21 lines
534 B
C#
21 lines
534 B
C#
using Content.Server.Temperature.Systems;
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namespace Content.Server._CP14.Temperature;
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/// <summary>
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/// CTurn on and turn off AmbientSound when Flammable OnFire os changed
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/// </summary>
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[RegisterComponent, Access(typeof(EntityHeaterSystem))]
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public sealed partial class CP14FlammableAmbientSoundComponent : Component
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{
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}
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/// <summary>
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/// Raised whenever an FlammableComponen OnFire is Changed
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/// </summary>
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[ByRefEvent]
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public readonly record struct OnFireChangedEvent(bool OnFire)
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{
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public readonly bool OnFire = OnFire;
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}
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