* clear ores and herbals frmo generation
* remake simple zlevels system
* GetMapOffset
* woohoo
* autolink between zlevels
* 5am
* somwthing sommetinh work
* Update CP14StationZLevelsSystem.cs
* fix biomespawner portal deletion
* some docs
* Revert "clear ores and herbals frmo generation"
This reverts commit 658d15a602.
24 lines
827 B
C#
24 lines
827 B
C#
using Content.Server._CP14.StationDungeonMap.EntitySystems;
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using Robust.Shared.Prototypes;
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namespace Content.Server._CP14.StationDungeonMap.Components;
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/// <summary>
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/// automatically creates a linked portal at a different relative z-level, and then the component is removed
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/// </summary>
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[RegisterComponent, Access(typeof(CP14StationZLevelsSystem))]
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public sealed partial class CP14ZLevelAutoPortalComponent : Component
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{
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/// <summary>
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/// relative neighboring layer. Ideally, -1 is the neighboring bottom layer, +1 is the neighboring top layer
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/// </summary>
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[DataField(required: true)]
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public int ZLevelOffset = 0;
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/// <summary>
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/// prototype of the portal being created on the other side
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/// </summary>
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[DataField(required: true)]
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public EntProtoId OtherSideProto = default!;
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}
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