
|
||||
|
||||
<BoxContainer Align="Center">
|
||||
<GridContainer Rows="5">
|
||||
<Button Name="NotesButton" Text="{Loc player-panel-show-notes}" SetWidth="136" Disabled="True"/>
|
||||
<Button Name="AhelpButton" Text="{Loc player-panel-help}" Disabled="True"/>
|
||||
<Button Name="FreezeButton" Text = "{Loc player-panel-freeze}" Disabled="True"/>
|
||||
<controls:ConfirmButton Name="KickButton" Text="{Loc player-panel-kick}" Disabled="True"/>
|
||||
<controls:ConfirmButton Name="DeleteButton" Text="{Loc player-panel-delete}" Disabled="True"/>
|
||||
<Button Name="ShowBansButton" Text="{Loc player-panel-show-bans}" SetWidth="136" Disabled="True"/>
|
||||
<Button Name="LogsButton" Text="{Loc player-panel-logs}" Disabled="True"/>
|
||||
<Button Name="FreezeAndMuteToggleButton" Text="{Loc player-panel-freeze-and-mute}" Disabled="True"/>
|
||||
<Button Name="BanButton" Text="{Loc player-panel-ban}" Disabled="True"/>
|
||||
<controls:ConfirmButton Name="RejuvenateButton" Text="{Loc player-panel-rejuvenate}" Disabled="True"/>
|
||||
</GridContainer>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</ui:FancyWindow>
|
||||
@@ -1,132 +0,0 @@
|
||||
using Content.Client.Administration.Managers;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Client.Administration.UI.PlayerPanel;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class PlayerPanel : FancyWindow
|
||||
{
|
||||
private readonly IClientAdminManager _adminManager;
|
||||
|
||||
public event Action<string>? OnUsernameCopy;
|
||||
public event Action<NetUserId?>? OnOpenNotes;
|
||||
public event Action<NetUserId?>? OnOpenBans;
|
||||
public event Action<NetUserId?>? OnAhelp;
|
||||
public event Action<string?>? OnKick;
|
||||
public event Action<NetUserId?>? OnOpenBanPanel;
|
||||
public event Action<NetUserId?, bool>? OnWhitelistToggle;
|
||||
public event Action? OnFreezeAndMuteToggle;
|
||||
public event Action? OnFreeze;
|
||||
public event Action? OnLogs;
|
||||
public event Action? OnDelete;
|
||||
public event Action? OnRejuvenate;
|
||||
|
||||
public NetUserId? TargetPlayer;
|
||||
public string? TargetUsername;
|
||||
private bool _isWhitelisted;
|
||||
|
||||
public PlayerPanel(IClientAdminManager adminManager)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
_adminManager = adminManager;
|
||||
|
||||
UsernameCopyButton.OnPressed += _ => OnUsernameCopy?.Invoke(PlayerName.Text ?? "");
|
||||
BanButton.OnPressed += _ => OnOpenBanPanel?.Invoke(TargetPlayer);
|
||||
KickButton.OnPressed += _ => OnKick?.Invoke(TargetUsername);
|
||||
NotesButton.OnPressed += _ => OnOpenNotes?.Invoke(TargetPlayer);
|
||||
ShowBansButton.OnPressed += _ => OnOpenBans?.Invoke(TargetPlayer);
|
||||
AhelpButton.OnPressed += _ => OnAhelp?.Invoke(TargetPlayer);
|
||||
WhitelistToggle.OnPressed += _ =>
|
||||
{
|
||||
OnWhitelistToggle?.Invoke(TargetPlayer, _isWhitelisted);
|
||||
SetWhitelisted(!_isWhitelisted);
|
||||
};
|
||||
FreezeButton.OnPressed += _ => OnFreeze?.Invoke();
|
||||
FreezeAndMuteToggleButton.OnPressed += _ => OnFreezeAndMuteToggle?.Invoke();
|
||||
LogsButton.OnPressed += _ => OnLogs?.Invoke();
|
||||
DeleteButton.OnPressed += _ => OnDelete?.Invoke();
|
||||
RejuvenateButton.OnPressed += _ => OnRejuvenate?.Invoke();
|
||||
}
|
||||
|
||||
public void SetUsername(string player)
|
||||
{
|
||||
Title = Loc.GetString("player-panel-title", ("player", player));
|
||||
PlayerName.Text = Loc.GetString("player-panel-username", ("player", player));
|
||||
}
|
||||
|
||||
public void SetWhitelisted(bool? whitelisted)
|
||||
{
|
||||
if (whitelisted == null)
|
||||
{
|
||||
Whitelisted.Text = null;
|
||||
WhitelistToggle.Visible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
Whitelisted.Text = Loc.GetString("player-panel-whitelisted");
|
||||
WhitelistToggle.Text = whitelisted.Value ? Loc.GetString("player-panel-true") : Loc.GetString("player-panel-false");
|
||||
WhitelistToggle.Visible = true;
|
||||
_isWhitelisted = whitelisted.Value;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetBans(int? totalBans, int? totalRoleBans)
|
||||
{
|
||||
// If one value exists then so should the other.
|
||||
DebugTools.Assert(totalBans.HasValue && totalRoleBans.HasValue || totalBans == null && totalRoleBans == null);
|
||||
|
||||
Bans.Text = totalBans != null ? Loc.GetString("player-panel-bans", ("totalBans", totalBans)) : null;
|
||||
|
||||
RoleBans.Text = totalRoleBans != null ? Loc.GetString("player-panel-rolebans", ("totalRoleBans", totalRoleBans)) : null;
|
||||
}
|
||||
|
||||
public void SetNotes(int? totalNotes)
|
||||
{
|
||||
Notes.Text = totalNotes != null ? Loc.GetString("player-panel-notes", ("totalNotes", totalNotes)) : null;
|
||||
}
|
||||
|
||||
public void SetSharedConnections(int sharedConnections)
|
||||
{
|
||||
SharedConnections.Text = Loc.GetString("player-panel-shared-connections", ("sharedConnections", sharedConnections));
|
||||
}
|
||||
|
||||
public void SetPlaytime(TimeSpan playtime)
|
||||
{
|
||||
Playtime.Text = Loc.GetString("player-panel-playtime",
|
||||
("days", playtime.Days),
|
||||
("hours", playtime.Hours % 24),
|
||||
("minutes", playtime.Minutes % (24 * 60)));
|
||||
}
|
||||
|
||||
public void SetFrozen(bool canFreeze, bool frozen)
|
||||
{
|
||||
FreezeAndMuteToggleButton.Disabled = !canFreeze;
|
||||
FreezeButton.Disabled = !canFreeze || frozen;
|
||||
|
||||
FreezeAndMuteToggleButton.Text = Loc.GetString(!frozen ? "player-panel-freeze-and-mute" : "player-panel-unfreeze");
|
||||
}
|
||||
|
||||
public void SetAhelp(bool canAhelp)
|
||||
{
|
||||
AhelpButton.Disabled = !canAhelp;
|
||||
}
|
||||
|
||||
public void SetButtons()
|
||||
{
|
||||
BanButton.Disabled = !_adminManager.CanCommand("banpanel");
|
||||
KickButton.Disabled = !_adminManager.CanCommand("kick");
|
||||
NotesButton.Disabled = !_adminManager.CanCommand("adminnotes");
|
||||
ShowBansButton.Disabled = !_adminManager.CanCommand("banlist");
|
||||
WhitelistToggle.Disabled =
|
||||
!(_adminManager.CanCommand("whitelistadd") && _adminManager.CanCommand("whitelistremove"));
|
||||
LogsButton.Disabled = !_adminManager.CanCommand("adminlogs");
|
||||
RejuvenateButton.Disabled = !_adminManager.HasFlag(AdminFlags.Debug);
|
||||
DeleteButton.Disabled = !_adminManager.HasFlag(AdminFlags.Debug);
|
||||
}
|
||||
}
|
||||
@@ -1,72 +0,0 @@
|
||||
using Content.Client.Administration.Managers;
|
||||
using Content.Client.Eui;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.Eui;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Console;
|
||||
using Robust.Client.UserInterface;
|
||||
|
||||
namespace Content.Client.Administration.UI.PlayerPanel;
|
||||
|
||||
[UsedImplicitly]
|
||||
public sealed class PlayerPanelEui : BaseEui
|
||||
{
|
||||
[Dependency] private readonly IClientConsoleHost _console = default!;
|
||||
[Dependency] private readonly IClientAdminManager _admin = default!;
|
||||
[Dependency] private readonly IClipboardManager _clipboard = default!;
|
||||
|
||||
private PlayerPanel PlayerPanel { get; }
|
||||
|
||||
public PlayerPanelEui()
|
||||
{
|
||||
PlayerPanel = new PlayerPanel(_admin);
|
||||
|
||||
PlayerPanel.OnUsernameCopy += username => _clipboard.SetText(username);
|
||||
PlayerPanel.OnOpenNotes += id => _console.ExecuteCommand($"adminnotes \"{id}\"");
|
||||
// Kick command does not support GUIDs
|
||||
PlayerPanel.OnKick += username => _console.ExecuteCommand($"kick \"{username}\"");
|
||||
PlayerPanel.OnOpenBanPanel += id => _console.ExecuteCommand($"banpanel \"{id}\"");
|
||||
PlayerPanel.OnOpenBans += id => _console.ExecuteCommand($"banlist \"{id}\"");
|
||||
PlayerPanel.OnAhelp += id => _console.ExecuteCommand($"openahelp \"{id}\"");
|
||||
PlayerPanel.OnWhitelistToggle += (id, whitelisted) =>
|
||||
{
|
||||
_console.ExecuteCommand(whitelisted ? $"whitelistremove \"{id}\"" : $"whitelistadd \"{id}\"");
|
||||
};
|
||||
|
||||
PlayerPanel.OnFreezeAndMuteToggle += () => SendMessage(new PlayerPanelFreezeMessage(true));
|
||||
PlayerPanel.OnFreeze += () => SendMessage(new PlayerPanelFreezeMessage());
|
||||
PlayerPanel.OnLogs += () => SendMessage(new PlayerPanelLogsMessage());
|
||||
PlayerPanel.OnRejuvenate += () => SendMessage(new PlayerPanelRejuvenationMessage());
|
||||
PlayerPanel.OnDelete+= () => SendMessage(new PlayerPanelDeleteMessage());
|
||||
|
||||
PlayerPanel.OnClose += () => SendMessage(new CloseEuiMessage());
|
||||
}
|
||||
|
||||
public override void Opened()
|
||||
{
|
||||
PlayerPanel.OpenCentered();
|
||||
}
|
||||
|
||||
public override void Closed()
|
||||
{
|
||||
PlayerPanel.Close();
|
||||
}
|
||||
|
||||
public override void HandleState(EuiStateBase state)
|
||||
{
|
||||
if (state is not PlayerPanelEuiState s)
|
||||
return;
|
||||
|
||||
PlayerPanel.TargetPlayer = s.Guid;
|
||||
PlayerPanel.TargetUsername = s.Username;
|
||||
PlayerPanel.SetUsername(s.Username);
|
||||
PlayerPanel.SetPlaytime(s.Playtime);
|
||||
PlayerPanel.SetBans(s.TotalBans, s.TotalRoleBans);
|
||||
PlayerPanel.SetNotes(s.TotalNotes);
|
||||
PlayerPanel.SetWhitelisted(s.Whitelisted);
|
||||
PlayerPanel.SetSharedConnections(s.SharedConnections);
|
||||
PlayerPanel.SetFrozen(s.CanFreeze, s.Frozen);
|
||||
PlayerPanel.SetAhelp(s.CanAhelp);
|
||||
PlayerPanel.SetButtons();
|
||||
}
|
||||
}
|
||||
@@ -1,13 +1,13 @@
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Preferences.Loadouts;
|
||||
using Content.Shared.Roles;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Console;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Client.Administration.UI.SetOutfit
|
||||
@@ -64,18 +64,9 @@ namespace Content.Client.Administration.UI.SetOutfit
|
||||
PopulateByFilter(SearchBar.Text);
|
||||
}
|
||||
|
||||
private IEnumerable<StartingGearPrototype> GetPrototypes()
|
||||
{
|
||||
// Filter out any StartingGearPrototypes that belong to loadouts
|
||||
var loadouts = _prototypeManager.EnumeratePrototypes<LoadoutPrototype>();
|
||||
var loadoutGears = loadouts.Select(l => l.StartingGear);
|
||||
return _prototypeManager.EnumeratePrototypes<StartingGearPrototype>()
|
||||
.Where(p => !loadoutGears.Contains(p.ID));
|
||||
}
|
||||
|
||||
private void PopulateList()
|
||||
{
|
||||
foreach (var gear in GetPrototypes())
|
||||
foreach (var gear in _prototypeManager.EnumeratePrototypes<StartingGearPrototype>())
|
||||
{
|
||||
OutfitList.Add(GetItem(gear, OutfitList));
|
||||
}
|
||||
@@ -84,7 +75,7 @@ namespace Content.Client.Administration.UI.SetOutfit
|
||||
private void PopulateByFilter(string filter)
|
||||
{
|
||||
OutfitList.Clear();
|
||||
foreach (var gear in GetPrototypes())
|
||||
foreach (var gear in _prototypeManager.EnumeratePrototypes<StartingGearPrototype>())
|
||||
{
|
||||
if (!string.IsNullOrEmpty(filter) &&
|
||||
gear.ID.ToLowerInvariant().Contains(filter.Trim().ToLowerInvariant()))
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
<controls:BabyJailStatusWindow
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:controls="clr-namespace:Content.Client.Administration.UI.Tabs.BabyJailTab"
|
||||
Title="{Loc admin-ui-baby-jail-window-title}">
|
||||
<RichTextLabel Name="MessageLabel" Access="Public" />
|
||||
</controls:BabyJailStatusWindow>
|
||||
@@ -0,0 +1,21 @@
|
||||
using Content.Client.Message;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
|
||||
namespace Content.Client.Administration.UI.Tabs.BabyJailTab;
|
||||
|
||||
/*
|
||||
* TODO: Remove me once a more mature gateway process is established. This code is only being issued as a stopgap to help with potential tiding in the immediate future.
|
||||
*/
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class BabyJailStatusWindow : FancyWindow
|
||||
{
|
||||
public BabyJailStatusWindow()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
MessageLabel.SetMarkup(Loc.GetString("admin-ui-baby-jail-is-enabled"));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
<controls:BabyJailTab
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:controls="clr-namespace:Content.Client.Administration.UI.Tabs.BabyJailTab"
|
||||
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
|
||||
Margin="4">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<cc:CommandButton Name="EnabledButton" Command="babyjail" ToggleMode="True"
|
||||
Text="{Loc admin-ui-baby-jail-disabled}"
|
||||
ToolTip="{Loc admin-ui-baby-jail-tooltip}" />
|
||||
<cc:CommandButton Name="ShowReasonButton" Command="babyjail_show_reason"
|
||||
ToggleMode="True" Text="{Loc admin-ui-baby-jail-show-reason}"
|
||||
ToolTip="{Loc admin-ui-baby-jail-show-reason-tooltip}" />
|
||||
<BoxContainer Orientation="Vertical" Margin="0 10 0 0">
|
||||
<BoxContainer Orientation="Horizontal" Margin="2">
|
||||
<Label Text="{Loc admin-ui-baby-jail-max-account-age}" MinWidth="175" />
|
||||
<LineEdit Name="MaxAccountAge" MinWidth="50" Margin="0 0 5 0" />
|
||||
<Label Text="{Loc generic-minutes}" />
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Horizontal" Margin="2">
|
||||
<Label Text="{Loc admin-ui-baby-jail-max-overall-minutes}" MinWidth="175" />
|
||||
<LineEdit Name="MaxOverallMinutes" MinWidth="50" Margin="0 0 5 0" />
|
||||
<Label Text="{Loc generic-minutes}" />
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</controls:BabyJailTab>
|
||||
@@ -0,0 +1,75 @@
|
||||
using Content.Shared.Administration.Events;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Console;
|
||||
|
||||
/*
|
||||
* TODO: Remove me once a more mature gateway process is established. This code is only being issued as a stopgap to help with potential tiding in the immediate future.
|
||||
*/
|
||||
|
||||
namespace Content.Client.Administration.UI.Tabs.BabyJailTab;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class BabyJailTab : Control
|
||||
{
|
||||
[Dependency] private readonly IConsoleHost _console = default!;
|
||||
|
||||
private string _maxAccountAge;
|
||||
private string _maxOverallMinutes;
|
||||
|
||||
public BabyJailTab()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
MaxAccountAge.OnTextEntered += args => SendMaxAccountAge(args.Text);
|
||||
MaxAccountAge.OnFocusExit += args => SendMaxAccountAge(args.Text);
|
||||
_maxAccountAge = MaxAccountAge.Text;
|
||||
|
||||
MaxOverallMinutes.OnTextEntered += args => SendMaxOverallMinutes(args.Text);
|
||||
MaxOverallMinutes.OnFocusExit += args => SendMaxOverallMinutes(args.Text);
|
||||
_maxOverallMinutes = MaxOverallMinutes.Text;
|
||||
}
|
||||
|
||||
private void SendMaxAccountAge(string text)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(text) ||
|
||||
text == _maxAccountAge ||
|
||||
!int.TryParse(text, out var minutes))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_console.ExecuteCommand($"babyjail_max_account_age {minutes}");
|
||||
}
|
||||
|
||||
private void SendMaxOverallMinutes(string text)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(text) ||
|
||||
text == _maxOverallMinutes ||
|
||||
!int.TryParse(text, out var minutes))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_console.ExecuteCommand($"babyjail_max_overall_minutes {minutes}");
|
||||
}
|
||||
|
||||
public void UpdateStatus(BabyJailStatus status)
|
||||
{
|
||||
EnabledButton.Pressed = status.Enabled;
|
||||
EnabledButton.Text = Loc.GetString(status.Enabled
|
||||
? "admin-ui-baby-jail-enabled"
|
||||
: "admin-ui-baby-jail-disabled"
|
||||
);
|
||||
EnabledButton.ModulateSelfOverride = status.Enabled ? Color.Red : null;
|
||||
ShowReasonButton.Pressed = status.ShowReason;
|
||||
|
||||
MaxAccountAge.Text = status.MaxAccountAgeMinutes.ToString();
|
||||
_maxAccountAge = MaxAccountAge.Text;
|
||||
|
||||
MaxOverallMinutes.Text = status.MaxOverallMinutes.ToString();
|
||||
_maxOverallMinutes = MaxOverallMinutes.Text;
|
||||
}
|
||||
}
|
||||
@@ -1,21 +1,19 @@
|
||||
using Content.Client.Administration.Managers;
|
||||
using Content.Client.Station;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Console;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Map.Components;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Client.Administration.UI.Tabs.ObjectsTab;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class ObjectsTab : Control
|
||||
{
|
||||
[Dependency] private readonly IClientAdminManager _admin = default!;
|
||||
[Dependency] private readonly IEntityManager _entityManager = default!;
|
||||
[Dependency] private readonly IClientConsoleHost _console = default!;
|
||||
|
||||
private readonly Color _altColor = Color.FromHex("#292B38");
|
||||
private readonly Color _defaultColor = Color.FromHex("#2F2F3B");
|
||||
@@ -51,20 +49,10 @@ public sealed partial class ObjectsTab : Control
|
||||
RefreshListButton.OnPressed += _ => RefreshObjectList();
|
||||
|
||||
var defaultSelection = ObjectsTabSelection.Grids;
|
||||
ObjectTypeOptions.SelectId((int)defaultSelection);
|
||||
ObjectTypeOptions.SelectId((int) defaultSelection);
|
||||
RefreshObjectList(defaultSelection);
|
||||
}
|
||||
|
||||
private void TeleportTo(NetEntity nent)
|
||||
{
|
||||
_console.ExecuteCommand($"tpto {nent}");
|
||||
}
|
||||
|
||||
private void Delete(NetEntity nent)
|
||||
{
|
||||
_console.ExecuteCommand($"delete {nent}");
|
||||
}
|
||||
|
||||
public void RefreshObjectList()
|
||||
{
|
||||
RefreshObjectList(_selections[ObjectTypeOptions.SelectedId]);
|
||||
@@ -128,9 +116,9 @@ public sealed partial class ObjectsTab : Control
|
||||
if (data is not ObjectsListData { Info: var info, BackgroundColor: var backgroundColor })
|
||||
return;
|
||||
|
||||
var entry = new ObjectsTabEntry(_admin, info.Name, info.Entity, new StyleBoxFlat { BackgroundColor = backgroundColor });
|
||||
entry.OnTeleport += TeleportTo;
|
||||
entry.OnDelete += Delete;
|
||||
var entry = new ObjectsTabEntry(info.Name,
|
||||
info.Entity,
|
||||
new StyleBoxFlat { BackgroundColor = backgroundColor });
|
||||
button.ToolTip = $"{info.Name}, {info.Entity}";
|
||||
|
||||
button.AddChild(entry);
|
||||
|
||||
@@ -5,25 +5,13 @@
|
||||
HorizontalExpand="True"
|
||||
SeparationOverride="4">
|
||||
<Label Name="NameLabel"
|
||||
SizeFlagsStretchRatio="5"
|
||||
HorizontalExpand="True"
|
||||
ClipText="True"/>
|
||||
<customControls:VSeparator/>
|
||||
<Label Name="EIDLabel"
|
||||
SizeFlagsStretchRatio="5"
|
||||
HorizontalExpand="True"
|
||||
ClipText="True"/>
|
||||
<customControls:VSeparator/>
|
||||
<Button Name="TeleportButton"
|
||||
Text="{Loc object-tab-entity-teleport}"
|
||||
SizeFlagsStretchRatio="3"
|
||||
HorizontalExpand="True"
|
||||
ClipText="True"/>
|
||||
<customControls:VSeparator/>
|
||||
<Button Name="DeleteButton"
|
||||
Text="{Loc object-tab-entity-delete}"
|
||||
SizeFlagsStretchRatio="3"
|
||||
HorizontalExpand="True"
|
||||
ClipText="True"/>
|
||||
<Label Name="EIDLabel"
|
||||
SizeFlagsStretchRatio="3"
|
||||
HorizontalExpand="True"
|
||||
ClipText="True"/>
|
||||
</BoxContainer>
|
||||
</PanelContainer>
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using Content.Client.Administration.Managers;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
@@ -11,30 +10,12 @@ public sealed partial class ObjectsTabEntry : PanelContainer
|
||||
{
|
||||
public NetEntity AssocEntity;
|
||||
|
||||
public Action<NetEntity>? OnTeleport;
|
||||
public Action<NetEntity>? OnDelete;
|
||||
private readonly Dictionary<Button, ConfirmationData> _confirmations = new();
|
||||
|
||||
public ObjectsTabEntry(IClientAdminManager manager, string name, NetEntity nent, StyleBox styleBox)
|
||||
public ObjectsTabEntry(string name, NetEntity nent, StyleBox styleBox)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
|
||||
AssocEntity = nent;
|
||||
EIDLabel.Text = nent.ToString();
|
||||
NameLabel.Text = name;
|
||||
BackgroundColorPanel.PanelOverride = styleBox;
|
||||
|
||||
TeleportButton.Disabled = !manager.CanCommand("tpto");
|
||||
DeleteButton.Disabled = !manager.CanCommand("delete");
|
||||
|
||||
TeleportButton.OnPressed += _ => OnTeleport?.Invoke(nent);
|
||||
DeleteButton.OnPressed += _ =>
|
||||
{
|
||||
if (!AdminUIHelpers.TryConfirm(DeleteButton, _confirmations))
|
||||
{
|
||||
return;
|
||||
}
|
||||
OnDelete?.Invoke(nent);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,23 +5,17 @@
|
||||
HorizontalExpand="True"
|
||||
SeparationOverride="4">
|
||||
<Label Name="ObjectNameLabel"
|
||||
SizeFlagsStretchRatio="5"
|
||||
SizeFlagsStretchRatio="3"
|
||||
HorizontalExpand="True"
|
||||
ClipText="True"
|
||||
Text="{Loc object-tab-object-name}"
|
||||
MouseFilter="Pass"/>
|
||||
<cc:VSeparator/>
|
||||
<Label Name="EntityIDLabel"
|
||||
SizeFlagsStretchRatio="5"
|
||||
SizeFlagsStretchRatio="3"
|
||||
HorizontalExpand="True"
|
||||
ClipText="True"
|
||||
Text="{Loc object-tab-entity-id}"
|
||||
MouseFilter="Pass"/>
|
||||
<Label Name="EntityTeleportLabel"
|
||||
SizeFlagsStretchRatio="3"
|
||||
HorizontalExpand="True"/>
|
||||
<Label Name="EntityDeleteLabel"
|
||||
SizeFlagsStretchRatio="3"
|
||||
HorizontalExpand="True"/>
|
||||
</BoxContainer>
|
||||
</Control>
|
||||
|
||||
@@ -2,239 +2,228 @@ using System.Linq;
|
||||
using Content.Client.Administration.Systems;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.CCVar;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Configuration;
|
||||
using static Content.Client.Administration.UI.Tabs.PlayerTab.PlayerTabHeader;
|
||||
using static Robust.Client.UserInterface.Controls.BaseButton;
|
||||
|
||||
namespace Content.Client.Administration.UI.Tabs.PlayerTab;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class PlayerTab : Control
|
||||
namespace Content.Client.Administration.UI.Tabs.PlayerTab
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entManager = default!;
|
||||
[Dependency] private readonly IConfigurationManager _config = default!;
|
||||
[Dependency] private readonly IPlayerManager _playerMan = default!;
|
||||
|
||||
private const string ArrowUp = "↑";
|
||||
private const string ArrowDown = "↓";
|
||||
private readonly Color _altColor = Color.FromHex("#292B38");
|
||||
private readonly Color _defaultColor = Color.FromHex("#2F2F3B");
|
||||
private readonly AdminSystem _adminSystem;
|
||||
private IReadOnlyList<PlayerInfo> _players = new List<PlayerInfo>();
|
||||
|
||||
private Header _headerClicked = Header.Username;
|
||||
private bool _ascending = true;
|
||||
private bool _showDisconnected;
|
||||
|
||||
public event Action<GUIBoundKeyEventArgs, ListData>? OnEntryKeyBindDown;
|
||||
|
||||
public PlayerTab()
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class PlayerTab : Control
|
||||
{
|
||||
IoCManager.InjectDependencies(this);
|
||||
RobustXamlLoader.Load(this);
|
||||
[Dependency] private readonly IEntityManager _entManager = default!;
|
||||
[Dependency] private readonly IPlayerManager _playerMan = default!;
|
||||
|
||||
_adminSystem = _entManager.System<AdminSystem>();
|
||||
_adminSystem.PlayerListChanged += RefreshPlayerList;
|
||||
_adminSystem.OverlayEnabled += OverlayEnabled;
|
||||
_adminSystem.OverlayDisabled += OverlayDisabled;
|
||||
private const string ArrowUp = "↑";
|
||||
private const string ArrowDown = "↓";
|
||||
private readonly Color _altColor = Color.FromHex("#292B38");
|
||||
private readonly Color _defaultColor = Color.FromHex("#2F2F3B");
|
||||
private readonly AdminSystem _adminSystem;
|
||||
private IReadOnlyList<PlayerInfo> _players = new List<PlayerInfo>();
|
||||
|
||||
_config.OnValueChanged(CCVars.AdminPlayerlistSeparateSymbols, PlayerListSettingsChanged);
|
||||
_config.OnValueChanged(CCVars.AdminPlayerlistHighlightedCharacterColor, PlayerListSettingsChanged);
|
||||
_config.OnValueChanged(CCVars.AdminPlayerlistRoleTypeColor, PlayerListSettingsChanged);
|
||||
private Header _headerClicked = Header.Username;
|
||||
private bool _ascending = true;
|
||||
private bool _showDisconnected;
|
||||
|
||||
OverlayButton.OnPressed += OverlayButtonPressed;
|
||||
ShowDisconnectedButton.OnPressed += ShowDisconnectedPressed;
|
||||
public event Action<GUIBoundKeyEventArgs, ListData>? OnEntryKeyBindDown;
|
||||
|
||||
ListHeader.BackgroundColorPanel.PanelOverride = new StyleBoxFlat(_altColor);
|
||||
ListHeader.OnHeaderClicked += HeaderClicked;
|
||||
|
||||
SearchList.SearchBar = SearchLineEdit;
|
||||
SearchList.GenerateItem += GenerateButton;
|
||||
SearchList.DataFilterCondition += DataFilterCondition;
|
||||
SearchList.ItemKeyBindDown += (args, data) => OnEntryKeyBindDown?.Invoke(args, data);
|
||||
|
||||
RefreshPlayerList(_adminSystem.PlayerList);
|
||||
|
||||
}
|
||||
|
||||
#region Antag Overlay
|
||||
|
||||
private void OverlayEnabled()
|
||||
{
|
||||
OverlayButton.Pressed = true;
|
||||
}
|
||||
|
||||
private void OverlayDisabled()
|
||||
{
|
||||
OverlayButton.Pressed = false;
|
||||
}
|
||||
|
||||
private void OverlayButtonPressed(ButtonEventArgs args)
|
||||
{
|
||||
if (args.Button.Pressed)
|
||||
public PlayerTab()
|
||||
{
|
||||
_adminSystem.AdminOverlayOn();
|
||||
IoCManager.InjectDependencies(this);
|
||||
RobustXamlLoader.Load(this);
|
||||
|
||||
_adminSystem = _entManager.System<AdminSystem>();
|
||||
_adminSystem.PlayerListChanged += RefreshPlayerList;
|
||||
_adminSystem.OverlayEnabled += OverlayEnabled;
|
||||
_adminSystem.OverlayDisabled += OverlayDisabled;
|
||||
|
||||
OverlayButton.OnPressed += OverlayButtonPressed;
|
||||
ShowDisconnectedButton.OnPressed += ShowDisconnectedPressed;
|
||||
|
||||
ListHeader.BackgroundColorPanel.PanelOverride = new StyleBoxFlat(_altColor);
|
||||
ListHeader.OnHeaderClicked += HeaderClicked;
|
||||
|
||||
SearchList.SearchBar = SearchLineEdit;
|
||||
SearchList.GenerateItem += GenerateButton;
|
||||
SearchList.DataFilterCondition += DataFilterCondition;
|
||||
SearchList.ItemKeyBindDown += (args, data) => OnEntryKeyBindDown?.Invoke(args, data);
|
||||
|
||||
RefreshPlayerList(_adminSystem.PlayerList);
|
||||
|
||||
}
|
||||
else
|
||||
|
||||
#region Antag Overlay
|
||||
|
||||
private void OverlayEnabled()
|
||||
{
|
||||
_adminSystem.AdminOverlayOff();
|
||||
OverlayButton.Pressed = true;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private void ShowDisconnectedPressed(ButtonEventArgs args)
|
||||
{
|
||||
_showDisconnected = args.Button.Pressed;
|
||||
RefreshPlayerList(_players);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
|
||||
if (disposing)
|
||||
private void OverlayDisabled()
|
||||
{
|
||||
_adminSystem.PlayerListChanged -= RefreshPlayerList;
|
||||
_adminSystem.OverlayEnabled -= OverlayEnabled;
|
||||
_adminSystem.OverlayDisabled -= OverlayDisabled;
|
||||
|
||||
OverlayButton.OnPressed -= OverlayButtonPressed;
|
||||
|
||||
ListHeader.OnHeaderClicked -= HeaderClicked;
|
||||
OverlayButton.Pressed = false;
|
||||
}
|
||||
}
|
||||
|
||||
#region ListContainer
|
||||
|
||||
private void PlayerListSettingsChanged(bool _)
|
||||
{
|
||||
RefreshPlayerList(_adminSystem.PlayerList);
|
||||
}
|
||||
|
||||
private void RefreshPlayerList(IReadOnlyList<PlayerInfo> players)
|
||||
{
|
||||
_players = players;
|
||||
PlayerCount.Text = Loc.GetString("player-tab-player-count", ("count", _playerMan.PlayerCount));
|
||||
|
||||
var filteredPlayers = players.Where(info => _showDisconnected || info.Connected).ToList();
|
||||
|
||||
var sortedPlayers = new List<PlayerInfo>(filteredPlayers);
|
||||
sortedPlayers.Sort(Compare);
|
||||
|
||||
UpdateHeaderSymbols();
|
||||
|
||||
SearchList.PopulateList(sortedPlayers.Select(info => new PlayerListData(info,
|
||||
$"{info.Username} {info.CharacterName} {info.IdentityName} {info.StartingJob}"))
|
||||
.ToList());
|
||||
}
|
||||
|
||||
private void GenerateButton(ListData data, ListContainerButton button)
|
||||
{
|
||||
if (data is not PlayerListData { Info: var player})
|
||||
return;
|
||||
|
||||
var entry = new PlayerTabEntry(player, new StyleBoxFlat(button.Index % 2 == 0 ? _altColor : _defaultColor));
|
||||
button.AddChild(entry);
|
||||
button.ToolTip = $"{player.Username}, {player.CharacterName}, {player.IdentityName}, {player.StartingJob}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether <paramref name="filter"/> is contained in <paramref name="listData"/>.FilteringString.
|
||||
/// If all characters are lowercase, the comparison ignores case.
|
||||
/// If there is an uppercase character, the comparison is case sensitive.
|
||||
/// </summary>
|
||||
/// <param name="filter"></param>
|
||||
/// <param name="listData"></param>
|
||||
/// <returns>Whether <paramref name="filter"/> is contained in <paramref name="listData"/>.FilteringString.</returns>
|
||||
private bool DataFilterCondition(string filter, ListData listData)
|
||||
{
|
||||
if (listData is not PlayerListData {Info: var info, FilteringString: var playerString})
|
||||
return false;
|
||||
|
||||
if (!_showDisconnected && !info.Connected)
|
||||
return false;
|
||||
|
||||
if (IsAllLower(filter))
|
||||
private void OverlayButtonPressed(ButtonEventArgs args)
|
||||
{
|
||||
if (!playerString.Contains(filter, StringComparison.CurrentCultureIgnoreCase))
|
||||
if (args.Button.Pressed)
|
||||
{
|
||||
_adminSystem.AdminOverlayOn();
|
||||
}
|
||||
else
|
||||
{
|
||||
_adminSystem.AdminOverlayOff();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private void ShowDisconnectedPressed(ButtonEventArgs args)
|
||||
{
|
||||
_showDisconnected = args.Button.Pressed;
|
||||
RefreshPlayerList(_players);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
|
||||
if (disposing)
|
||||
{
|
||||
_adminSystem.PlayerListChanged -= RefreshPlayerList;
|
||||
_adminSystem.OverlayEnabled -= OverlayEnabled;
|
||||
_adminSystem.OverlayDisabled -= OverlayDisabled;
|
||||
|
||||
OverlayButton.OnPressed -= OverlayButtonPressed;
|
||||
|
||||
ListHeader.OnHeaderClicked -= HeaderClicked;
|
||||
}
|
||||
}
|
||||
|
||||
#region ListContainer
|
||||
|
||||
private void RefreshPlayerList(IReadOnlyList<PlayerInfo> players)
|
||||
{
|
||||
_players = players;
|
||||
PlayerCount.Text = Loc.GetString("player-tab-player-count", ("count", _playerMan.PlayerCount));
|
||||
|
||||
var filteredPlayers = players.Where(info => _showDisconnected || info.Connected).ToList();
|
||||
|
||||
var sortedPlayers = new List<PlayerInfo>(filteredPlayers);
|
||||
sortedPlayers.Sort(Compare);
|
||||
|
||||
UpdateHeaderSymbols();
|
||||
|
||||
SearchList.PopulateList(sortedPlayers.Select(info => new PlayerListData(info,
|
||||
$"{info.Username} {info.CharacterName} {info.IdentityName} {info.StartingJob}"))
|
||||
.ToList());
|
||||
}
|
||||
|
||||
private void GenerateButton(ListData data, ListContainerButton button)
|
||||
{
|
||||
if (data is not PlayerListData { Info: var player})
|
||||
return;
|
||||
|
||||
var entry = new PlayerTabEntry(player, new StyleBoxFlat(button.Index % 2 == 0 ? _altColor : _defaultColor));
|
||||
button.AddChild(entry);
|
||||
button.ToolTip = $"{player.Username}, {player.CharacterName}, {player.IdentityName}, {player.StartingJob}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether <paramref name="filter"/> is contained in <paramref name="listData"/>.FilteringString.
|
||||
/// If all characters are lowercase, the comparison ignores case.
|
||||
/// If there is an uppercase character, the comparison is case sensitive.
|
||||
/// </summary>
|
||||
/// <param name="filter"></param>
|
||||
/// <param name="listData"></param>
|
||||
/// <returns>Whether <paramref name="filter"/> is contained in <paramref name="listData"/>.FilteringString.</returns>
|
||||
private bool DataFilterCondition(string filter, ListData listData)
|
||||
{
|
||||
if (listData is not PlayerListData {Info: var info, FilteringString: var playerString})
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!playerString.Contains(filter))
|
||||
|
||||
if (!_showDisconnected && !info.Connected)
|
||||
return false;
|
||||
|
||||
if (IsAllLower(filter))
|
||||
{
|
||||
if (!playerString.Contains(filter, StringComparison.CurrentCultureIgnoreCase))
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!playerString.Contains(filter))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool IsAllLower(string input)
|
||||
{
|
||||
foreach (var c in input)
|
||||
private bool IsAllLower(string input)
|
||||
{
|
||||
if (char.IsLetter(c) && !char.IsLower(c))
|
||||
return false;
|
||||
foreach (var c in input)
|
||||
{
|
||||
if (char.IsLetter(c) && !char.IsLower(c))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#endregion
|
||||
#region Header
|
||||
|
||||
#region Header
|
||||
|
||||
private void UpdateHeaderSymbols()
|
||||
{
|
||||
ListHeader.ResetHeaderText();
|
||||
ListHeader.GetHeader(_headerClicked).Text += $" {(_ascending ? ArrowUp : ArrowDown)}";
|
||||
}
|
||||
|
||||
private int Compare(PlayerInfo x, PlayerInfo y)
|
||||
{
|
||||
if (!_ascending)
|
||||
private void UpdateHeaderSymbols()
|
||||
{
|
||||
(x, y) = (y, x);
|
||||
ListHeader.ResetHeaderText();
|
||||
ListHeader.GetHeader(_headerClicked).Text += $" {(_ascending ? ArrowUp : ArrowDown)}";
|
||||
}
|
||||
|
||||
return _headerClicked switch
|
||||
private int Compare(PlayerInfo x, PlayerInfo y)
|
||||
{
|
||||
Header.Username => Compare(x.Username, y.Username),
|
||||
Header.Character => Compare(x.CharacterName, y.CharacterName),
|
||||
Header.Job => Compare(x.StartingJob, y.StartingJob),
|
||||
Header.RoleType => y.SortWeight - x.SortWeight,
|
||||
Header.Playtime => TimeSpan.Compare(x.OverallPlaytime ?? default, y.OverallPlaytime ?? default),
|
||||
_ => 1
|
||||
};
|
||||
}
|
||||
if (!_ascending)
|
||||
{
|
||||
(x, y) = (y, x);
|
||||
}
|
||||
|
||||
private int Compare(string x, string y)
|
||||
{
|
||||
return string.Compare(x, y, StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
private void HeaderClicked(Header header)
|
||||
{
|
||||
if (_headerClicked == header)
|
||||
{
|
||||
_ascending = !_ascending;
|
||||
}
|
||||
else
|
||||
{
|
||||
_headerClicked = header;
|
||||
_ascending = true;
|
||||
return _headerClicked switch
|
||||
{
|
||||
Header.Username => Compare(x.Username, y.Username),
|
||||
Header.Character => Compare(x.CharacterName, y.CharacterName),
|
||||
Header.Job => Compare(x.StartingJob, y.StartingJob),
|
||||
Header.Antagonist => x.Antag.CompareTo(y.Antag),
|
||||
Header.Playtime => TimeSpan.Compare(x.OverallPlaytime ?? default, y.OverallPlaytime ?? default),
|
||||
_ => 1
|
||||
};
|
||||
}
|
||||
|
||||
RefreshPlayerList(_adminSystem.PlayerList);
|
||||
private int Compare(string x, string y)
|
||||
{
|
||||
return string.Compare(x, y, StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
private void HeaderClicked(Header header)
|
||||
{
|
||||
if (_headerClicked == header)
|
||||
{
|
||||
_ascending = !_ascending;
|
||||
}
|
||||
else
|
||||
{
|
||||
_headerClicked = header;
|
||||
_ascending = true;
|
||||
}
|
||||
|
||||
RefreshPlayerList(_adminSystem.PlayerList);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
#endregion
|
||||
public record PlayerListData(PlayerInfo Info, string FilteringString) : ListData;
|
||||
}
|
||||
|
||||
public record PlayerListData(PlayerInfo Info, string FilteringString) : ListData;
|
||||
|
||||
@@ -19,8 +19,8 @@
|
||||
HorizontalExpand="True"
|
||||
ClipText="True"/>
|
||||
<customControls:VSeparator/>
|
||||
<Label Name="RoleTypeLabel"
|
||||
SizeFlagsStretchRatio="2"
|
||||
<Label Name="AntagonistLabel"
|
||||
SizeFlagsStretchRatio="1"
|
||||
HorizontalExpand="True"
|
||||
ClipText="True"/>
|
||||
<customControls:VSeparator/>
|
||||
|
||||
@@ -1,10 +1,8 @@
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.CCVar;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Configuration;
|
||||
|
||||
namespace Content.Client.Administration.UI.Tabs.PlayerTab;
|
||||
|
||||
@@ -16,25 +14,15 @@ public sealed partial class PlayerTabEntry : PanelContainer
|
||||
public PlayerTabEntry(PlayerInfo player, StyleBoxFlat styleBoxFlat)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
var config = IoCManager.Resolve<IConfigurationManager>();
|
||||
|
||||
UsernameLabel.Text = player.Username;
|
||||
if (!player.Connected)
|
||||
UsernameLabel.StyleClasses.Add("Disabled");
|
||||
JobLabel.Text = player.StartingJob;
|
||||
var separateAntagSymbols = config.GetCVar(CCVars.AdminPlayerlistSeparateSymbols);
|
||||
var genericAntagSymbol = player.Antag ? Loc.GetString("player-tab-antag-prefix") : string.Empty;
|
||||
var roleSymbol = player.Antag ? player.RoleProto.Symbol : string.Empty;
|
||||
var symbol = separateAntagSymbols ? roleSymbol : genericAntagSymbol;
|
||||
CharacterLabel.Text = Loc.GetString("player-tab-character-name-antag-symbol", ("symbol", symbol), ("name", player.CharacterName));
|
||||
|
||||
if (player.Antag && config.GetCVar(CCVars.AdminPlayerlistHighlightedCharacterColor))
|
||||
CharacterLabel.FontColorOverride = player.RoleProto.Color;
|
||||
CharacterLabel.Text = player.CharacterName;
|
||||
if (player.IdentityName != player.CharacterName)
|
||||
CharacterLabel.Text += $" [{player.IdentityName}]";
|
||||
RoleTypeLabel.Text = Loc.GetString(player.RoleProto.Name);
|
||||
if (config.GetCVar(CCVars.AdminPlayerlistRoleTypeColor))
|
||||
RoleTypeLabel.FontColorOverride = player.RoleProto.Color;
|
||||
AntagonistLabel.Text = Loc.GetString(player.Antag ? "player-tab-is-antag-yes" : "player-tab-is-antag-no");
|
||||
BackgroundColorPanel.PanelOverride = styleBoxFlat;
|
||||
OverallPlaytimeLabel.Text = player.PlaytimeString;
|
||||
PlayerEntity = player.NetEntity;
|
||||
|
||||
@@ -25,11 +25,11 @@
|
||||
Text="{Loc player-tab-job}"
|
||||
MouseFilter="Pass"/>
|
||||
<cc:VSeparator/>
|
||||
<Label Name="RoleTypeLabel"
|
||||
SizeFlagsStretchRatio="2"
|
||||
<Label Name="AntagonistLabel"
|
||||
SizeFlagsStretchRatio="1"
|
||||
HorizontalExpand="True"
|
||||
ClipText="True"
|
||||
Text="{Loc player-tab-roletype}"
|
||||
Text="{Loc player-tab-antagonist}"
|
||||
MouseFilter="Pass"/>
|
||||
<cc:VSeparator/>
|
||||
<Label Name="PlaytimeLabel"
|
||||
|
||||
@@ -18,7 +18,7 @@ public sealed partial class PlayerTabHeader : Control
|
||||
UsernameLabel.OnKeyBindDown += UsernameClicked;
|
||||
CharacterLabel.OnKeyBindDown += CharacterClicked;
|
||||
JobLabel.OnKeyBindDown += JobClicked;
|
||||
RoleTypeLabel.OnKeyBindDown += RoleTypeClicked;
|
||||
AntagonistLabel.OnKeyBindDown += AntagonistClicked;
|
||||
PlaytimeLabel.OnKeyBindDown += PlaytimeClicked;
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ public sealed partial class PlayerTabHeader : Control
|
||||
Header.Username => UsernameLabel,
|
||||
Header.Character => CharacterLabel,
|
||||
Header.Job => JobLabel,
|
||||
Header.RoleType => RoleTypeLabel,
|
||||
Header.Antagonist => AntagonistLabel,
|
||||
Header.Playtime => PlaytimeLabel,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(header), header, null)
|
||||
};
|
||||
@@ -40,7 +40,7 @@ public sealed partial class PlayerTabHeader : Control
|
||||
UsernameLabel.Text = Loc.GetString("player-tab-username");
|
||||
CharacterLabel.Text = Loc.GetString("player-tab-character");
|
||||
JobLabel.Text = Loc.GetString("player-tab-job");
|
||||
RoleTypeLabel.Text = Loc.GetString("player-tab-roletype");
|
||||
AntagonistLabel.Text = Loc.GetString("player-tab-antagonist");
|
||||
PlaytimeLabel.Text = Loc.GetString("player-tab-playtime");
|
||||
}
|
||||
|
||||
@@ -70,9 +70,9 @@ public sealed partial class PlayerTabHeader : Control
|
||||
HeaderClicked(args, Header.Job);
|
||||
}
|
||||
|
||||
private void RoleTypeClicked(GUIBoundKeyEventArgs args)
|
||||
private void AntagonistClicked(GUIBoundKeyEventArgs args)
|
||||
{
|
||||
HeaderClicked(args, Header.RoleType);
|
||||
HeaderClicked(args, Header.Antagonist);
|
||||
}
|
||||
|
||||
private void PlaytimeClicked(GUIBoundKeyEventArgs args)
|
||||
@@ -89,7 +89,7 @@ public sealed partial class PlayerTabHeader : Control
|
||||
UsernameLabel.OnKeyBindDown -= UsernameClicked;
|
||||
CharacterLabel.OnKeyBindDown -= CharacterClicked;
|
||||
JobLabel.OnKeyBindDown -= JobClicked;
|
||||
RoleTypeLabel.OnKeyBindDown -= RoleTypeClicked;
|
||||
AntagonistLabel.OnKeyBindDown -= AntagonistClicked;
|
||||
PlaytimeLabel.OnKeyBindDown -= PlaytimeClicked;
|
||||
}
|
||||
}
|
||||
@@ -99,7 +99,7 @@ public sealed partial class PlayerTabHeader : Control
|
||||
Username,
|
||||
Character,
|
||||
Job,
|
||||
RoleType,
|
||||
Antagonist,
|
||||
Playtime
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
using Content.Shared.Advertise.Systems;
|
||||
|
||||
namespace Content.Client.Advertise.Systems;
|
||||
|
||||
public sealed class SpeakOnUIClosedSystem : SharedSpeakOnUIClosedSystem;
|
||||
@@ -2,7 +2,6 @@ using System.Linq;
|
||||
using Content.Shared.Alert;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
@@ -25,7 +24,8 @@ public sealed class ClientAlertsSystem : AlertsSystem
|
||||
|
||||
SubscribeLocalEvent<AlertsComponent, LocalPlayerAttachedEvent>(OnPlayerAttached);
|
||||
SubscribeLocalEvent<AlertsComponent, LocalPlayerDetachedEvent>(OnPlayerDetached);
|
||||
SubscribeLocalEvent<AlertsComponent, ComponentHandleState>(OnHandleState);
|
||||
|
||||
SubscribeLocalEvent<AlertsComponent, AfterAutoHandleStateEvent>(ClientAlertsHandleState);
|
||||
}
|
||||
protected override void LoadPrototypes()
|
||||
{
|
||||
@@ -47,16 +47,6 @@ public sealed class ClientAlertsSystem : AlertsSystem
|
||||
}
|
||||
}
|
||||
|
||||
private void OnHandleState(Entity<AlertsComponent> alerts, ref ComponentHandleState args)
|
||||
{
|
||||
if (args.Current is not AlertComponentState cast)
|
||||
return;
|
||||
|
||||
alerts.Comp.Alerts = new(cast.Alerts);
|
||||
|
||||
UpdateHud(alerts);
|
||||
}
|
||||
|
||||
protected override void AfterShowAlert(Entity<AlertsComponent> alerts)
|
||||
{
|
||||
UpdateHud(alerts);
|
||||
@@ -67,6 +57,11 @@ public sealed class ClientAlertsSystem : AlertsSystem
|
||||
UpdateHud(alerts);
|
||||
}
|
||||
|
||||
private void ClientAlertsHandleState(Entity<AlertsComponent> alerts, ref AfterAutoHandleStateEvent args)
|
||||
{
|
||||
UpdateHud(alerts);
|
||||
}
|
||||
|
||||
private void UpdateHud(Entity<AlertsComponent> entity)
|
||||
{
|
||||
if (_playerManager.LocalEntity == entity.Owner)
|
||||
@@ -98,6 +93,6 @@ public sealed class ClientAlertsSystem : AlertsSystem
|
||||
|
||||
public void AlertClicked(ProtoId<AlertPrototype> alertType)
|
||||
{
|
||||
RaisePredictiveEvent(new ClickAlertEvent(alertType));
|
||||
RaiseNetworkEvent(new ClickAlertEvent(alertType));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,9 +20,8 @@ public sealed class AnomalySystem : SharedAnomalySystem
|
||||
SubscribeLocalEvent<AnomalyComponent, AppearanceChangeEvent>(OnAppearanceChanged);
|
||||
SubscribeLocalEvent<AnomalyComponent, ComponentStartup>(OnStartup);
|
||||
SubscribeLocalEvent<AnomalyComponent, AnimationCompletedEvent>(OnAnimationComplete);
|
||||
|
||||
SubscribeLocalEvent<AnomalySupercriticalComponent, ComponentShutdown>(OnShutdown);
|
||||
}
|
||||
|
||||
private void OnStartup(EntityUid uid, AnomalyComponent component, ComponentStartup args)
|
||||
{
|
||||
_floating.FloatAnimation(uid, component.FloatingOffset, component.AnimationKey, component.AnimationTime);
|
||||
@@ -76,13 +75,4 @@ public sealed class AnomalySystem : SharedAnomalySystem
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnShutdown(Entity<AnomalySupercriticalComponent> ent, ref ComponentShutdown args)
|
||||
{
|
||||
if (!TryComp<SpriteComponent>(ent, out var sprite))
|
||||
return;
|
||||
|
||||
sprite.Scale = Vector2.One;
|
||||
sprite.Color = sprite.Color.WithAlpha(1f);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,50 +0,0 @@
|
||||
using Content.Shared.Anomaly.Components;
|
||||
using Content.Shared.Anomaly.Effects;
|
||||
using Content.Shared.Body.Components;
|
||||
using Robust.Client.GameObjects;
|
||||
|
||||
namespace Content.Client.Anomaly.Effects;
|
||||
|
||||
public sealed class ClientInnerBodyAnomalySystem : SharedInnerBodyAnomalySystem
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
SubscribeLocalEvent<InnerBodyAnomalyComponent, AfterAutoHandleStateEvent>(OnAfterHandleState);
|
||||
SubscribeLocalEvent<InnerBodyAnomalyComponent, ComponentShutdown>(OnCompShutdown);
|
||||
}
|
||||
|
||||
private void OnAfterHandleState(Entity<InnerBodyAnomalyComponent> ent, ref AfterAutoHandleStateEvent args)
|
||||
{
|
||||
if (!TryComp<SpriteComponent>(ent, out var sprite))
|
||||
return;
|
||||
|
||||
if (ent.Comp.FallbackSprite is null)
|
||||
return;
|
||||
|
||||
if (!sprite.LayerMapTryGet(ent.Comp.LayerMap, out var index))
|
||||
index = sprite.LayerMapReserveBlank(ent.Comp.LayerMap);
|
||||
|
||||
if (TryComp<BodyComponent>(ent, out var body) &&
|
||||
body.Prototype is not null &&
|
||||
ent.Comp.SpeciesSprites.TryGetValue(body.Prototype.Value, out var speciesSprite))
|
||||
{
|
||||
sprite.LayerSetSprite(index, speciesSprite);
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite.LayerSetSprite(index, ent.Comp.FallbackSprite);
|
||||
}
|
||||
|
||||
sprite.LayerSetVisible(index, true);
|
||||
sprite.LayerSetShader(index, "unshaded");
|
||||
}
|
||||
|
||||
private void OnCompShutdown(Entity<InnerBodyAnomalyComponent> ent, ref ComponentShutdown args)
|
||||
{
|
||||
if (!TryComp<SpriteComponent>(ent, out var sprite))
|
||||
return;
|
||||
|
||||
var index = sprite.LayerMapGet(ent.Comp.LayerMap);
|
||||
sprite.LayerSetVisible(index, false);
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,7 @@
|
||||
using Content.Shared.Anomaly;
|
||||
using Content.Shared.Gravity;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface;
|
||||
|
||||
namespace Content.Client.Anomaly.Ui;
|
||||
|
||||
@@ -31,7 +31,7 @@ public sealed partial class AnomalyScannerMenu : FancyWindow
|
||||
msg.PushNewline();
|
||||
var time = NextPulseTime.Value - _timing.CurTime;
|
||||
var timestring = $"{time.Minutes:00}:{time.Seconds:00}";
|
||||
msg.AddMarkupOrThrow(Loc.GetString("anomaly-scanner-pulse-timer", ("time", timestring)));
|
||||
msg.AddMarkup(Loc.GetString("anomaly-scanner-pulse-timer", ("time", timestring)));
|
||||
}
|
||||
|
||||
TextDisplay.SetMarkup(msg.ToMarkup());
|
||||
|
||||
@@ -1,4 +1,8 @@
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Client.Atmos.Components;
|
||||
|
||||
[RegisterComponent]
|
||||
public sealed partial class PipeColorVisualsComponent : Component;
|
||||
public sealed partial class PipeColorVisualsComponent : Component
|
||||
{
|
||||
}
|
||||
|
||||
@@ -1,80 +0,0 @@
|
||||
<BoxContainer xmlns="https://spacestation14.io"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
Orientation="Vertical" HorizontalExpand ="True" Margin="0 0 0 3">
|
||||
|
||||
<!-- Device selection button -->
|
||||
<Button Name="FocusButton" HorizontalExpand="True" SetHeight="32" Margin="12 0 0 0" StyleClasses="OpenBoth" Access="Public">
|
||||
<BoxContainer HorizontalExpand="True" VerticalExpand="True" Orientation="Horizontal">
|
||||
|
||||
<!-- Alarm state -->
|
||||
<TextureRect Stretch="Keep" HorizontalAlignment="Left" Margin="-20 -2 0 0" ModulateSelfOverride="#25252a" TexturePath="/Textures/Interface/AtmosMonitoring/status_bg.png">
|
||||
<BoxContainer VerticalExpand="True" HorizontalExpand="True" Orientation="Horizontal" Margin="8 0">
|
||||
<TextureRect Name="ArrowTexture" VerticalAlignment="Center" SetSize="12 12" Stretch="KeepAspectCentered" Margin="3 0" TexturePath="/Textures/Interface/Nano/triangle_right.png"></TextureRect>
|
||||
<Label Name="AlarmStateLabel" HorizontalExpand="True" HorizontalAlignment="Center" FontColorOverride="#5A5A5A" Text="{Loc 'atmos-alerts-window-invalid-state'}"></Label>
|
||||
</BoxContainer>
|
||||
</TextureRect>
|
||||
|
||||
<!-- Alarm name -->
|
||||
<Label Name="AlarmNameLabel" Text="???" HorizontalExpand="True" HorizontalAlignment="Center" Margin="5 0"></Label>
|
||||
</BoxContainer>
|
||||
</Button>
|
||||
|
||||
<!-- Panel that appears on selecting the device -->
|
||||
<PanelContainer Name="FocusContainer" HorizontalExpand="True" Margin="1 -1 1 0" ReservesSpace="False" Visible="False" Access="Public">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#25252a"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
<BoxContainer HorizontalExpand="True" VerticalExpand="True" Orientation="Vertical">
|
||||
|
||||
<!-- Atmosphere status -->
|
||||
<Control>
|
||||
|
||||
<!-- Main container for displaying atmospheric data -->
|
||||
<BoxContainer Name="MainDataContainer" HorizontalExpand="True" VerticalExpand="True" Orientation="Vertical" ReservesSpace="False" Visible="False">
|
||||
<BoxContainer HorizontalExpand="True" Orientation="Horizontal">
|
||||
<Label Name="TemperatureHeaderLabel" Text="{Loc 'atmos-alerts-window-temperature-label'}" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
<Label Name="PressureHeaderLabel" Text="{Loc 'atmos-alerts-window-pressure-label'}" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
<Label Name="OxygenationHeaderLabel" Text="{Loc 'atmos-alerts-window-oxygenation-label'}" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
</BoxContainer>
|
||||
<PanelContainer HorizontalExpand="True">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#202023"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
<BoxContainer HorizontalExpand="True" Orientation="Horizontal">
|
||||
<Label Name="TemperatureLabel" Text="???" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#5A5A5A" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
<Label Name="PressureLabel" Text="???" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#5A5A5A" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
<Label Name="OxygenationLabel" Text="???" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#5A5A5A" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
</BoxContainer>
|
||||
</PanelContainer>
|
||||
<BoxContainer HorizontalExpand="True" Orientation="Horizontal">
|
||||
<Label Name="GasesHeaderLabel" Text="{Loc 'atmos-alerts-window-other-gases-label'}" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="0 4 0 0" SetHeight="24"></Label>
|
||||
</BoxContainer>
|
||||
<PanelContainer HorizontalExpand="True">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#202023"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
|
||||
<!-- Gas entries added via C# code -->
|
||||
<GridContainer Name="GasGridContainer" HorizontalExpand="True" Columns = "4"></GridContainer>
|
||||
</PanelContainer>
|
||||
</BoxContainer>
|
||||
|
||||
<!-- If the alarm is inactive, this is label is displayed instead -->
|
||||
<Label Name="NoDataLabel" Text="{Loc 'atmos-alerts-window-no-data-available'}" HorizontalAlignment="Center" Margin="0 15" FontColorOverride="#a9a9a9" ReservesSpace="False" Visible="False"></Label>
|
||||
|
||||
<!-- Silencing progress bar -->
|
||||
<controls:StripeBack Name="SilenceAlarmProgressBar" ReservesSpace="False" Visible="False" Access="Public">
|
||||
<PanelContainer>
|
||||
<Label Text="{Loc 'atmos-alerts-window-alerts-being-silenced'}" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="5 5 5 5"/>
|
||||
</PanelContainer>
|
||||
</controls:StripeBack>
|
||||
</Control>
|
||||
|
||||
<!-- Check box for silencing this alarm -->
|
||||
<CheckBox Name="SilenceCheckBox" Text="{Loc 'atmos-alerts-window-silence-alerts'}" HorizontalAlignment="Left" Margin="5 5 5 5" Access="Public"></CheckBox>
|
||||
</BoxContainer>
|
||||
</PanelContainer>
|
||||
|
||||
</BoxContainer>
|
||||
@@ -1,200 +0,0 @@
|
||||
using Content.Client.Stylesheets;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.Atmos.Components;
|
||||
using Content.Shared.Atmos.Monitor;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Temperature;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Map;
|
||||
using System.Linq;
|
||||
|
||||
namespace Content.Client.Atmos.Consoles;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class AtmosAlarmEntryContainer : BoxContainer
|
||||
{
|
||||
public NetEntity NetEntity;
|
||||
public EntityCoordinates? Coordinates;
|
||||
|
||||
private readonly IEntityManager _entManager;
|
||||
private readonly IResourceCache _cache;
|
||||
|
||||
private Dictionary<AtmosAlarmType, string> _alarmStrings = new Dictionary<AtmosAlarmType, string>()
|
||||
{
|
||||
[AtmosAlarmType.Invalid] = "atmos-alerts-window-invalid-state",
|
||||
[AtmosAlarmType.Normal] = "atmos-alerts-window-normal-state",
|
||||
[AtmosAlarmType.Warning] = "atmos-alerts-window-warning-state",
|
||||
[AtmosAlarmType.Danger] = "atmos-alerts-window-danger-state",
|
||||
};
|
||||
|
||||
public AtmosAlarmEntryContainer(NetEntity uid, EntityCoordinates? coordinates)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
|
||||
_entManager = IoCManager.Resolve<IEntityManager>();
|
||||
_cache = IoCManager.Resolve<IResourceCache>();
|
||||
|
||||
NetEntity = uid;
|
||||
Coordinates = coordinates;
|
||||
|
||||
// Load fonts
|
||||
var headerFont = new VectorFont(_cache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Bold.ttf"), 11);
|
||||
var normalFont = new VectorFont(_cache.GetResource<FontResource>("/Fonts/NotoSansDisplay/NotoSansDisplay-Regular.ttf"), 11);
|
||||
var smallFont = new VectorFont(_cache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Regular.ttf"), 10);
|
||||
|
||||
// Set fonts
|
||||
TemperatureHeaderLabel.FontOverride = headerFont;
|
||||
PressureHeaderLabel.FontOverride = headerFont;
|
||||
OxygenationHeaderLabel.FontOverride = headerFont;
|
||||
GasesHeaderLabel.FontOverride = headerFont;
|
||||
|
||||
TemperatureLabel.FontOverride = normalFont;
|
||||
PressureLabel.FontOverride = normalFont;
|
||||
OxygenationLabel.FontOverride = normalFont;
|
||||
|
||||
NoDataLabel.FontOverride = headerFont;
|
||||
|
||||
SilenceCheckBox.Label.FontOverride = smallFont;
|
||||
SilenceCheckBox.Label.FontColorOverride = Color.DarkGray;
|
||||
}
|
||||
|
||||
public void UpdateEntry(AtmosAlertsComputerEntry entry, bool isFocus, AtmosAlertsFocusDeviceData? focusData = null)
|
||||
{
|
||||
NetEntity = entry.NetEntity;
|
||||
Coordinates = _entManager.GetCoordinates(entry.Coordinates);
|
||||
|
||||
// Load fonts
|
||||
var normalFont = new VectorFont(_cache.GetResource<FontResource>("/Fonts/NotoSansDisplay/NotoSansDisplay-Regular.ttf"), 11);
|
||||
|
||||
// Update alarm state
|
||||
if (!_alarmStrings.TryGetValue(entry.AlarmState, out var alarmString))
|
||||
alarmString = "atmos-alerts-window-invalid-state";
|
||||
|
||||
AlarmStateLabel.Text = Loc.GetString(alarmString);
|
||||
AlarmStateLabel.FontColorOverride = GetAlarmStateColor(entry.AlarmState);
|
||||
|
||||
// Update alarm name
|
||||
AlarmNameLabel.Text = Loc.GetString("atmos-alerts-window-alarm-label", ("name", entry.EntityName), ("address", entry.Address));
|
||||
|
||||
// Focus updates
|
||||
FocusContainer.Visible = isFocus;
|
||||
|
||||
if (isFocus)
|
||||
SetAsFocus();
|
||||
else
|
||||
RemoveAsFocus();
|
||||
|
||||
if (isFocus && entry.Group == AtmosAlertsComputerGroup.AirAlarm)
|
||||
{
|
||||
MainDataContainer.Visible = (entry.AlarmState != AtmosAlarmType.Invalid);
|
||||
NoDataLabel.Visible = (entry.AlarmState == AtmosAlarmType.Invalid);
|
||||
|
||||
if (focusData != null)
|
||||
{
|
||||
// Update temperature
|
||||
var tempK = (FixedPoint2)focusData.Value.TemperatureData.Item1;
|
||||
var tempC = (FixedPoint2)TemperatureHelpers.KelvinToCelsius(tempK.Float());
|
||||
|
||||
TemperatureLabel.Text = Loc.GetString("atmos-alerts-window-temperature-value", ("valueInC", tempC), ("valueInK", tempK));
|
||||
TemperatureLabel.FontColorOverride = GetAlarmStateColor(focusData.Value.TemperatureData.Item2);
|
||||
|
||||
// Update pressure
|
||||
PressureLabel.Text = Loc.GetString("atmos-alerts-window-pressure-value", ("value", (FixedPoint2)focusData.Value.PressureData.Item1));
|
||||
PressureLabel.FontColorOverride = GetAlarmStateColor(focusData.Value.PressureData.Item2);
|
||||
|
||||
// Update oxygenation
|
||||
var oxygenPercent = (FixedPoint2)0f;
|
||||
var oxygenAlert = AtmosAlarmType.Invalid;
|
||||
|
||||
if (focusData.Value.GasData.TryGetValue(Gas.Oxygen, out var oxygenData))
|
||||
{
|
||||
oxygenPercent = oxygenData.Item2 * 100f;
|
||||
oxygenAlert = oxygenData.Item3;
|
||||
}
|
||||
|
||||
OxygenationLabel.Text = Loc.GetString("atmos-alerts-window-oxygenation-value", ("value", oxygenPercent));
|
||||
OxygenationLabel.FontColorOverride = GetAlarmStateColor(oxygenAlert);
|
||||
|
||||
// Update other present gases
|
||||
GasGridContainer.RemoveAllChildren();
|
||||
|
||||
var gasData = focusData.Value.GasData.Where(g => g.Key != Gas.Oxygen);
|
||||
var keyValuePairs = gasData.ToList();
|
||||
|
||||
if (keyValuePairs.Count == 0)
|
||||
{
|
||||
// No other gases
|
||||
var gasLabel = new Label()
|
||||
{
|
||||
Text = Loc.GetString("atmos-alerts-window-other-gases-value-nil"),
|
||||
FontOverride = normalFont,
|
||||
FontColorOverride = StyleNano.DisabledFore,
|
||||
HorizontalAlignment = HAlignment.Center,
|
||||
VerticalAlignment = VAlignment.Center,
|
||||
HorizontalExpand = true,
|
||||
Margin = new Thickness(0, 2, 0, 0),
|
||||
SetHeight = 24f,
|
||||
};
|
||||
|
||||
GasGridContainer.AddChild(gasLabel);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
// Add an entry for each gas
|
||||
foreach ((var gas, (var mol, var percent, var alert)) in keyValuePairs)
|
||||
{
|
||||
FixedPoint2 gasPercent = percent * 100f;
|
||||
var gasAbbreviation = Atmospherics.GasAbbreviations.GetValueOrDefault(gas, Loc.GetString("gas-unknown-abbreviation"));
|
||||
|
||||
var gasLabel = new Label()
|
||||
{
|
||||
Text = Loc.GetString("atmos-alerts-window-other-gases-value", ("shorthand", gasAbbreviation), ("value", gasPercent)),
|
||||
FontOverride = normalFont,
|
||||
FontColorOverride = GetAlarmStateColor(alert),
|
||||
HorizontalAlignment = HAlignment.Center,
|
||||
VerticalAlignment = VAlignment.Center,
|
||||
HorizontalExpand = true,
|
||||
Margin = new Thickness(0, 2, 0, 0),
|
||||
SetHeight = 24f,
|
||||
};
|
||||
|
||||
GasGridContainer.AddChild(gasLabel);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetAsFocus()
|
||||
{
|
||||
FocusButton.AddStyleClass(StyleNano.StyleClassButtonColorGreen);
|
||||
ArrowTexture.TexturePath = "/Textures/Interface/Nano/inverted_triangle.svg.png";
|
||||
}
|
||||
|
||||
public void RemoveAsFocus()
|
||||
{
|
||||
FocusButton.RemoveStyleClass(StyleNano.StyleClassButtonColorGreen);
|
||||
ArrowTexture.TexturePath = "/Textures/Interface/Nano/triangle_right.png";
|
||||
FocusContainer.Visible = false;
|
||||
}
|
||||
|
||||
private Color GetAlarmStateColor(AtmosAlarmType alarmType)
|
||||
{
|
||||
switch (alarmType)
|
||||
{
|
||||
case AtmosAlarmType.Normal:
|
||||
return StyleNano.GoodGreenFore;
|
||||
case AtmosAlarmType.Warning:
|
||||
return StyleNano.ConcerningOrangeFore;
|
||||
case AtmosAlarmType.Danger:
|
||||
return StyleNano.DangerousRedFore;
|
||||
}
|
||||
|
||||
return StyleNano.DisabledFore;
|
||||
}
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
using Content.Shared.Atmos.Components;
|
||||
|
||||
namespace Content.Client.Atmos.Consoles;
|
||||
|
||||
public sealed class AtmosAlertsComputerBoundUserInterface : BoundUserInterface
|
||||
{
|
||||
[ViewVariables]
|
||||
private AtmosAlertsComputerWindow? _menu;
|
||||
|
||||
public AtmosAlertsComputerBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey) { }
|
||||
|
||||
protected override void Open()
|
||||
{
|
||||
base.Open();
|
||||
|
||||
_menu = new AtmosAlertsComputerWindow(this, Owner);
|
||||
_menu.OpenCentered();
|
||||
_menu.OnClose += Close;
|
||||
}
|
||||
|
||||
protected override void UpdateState(BoundUserInterfaceState state)
|
||||
{
|
||||
base.UpdateState(state);
|
||||
|
||||
var castState = (AtmosAlertsComputerBoundInterfaceState) state;
|
||||
|
||||
EntMan.TryGetComponent<TransformComponent>(Owner, out var xform);
|
||||
_menu?.UpdateUI(xform?.Coordinates, castState.AirAlarms, castState.FireAlarms, castState.FocusData);
|
||||
}
|
||||
|
||||
public void SendFocusChangeMessage(NetEntity? netEntity)
|
||||
{
|
||||
SendMessage(new AtmosAlertsComputerFocusChangeMessage(netEntity));
|
||||
}
|
||||
|
||||
public void SendDeviceSilencedMessage(NetEntity netEntity, bool silenceDevice)
|
||||
{
|
||||
SendMessage(new AtmosAlertsComputerDeviceSilencedMessage(netEntity, silenceDevice));
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
if (!disposing)
|
||||
return;
|
||||
|
||||
_menu?.Dispose();
|
||||
}
|
||||
}
|
||||
@@ -1,107 +0,0 @@
|
||||
<controls:FancyWindow xmlns="https://spacestation14.io"
|
||||
xmlns:ui="clr-namespace:Content.Client.Pinpointer.UI"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
Title="{Loc 'atmos-alerts-window-title'}"
|
||||
Resizable="False"
|
||||
SetSize="1120 750"
|
||||
MinSize="1120 750">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<!-- Main display -->
|
||||
<BoxContainer Orientation="Horizontal" VerticalExpand="True" HorizontalExpand="True">
|
||||
<!-- Nav map -->
|
||||
<BoxContainer Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True">
|
||||
<ui:NavMapControl Name="NavMap" Margin="5 5" VerticalExpand="True" HorizontalExpand="True">
|
||||
|
||||
<!-- System warning -->
|
||||
<PanelContainer Name="SystemWarningPanel"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Top"
|
||||
HorizontalExpand="True"
|
||||
Margin="0 48 0 0"
|
||||
Visible="False">
|
||||
<RichTextLabel Name="SystemWarningLabel" Margin="12 8 12 8"/>
|
||||
</PanelContainer>
|
||||
|
||||
</ui:NavMapControl>
|
||||
|
||||
<!-- Nav map legend -->
|
||||
<BoxContainer Orientation="Horizontal" Margin="0 10 0 10">
|
||||
<Label Text="{Loc 'atmos-alerts-window-label-alert-types'}"
|
||||
Margin="20 0 5 0"/>
|
||||
<TextureRect Stretch="KeepAspectCentered"
|
||||
TexturePath="/Textures/Interface/NavMap/beveled_circle.png"
|
||||
Modulate="#5A5A5A"
|
||||
SetSize="16 16"
|
||||
Margin="20 0 5 0"/>
|
||||
<Label Text="{Loc 'atmos-alerts-window-invalid-state'}"/>
|
||||
<TextureRect Stretch="KeepAspectCentered"
|
||||
TexturePath="/Textures/Interface/NavMap/beveled_circle.png"
|
||||
Modulate="#32cd32"
|
||||
SetSize="16 16"
|
||||
Margin="20 0 5 0"/>
|
||||
<Label Text="{Loc 'atmos-alerts-window-normal-state'}"/>
|
||||
<TextureRect Stretch="KeepAspectCentered"
|
||||
TexturePath="/Textures/Interface/NavMap/beveled_triangle.png"
|
||||
SetSize="16 16"
|
||||
Modulate="#ffb648"
|
||||
Margin="20 0 5 0"/>
|
||||
<Label Text="{Loc 'atmos-alerts-window-warning-state'}"/>
|
||||
<TextureRect Stretch="KeepAspectCentered"
|
||||
TexturePath="/Textures/Interface/NavMap/beveled_square.png"
|
||||
SetSize="16 16"
|
||||
Modulate="#ff4343"
|
||||
Margin="20 0 5 0"/>
|
||||
<Label Text="{Loc 'atmos-alerts-window-danger-state'}"/>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Atmosphere status -->
|
||||
<BoxContainer Orientation="Vertical" VerticalExpand="True" SetWidth="440" Margin="0 0 10 10">
|
||||
|
||||
<!-- Station name -->
|
||||
<controls:StripeBack>
|
||||
<PanelContainer>
|
||||
<RichTextLabel Name="StationName" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="0 5 0 3"/>
|
||||
</PanelContainer>
|
||||
</controls:StripeBack>
|
||||
|
||||
<!-- Alarm status (entries added by C# code) -->
|
||||
<TabContainer Name="MasterTabContainer" VerticalExpand="True" HorizontalExpand="True" Margin="0 10 0 0">
|
||||
<ScrollContainer HorizontalExpand="True" Margin="8, 8, 8, 8">
|
||||
<BoxContainer Name="AlertsTable" Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True" Margin="0 0 0 10"/>
|
||||
</ScrollContainer>
|
||||
<ScrollContainer HorizontalExpand="True" Margin="8, 8, 8, 8">
|
||||
<BoxContainer Name="AirAlarmsTable" Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True" Margin="0 0 0 10"/>
|
||||
</ScrollContainer>
|
||||
<ScrollContainer HorizontalExpand="True" Margin="8, 8, 8, 8">
|
||||
<BoxContainer Name="FireAlarmsTable" Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True" Margin="0 0 0 10"/>
|
||||
</ScrollContainer>
|
||||
</TabContainer>
|
||||
|
||||
<!-- Overlay toggles -->
|
||||
<BoxContainer Orientation="Vertical" Margin="0 10 0 0">
|
||||
<Label Text="{Loc 'atmos-alerts-window-toggle-overlays'}" Margin="0 0 0 5"/>
|
||||
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
|
||||
<CheckBox Name="ShowInactiveAlarms" Text="{Loc 'atmos-alerts-window-invalid-state'}" Pressed="False" HorizontalExpand="True"/>
|
||||
<CheckBox Name="ShowNormalAlarms" Text="{Loc 'atmos-alerts-window-normal-state'}" Pressed="False" HorizontalExpand="True"/>
|
||||
<CheckBox Name="ShowWarningAlarms" Text="{Loc 'atmos-alerts-window-warning-state'}" Pressed="True" HorizontalExpand="True"/>
|
||||
<CheckBox Name="ShowDangerAlarms" Text="{Loc 'atmos-alerts-window-danger-state'}" Pressed="True" HorizontalExpand="True"/>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Footer -->
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<PanelContainer StyleClasses="LowDivider" />
|
||||
<BoxContainer Orientation="Horizontal" Margin="10 2 5 0" VerticalAlignment="Bottom">
|
||||
<Label Text="{Loc 'atmos-alerts-window-flavor-left'}" StyleClasses="WindowFooterText" />
|
||||
<Label Text="{Loc 'atmos-alerts-window-flavor-right'}" StyleClasses="WindowFooterText"
|
||||
HorizontalAlignment="Right" HorizontalExpand="True" Margin="0 0 5 0" />
|
||||
<TextureRect StyleClasses="NTLogoDark" Stretch="KeepAspectCentered"
|
||||
VerticalAlignment="Center" HorizontalAlignment="Right" SetSize="19 19"/>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</controls:FancyWindow>
|
||||
@@ -1,587 +0,0 @@
|
||||
using Content.Client.Message;
|
||||
using Content.Client.Pinpointer.UI;
|
||||
using Content.Client.Stylesheets;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Atmos.Components;
|
||||
using Content.Shared.Atmos.Monitor;
|
||||
using Content.Shared.Pinpointer;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.Utility;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
|
||||
namespace Content.Client.Atmos.Consoles;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class AtmosAlertsComputerWindow : FancyWindow
|
||||
{
|
||||
private readonly IEntityManager _entManager;
|
||||
private readonly SpriteSystem _spriteSystem;
|
||||
private readonly SharedNavMapSystem _navMapSystem;
|
||||
|
||||
private EntityUid? _owner;
|
||||
private NetEntity? _trackedEntity;
|
||||
|
||||
private AtmosAlertsComputerEntry[]? _airAlarms = null;
|
||||
private AtmosAlertsComputerEntry[]? _fireAlarms = null;
|
||||
private IEnumerable<AtmosAlertsComputerEntry>? _allAlarms = null;
|
||||
|
||||
private IEnumerable<AtmosAlertsComputerEntry>? _activeAlarms = null;
|
||||
private Dictionary<NetEntity, float> _deviceSilencingProgress = new();
|
||||
|
||||
public event Action<NetEntity?>? SendFocusChangeMessageAction;
|
||||
public event Action<NetEntity, bool>? SendDeviceSilencedMessageAction;
|
||||
|
||||
private bool _autoScrollActive = false;
|
||||
private bool _autoScrollAwaitsUpdate = false;
|
||||
|
||||
private const float SilencingDuration = 2.5f;
|
||||
|
||||
// Colors
|
||||
private Color _wallColor = new Color(64, 64, 64);
|
||||
private Color _tileColor = new Color(28, 28, 28);
|
||||
private Color _monitorBlipColor = Color.Cyan;
|
||||
private Color _untrackedEntColor = Color.DimGray;
|
||||
private Color _regionBaseColor = new Color(154, 154, 154);
|
||||
private Color _inactiveColor = StyleNano.DisabledFore;
|
||||
private Color _statusTextColor = StyleNano.GoodGreenFore;
|
||||
private Color _goodColor = Color.LimeGreen;
|
||||
private Color _warningColor = new Color(255, 182, 72);
|
||||
private Color _dangerColor = new Color(255, 67, 67);
|
||||
|
||||
public AtmosAlertsComputerWindow(AtmosAlertsComputerBoundUserInterface userInterface, EntityUid? owner)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
_entManager = IoCManager.Resolve<IEntityManager>();
|
||||
_spriteSystem = _entManager.System<SpriteSystem>();
|
||||
_navMapSystem = _entManager.System<SharedNavMapSystem>();
|
||||
|
||||
// Pass the owner to nav map
|
||||
_owner = owner;
|
||||
NavMap.Owner = _owner;
|
||||
|
||||
// Set nav map colors
|
||||
NavMap.WallColor = _wallColor;
|
||||
NavMap.TileColor = _tileColor;
|
||||
|
||||
// Set nav map grid uid
|
||||
var stationName = Loc.GetString("atmos-alerts-window-unknown-location");
|
||||
|
||||
if (_entManager.TryGetComponent<TransformComponent>(owner, out var xform))
|
||||
{
|
||||
NavMap.MapUid = xform.GridUid;
|
||||
|
||||
// Assign station name
|
||||
if (_entManager.TryGetComponent<MetaDataComponent>(xform.GridUid, out var stationMetaData))
|
||||
stationName = stationMetaData.EntityName;
|
||||
|
||||
var msg = new FormattedMessage();
|
||||
msg.TryAddMarkup(Loc.GetString("atmos-alerts-window-station-name", ("stationName", stationName)), out _);
|
||||
|
||||
StationName.SetMessage(msg);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
StationName.SetMessage(stationName);
|
||||
NavMap.Visible = false;
|
||||
}
|
||||
|
||||
// Set trackable entity selected action
|
||||
NavMap.TrackedEntitySelectedAction += SetTrackedEntityFromNavMap;
|
||||
|
||||
// Update nav map
|
||||
NavMap.ForceNavMapUpdate();
|
||||
|
||||
// Set tab container headers
|
||||
MasterTabContainer.SetTabTitle(0, Loc.GetString("atmos-alerts-window-tab-no-alerts"));
|
||||
MasterTabContainer.SetTabTitle(1, Loc.GetString("atmos-alerts-window-tab-air-alarms"));
|
||||
MasterTabContainer.SetTabTitle(2, Loc.GetString("atmos-alerts-window-tab-fire-alarms"));
|
||||
|
||||
// Set UI toggles
|
||||
ShowInactiveAlarms.OnToggled += _ => OnShowAlarmsToggled(ShowInactiveAlarms, AtmosAlarmType.Invalid);
|
||||
ShowNormalAlarms.OnToggled += _ => OnShowAlarmsToggled(ShowNormalAlarms, AtmosAlarmType.Normal);
|
||||
ShowWarningAlarms.OnToggled += _ => OnShowAlarmsToggled(ShowWarningAlarms, AtmosAlarmType.Warning);
|
||||
ShowDangerAlarms.OnToggled += _ => OnShowAlarmsToggled(ShowDangerAlarms, AtmosAlarmType.Danger);
|
||||
|
||||
// Set atmos monitoring message action
|
||||
SendFocusChangeMessageAction += userInterface.SendFocusChangeMessage;
|
||||
SendDeviceSilencedMessageAction += userInterface.SendDeviceSilencedMessage;
|
||||
}
|
||||
|
||||
#region Toggle handling
|
||||
|
||||
private void OnShowAlarmsToggled(CheckBox toggle, AtmosAlarmType toggledAlarmState)
|
||||
{
|
||||
if (_owner == null)
|
||||
return;
|
||||
|
||||
if (!_entManager.TryGetComponent<AtmosAlertsComputerComponent>(_owner.Value, out var console))
|
||||
return;
|
||||
|
||||
foreach (var device in console.AtmosDevices)
|
||||
{
|
||||
var alarmState = GetAlarmState(device.NetEntity);
|
||||
|
||||
if (toggledAlarmState != alarmState)
|
||||
continue;
|
||||
|
||||
if (toggle.Pressed)
|
||||
AddTrackedEntityToNavMap(device, alarmState);
|
||||
|
||||
else
|
||||
NavMap.TrackedEntities.Remove(device.NetEntity);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnSilenceAlertsToggled(NetEntity netEntity, bool toggleState)
|
||||
{
|
||||
if (!_entManager.TryGetComponent<AtmosAlertsComputerComponent>(_owner, out var console))
|
||||
return;
|
||||
|
||||
if (toggleState)
|
||||
_deviceSilencingProgress[netEntity] = SilencingDuration;
|
||||
|
||||
else
|
||||
_deviceSilencingProgress.Remove(netEntity);
|
||||
|
||||
foreach (AtmosAlarmEntryContainer entryContainer in AlertsTable.Children)
|
||||
{
|
||||
if (entryContainer.NetEntity == netEntity)
|
||||
entryContainer.SilenceAlarmProgressBar.Visible = toggleState;
|
||||
}
|
||||
|
||||
SendDeviceSilencedMessageAction?.Invoke(netEntity, toggleState);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public void UpdateUI(EntityCoordinates? consoleCoords, AtmosAlertsComputerEntry[] airAlarms, AtmosAlertsComputerEntry[] fireAlarms, AtmosAlertsFocusDeviceData? focusData)
|
||||
{
|
||||
if (_owner == null)
|
||||
return;
|
||||
|
||||
if (!_entManager.TryGetComponent<AtmosAlertsComputerComponent>(_owner.Value, out var console))
|
||||
return;
|
||||
|
||||
if (_trackedEntity != focusData?.NetEntity)
|
||||
{
|
||||
SendFocusChangeMessageAction?.Invoke(_trackedEntity);
|
||||
focusData = null;
|
||||
}
|
||||
|
||||
// Retain alarm data for use inbetween updates
|
||||
_airAlarms = airAlarms;
|
||||
_fireAlarms = fireAlarms;
|
||||
_allAlarms = airAlarms.Concat(fireAlarms);
|
||||
|
||||
var silenced = console.SilencedDevices;
|
||||
|
||||
_activeAlarms = _allAlarms.Where(x => x.AlarmState > AtmosAlarmType.Normal &&
|
||||
(!silenced.Contains(x.NetEntity) || _deviceSilencingProgress.ContainsKey(x.NetEntity)));
|
||||
|
||||
// Reset nav map data
|
||||
NavMap.TrackedCoordinates.Clear();
|
||||
NavMap.TrackedEntities.Clear();
|
||||
|
||||
// Add tracked entities to the nav map
|
||||
foreach (var device in console.AtmosDevices)
|
||||
{
|
||||
if (!device.NetEntity.Valid)
|
||||
continue;
|
||||
|
||||
if (!NavMap.Visible)
|
||||
continue;
|
||||
|
||||
var alarmState = GetAlarmState(device.NetEntity);
|
||||
|
||||
if (_trackedEntity != device.NetEntity)
|
||||
{
|
||||
// Skip air alarms if the appropriate overlay is off
|
||||
if (!ShowInactiveAlarms.Pressed && alarmState == AtmosAlarmType.Invalid)
|
||||
continue;
|
||||
|
||||
if (!ShowNormalAlarms.Pressed && alarmState == AtmosAlarmType.Normal)
|
||||
continue;
|
||||
|
||||
if (!ShowWarningAlarms.Pressed && alarmState == AtmosAlarmType.Warning)
|
||||
continue;
|
||||
|
||||
if (!ShowDangerAlarms.Pressed && alarmState == AtmosAlarmType.Danger)
|
||||
continue;
|
||||
}
|
||||
|
||||
AddTrackedEntityToNavMap(device, alarmState);
|
||||
}
|
||||
|
||||
// Show the monitor location
|
||||
var consoleUid = _entManager.GetNetEntity(_owner);
|
||||
|
||||
if (consoleCoords != null && consoleUid != null)
|
||||
{
|
||||
var texture = _spriteSystem.Frame0(new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/NavMap/beveled_circle.png")));
|
||||
var blip = new NavMapBlip(consoleCoords.Value, texture, _monitorBlipColor, true, false);
|
||||
NavMap.TrackedEntities[consoleUid.Value] = blip;
|
||||
}
|
||||
|
||||
// Update the nav map
|
||||
NavMap.ForceNavMapUpdate();
|
||||
|
||||
// Clear excess children from the tables
|
||||
var activeAlarmCount = _activeAlarms.Count();
|
||||
|
||||
while (AlertsTable.ChildCount > activeAlarmCount)
|
||||
AlertsTable.RemoveChild(AlertsTable.GetChild(AlertsTable.ChildCount - 1));
|
||||
|
||||
while (AirAlarmsTable.ChildCount > airAlarms.Length)
|
||||
AirAlarmsTable.RemoveChild(AirAlarmsTable.GetChild(AirAlarmsTable.ChildCount - 1));
|
||||
|
||||
while (FireAlarmsTable.ChildCount > fireAlarms.Length)
|
||||
FireAlarmsTable.RemoveChild(FireAlarmsTable.GetChild(FireAlarmsTable.ChildCount - 1));
|
||||
|
||||
// Update all entries in each table
|
||||
for (int index = 0; index < _activeAlarms.Count(); index++)
|
||||
{
|
||||
var entry = _activeAlarms.ElementAt(index);
|
||||
UpdateUIEntry(entry, index, AlertsTable, console, focusData);
|
||||
}
|
||||
|
||||
for (int index = 0; index < airAlarms.Count(); index++)
|
||||
{
|
||||
var entry = airAlarms.ElementAt(index);
|
||||
UpdateUIEntry(entry, index, AirAlarmsTable, console, focusData);
|
||||
}
|
||||
|
||||
for (int index = 0; index < fireAlarms.Count(); index++)
|
||||
{
|
||||
var entry = fireAlarms.ElementAt(index);
|
||||
UpdateUIEntry(entry, index, FireAlarmsTable, console, focusData);
|
||||
}
|
||||
|
||||
// If no alerts are active, display a message
|
||||
if (MasterTabContainer.CurrentTab == 0 && activeAlarmCount == 0)
|
||||
{
|
||||
var label = new RichTextLabel()
|
||||
{
|
||||
HorizontalExpand = true,
|
||||
VerticalExpand = true,
|
||||
HorizontalAlignment = HAlignment.Center,
|
||||
VerticalAlignment = VAlignment.Center,
|
||||
};
|
||||
|
||||
label.SetMarkup(Loc.GetString("atmos-alerts-window-no-active-alerts", ("color", _statusTextColor.ToHexNoAlpha())));
|
||||
|
||||
AlertsTable.AddChild(label);
|
||||
}
|
||||
|
||||
// Update the alerts tab with the number of active alerts
|
||||
if (activeAlarmCount == 0)
|
||||
MasterTabContainer.SetTabTitle(0, Loc.GetString("atmos-alerts-window-tab-no-alerts"));
|
||||
|
||||
else
|
||||
MasterTabContainer.SetTabTitle(0, Loc.GetString("atmos-alerts-window-tab-alerts", ("value", activeAlarmCount)));
|
||||
|
||||
// Update sensor regions
|
||||
NavMap.RegionOverlays.Clear();
|
||||
var prioritizedRegionOverlays = new Dictionary<NavMapRegionOverlay, int>();
|
||||
|
||||
if (_owner != null &&
|
||||
_entManager.TryGetComponent<TransformComponent>(_owner, out var xform) &&
|
||||
_entManager.TryGetComponent<NavMapComponent>(xform.GridUid, out var navMap))
|
||||
{
|
||||
var regionOverlays = _navMapSystem.GetNavMapRegionOverlays(_owner.Value, navMap, AtmosAlertsComputerUiKey.Key);
|
||||
|
||||
foreach (var (regionOwner, regionOverlay) in regionOverlays)
|
||||
{
|
||||
var alarmState = GetAlarmState(regionOwner);
|
||||
|
||||
if (!TryGetSensorRegionColor(regionOwner, alarmState, out var regionColor))
|
||||
continue;
|
||||
|
||||
regionOverlay.Color = regionColor;
|
||||
|
||||
var priority = (_trackedEntity == regionOwner) ? 999 : (int)alarmState;
|
||||
prioritizedRegionOverlays.Add(regionOverlay, priority);
|
||||
}
|
||||
|
||||
// Sort overlays according to their priority
|
||||
var sortedOverlays = prioritizedRegionOverlays.OrderBy(x => x.Value).Select(x => x.Key).ToList();
|
||||
NavMap.RegionOverlays = sortedOverlays;
|
||||
}
|
||||
|
||||
// Auto-scroll re-enable
|
||||
if (_autoScrollAwaitsUpdate)
|
||||
{
|
||||
_autoScrollActive = true;
|
||||
_autoScrollAwaitsUpdate = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void AddTrackedEntityToNavMap(AtmosAlertsDeviceNavMapData metaData, AtmosAlarmType alarmState)
|
||||
{
|
||||
var data = GetBlipTexture(alarmState);
|
||||
|
||||
if (data == null)
|
||||
return;
|
||||
|
||||
var texture = data.Value.Item1;
|
||||
var color = data.Value.Item2;
|
||||
var coords = _entManager.GetCoordinates(metaData.NetCoordinates);
|
||||
|
||||
if (_trackedEntity != null && _trackedEntity != metaData.NetEntity)
|
||||
color *= _untrackedEntColor;
|
||||
|
||||
var selectable = true;
|
||||
var blip = new NavMapBlip(coords, _spriteSystem.Frame0(texture), color, _trackedEntity == metaData.NetEntity, selectable);
|
||||
|
||||
NavMap.TrackedEntities[metaData.NetEntity] = blip;
|
||||
}
|
||||
|
||||
private bool TryGetSensorRegionColor(NetEntity regionOwner, AtmosAlarmType alarmState, out Color color)
|
||||
{
|
||||
color = Color.White;
|
||||
|
||||
var blip = GetBlipTexture(alarmState);
|
||||
|
||||
if (blip == null)
|
||||
return false;
|
||||
|
||||
// Color the region based on alarm state and entity tracking
|
||||
color = blip.Value.Item2 * _regionBaseColor;
|
||||
|
||||
if (_trackedEntity != null && _trackedEntity != regionOwner)
|
||||
color *= _untrackedEntColor;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void UpdateUIEntry(AtmosAlertsComputerEntry entry, int index, Control table, AtmosAlertsComputerComponent console, AtmosAlertsFocusDeviceData? focusData = null)
|
||||
{
|
||||
// Make new UI entry if required
|
||||
if (index >= table.ChildCount)
|
||||
{
|
||||
var newEntryContainer = new AtmosAlarmEntryContainer(entry.NetEntity, _entManager.GetCoordinates(entry.Coordinates));
|
||||
|
||||
// On click
|
||||
newEntryContainer.FocusButton.OnButtonUp += args =>
|
||||
{
|
||||
if (_trackedEntity == newEntryContainer.NetEntity)
|
||||
{
|
||||
_trackedEntity = null;
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
_trackedEntity = newEntryContainer.NetEntity;
|
||||
|
||||
if (newEntryContainer.Coordinates != null)
|
||||
NavMap.CenterToCoordinates(newEntryContainer.Coordinates.Value);
|
||||
}
|
||||
|
||||
// Send message to console that the focus has changed
|
||||
SendFocusChangeMessageAction?.Invoke(_trackedEntity);
|
||||
|
||||
// Update affected UI elements across all tables
|
||||
UpdateConsoleTable(console, AlertsTable, _trackedEntity);
|
||||
UpdateConsoleTable(console, AirAlarmsTable, _trackedEntity);
|
||||
UpdateConsoleTable(console, FireAlarmsTable, _trackedEntity);
|
||||
};
|
||||
|
||||
// On toggling the silence check box
|
||||
newEntryContainer.SilenceCheckBox.OnToggled += _ => OnSilenceAlertsToggled(newEntryContainer.NetEntity, newEntryContainer.SilenceCheckBox.Pressed);
|
||||
|
||||
// Add the entry to the current table
|
||||
table.AddChild(newEntryContainer);
|
||||
}
|
||||
|
||||
// Update values and UI elements
|
||||
var tableChild = table.GetChild(index);
|
||||
|
||||
if (tableChild is not AtmosAlarmEntryContainer)
|
||||
{
|
||||
table.RemoveChild(tableChild);
|
||||
UpdateUIEntry(entry, index, table, console, focusData);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var entryContainer = (AtmosAlarmEntryContainer)tableChild;
|
||||
|
||||
entryContainer.UpdateEntry(entry, entry.NetEntity == _trackedEntity, focusData);
|
||||
|
||||
if (_trackedEntity != entry.NetEntity)
|
||||
{
|
||||
var silenced = console.SilencedDevices;
|
||||
entryContainer.SilenceCheckBox.Pressed = (silenced.Contains(entry.NetEntity) || _deviceSilencingProgress.ContainsKey(entry.NetEntity));
|
||||
}
|
||||
|
||||
entryContainer.SilenceAlarmProgressBar.Visible = (table == AlertsTable && _deviceSilencingProgress.ContainsKey(entry.NetEntity));
|
||||
}
|
||||
|
||||
private void UpdateConsoleTable(AtmosAlertsComputerComponent console, Control table, NetEntity? currTrackedEntity)
|
||||
{
|
||||
foreach (var tableChild in table.Children)
|
||||
{
|
||||
if (tableChild is not AtmosAlarmEntryContainer)
|
||||
continue;
|
||||
|
||||
var entryContainer = (AtmosAlarmEntryContainer)tableChild;
|
||||
|
||||
if (entryContainer.NetEntity != currTrackedEntity)
|
||||
entryContainer.RemoveAsFocus();
|
||||
|
||||
else if (entryContainer.NetEntity == currTrackedEntity)
|
||||
entryContainer.SetAsFocus();
|
||||
}
|
||||
}
|
||||
|
||||
private void SetTrackedEntityFromNavMap(NetEntity? netEntity)
|
||||
{
|
||||
if (netEntity == null)
|
||||
return;
|
||||
|
||||
if (!_entManager.TryGetComponent<AtmosAlertsComputerComponent>(_owner, out var console))
|
||||
return;
|
||||
|
||||
_trackedEntity = netEntity;
|
||||
|
||||
if (netEntity != null)
|
||||
{
|
||||
// Tab switching
|
||||
if (MasterTabContainer.CurrentTab != 0 || _activeAlarms?.Any(x => x.NetEntity == netEntity) == false)
|
||||
{
|
||||
var device = console.AtmosDevices.FirstOrNull(x => x.NetEntity == netEntity);
|
||||
|
||||
switch (device?.Group)
|
||||
{
|
||||
case AtmosAlertsComputerGroup.AirAlarm:
|
||||
MasterTabContainer.CurrentTab = 1; break;
|
||||
case AtmosAlertsComputerGroup.FireAlarm:
|
||||
MasterTabContainer.CurrentTab = 2; break;
|
||||
}
|
||||
}
|
||||
|
||||
// Get the scroll position of the selected entity on the selected button the UI
|
||||
ActivateAutoScrollToFocus();
|
||||
}
|
||||
|
||||
// Send message to console that the focus has changed
|
||||
SendFocusChangeMessageAction?.Invoke(_trackedEntity);
|
||||
}
|
||||
|
||||
protected override void FrameUpdate(FrameEventArgs args)
|
||||
{
|
||||
AutoScrollToFocus();
|
||||
|
||||
// Device silencing update
|
||||
foreach ((var device, var remainingTime) in _deviceSilencingProgress)
|
||||
{
|
||||
var t = remainingTime - args.DeltaSeconds;
|
||||
|
||||
if (t <= 0)
|
||||
{
|
||||
_deviceSilencingProgress.Remove(device);
|
||||
|
||||
if (device == _trackedEntity)
|
||||
_trackedEntity = null;
|
||||
}
|
||||
|
||||
else
|
||||
_deviceSilencingProgress[device] = t;
|
||||
}
|
||||
}
|
||||
|
||||
private void ActivateAutoScrollToFocus()
|
||||
{
|
||||
_autoScrollActive = false;
|
||||
_autoScrollAwaitsUpdate = true;
|
||||
}
|
||||
|
||||
private void AutoScrollToFocus()
|
||||
{
|
||||
if (!_autoScrollActive)
|
||||
return;
|
||||
|
||||
var scroll = MasterTabContainer.Children.ElementAt(MasterTabContainer.CurrentTab) as ScrollContainer;
|
||||
if (scroll == null)
|
||||
return;
|
||||
|
||||
if (!TryGetNextScrollPosition(out float? nextScrollPosition))
|
||||
return;
|
||||
|
||||
scroll.VScrollTarget = nextScrollPosition.Value;
|
||||
|
||||
if (MathHelper.CloseToPercent(scroll.VScroll, scroll.VScrollTarget))
|
||||
_autoScrollActive = false;
|
||||
}
|
||||
|
||||
private bool TryGetNextScrollPosition([NotNullWhen(true)] out float? nextScrollPosition)
|
||||
{
|
||||
nextScrollPosition = null;
|
||||
|
||||
var scroll = MasterTabContainer.Children.ElementAt(MasterTabContainer.CurrentTab) as ScrollContainer;
|
||||
if (scroll == null)
|
||||
return false;
|
||||
|
||||
var container = scroll.Children.ElementAt(0) as BoxContainer;
|
||||
if (container == null || container.Children.Count() == 0)
|
||||
return false;
|
||||
|
||||
// Exit if the heights of the children haven't been initialized yet
|
||||
if (!container.Children.Any(x => x.Height > 0))
|
||||
return false;
|
||||
|
||||
nextScrollPosition = 0;
|
||||
|
||||
foreach (var control in container.Children)
|
||||
{
|
||||
if (control == null || control is not AtmosAlarmEntryContainer)
|
||||
continue;
|
||||
|
||||
if (((AtmosAlarmEntryContainer)control).NetEntity == _trackedEntity)
|
||||
return true;
|
||||
|
||||
nextScrollPosition += control.Height;
|
||||
}
|
||||
|
||||
// Failed to find control
|
||||
nextScrollPosition = null;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private AtmosAlarmType GetAlarmState(NetEntity netEntity)
|
||||
{
|
||||
var alarmState = _allAlarms?.FirstOrNull(x => x.NetEntity == netEntity)?.AlarmState;
|
||||
|
||||
if (alarmState == null)
|
||||
return AtmosAlarmType.Invalid;
|
||||
|
||||
return alarmState.Value;
|
||||
}
|
||||
|
||||
private (SpriteSpecifier.Texture, Color)? GetBlipTexture(AtmosAlarmType alarmState)
|
||||
{
|
||||
(SpriteSpecifier.Texture, Color)? output = null;
|
||||
|
||||
switch (alarmState)
|
||||
{
|
||||
case AtmosAlarmType.Invalid:
|
||||
output = (new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/NavMap/beveled_circle.png")), _inactiveColor); break;
|
||||
case AtmosAlarmType.Normal:
|
||||
output = (new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/NavMap/beveled_circle.png")), _goodColor); break;
|
||||
case AtmosAlarmType.Warning:
|
||||
output = (new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/NavMap/beveled_triangle.png")), _warningColor); break;
|
||||
case AtmosAlarmType.Danger:
|
||||
output = (new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/NavMap/beveled_square.png")), _dangerColor); break;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
using Content.Shared.Atmos.Components;
|
||||
|
||||
namespace Content.Client.Atmos.Consoles;
|
||||
|
||||
public sealed class AtmosMonitoringConsoleBoundUserInterface : BoundUserInterface
|
||||
{
|
||||
[ViewVariables]
|
||||
private AtmosMonitoringConsoleWindow? _menu;
|
||||
|
||||
public AtmosMonitoringConsoleBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey) { }
|
||||
|
||||
protected override void Open()
|
||||
{
|
||||
base.Open();
|
||||
|
||||
_menu = new AtmosMonitoringConsoleWindow(this, Owner);
|
||||
_menu.OpenCentered();
|
||||
_menu.OnClose += Close;
|
||||
}
|
||||
|
||||
protected override void UpdateState(BoundUserInterfaceState state)
|
||||
{
|
||||
base.UpdateState(state);
|
||||
|
||||
if (state is not AtmosMonitoringConsoleBoundInterfaceState castState)
|
||||
return;
|
||||
|
||||
EntMan.TryGetComponent<TransformComponent>(Owner, out var xform);
|
||||
_menu?.UpdateUI(xform?.Coordinates, castState.AtmosNetworks);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
if (!disposing)
|
||||
return;
|
||||
|
||||
_menu?.Dispose();
|
||||
}
|
||||
}
|
||||
@@ -1,295 +0,0 @@
|
||||
using Content.Client.Pinpointer.UI;
|
||||
using Content.Shared.Atmos.Components;
|
||||
using Content.Shared.Pinpointer;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Shared.Collections;
|
||||
using Robust.Shared.Map.Components;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Content.Client.Atmos.Consoles;
|
||||
|
||||
public sealed partial class AtmosMonitoringConsoleNavMapControl : NavMapControl
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entManager = default!;
|
||||
|
||||
public bool ShowPipeNetwork = true;
|
||||
public int? FocusNetId = null;
|
||||
|
||||
private const int ChunkSize = 4;
|
||||
|
||||
private readonly Color _basePipeNetColor = Color.LightGray;
|
||||
private readonly Color _unfocusedPipeNetColor = Color.DimGray;
|
||||
|
||||
private List<AtmosMonitoringConsoleLine> _atmosPipeNetwork = new();
|
||||
private Dictionary<Color, Color> _sRGBLookUp = new Dictionary<Color, Color>();
|
||||
|
||||
// Look up tables for merging continuous lines. Indexed by line color
|
||||
private Dictionary<Color, Dictionary<Vector2i, Vector2i>> _horizLines = new();
|
||||
private Dictionary<Color, Dictionary<Vector2i, Vector2i>> _horizLinesReversed = new();
|
||||
private Dictionary<Color, Dictionary<Vector2i, Vector2i>> _vertLines = new();
|
||||
private Dictionary<Color, Dictionary<Vector2i, Vector2i>> _vertLinesReversed = new();
|
||||
|
||||
public AtmosMonitoringConsoleNavMapControl() : base()
|
||||
{
|
||||
PostWallDrawingAction += DrawAllPipeNetworks;
|
||||
}
|
||||
|
||||
protected override void UpdateNavMap()
|
||||
{
|
||||
base.UpdateNavMap();
|
||||
|
||||
if (!_entManager.TryGetComponent<AtmosMonitoringConsoleComponent>(Owner, out var console))
|
||||
return;
|
||||
|
||||
if (!_entManager.TryGetComponent<MapGridComponent>(MapUid, out var grid))
|
||||
return;
|
||||
|
||||
_atmosPipeNetwork = GetDecodedAtmosPipeChunks(console.AtmosPipeChunks, grid);
|
||||
}
|
||||
|
||||
private void DrawAllPipeNetworks(DrawingHandleScreen handle)
|
||||
{
|
||||
if (!ShowPipeNetwork)
|
||||
return;
|
||||
|
||||
// Draw networks
|
||||
if (_atmosPipeNetwork != null && _atmosPipeNetwork.Any())
|
||||
DrawPipeNetwork(handle, _atmosPipeNetwork);
|
||||
}
|
||||
|
||||
private void DrawPipeNetwork(DrawingHandleScreen handle, List<AtmosMonitoringConsoleLine> atmosPipeNetwork)
|
||||
{
|
||||
var offset = GetOffset();
|
||||
offset = offset with { Y = -offset.Y };
|
||||
|
||||
if (WorldRange / WorldMaxRange > 0.5f)
|
||||
{
|
||||
var pipeNetworks = new Dictionary<Color, ValueList<Vector2>>();
|
||||
|
||||
foreach (var chunkedLine in atmosPipeNetwork)
|
||||
{
|
||||
var start = ScalePosition(chunkedLine.Origin - offset);
|
||||
var end = ScalePosition(chunkedLine.Terminus - offset);
|
||||
|
||||
if (!pipeNetworks.TryGetValue(chunkedLine.Color, out var subNetwork))
|
||||
subNetwork = new ValueList<Vector2>();
|
||||
|
||||
subNetwork.Add(start);
|
||||
subNetwork.Add(end);
|
||||
|
||||
pipeNetworks[chunkedLine.Color] = subNetwork;
|
||||
}
|
||||
|
||||
foreach ((var color, var subNetwork) in pipeNetworks)
|
||||
{
|
||||
if (subNetwork.Count > 0)
|
||||
handle.DrawPrimitives(DrawPrimitiveTopology.LineList, subNetwork.Span, color);
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
var pipeVertexUVs = new Dictionary<Color, ValueList<Vector2>>();
|
||||
|
||||
foreach (var chunkedLine in atmosPipeNetwork)
|
||||
{
|
||||
var leftTop = ScalePosition(new Vector2
|
||||
(Math.Min(chunkedLine.Origin.X, chunkedLine.Terminus.X) - 0.1f,
|
||||
Math.Min(chunkedLine.Origin.Y, chunkedLine.Terminus.Y) - 0.1f)
|
||||
- offset);
|
||||
|
||||
var rightTop = ScalePosition(new Vector2
|
||||
(Math.Max(chunkedLine.Origin.X, chunkedLine.Terminus.X) + 0.1f,
|
||||
Math.Min(chunkedLine.Origin.Y, chunkedLine.Terminus.Y) - 0.1f)
|
||||
- offset);
|
||||
|
||||
var leftBottom = ScalePosition(new Vector2
|
||||
(Math.Min(chunkedLine.Origin.X, chunkedLine.Terminus.X) - 0.1f,
|
||||
Math.Max(chunkedLine.Origin.Y, chunkedLine.Terminus.Y) + 0.1f)
|
||||
- offset);
|
||||
|
||||
var rightBottom = ScalePosition(new Vector2
|
||||
(Math.Max(chunkedLine.Origin.X, chunkedLine.Terminus.X) + 0.1f,
|
||||
Math.Max(chunkedLine.Origin.Y, chunkedLine.Terminus.Y) + 0.1f)
|
||||
- offset);
|
||||
|
||||
if (!pipeVertexUVs.TryGetValue(chunkedLine.Color, out var pipeVertexUV))
|
||||
pipeVertexUV = new ValueList<Vector2>();
|
||||
|
||||
pipeVertexUV.Add(leftBottom);
|
||||
pipeVertexUV.Add(leftTop);
|
||||
pipeVertexUV.Add(rightBottom);
|
||||
pipeVertexUV.Add(leftTop);
|
||||
pipeVertexUV.Add(rightBottom);
|
||||
pipeVertexUV.Add(rightTop);
|
||||
|
||||
pipeVertexUVs[chunkedLine.Color] = pipeVertexUV;
|
||||
}
|
||||
|
||||
foreach ((var color, var pipeVertexUV) in pipeVertexUVs)
|
||||
{
|
||||
if (pipeVertexUV.Count > 0)
|
||||
handle.DrawPrimitives(DrawPrimitiveTopology.TriangleList, pipeVertexUV.Span, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private List<AtmosMonitoringConsoleLine> GetDecodedAtmosPipeChunks(Dictionary<Vector2i, AtmosPipeChunk>? chunks, MapGridComponent? grid)
|
||||
{
|
||||
var decodedOutput = new List<AtmosMonitoringConsoleLine>();
|
||||
|
||||
if (chunks == null || grid == null)
|
||||
return decodedOutput;
|
||||
|
||||
// Clear stale look up table values
|
||||
_horizLines.Clear();
|
||||
_horizLinesReversed.Clear();
|
||||
_vertLines.Clear();
|
||||
_vertLinesReversed.Clear();
|
||||
|
||||
// Generate masks
|
||||
var northMask = (ulong)1 << 0;
|
||||
var southMask = (ulong)1 << 1;
|
||||
var westMask = (ulong)1 << 2;
|
||||
var eastMask = (ulong)1 << 3;
|
||||
|
||||
foreach ((var chunkOrigin, var chunk) in chunks)
|
||||
{
|
||||
var list = new List<AtmosMonitoringConsoleLine>();
|
||||
|
||||
foreach (var ((netId, hexColor), atmosPipeData) in chunk.AtmosPipeData)
|
||||
{
|
||||
// Determine the correct coloration for the pipe
|
||||
var color = Color.FromHex(hexColor) * _basePipeNetColor;
|
||||
|
||||
if (FocusNetId != null && FocusNetId != netId)
|
||||
color *= _unfocusedPipeNetColor;
|
||||
|
||||
// Get the associated line look up tables
|
||||
if (!_horizLines.TryGetValue(color, out var horizLines))
|
||||
{
|
||||
horizLines = new();
|
||||
_horizLines[color] = horizLines;
|
||||
}
|
||||
|
||||
if (!_horizLinesReversed.TryGetValue(color, out var horizLinesReversed))
|
||||
{
|
||||
horizLinesReversed = new();
|
||||
_horizLinesReversed[color] = horizLinesReversed;
|
||||
}
|
||||
|
||||
if (!_vertLines.TryGetValue(color, out var vertLines))
|
||||
{
|
||||
vertLines = new();
|
||||
_vertLines[color] = vertLines;
|
||||
}
|
||||
|
||||
if (!_vertLinesReversed.TryGetValue(color, out var vertLinesReversed))
|
||||
{
|
||||
vertLinesReversed = new();
|
||||
_vertLinesReversed[color] = vertLinesReversed;
|
||||
}
|
||||
|
||||
// Loop over the chunk
|
||||
for (var tileIdx = 0; tileIdx < ChunkSize * ChunkSize; tileIdx++)
|
||||
{
|
||||
if (atmosPipeData == 0)
|
||||
continue;
|
||||
|
||||
var mask = (ulong)SharedNavMapSystem.AllDirMask << tileIdx * SharedNavMapSystem.Directions;
|
||||
|
||||
if ((atmosPipeData & mask) == 0)
|
||||
continue;
|
||||
|
||||
var relativeTile = GetTileFromIndex(tileIdx);
|
||||
var tile = (chunk.Origin * ChunkSize + relativeTile) * grid.TileSize;
|
||||
tile = tile with { Y = -tile.Y };
|
||||
|
||||
// Calculate the draw point offsets
|
||||
var vertLineOrigin = (atmosPipeData & northMask << tileIdx * SharedNavMapSystem.Directions) > 0 ?
|
||||
new Vector2(grid.TileSize * 0.5f, -grid.TileSize * 1f) : new Vector2(grid.TileSize * 0.5f, -grid.TileSize * 0.5f);
|
||||
|
||||
var vertLineTerminus = (atmosPipeData & southMask << tileIdx * SharedNavMapSystem.Directions) > 0 ?
|
||||
new Vector2(grid.TileSize * 0.5f, -grid.TileSize * 0f) : new Vector2(grid.TileSize * 0.5f, -grid.TileSize * 0.5f);
|
||||
|
||||
var horizLineOrigin = (atmosPipeData & eastMask << tileIdx * SharedNavMapSystem.Directions) > 0 ?
|
||||
new Vector2(grid.TileSize * 1f, -grid.TileSize * 0.5f) : new Vector2(grid.TileSize * 0.5f, -grid.TileSize * 0.5f);
|
||||
|
||||
var horizLineTerminus = (atmosPipeData & westMask << tileIdx * SharedNavMapSystem.Directions) > 0 ?
|
||||
new Vector2(grid.TileSize * 0f, -grid.TileSize * 0.5f) : new Vector2(grid.TileSize * 0.5f, -grid.TileSize * 0.5f);
|
||||
|
||||
// Since we can have pipe lines that have a length of a half tile,
|
||||
// double the vectors and convert to vector2i so we can merge them
|
||||
AddOrUpdateNavMapLine(ConvertVector2ToVector2i(tile + horizLineOrigin, 2), ConvertVector2ToVector2i(tile + horizLineTerminus, 2), horizLines, horizLinesReversed);
|
||||
AddOrUpdateNavMapLine(ConvertVector2ToVector2i(tile + vertLineOrigin, 2), ConvertVector2ToVector2i(tile + vertLineTerminus, 2), vertLines, vertLinesReversed);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Scale the vector2is back down and convert to vector2
|
||||
foreach (var (color, horizLines) in _horizLines)
|
||||
{
|
||||
// Get the corresponding sRBG color
|
||||
var sRGB = GetsRGBColor(color);
|
||||
|
||||
foreach (var (origin, terminal) in horizLines)
|
||||
decodedOutput.Add(new AtmosMonitoringConsoleLine
|
||||
(ConvertVector2iToVector2(origin, 0.5f), ConvertVector2iToVector2(terminal, 0.5f), sRGB));
|
||||
}
|
||||
|
||||
foreach (var (color, vertLines) in _vertLines)
|
||||
{
|
||||
// Get the corresponding sRBG color
|
||||
var sRGB = GetsRGBColor(color);
|
||||
|
||||
foreach (var (origin, terminal) in vertLines)
|
||||
decodedOutput.Add(new AtmosMonitoringConsoleLine
|
||||
(ConvertVector2iToVector2(origin, 0.5f), ConvertVector2iToVector2(terminal, 0.5f), sRGB));
|
||||
}
|
||||
|
||||
return decodedOutput;
|
||||
}
|
||||
|
||||
private Vector2 ConvertVector2iToVector2(Vector2i vector, float scale = 1f)
|
||||
{
|
||||
return new Vector2(vector.X * scale, vector.Y * scale);
|
||||
}
|
||||
|
||||
private Vector2i ConvertVector2ToVector2i(Vector2 vector, float scale = 1f)
|
||||
{
|
||||
return new Vector2i((int)MathF.Round(vector.X * scale), (int)MathF.Round(vector.Y * scale));
|
||||
}
|
||||
|
||||
private Vector2i GetTileFromIndex(int index)
|
||||
{
|
||||
var x = index / ChunkSize;
|
||||
var y = index % ChunkSize;
|
||||
return new Vector2i(x, y);
|
||||
}
|
||||
|
||||
private Color GetsRGBColor(Color color)
|
||||
{
|
||||
if (!_sRGBLookUp.TryGetValue(color, out var sRGB))
|
||||
{
|
||||
sRGB = Color.ToSrgb(color);
|
||||
_sRGBLookUp[color] = sRGB;
|
||||
}
|
||||
|
||||
return sRGB;
|
||||
}
|
||||
}
|
||||
|
||||
public struct AtmosMonitoringConsoleLine
|
||||
{
|
||||
public readonly Vector2 Origin;
|
||||
public readonly Vector2 Terminus;
|
||||
public readonly Color Color;
|
||||
|
||||
public AtmosMonitoringConsoleLine(Vector2 origin, Vector2 terminus, Color color)
|
||||
{
|
||||
Origin = origin;
|
||||
Terminus = terminus;
|
||||
Color = color;
|
||||
}
|
||||
}
|
||||
@@ -1,69 +0,0 @@
|
||||
using Content.Shared.Atmos.Components;
|
||||
using Content.Shared.Atmos.Consoles;
|
||||
using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Client.Atmos.Consoles;
|
||||
|
||||
public sealed class AtmosMonitoringConsoleSystem : SharedAtmosMonitoringConsoleSystem
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<AtmosMonitoringConsoleComponent, ComponentHandleState>(OnHandleState);
|
||||
}
|
||||
|
||||
private void OnHandleState(EntityUid uid, AtmosMonitoringConsoleComponent component, ref ComponentHandleState args)
|
||||
{
|
||||
Dictionary<Vector2i, Dictionary<(int, string), ulong>> modifiedChunks;
|
||||
Dictionary<NetEntity, AtmosDeviceNavMapData> atmosDevices;
|
||||
|
||||
switch (args.Current)
|
||||
{
|
||||
case AtmosMonitoringConsoleDeltaState delta:
|
||||
{
|
||||
modifiedChunks = delta.ModifiedChunks;
|
||||
atmosDevices = delta.AtmosDevices;
|
||||
|
||||
foreach (var index in component.AtmosPipeChunks.Keys)
|
||||
{
|
||||
if (!delta.AllChunks!.Contains(index))
|
||||
component.AtmosPipeChunks.Remove(index);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case AtmosMonitoringConsoleState state:
|
||||
{
|
||||
modifiedChunks = state.Chunks;
|
||||
atmosDevices = state.AtmosDevices;
|
||||
|
||||
foreach (var index in component.AtmosPipeChunks.Keys)
|
||||
{
|
||||
if (!state.Chunks.ContainsKey(index))
|
||||
component.AtmosPipeChunks.Remove(index);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var (origin, chunk) in modifiedChunks)
|
||||
{
|
||||
var newChunk = new AtmosPipeChunk(origin);
|
||||
newChunk.AtmosPipeData = new Dictionary<(int, string), ulong>(chunk);
|
||||
|
||||
component.AtmosPipeChunks[origin] = newChunk;
|
||||
}
|
||||
|
||||
component.AtmosDevices.Clear();
|
||||
|
||||
foreach (var (nuid, atmosDevice) in atmosDevices)
|
||||
{
|
||||
component.AtmosDevices[nuid] = atmosDevice;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,99 +0,0 @@
|
||||
<controls:FancyWindow xmlns="https://spacestation14.io"
|
||||
xmlns:ui="clr-namespace:Content.Client.Atmos.Consoles"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
Title="{Loc 'atmos-monitoring-window-title'}"
|
||||
Resizable="False"
|
||||
SetSize="1120 750"
|
||||
MinSize="1120 750">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<!-- Main display -->
|
||||
<BoxContainer Orientation="Horizontal" VerticalExpand="True" HorizontalExpand="True">
|
||||
<!-- Nav map -->
|
||||
<BoxContainer Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True">
|
||||
<ui:AtmosMonitoringConsoleNavMapControl Name="NavMap" Margin="5 5" VerticalExpand="True" HorizontalExpand="True">
|
||||
|
||||
<!-- System warning -->
|
||||
<PanelContainer Name="SystemWarningPanel"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Top"
|
||||
HorizontalExpand="True"
|
||||
Margin="0 48 0 0"
|
||||
Visible="False">
|
||||
<RichTextLabel Name="SystemWarningLabel" Margin="12 8 12 8"/>
|
||||
</PanelContainer>
|
||||
|
||||
</ui:AtmosMonitoringConsoleNavMapControl>
|
||||
|
||||
<!-- Nav map legend -->
|
||||
<BoxContainer Orientation="Horizontal" Margin="0 10 0 10">
|
||||
<TextureRect Stretch="KeepAspectCentered"
|
||||
TexturePath="/Textures/Interface/NavMap/beveled_square.png"
|
||||
Modulate="#a9a9a9"
|
||||
SetSize="16 16"
|
||||
Margin="20 0 5 0"/>
|
||||
<Label Text="{Loc 'atmos-monitoring-window-label-gas-opening'}"/>
|
||||
<TextureRect Stretch="KeepAspectCentered"
|
||||
TexturePath="/Textures/Interface/NavMap/beveled_circle.png"
|
||||
SetSize="16 16"
|
||||
Modulate="#a9a9a9"
|
||||
Margin="20 0 5 0"/>
|
||||
<Label Text="{Loc 'atmos-monitoring-window-label-gas-scrubber'}"/>
|
||||
<TextureRect Stretch="KeepAspectCentered"
|
||||
TexturePath="/Textures/Interface/NavMap/beveled_arrow_east.png"
|
||||
SetSize="16 16"
|
||||
Modulate="#a9a9a9"
|
||||
Margin="20 0 5 0"/>
|
||||
<Label Text="{Loc 'atmos-monitoring-window-label-gas-flow-regulator'}"/>
|
||||
<TextureRect Stretch="KeepAspectCentered"
|
||||
TexturePath="/Textures/Interface/NavMap/beveled_hexagon.png"
|
||||
SetSize="16 16"
|
||||
Modulate="#a9a9a9"
|
||||
Margin="20 0 5 0"/>
|
||||
<Label Text="{Loc 'atmos-monitoring-window-label-thermoregulator'}"/>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Atmosphere status -->
|
||||
<BoxContainer Orientation="Vertical" VerticalExpand="True" SetWidth="440" Margin="0 0 10 10">
|
||||
|
||||
<!-- Station name -->
|
||||
<controls:StripeBack>
|
||||
<PanelContainer>
|
||||
<RichTextLabel Name="StationName" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="0 5 0 3"/>
|
||||
</PanelContainer>
|
||||
</controls:StripeBack>
|
||||
|
||||
<!-- Alarm status (entries added by C# code) -->
|
||||
<TabContainer Name="MasterTabContainer" VerticalExpand="True" HorizontalExpand="True" Margin="0 10 0 0">
|
||||
<ScrollContainer HorizontalExpand="True" Margin="8, 8, 8, 8">
|
||||
<BoxContainer Name="AtmosNetworksTable" Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True" Margin="0 0 0 10"/>
|
||||
</ScrollContainer>
|
||||
</TabContainer>
|
||||
|
||||
<!-- Overlay toggles -->
|
||||
<BoxContainer Orientation="Vertical" Margin="0 10 0 0">
|
||||
<Label Text="{Loc 'atmos-monitoring-window-toggle-overlays'}" Margin="0 0 0 5"/>
|
||||
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
|
||||
<CheckBox Name="ShowPipeNetwork" Text="{Loc 'atmos-monitoring-window-show-pipe-network'}" Pressed="True" HorizontalExpand="True"/>
|
||||
<CheckBox Name="ShowGasPipeSensors" Text="{Loc 'atmos-monitoring-window-show-gas-pipe-sensors'}" Pressed="False" HorizontalExpand="True"/>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
|
||||
</BoxContainer>
|
||||
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Footer -->
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<PanelContainer StyleClasses="LowDivider" />
|
||||
<BoxContainer Orientation="Horizontal" Margin="10 2 5 0" VerticalAlignment="Bottom">
|
||||
<Label Text="{Loc 'atmos-monitoring-window-flavor-left'}" StyleClasses="WindowFooterText" />
|
||||
<Label Text="{Loc 'atmos-monitoring-window-flavor-right'}" StyleClasses="WindowFooterText"
|
||||
HorizontalAlignment="Right" HorizontalExpand="True" Margin="0 0 5 0" />
|
||||
<TextureRect StyleClasses="NTLogoDark" Stretch="KeepAspectCentered"
|
||||
VerticalAlignment="Center" HorizontalAlignment="Right" SetSize="19 19"/>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</controls:FancyWindow>
|
||||
@@ -1,435 +0,0 @@
|
||||
using Content.Client.Pinpointer.UI;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Atmos.Components;
|
||||
using Content.Shared.Prototypes;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.Utility;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
|
||||
namespace Content.Client.Atmos.Consoles;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class AtmosMonitoringConsoleWindow : FancyWindow
|
||||
{
|
||||
private readonly IEntityManager _entManager;
|
||||
private readonly IPrototypeManager _protoManager;
|
||||
private readonly SpriteSystem _spriteSystem;
|
||||
|
||||
private EntityUid? _owner;
|
||||
private NetEntity? _focusEntity;
|
||||
private int? _focusNetId;
|
||||
|
||||
private bool _autoScrollActive = false;
|
||||
|
||||
private readonly Color _unfocusedDeviceColor = Color.DimGray;
|
||||
private ProtoId<NavMapBlipPrototype> _navMapConsoleProtoId = "NavMapConsole";
|
||||
private ProtoId<NavMapBlipPrototype> _gasPipeSensorProtoId = "GasPipeSensor";
|
||||
|
||||
public AtmosMonitoringConsoleWindow(AtmosMonitoringConsoleBoundUserInterface userInterface, EntityUid? owner)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
_entManager = IoCManager.Resolve<IEntityManager>();
|
||||
_protoManager = IoCManager.Resolve<IPrototypeManager>();
|
||||
_spriteSystem = _entManager.System<SpriteSystem>();
|
||||
|
||||
// Pass the owner to nav map
|
||||
_owner = owner;
|
||||
NavMap.Owner = _owner;
|
||||
|
||||
// Set nav map grid uid
|
||||
var stationName = Loc.GetString("atmos-monitoring-window-unknown-location");
|
||||
EntityCoordinates? consoleCoords = null;
|
||||
|
||||
if (_entManager.TryGetComponent<TransformComponent>(owner, out var xform))
|
||||
{
|
||||
consoleCoords = xform.Coordinates;
|
||||
NavMap.MapUid = xform.GridUid;
|
||||
|
||||
// Assign station name
|
||||
if (_entManager.TryGetComponent<MetaDataComponent>(xform.GridUid, out var stationMetaData))
|
||||
stationName = stationMetaData.EntityName;
|
||||
|
||||
var msg = new FormattedMessage();
|
||||
msg.TryAddMarkup(Loc.GetString("atmos-monitoring-window-station-name", ("stationName", stationName)), out _);
|
||||
|
||||
StationName.SetMessage(msg);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
StationName.SetMessage(stationName);
|
||||
NavMap.Visible = false;
|
||||
}
|
||||
|
||||
// Set trackable entity selected action
|
||||
NavMap.TrackedEntitySelectedAction += SetTrackedEntityFromNavMap;
|
||||
|
||||
// Update nav map
|
||||
NavMap.ForceNavMapUpdate();
|
||||
|
||||
// Set tab container headers
|
||||
MasterTabContainer.SetTabTitle(0, Loc.GetString("atmos-monitoring-window-tab-networks"));
|
||||
|
||||
// Set UI toggles
|
||||
ShowPipeNetwork.OnToggled += _ => OnShowPipeNetworkToggled();
|
||||
ShowGasPipeSensors.OnToggled += _ => OnShowGasPipeSensors();
|
||||
|
||||
// Set nav map colors
|
||||
if (!_entManager.TryGetComponent<AtmosMonitoringConsoleComponent>(_owner, out var console))
|
||||
return;
|
||||
|
||||
NavMap.TileColor = console.NavMapTileColor;
|
||||
NavMap.WallColor = console.NavMapWallColor;
|
||||
|
||||
// Initalize
|
||||
UpdateUI(consoleCoords, Array.Empty<AtmosMonitoringConsoleEntry>());
|
||||
}
|
||||
|
||||
#region Toggle handling
|
||||
|
||||
private void OnShowPipeNetworkToggled()
|
||||
{
|
||||
if (_owner == null)
|
||||
return;
|
||||
|
||||
if (!_entManager.TryGetComponent<AtmosMonitoringConsoleComponent>(_owner.Value, out var console))
|
||||
return;
|
||||
|
||||
NavMap.ShowPipeNetwork = ShowPipeNetwork.Pressed;
|
||||
|
||||
foreach (var (netEnt, device) in console.AtmosDevices)
|
||||
{
|
||||
if (device.NavMapBlip == _gasPipeSensorProtoId)
|
||||
continue;
|
||||
|
||||
if (ShowPipeNetwork.Pressed)
|
||||
AddTrackedEntityToNavMap(device);
|
||||
|
||||
else
|
||||
NavMap.TrackedEntities.Remove(netEnt);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnShowGasPipeSensors()
|
||||
{
|
||||
if (_owner == null)
|
||||
return;
|
||||
|
||||
if (!_entManager.TryGetComponent<AtmosMonitoringConsoleComponent>(_owner.Value, out var console))
|
||||
return;
|
||||
|
||||
foreach (var (netEnt, device) in console.AtmosDevices)
|
||||
{
|
||||
if (device.NavMapBlip != _gasPipeSensorProtoId)
|
||||
continue;
|
||||
|
||||
if (ShowGasPipeSensors.Pressed)
|
||||
AddTrackedEntityToNavMap(device, true);
|
||||
|
||||
else
|
||||
NavMap.TrackedEntities.Remove(netEnt);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public void UpdateUI
|
||||
(EntityCoordinates? consoleCoords,
|
||||
AtmosMonitoringConsoleEntry[] atmosNetworks)
|
||||
{
|
||||
if (_owner == null)
|
||||
return;
|
||||
|
||||
if (!_entManager.TryGetComponent<AtmosMonitoringConsoleComponent>(_owner.Value, out var console))
|
||||
return;
|
||||
|
||||
// Reset nav map values
|
||||
NavMap.TrackedCoordinates.Clear();
|
||||
NavMap.TrackedEntities.Clear();
|
||||
|
||||
if (_focusEntity != null && !console.AtmosDevices.Any(x => x.Key == _focusEntity))
|
||||
ClearFocus();
|
||||
|
||||
// Add tracked entities to the nav map
|
||||
UpdateNavMapBlips();
|
||||
|
||||
// Show the monitor location
|
||||
var consoleNetEnt = _entManager.GetNetEntity(_owner);
|
||||
|
||||
if (consoleCoords != null && consoleNetEnt != null)
|
||||
{
|
||||
var proto = _protoManager.Index(_navMapConsoleProtoId);
|
||||
|
||||
if (proto.TexturePaths != null && proto.TexturePaths.Length != 0)
|
||||
{
|
||||
var texture = _spriteSystem.Frame0(new SpriteSpecifier.Texture(proto.TexturePaths[0]));
|
||||
var blip = new NavMapBlip(consoleCoords.Value, texture, proto.Color, proto.Blinks, proto.Selectable);
|
||||
NavMap.TrackedEntities[consoleNetEnt.Value] = blip;
|
||||
}
|
||||
}
|
||||
|
||||
// Update the nav map
|
||||
NavMap.ForceNavMapUpdate();
|
||||
|
||||
// Clear excess children from the tables
|
||||
while (AtmosNetworksTable.ChildCount > atmosNetworks.Length)
|
||||
AtmosNetworksTable.RemoveChild(AtmosNetworksTable.GetChild(AtmosNetworksTable.ChildCount - 1));
|
||||
|
||||
// Update all entries in each table
|
||||
for (int index = 0; index < atmosNetworks.Length; index++)
|
||||
{
|
||||
var entry = atmosNetworks.ElementAt(index);
|
||||
UpdateUIEntry(entry, index, AtmosNetworksTable, console);
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateNavMapBlips()
|
||||
{
|
||||
if (_owner == null || !_entManager.TryGetComponent<AtmosMonitoringConsoleComponent>(_owner.Value, out var console))
|
||||
return;
|
||||
|
||||
if (NavMap.Visible)
|
||||
{
|
||||
foreach (var (netEnt, device) in console.AtmosDevices)
|
||||
{
|
||||
// Update the focus network ID, incase it has changed
|
||||
if (_focusEntity == netEnt)
|
||||
{
|
||||
_focusNetId = device.NetId;
|
||||
NavMap.FocusNetId = _focusNetId;
|
||||
}
|
||||
|
||||
var isSensor = device.NavMapBlip == _gasPipeSensorProtoId;
|
||||
|
||||
// Skip network devices if the toggled is off
|
||||
if (!ShowPipeNetwork.Pressed && !isSensor)
|
||||
continue;
|
||||
|
||||
// Skip gas pipe sensors if the toggle is off
|
||||
if (!ShowGasPipeSensors.Pressed && isSensor)
|
||||
continue;
|
||||
|
||||
AddTrackedEntityToNavMap(device, isSensor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void AddTrackedEntityToNavMap(AtmosDeviceNavMapData metaData, bool isSensor = false)
|
||||
{
|
||||
var proto = _protoManager.Index(metaData.NavMapBlip);
|
||||
|
||||
if (proto.TexturePaths == null || proto.TexturePaths.Length == 0)
|
||||
return;
|
||||
|
||||
var idx = Math.Clamp((int)metaData.Direction / 2, 0, proto.TexturePaths.Length - 1);
|
||||
var texture = proto.TexturePaths.Length > 0 ? proto.TexturePaths[idx] : proto.TexturePaths[0];
|
||||
var color = isSensor ? proto.Color : proto.Color * metaData.PipeColor;
|
||||
|
||||
if (_focusNetId != null && metaData.NetId != _focusNetId)
|
||||
color *= _unfocusedDeviceColor;
|
||||
|
||||
var blinks = proto.Blinks || _focusEntity == metaData.NetEntity;
|
||||
var coords = _entManager.GetCoordinates(metaData.NetCoordinates);
|
||||
var blip = new NavMapBlip(coords, _spriteSystem.Frame0(new SpriteSpecifier.Texture(texture)), color, blinks, proto.Selectable, proto.Scale);
|
||||
NavMap.TrackedEntities[metaData.NetEntity] = blip;
|
||||
}
|
||||
|
||||
private void UpdateUIEntry(AtmosMonitoringConsoleEntry data, int index, Control table, AtmosMonitoringConsoleComponent console)
|
||||
{
|
||||
// Make new UI entry if required
|
||||
if (index >= table.ChildCount)
|
||||
{
|
||||
var newEntryContainer = new AtmosMonitoringEntryContainer(data);
|
||||
|
||||
// On click
|
||||
newEntryContainer.FocusButton.OnButtonUp += args =>
|
||||
{
|
||||
if (_focusEntity == newEntryContainer.Data.NetEntity)
|
||||
{
|
||||
ClearFocus();
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
SetFocus(newEntryContainer.Data.NetEntity, newEntryContainer.Data.NetId);
|
||||
|
||||
var coords = _entManager.GetCoordinates(newEntryContainer.Data.Coordinates);
|
||||
NavMap.CenterToCoordinates(coords);
|
||||
}
|
||||
|
||||
// Update affected UI elements across all tables
|
||||
UpdateConsoleTable(console, AtmosNetworksTable, _focusEntity);
|
||||
};
|
||||
|
||||
// Add the entry to the current table
|
||||
table.AddChild(newEntryContainer);
|
||||
}
|
||||
|
||||
// Update values and UI elements
|
||||
var tableChild = table.GetChild(index);
|
||||
|
||||
if (tableChild is not AtmosMonitoringEntryContainer)
|
||||
{
|
||||
table.RemoveChild(tableChild);
|
||||
UpdateUIEntry(data, index, table, console);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var entryContainer = (AtmosMonitoringEntryContainer)tableChild;
|
||||
entryContainer.UpdateEntry(data, data.NetEntity == _focusEntity);
|
||||
}
|
||||
|
||||
private void UpdateConsoleTable(AtmosMonitoringConsoleComponent console, Control table, NetEntity? currTrackedEntity)
|
||||
{
|
||||
foreach (var tableChild in table.Children)
|
||||
{
|
||||
if (tableChild is not AtmosAlarmEntryContainer)
|
||||
continue;
|
||||
|
||||
var entryContainer = (AtmosAlarmEntryContainer)tableChild;
|
||||
|
||||
if (entryContainer.NetEntity != currTrackedEntity)
|
||||
entryContainer.RemoveAsFocus();
|
||||
|
||||
else if (entryContainer.NetEntity == currTrackedEntity)
|
||||
entryContainer.SetAsFocus();
|
||||
}
|
||||
}
|
||||
|
||||
private void SetTrackedEntityFromNavMap(NetEntity? focusEntity)
|
||||
{
|
||||
if (focusEntity == null)
|
||||
return;
|
||||
|
||||
if (!_entManager.TryGetComponent<AtmosMonitoringConsoleComponent>(_owner, out var console))
|
||||
return;
|
||||
|
||||
foreach (var (netEnt, device) in console.AtmosDevices)
|
||||
{
|
||||
if (netEnt != focusEntity)
|
||||
continue;
|
||||
|
||||
if (device.NavMapBlip != _gasPipeSensorProtoId)
|
||||
return;
|
||||
|
||||
// Set new focus
|
||||
SetFocus(focusEntity.Value, device.NetId);
|
||||
|
||||
// Get the scroll position of the selected entity on the selected button the UI
|
||||
ActivateAutoScrollToFocus();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void FrameUpdate(FrameEventArgs args)
|
||||
{
|
||||
AutoScrollToFocus();
|
||||
}
|
||||
|
||||
private void ActivateAutoScrollToFocus()
|
||||
{
|
||||
_autoScrollActive = true;
|
||||
}
|
||||
|
||||
private void AutoScrollToFocus()
|
||||
{
|
||||
if (!_autoScrollActive)
|
||||
return;
|
||||
|
||||
var scroll = AtmosNetworksTable.Parent as ScrollContainer;
|
||||
if (scroll == null)
|
||||
return;
|
||||
|
||||
if (!TryGetNextScrollPosition(out float? nextScrollPosition))
|
||||
return;
|
||||
|
||||
scroll.VScrollTarget = nextScrollPosition.Value;
|
||||
|
||||
if (MathHelper.CloseToPercent(scroll.VScroll, scroll.VScrollTarget))
|
||||
_autoScrollActive = false;
|
||||
}
|
||||
|
||||
private bool TryGetNextScrollPosition([NotNullWhen(true)] out float? nextScrollPosition)
|
||||
{
|
||||
nextScrollPosition = null;
|
||||
|
||||
var scroll = AtmosNetworksTable.Parent as ScrollContainer;
|
||||
if (scroll == null)
|
||||
return false;
|
||||
|
||||
var container = scroll.Children.ElementAt(0) as BoxContainer;
|
||||
if (container == null || container.Children.Count() == 0)
|
||||
return false;
|
||||
|
||||
// Exit if the heights of the children haven't been initialized yet
|
||||
if (!container.Children.Any(x => x.Height > 0))
|
||||
return false;
|
||||
|
||||
nextScrollPosition = 0;
|
||||
|
||||
foreach (var control in container.Children)
|
||||
{
|
||||
if (control is not AtmosMonitoringEntryContainer)
|
||||
continue;
|
||||
|
||||
var entry = (AtmosMonitoringEntryContainer)control;
|
||||
|
||||
if (entry.Data.NetEntity == _focusEntity)
|
||||
return true;
|
||||
|
||||
nextScrollPosition += control.Height;
|
||||
}
|
||||
|
||||
// Failed to find control
|
||||
nextScrollPosition = null;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void SetFocus(NetEntity focusEntity, int focusNetId)
|
||||
{
|
||||
_focusEntity = focusEntity;
|
||||
_focusNetId = focusNetId;
|
||||
NavMap.FocusNetId = focusNetId;
|
||||
|
||||
OnFocusChanged();
|
||||
}
|
||||
|
||||
private void ClearFocus()
|
||||
{
|
||||
_focusEntity = null;
|
||||
_focusNetId = null;
|
||||
NavMap.FocusNetId = null;
|
||||
|
||||
OnFocusChanged();
|
||||
}
|
||||
|
||||
private void OnFocusChanged()
|
||||
{
|
||||
UpdateNavMapBlips();
|
||||
NavMap.ForceNavMapUpdate();
|
||||
|
||||
if (!_entManager.TryGetComponent<AtmosMonitoringConsoleComponent>(_owner, out var console))
|
||||
return;
|
||||
|
||||
for (int index = 0; index < AtmosNetworksTable.ChildCount; index++)
|
||||
{
|
||||
var entry = (AtmosMonitoringEntryContainer)AtmosNetworksTable.GetChild(index);
|
||||
|
||||
if (entry == null)
|
||||
continue;
|
||||
|
||||
UpdateUIEntry(entry.Data, index, AtmosNetworksTable, console);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,74 +0,0 @@
|
||||
<BoxContainer xmlns="https://spacestation14.io"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:s="clr-namespace:Content.Client.Stylesheets"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
Orientation="Vertical" HorizontalExpand ="True" Margin="0 0 0 3">
|
||||
|
||||
<!-- Network selection button -->
|
||||
<Button Name="FocusButton" HorizontalExpand="True" VerticalExpand="True" Margin="0 0 6 8" StyleClasses="OpenLeft" Access="Public">
|
||||
<BoxContainer HorizontalExpand="True" VerticalExpand="True" Orientation="Vertical">
|
||||
<BoxContainer HorizontalExpand="True" VerticalExpand="True" Orientation="Horizontal" SetHeight="32">
|
||||
<PanelContainer Name="NetworkColorStripe" HorizontalAlignment="Left" SetWidth="8" VerticalExpand="True" Margin="-8 -2 0 0">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#d7d7d7"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
</PanelContainer>
|
||||
<Label Name="NetworkNameLabel" Text="???" HorizontalExpand="True" HorizontalAlignment="Center"/>
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Panel that appears on selecting the device -->
|
||||
|
||||
<PanelContainer HorizontalExpand="True" Margin="-8 0 -14 -4" Access="Public">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#25252a"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
<BoxContainer Name="MainDataContainer" HorizontalExpand="True" VerticalExpand="True" Orientation="Vertical">
|
||||
<Control>
|
||||
<BoxContainer HorizontalExpand="True" VerticalExpand="True" Orientation="Vertical">
|
||||
<BoxContainer HorizontalExpand="True" Orientation="Horizontal">
|
||||
<Label Name="TemperatureHeaderLabel" Text="{Loc 'atmos-alerts-window-temperature-label'}" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
<Label Name="PressureHeaderLabel" Text="{Loc 'atmos-alerts-window-pressure-label'}" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
<Label Name="TotalMolHeaderLabel" Text="{Loc 'atmos-alerts-window-total-mol-label'}" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
</BoxContainer>
|
||||
<PanelContainer HorizontalExpand="True">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#202023"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
<BoxContainer HorizontalExpand="True" Orientation="Horizontal">
|
||||
<Label Name="TemperatureLabel" Text="???" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
<Label Name="PressureLabel" Text="???" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
<Label Name="TotalMolLabel" Text="???" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
</BoxContainer>
|
||||
</PanelContainer>
|
||||
<BoxContainer HorizontalExpand="True" Orientation="Horizontal" Margin="8 0">
|
||||
<TextureRect Name="ArrowTexture" VerticalAlignment="Center" SetSize="12 12" Stretch="KeepAspectCentered" Margin="3 0" TexturePath="/Textures/Interface/Nano/triangle_right.png"></TextureRect>
|
||||
<Label Name="GasesHeaderLabel" Text="{Loc 'atmos-monitoring-window-label-gases'}" HorizontalAlignment="Left" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="4 0 0 0" SetHeight="24"></Label>
|
||||
</BoxContainer>
|
||||
|
||||
</BoxContainer>
|
||||
</Control>
|
||||
|
||||
<!-- Atmosphere status -->
|
||||
<Control Name="FocusContainer" ReservesSpace="False" Visible="False">
|
||||
<!-- Main container for displaying atmospheric data -->
|
||||
<BoxContainer HorizontalExpand="True" VerticalExpand="True" Orientation="Vertical">
|
||||
<PanelContainer HorizontalExpand="True">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#202023"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
|
||||
<!-- Gas entries added via C# code -->
|
||||
<GridContainer Name="GasGridContainer" HorizontalExpand="True" Columns = "4"></GridContainer>
|
||||
</PanelContainer>
|
||||
</BoxContainer>
|
||||
</Control>
|
||||
</BoxContainer>
|
||||
|
||||
<!-- If the alarm is inactive, this is label is displayed instead -->
|
||||
<Label Name="NoDataLabel" Text="{Loc 'atmos-alerts-window-no-data-available'}" HorizontalAlignment="Center" Margin="0 15" FontColorOverride="#a9a9a9" ReservesSpace="False" Visible="False"></Label>
|
||||
|
||||
</PanelContainer>
|
||||
</BoxContainer>
|
||||
</Button>
|
||||
</BoxContainer>
|
||||
@@ -1,166 +0,0 @@
|
||||
using Content.Client.Stylesheets;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.Atmos.Components;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Temperature;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using System.Linq;
|
||||
|
||||
namespace Content.Client.Atmos.Consoles;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class AtmosMonitoringEntryContainer : BoxContainer
|
||||
{
|
||||
public AtmosMonitoringConsoleEntry Data;
|
||||
|
||||
private readonly IEntityManager _entManager;
|
||||
private readonly IResourceCache _cache;
|
||||
|
||||
public AtmosMonitoringEntryContainer(AtmosMonitoringConsoleEntry data)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
_entManager = IoCManager.Resolve<IEntityManager>();
|
||||
_cache = IoCManager.Resolve<IResourceCache>();
|
||||
|
||||
Data = data;
|
||||
|
||||
// Modulate colored stripe
|
||||
NetworkColorStripe.Modulate = data.Color;
|
||||
|
||||
// Load fonts
|
||||
var headerFont = new VectorFont(_cache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Bold.ttf"), 11);
|
||||
var normalFont = new VectorFont(_cache.GetResource<FontResource>("/Fonts/NotoSansDisplay/NotoSansDisplay-Regular.ttf"), 11);
|
||||
|
||||
// Set fonts
|
||||
TemperatureHeaderLabel.FontOverride = headerFont;
|
||||
PressureHeaderLabel.FontOverride = headerFont;
|
||||
TotalMolHeaderLabel.FontOverride = headerFont;
|
||||
GasesHeaderLabel.FontOverride = headerFont;
|
||||
|
||||
TemperatureLabel.FontOverride = normalFont;
|
||||
PressureLabel.FontOverride = normalFont;
|
||||
TotalMolLabel.FontOverride = normalFont;
|
||||
|
||||
NoDataLabel.FontOverride = headerFont;
|
||||
}
|
||||
|
||||
public void UpdateEntry(AtmosMonitoringConsoleEntry updatedData, bool isFocus)
|
||||
{
|
||||
// Load fonts
|
||||
var normalFont = new VectorFont(_cache.GetResource<FontResource>("/Fonts/NotoSansDisplay/NotoSansDisplay-Regular.ttf"), 11);
|
||||
|
||||
// Update name and values
|
||||
if (!string.IsNullOrEmpty(updatedData.Address))
|
||||
NetworkNameLabel.Text = Loc.GetString("atmos-alerts-window-alarm-label", ("name", updatedData.EntityName), ("address", updatedData.Address));
|
||||
|
||||
else
|
||||
NetworkNameLabel.Text = Loc.GetString(updatedData.EntityName);
|
||||
|
||||
Data = updatedData;
|
||||
|
||||
// Modulate colored stripe
|
||||
NetworkColorStripe.Modulate = Data.Color;
|
||||
|
||||
// Focus updates
|
||||
if (isFocus)
|
||||
SetAsFocus();
|
||||
else
|
||||
RemoveAsFocus();
|
||||
|
||||
// Check if powered
|
||||
if (!updatedData.IsPowered)
|
||||
{
|
||||
MainDataContainer.Visible = false;
|
||||
NoDataLabel.Visible = true;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Set container visibility
|
||||
MainDataContainer.Visible = true;
|
||||
NoDataLabel.Visible = false;
|
||||
|
||||
// Update temperature
|
||||
var isNotVacuum = updatedData.TotalMolData > 1e-6f;
|
||||
var tempK = (FixedPoint2)updatedData.TemperatureData;
|
||||
var tempC = (FixedPoint2)TemperatureHelpers.KelvinToCelsius(tempK.Float());
|
||||
|
||||
TemperatureLabel.Text = isNotVacuum ?
|
||||
Loc.GetString("atmos-alerts-window-temperature-value", ("valueInC", tempC), ("valueInK", tempK)) :
|
||||
Loc.GetString("atmos-alerts-window-invalid-value");
|
||||
|
||||
TemperatureLabel.FontColorOverride = isNotVacuum ? Color.DarkGray : StyleNano.DisabledFore;
|
||||
|
||||
// Update pressure
|
||||
PressureLabel.Text = Loc.GetString("atmos-alerts-window-pressure-value", ("value", (FixedPoint2)updatedData.PressureData));
|
||||
PressureLabel.FontColorOverride = isNotVacuum ? Color.DarkGray : StyleNano.DisabledFore;
|
||||
|
||||
// Update total mol
|
||||
TotalMolLabel.Text = Loc.GetString("atmos-alerts-window-total-mol-value", ("value", (FixedPoint2)updatedData.TotalMolData));
|
||||
TotalMolLabel.FontColorOverride = isNotVacuum ? Color.DarkGray : StyleNano.DisabledFore;
|
||||
|
||||
// Update other present gases
|
||||
GasGridContainer.RemoveAllChildren();
|
||||
|
||||
if (updatedData.GasData.Count() == 0)
|
||||
{
|
||||
// No gases
|
||||
var gasLabel = new Label()
|
||||
{
|
||||
Text = Loc.GetString("atmos-alerts-window-other-gases-value-nil"),
|
||||
FontOverride = normalFont,
|
||||
FontColorOverride = StyleNano.DisabledFore,
|
||||
HorizontalAlignment = HAlignment.Center,
|
||||
VerticalAlignment = VAlignment.Center,
|
||||
HorizontalExpand = true,
|
||||
Margin = new Thickness(0, 2, 0, 0),
|
||||
SetHeight = 24f,
|
||||
};
|
||||
|
||||
GasGridContainer.AddChild(gasLabel);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
// Add an entry for each gas
|
||||
foreach (var (gas, percent) in updatedData.GasData)
|
||||
{
|
||||
var gasPercent = (FixedPoint2)0f;
|
||||
gasPercent = percent * 100f;
|
||||
|
||||
var gasAbbreviation = Atmospherics.GasAbbreviations.GetValueOrDefault(gas, Loc.GetString("gas-unknown-abbreviation"));
|
||||
|
||||
var gasLabel = new Label()
|
||||
{
|
||||
Text = Loc.GetString("atmos-alerts-window-other-gases-value", ("shorthand", gasAbbreviation), ("value", gasPercent)),
|
||||
FontOverride = normalFont,
|
||||
HorizontalAlignment = HAlignment.Center,
|
||||
VerticalAlignment = VAlignment.Center,
|
||||
HorizontalExpand = true,
|
||||
Margin = new Thickness(0, 2, 0, 0),
|
||||
SetHeight = 24f,
|
||||
};
|
||||
|
||||
GasGridContainer.AddChild(gasLabel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetAsFocus()
|
||||
{
|
||||
FocusButton.AddStyleClass(StyleNano.StyleClassButtonColorGreen);
|
||||
ArrowTexture.TexturePath = "/Textures/Interface/Nano/inverted_triangle.svg.png";
|
||||
FocusContainer.Visible = true;
|
||||
}
|
||||
|
||||
public void RemoveAsFocus()
|
||||
{
|
||||
FocusButton.RemoveStyleClass(StyleNano.StyleClassButtonColorGreen);
|
||||
ArrowTexture.TexturePath = "/Textures/Interface/Nano/triangle_right.png";
|
||||
FocusContainer.Visible = false;
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,8 @@ using Content.Shared.Atmos.Components;
|
||||
using Content.Shared.Atmos.Piping;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations;
|
||||
|
||||
namespace Content.Client.Atmos.EntitySystems;
|
||||
|
||||
@@ -17,7 +19,7 @@ public sealed class AtmosPipeAppearanceSystem : EntitySystem
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<PipeAppearanceComponent, ComponentInit>(OnInit);
|
||||
SubscribeLocalEvent<PipeAppearanceComponent, AppearanceChangeEvent>(OnAppearanceChanged, after: [typeof(SubFloorHideSystem)]);
|
||||
SubscribeLocalEvent<PipeAppearanceComponent, AppearanceChangeEvent>(OnAppearanceChanged, after: new[] { typeof(SubFloorHideSystem) });
|
||||
}
|
||||
|
||||
private void OnInit(EntityUid uid, PipeAppearanceComponent component, ComponentInit args)
|
||||
@@ -82,8 +84,7 @@ public sealed class AtmosPipeAppearanceSystem : EntitySystem
|
||||
|
||||
layer.Visible &= visible;
|
||||
|
||||
if (!visible)
|
||||
continue;
|
||||
if (!visible) continue;
|
||||
|
||||
layer.Color = color;
|
||||
}
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
using Content.Shared.Atmos.EntitySystems;
|
||||
using JetBrains.Annotations;
|
||||
|
||||
namespace Content.Client.Atmos.EntitySystems;
|
||||
|
||||
[UsedImplicitly]
|
||||
public sealed class GasMinerSystem : SharedGasMinerSystem
|
||||
{
|
||||
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user