Commit Graph

  • 8f9cdccfc9 Fix do_after cancel test (#1628) metalgearsloth 2020-08-09 17:59:25 +10:00
  • 0c419cc448 Proper DoAfterEventArgs refactor Víctor Aguilera Puerto 2020-08-09 02:04:15 +02:00
  • a57883e363 Refactor doAfterEventArgs Víctor Aguilera Puerto 2020-08-09 01:44:17 +02:00
  • 622b9243de Gives the Saltern station grid a name. Acruid 2020-08-08 16:35:02 -07:00
  • 30d78938fd Fix atmos bug Víctor Aguilera Puerto 2020-08-08 20:11:47 +02:00
  • 6963bb86cf Fix typo Víctor Aguilera Puerto 2020-08-08 19:45:38 +02:00
  • bb08367700 Fix tritium fires looking weird. Víctor Aguilera Puerto 2020-08-08 19:44:56 +02:00
  • b5a976b173 Adds tritium fire reaction and water vapor, fix gas reactions (#1623) Víctor Aguilera Puerto 2020-08-08 19:16:24 +02:00
  • cc9f16e738 Adds Gas Analyzer (#1591) Exp 2020-08-08 18:24:41 +02:00
  • 5b3b2e3207 do_after (#1616) metalgearsloth 2020-08-09 02:16:13 +10:00
  • ee14d67756 Make devastation the only explosion type that removes tiles entirely (#1612) DrSmugleaf 2020-08-08 18:14:22 +02:00
  • 9681907006 Fix bug where atmos could get stuck processing certain states for a long time Víctor Aguilera Puerto 2020-08-08 16:55:36 +02:00
  • a9a6438d74 Ignore Barotrauma component on the client. Víctor Aguilera Puerto 2020-08-08 15:35:20 +02:00
  • 7f0ab2e03b Removes obsolete PhysicsComponent from power prototypes (#1542) py01 2020-08-08 06:41:12 -06:00
  • b4f08811eb Adds Spray Bottles (#1522) Exp 2020-08-08 14:33:36 +02:00
  • 322c2261b6 Conveyors now tickrate agnostic (#1618) metalgearsloth 2020-08-08 20:34:28 +10:00
  • 228702c9e1 Fix ghosts being able to play instruments to themselves (#1611) DrSmugleaf 2020-08-07 22:30:48 +02:00
  • ce02bf1ca1 Fix missing component error with disposal units (#1610) DrSmugleaf 2020-08-07 22:16:47 +02:00
  • ffc9a24ea0 Adds barotrauma (pressure damage) (#1605) Víctor Aguilera Puerto 2020-08-07 16:23:16 +02:00
  • 079937a9fe Wall slams - Damage on high velocity impact. (#1600) Víctor Aguilera Puerto 2020-08-07 16:22:32 +02:00
  • 8a66bf0284 Updated clothing descriptions for prototypes. (#1607) FrostMando 2020-08-07 17:20:27 +03:00
  • 801c48fba8 Added a turf helper function IsBlockedTurf() for Ike. Acruid 2020-08-06 22:02:13 -07:00
  • 85d8051bf1 Removes "spawn entities" and "spawn tiles" from the escape menu (#1606) Swept 2020-08-07 01:46:01 +00:00
  • 03bc04d962 Added descriptions to prototypes (#1597) lajolico 2020-08-06 21:45:07 -04:00
  • cf45beb7dc Fix OpenCentered by setting size before position (#1604) ShadowCommander 2020-08-06 18:06:24 -07:00
  • 01b10cb687 Node serialization change (#1497) py01 2020-08-06 18:47:54 -06:00
  • 551c204a9f Fix GetGridAtmosphere crash Víctor Aguilera Puerto 2020-08-07 02:33:08 +02:00
  • aa0c8c067e Fix fillgas too, make both case insensitive Víctor Aguilera Puerto 2020-08-06 15:41:17 +02:00
  • d2d103fdd0 Fix addgas bug where you couldn't input the gas name instead of the Id Víctor Aguilera Puerto 2020-08-06 15:37:39 +02:00
  • b7c595ef36 Fix crime against humanity Víctor Aguilera Puerto 2020-08-06 15:28:37 +02:00
  • 54c0264f01 Adds "Quit Game" and "Disconnect" button to Escape Menu (#1602) Swept 2020-08-06 11:35:32 +00:00
  • 140f8f7647 AI reachable improvements (#1595) metalgearsloth 2020-08-06 00:19:00 +10:00
  • c5d3bff266 Fix server crash Víctor Aguilera Puerto 2020-08-04 16:11:41 +02:00
  • 4546fffe70 Use IGridAtmosphereComponent interface in AtmosphereSystem Víctor Aguilera Puerto 2020-08-04 15:42:24 +02:00
  • a8fcaf9bb3 Trying to set temperature below TCMB sets it to TCMB. Víctor Aguilera Puerto 2020-08-02 20:38:10 +02:00
  • 082a5945e3 Fix missing null conditional Víctor Aguilera Puerto 2020-08-02 20:19:01 +02:00
  • c52d5a65f8 Fix command typo Víctor Aguilera Puerto 2020-08-02 20:14:28 +02:00
  • 85df48a700 Adds atmos (#1389) Víctor Aguilera Puerto 2020-08-02 20:08:20 +02:00
  • 15f31b654e Update submodule Víctor Aguilera Puerto 2020-08-02 19:52:51 +02:00
  • a73c5ba323 Fix removehand throwing exception when no hand exists (#1570) Exp 2020-08-02 17:31:43 +02:00
  • c61e6d541b Moves ExamineSystem to Shared & adds next step info to construction examine (#1567) Exp 2020-08-01 17:37:12 +02:00
  • 7f0c379e87 Fix reachable merges (#1550) metalgearsloth 2020-08-01 22:13:44 +10:00
  • 808791f498 Fix disposal unit power issues (#1564) DrSmugleaf 2020-08-01 14:10:24 +02:00
  • d7d36f090a Fixed Construction Zip Sound Path (#1565) Exp 2020-08-01 12:45:38 +02:00
  • 07de9b4014 Update submodule. Víctor Aguilera Puerto 2020-08-01 12:30:30 +02:00
  • 9277ed5248 Stop caching connected tubes and discover them on each step (#1554) DrSmugleaf 2020-08-01 03:45:40 +02:00
  • bf30a68a5e Fixes RD and sec officer as well. Víctor Aguilera Puerto 2020-08-01 02:37:34 +02:00
  • 1614714232 Fix HoP job being broken due to clothing prototype ID issues Víctor Aguilera Puerto 2020-08-01 02:32:19 +02:00
  • 9063379af9 Fix build (#1551) DrSmugleaf 2020-08-01 01:20:41 +02:00
  • 86f74b35d1 Made all overlays compatible with the new Overlay changes in engine. Acruid 2020-07-31 14:01:34 -07:00
  • 7a983062a9 Fix disposal units in general (#1552) DrSmugleaf 2020-07-31 14:50:46 +02:00
  • eb09281a18 Fix wrong prototype ID Víctor Aguilera Puerto 2020-07-31 02:35:04 +02:00
  • 448423a0b2 I forgot to fix the bar sign. Pieter-Jan Briers 2020-07-31 01:29:55 +02:00
  • d35391c4e8 Fix the map file. Pieter-Jan Briers 2020-07-31 01:24:21 +02:00
  • 8fdb9cbe80 Fix potted plant container name. Pieter-Jan Briers 2020-07-31 01:23:52 +02:00
  • 7c1acf2fe1 Fix disposals anchored test and fix disconnect method (#1545) DrSmugleaf 2020-07-31 00:12:45 +02:00
  • bfe2217112 Use IMapInit in PoweredLightComponent Pieter-Jan Briers 2020-07-30 23:59:40 +02:00
  • b3d298e064 Fix integration tests, hopefully Víctor Aguilera Puerto 2020-07-30 23:58:00 +02:00
  • 515618d3b8 Update submodule Pieter-Jan Briers 2020-07-30 23:46:42 +02:00
  • bda5ce655f Add the trash man (#1367) DrSmugleaf 2020-07-30 23:45:28 +02:00
  • 2ba86c6476 More efficient prefs serialization over net messages. Pieter-Jan Briers 2020-07-30 23:40:14 +02:00
  • a994f6389a NetSerializer string benchmarks. Pieter-Jan Briers 2020-07-30 23:39:47 +02:00
  • fca7d8d81a Fix NUnit analyzer warnings in content. Pieter-Jan Briers 2020-07-30 23:38:35 +02:00
  • 681f1419c7 Remove some bad test cases. Pieter-Jan Briers 2020-07-30 15:05:57 +02:00
  • e8abe89820 Changes aghost spawning to use map position instead of local grid position. Acruid 2020-07-30 11:28:08 -07:00
  • 6a948e6dad Update submodule Víctor Aguilera Puerto 2020-07-30 13:49:12 +02:00
  • 1ec90599fa Commit (#1541) Swept 2020-07-30 01:22:26 +00:00
  • a772b505ac IComponentManager API changes. Acruid 2020-07-29 15:49:44 -07:00
  • a7b2a1ad2f Fix welder making unwanted sounds (#1536) Exp 2020-07-29 15:14:04 +02:00
  • c1e328bf43 Fix casing on physics and collidable data fields (#1537) DrSmugleaf 2020-07-29 14:44:38 +02:00
  • 2b1f498b0c Update submodule Víctor Aguilera Puerto 2020-07-29 14:44:14 +02:00
  • 5cad9636b2 Wire coil yaml cleanup (#1526) py01 2020-07-29 06:29:05 -06:00
  • e41a6e2589 Fix crash when pulling a potted plant (#1530) DrSmugleaf 2020-07-29 14:11:24 +02:00
  • e0f429c59b Fix being able to pull entities outside of your container (#1533) DrSmugleaf 2020-07-29 13:32:02 +02:00
  • 3cd5d7ba3b Add Listening & Radio to IgnoredComponents (#1529) Exp 2020-07-29 13:03:29 +02:00
  • 01d7a92a2b No pointing at pointing arrows (#1527) Exp 2020-07-29 12:36:31 +02:00
  • 835940c4be Update the submodule. Because apparently I can't drink my morning coffee without being pinged about it. Smh. Víctor Aguilera Puerto 2020-07-29 12:24:54 +02:00
  • da0a4e4270 NetSerializer in-tree compat fixes. (#1524) Pieter-Jan Briers 2020-07-29 09:20:29 +02:00
  • def1f70d2e Add security jumpsuits (#1495) Moses 2020-07-28 19:11:58 -05:00
  • 86a6ac4a2b Adds Handheld Radio/Listener system (#1457) Bright0 2020-07-28 16:13:39 -06:00
  • b5667230c1 Construction Improvements (#1381) Acruid 2020-07-28 15:11:11 -07:00
  • b7eef464f1 Crit state for xeno (#1521) metalgearsloth 2020-07-28 23:56:08 +10:00
  • a91a907fc5 Add slipping moving you forward a few tiles (#1520) DrSmugleaf 2020-07-28 15:53:51 +02:00
  • 00d5effcb8 Fix addhand command (#1519) DrSmugleaf 2020-07-28 15:38:23 +02:00
  • c57b1c2914 Fix inhands not displaying (#1517) DrSmugleaf 2020-07-28 11:53:36 +02:00
  • 1245823f6d first (#1498) Swept 2020-07-28 06:46:43 +00:00
  • fe3637c1b0 Adds pullable component to multiple entities. (#1501) Swept 2020-07-28 06:46:13 +00:00
  • c579187673 Moved audio playing for melee to be before damage caculation (#1494) SoulSloth 2020-07-28 02:42:32 -04:00
  • af1a824fcd ResistanceSet Yaml serialization (#1484) py01 2020-07-28 00:40:08 -06:00
  • bd7079278e Move moving unbuckling to update to avoid an event bus concurrent modification exception (#1509) DrSmugleaf 2020-07-28 08:37:03 +02:00
  • 264062cd15 Fix error when pulling a buckled entity (#1510) DrSmugleaf 2020-07-28 08:34:42 +02:00
  • 5e0ca8a85a Replaces obsolete PhysicsComponent usage in Power and Node (#1515) py01 2020-07-28 00:34:01 -06:00
  • e2b02c69c9 Add examine verb (#1508) DrSmugleaf 2020-07-28 08:33:38 +02:00
  • 89e0925c32 Better AI reachable cleanup (#1507) metalgearsloth 2020-07-28 00:11:07 +10:00
  • 0a82aba88e Add pulling (#1409) DrSmugleaf 2020-07-27 00:54:32 +02:00
  • b9e1f9283d Adds cursed lockers that teleport anything inside them to other lockers (#1493) Víctor Aguilera Puerto 2020-07-26 20:49:41 +02:00
  • 804f287ee3 Improve item slot hover. Pieter-Jan Briers 2020-07-26 17:57:48 +02:00
  • 60a2a400e0 Clothing Cleanup | Phase 1 (#1459) Swept 2020-07-26 15:33:43 +00:00
  • 8767a80c41 Show entity UIDs in the right-click menu if F3 is enabled. (#1490) Pieter-Jan Briers 2020-07-26 17:28:28 +02:00
  • f44fb104f2 Set Handled for Deconstructing Items (#1483) Alex S 2020-07-26 08:30:28 -04:00