* massive code refactor * fix * ftl fix * rider pet pet * hacking doAfter * Update SharedCP14LockKeySystem.cs * optimization * Update migration.yml * Update migration.yml
23 lines
1.0 KiB
Plaintext
23 lines
1.0 KiB
Plaintext
verb-categories-lock-pick = Pick the lock
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cp14-lock-verb-lock-pick-use-text = Push:
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cp14-lock-verb-lock-pick-use-message = If you engage the lock prongs in the correct sequence, you can unlock the lock.
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cp14-lock-key-no-fit = The key does not fit!
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cp14-lock-unlock = You have opened {$lock}
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cp14-lock-lock = You closed {$lock}
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cp14-lock-lock-pick-success = One of the lock elements clicks quietly.
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cp14-lock-lock-pick-failed = {$lock} is reset to its original position.
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cp14-lock-lock-pick-failed-damage = {$lock} is reset to its original position, damaging your lockpick.
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cp14-lock-lock-pick-failed-break = {$lock} resets to its original position, breaking your lockpick.
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cp14-lock-verb-use-key-text-open = Open the lock with {$item}.
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cp14-lock-verb-use-key-text-close = Close the lock with {$item}
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cp14-lock-verb-use-key-message = Use {$item} to lock or unlock the lock.
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cp14-lock-examine-lock-slot = {$lock} is hanging here.
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cp14-lock-examine-lock-lockpicked = {$lock} looks shabby.
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cp14-lock-examine-key = The {$item} has prongs of the following shape: |