Files
crystall-punk-14/Content.Shared/_CP14/WorldEdge/CP14WorldRemovePendingComponent.cs
Ed e9aab2b722 World borders (#296)
* world edge mechanic

* visual fog
2024-07-03 14:06:32 +03:00

15 lines
412 B
C#

namespace Content.Shared._CP14.WorldEdge;
/// <summary>
/// when colliding with a player, starts a timer to remove him from the round.
/// </summary>
[RegisterComponent, Access(typeof(CP14SharedWorldEdgeSystem))]
public sealed partial class CP14WorldRemovePendingComponent : Component
{
[DataField]
public TimeSpan RemoveTime;
[DataField]
public Entity<CP14WorldBoundingComponent>? Bounding;
}