Locks update (#501)

* massive code refactor

* fix

* ftl fix

* rider pet pet

* hacking doAfter

* Update SharedCP14LockKeySystem.cs

* optimization

* Update migration.yml

* Update migration.yml
This commit is contained in:
Ed
2024-10-21 14:20:05 +03:00
committed by GitHub
parent 8c06677ff4
commit 41d3ccab8b
14 changed files with 217 additions and 406 deletions

View File

@@ -15,8 +15,6 @@ public sealed partial class CP14KeyholeGenerationSystem : EntitySystem
private Dictionary<ProtoId<CP14LockCategoryPrototype>, List<int>> _roundKeyData = new();
private const int DepthCompexity = 2;
public override void Initialize()
{
base.Initialize();
@@ -75,32 +73,29 @@ public sealed partial class CP14KeyholeGenerationSystem : EntitySystem
{
if (_roundKeyData.ContainsKey(category))
return _roundKeyData[category];
else
{
var newData = GenerateNewUniqueLockData(category);
_roundKeyData[category] = newData;
return newData;
}
var newData = GenerateNewUniqueLockData(category);
_roundKeyData[category] = newData;
return newData;
}
private List<int> GenerateNewUniqueLockData(ProtoId<CP14LockCategoryPrototype> category)
{
List<int> newKeyData = new List<int>();
List<int> newKeyData = new();
var categoryData = _proto.Index(category);
var ready = false;
var iteration = 0;
while (!ready)
while (true)
{
//Generate try
newKeyData = new List<int>();
for (int i = 0; i < categoryData.Complexity; i++)
for (var i = 0; i < categoryData.Complexity; i++)
{
newKeyData.Add(_random.Next(-DepthCompexity, DepthCompexity));
newKeyData.Add(_random.Next(-SharedCP14LockKeySystem.DepthComplexity, SharedCP14LockKeySystem.DepthComplexity));
}
//Identity Check shitcode
// На текущий момент он пытается сгенерировать уникальный код. Если он 100 раз не смог сгенерировать уникальный код, он выдаст последний сгенерированный неуникальный.
// Identity Check shit code
// It is currently trying to generate a unique code. If it fails to generate a unique code 100 times, it will output the last generated non-unique code.
var unique = true;
foreach (var pair in _roundKeyData)
{

View File

@@ -77,12 +77,6 @@ public sealed partial class LockComponent : Component
[DataField]
[AutoNetworkedField]
public TimeSpan UnlockTime;
/// <summary>
/// CrystallPunk LockSystem Adapt: we need LockEntity in object, in slotId.
/// </summary>
[DataField]
public string? LockSlotId = string.Empty;
}
/// <summary>

View File

@@ -33,7 +33,6 @@ public sealed class LockSystem : EntitySystem
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedPopupSystem _sharedPopupSystem = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly SharedCP14LockKeySystem _lockCp14 = default!; //CrystallPunk Lock System Adapt
/// <inheritdoc />
public override void Initialize()
@@ -69,7 +68,7 @@ public sealed class LockSystem : EntitySystem
if (args.Handled || !args.Complex)
return;
//CrystallPunk LockSystem Adapt
//CrystallPunk LockSystem Adapt - we cant unlock\lock objects via direct hand interaction
// Only attempt an unlock by default on Activate
//if (lockComp.Locked && lockComp.UnlockOnClick)
@@ -106,19 +105,10 @@ public sealed class LockSystem : EntitySystem
private void OnExamined(EntityUid uid, LockComponent lockComp, ExaminedEvent args)
{
//CrystallPunk Lock System Adapt Start
if (lockComp.LockSlotId != null && _lockCp14.TryGetLockFromSlot(uid, out var lockEnt))
{
args.PushText(Loc.GetString("cp14-lock-examine-lock-slot", ("lock", MetaData(lockEnt.Value).EntityName)));
args.PushMarkup(Loc.GetString(lockComp.Locked
? "lock-comp-on-examined-is-locked"
: "lock-comp-on-examined-is-unlocked",
("entityName", Identity.Name(uid, EntityManager))));
if (lockEnt.Value.Comp.LockpickeddFailMarkup)
args.PushMarkup(Loc.GetString("cp14-lock-examine-lock-lockpicked", ("lock", MetaData(lockEnt.Value).EntityName)));
}
//CrystallPunk Lock System Adapt End
args.PushText(Loc.GetString(lockComp.Locked
? "lock-comp-on-examined-is-locked"
: "lock-comp-on-examined-is-unlocked",
("entityName", Identity.Name(uid, EntityManager))));
}
/// <summary>

View File

@@ -77,7 +77,7 @@ namespace Content.Shared.Verbs
new("verb-categories-instrument-style", null);
public static readonly VerbCategory Lockpick =
new("verb-categories-lockpick", "/Textures/Interface/VerbIcons/lock.svg.192dpi.png");
new("verb-categories-lock-pick", "/Textures/Interface/VerbIcons/lock.svg.192dpi.png");
public static readonly VerbCategory ChannelSelect = new("verb-categories-channel-select", null);

View File

@@ -18,13 +18,13 @@ public sealed partial class CP14LockComponent : Component
/// On which element of the shape sequence the lock is now located. It's necessary for the mechanics of breaking and entering.
/// </summary>
[DataField]
public int LockpickStatus = 0;
public int LockPickStatus = 0;
/// <summary>
/// after a lock is broken into, it leaves a description on it that it's been tampered with.
/// </summary>
[DataField]
public bool LockpickeddFailMarkup = false;
public bool LockPickedFailMarkup = false;
/// <summary>
/// If not null, automatically generates a lock for the specified category on initialization. This ensures that the lock will be opened with a key of the same category.

View File

@@ -11,6 +11,9 @@ public sealed partial class CP14LockpickComponent : Component
[DataField]
public int Health = 3;
[DataField]
public TimeSpan HackTime = TimeSpan.FromSeconds(1.5f);
[DataField]
public SoundSpecifier SuccessSound = new SoundPathSpecifier("/Audio/_CP14/Items/lockpick_use.ogg")
{

View File

@@ -1,76 +1,77 @@
using System.Diagnostics.CodeAnalysis;
using Content.Shared._CP14.LockKey.Components;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.DoAfter;
using Content.Shared.Interaction;
using Content.Shared.Lock;
using Content.Shared.Popups;
using Content.Shared.Storage;
using Content.Shared.Verbs;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Containers;
using Robust.Shared.Random;
using Robust.Shared.Serialization;
namespace Content.Shared._CP14.LockKey;
/// <summary>
///
/// </summary>
public sealed class SharedCP14LockKeySystem : EntitySystem
{
[Dependency] private readonly ItemSlotsSystem _itemSlots = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly LockSystem _lock = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
private const int DepthComplexity = 2; //TODO - fix this constant duplication from KeyholeGenerationSystem.cs
private EntityQuery<LockComponent> _lockQuery;
private EntityQuery<CP14LockComponent> _cp14LockQuery;
private EntityQuery<CP14KeyComponent> _keyQuery;
public const int DepthComplexity = 2;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<LockComponent, ContainerIsInsertingAttemptEvent>(OnLockInsertAttempt);
SubscribeLocalEvent<LockComponent, EntInsertedIntoContainerMessage>(OnLockInserted);
SubscribeLocalEvent<LockComponent, EntRemovedFromContainerMessage>(OnLockRemoved);
_lockQuery = GetEntityQuery<LockComponent>();
_cp14LockQuery = GetEntityQuery<CP14LockComponent>();
_keyQuery = GetEntityQuery<CP14KeyComponent>();
SubscribeLocalEvent<CP14KeyComponent, AfterInteractEvent>(OnKeyInteract);
SubscribeLocalEvent<CP14KeyRingComponent, AfterInteractEvent>(OnKeyRingInteract);
SubscribeLocalEvent<CP14KeyComponent, GetVerbsEvent<UtilityVerb>>(OnKeyToLockVerb);
SubscribeLocalEvent<CP14LockpickComponent, GetVerbsEvent<UtilityVerb>>(OnLockpickToLockVerb);
SubscribeLocalEvent<CP14LockpickComponent, GetVerbsEvent<UtilityVerb>>(OnLockPickToLockVerb);
SubscribeLocalEvent<CP14LockComponent, LockPickHackDoAfterEvent>(OnLockHacked);
}
private void OnKeyRingInteract(Entity<CP14KeyRingComponent> keyring, ref AfterInteractEvent args)
{
if (args.Handled)
return;
if (!args.CanReach || args.Target is not { Valid: true } target)
if (!args.CanReach || args.Target is not { Valid: true })
return;
if (!TryComp<StorageComponent>(keyring, out var storageComp))
return;
if (TryComp<LockComponent>(args.Target, out var lockComp) &&
TryGetLockFromSlot(args.Target.Value, out var lockEnt))
if (!_lockQuery.TryComp(args.Target, out _))
return;
if (!_cp14LockQuery.TryComp(args.Target, out var cp14LockComp))
return;
foreach (var (key, _) in storageComp.StoredItems)
{
if (!_keyQuery.TryComp(key, out var keyComp))
continue;
foreach (var item in storageComp.StoredItems)
{
if (!TryComp<CP14KeyComponent>(item.Key, out var keyComp))
continue;
if (keyComp.LockShape != cp14LockComp.LockShape)
continue;
if (keyComp.LockShape != lockEnt.Value.Comp.LockShape)
continue;
TryUseKeyOnLock(args.User, args.Target.Value, new Entity<CP14KeyComponent>(item.Key, keyComp), lockEnt.Value);
args.Handled = true;
return;
}
_popup.PopupEntity(Loc.GetString("cp14-lock-keyring-use-nofit"), args.Target.Value, args.User);
TryUseKeyOnLock(args.User, new Entity<CP14LockComponent>(args.Target.Value, cp14LockComp), new Entity<CP14KeyComponent>(key, keyComp));
args.Handled = true;
return;
}
_popup.PopupEntity(Loc.GetString("cp14-lock-key-no-fit"), args.Target.Value, args.User);
}
private void OnKeyInteract(Entity<CP14KeyComponent> key, ref AfterInteractEvent args)
@@ -78,45 +79,50 @@ public sealed class SharedCP14LockKeySystem : EntitySystem
if (args.Handled)
return;
if (!args.CanReach || args.Target is not { Valid: true } target)
if (!args.CanReach || args.Target is not { Valid: true })
return;
if (TryComp<LockComponent>(args.Target, out var lockComp) &&
TryGetLockFromSlot(args.Target.Value, out var lockEnt))
{
TryUseKeyOnLock(args.User, args.Target.Value, key, new Entity<CP14LockComponent>(lockEnt.Value.Owner, lockEnt.Value.Comp));
args.Handled = true;
}
if (!_lockQuery.TryComp(args.Target, out _))
return;
if (!_cp14LockQuery.TryComp(args.Target, out var cp14LockComp))
return;
TryUseKeyOnLock(args.User, new Entity<CP14LockComponent>(args.Target.Value, cp14LockComp), key);
args.Handled = true;
}
private void OnLockpickToLockVerb(Entity<CP14LockpickComponent> lockpick, ref GetVerbsEvent<UtilityVerb> args)
private void OnLockPickToLockVerb(Entity<CP14LockpickComponent> lockPick, ref GetVerbsEvent<UtilityVerb> args)
{
if (!args.CanInteract || !args.CanAccess)
return;
if (!TryComp<LockComponent>(args.Target, out var lockComp) || !lockComp.Locked)
if (!_lockQuery.TryComp(args.Target, out var lockComp) || !lockComp.Locked)
return;
if (!TryGetLockFromSlot(args.Target, out var lockItem))
return;
if (!TryComp<CP14LockComponent>(lockItem, out var lockItemComp))
if (!_cp14LockQuery.TryComp(args.Target, out _))
return;
var target = args.Target;
var user = args.User;
for (int i = DepthComplexity; i >= -DepthComplexity; i--)
for (var i = DepthComplexity; i >= -DepthComplexity; i--)
{
var height = i;
var verb = new UtilityVerb()
{
Act = () =>
{
TryHackDoorElement(user, target, lockpick, lockItemComp, lockComp, height);
_doAfter.TryStartDoAfter(new DoAfterArgs(EntityManager, user, lockPick.Comp.HackTime, new LockPickHackDoAfterEvent(height), target, target, lockPick)
{
BreakOnDamage = true,
BreakOnMove = true,
BreakOnDropItem = true,
BreakOnHandChange = true,
});
},
Text = Loc.GetString("cp14-lock-verb-lockpick-use-text") + $" {height}",
Message = Loc.GetString("cp14-lock-verb-lockpick-use-message"),
Text = Loc.GetString("cp14-lock-verb-lock-pick-use-text") + $" {height}",
Message = Loc.GetString("cp14-lock-verb-lock-pick-use-message"),
Category = VerbCategory.Lockpick,
Priority = height,
CloseMenu = false,
@@ -126,57 +132,63 @@ public sealed class SharedCP14LockKeySystem : EntitySystem
}
}
private bool TryHackDoorElement(EntityUid user, EntityUid target, Entity<CP14LockpickComponent> lockpick, CP14LockComponent lockEnt, LockComponent lockComp, int height)
private void OnLockHacked(Entity<CP14LockComponent> ent, ref LockPickHackDoAfterEvent args)
{
if (lockEnt.LockShape == null)
return true;
if (args.Cancelled || args.Handled)
return;
if (height == lockEnt.LockShape[lockEnt.LockpickStatus]) //Success
if (ent.Comp.LockShape == null)
return;
if (!_lockQuery.TryComp(ent, out var lockComp))
return;
if (!TryComp<CP14LockpickComponent>(args.Used, out var lockPick))
return;
if (args.Height == ent.Comp.LockShape[ent.Comp.LockPickStatus]) //Success
{
_audio.PlayPvs(lockpick.Comp.SuccessSound, target);
lockEnt.LockpickStatus++;
if (lockEnt.LockpickStatus >= lockEnt.LockShape.Count) // Final success
_audio.PlayPvs(lockPick.SuccessSound, ent);
ent.Comp.LockPickStatus++;
if (ent.Comp.LockPickStatus >= ent.Comp.LockShape.Count) // Final success
{
if (lockComp.Locked)
{
_lock.TryUnlock(target, user, lockComp);
_popup.PopupEntity(Loc.GetString("cp14-lock-unlock-lock", ("lock", MetaData(lockEnt.Owner).EntityName)), target, user);
lockEnt.LockpickStatus = 0;
return true;
}
else
{
_lock.TryLock(target, user, lockComp);
_popup.PopupEntity(Loc.GetString("cp14-lock-lock-lock", ("lock", MetaData(lockEnt.Owner).EntityName)), target, user);
lockEnt.LockpickStatus = 0;
return true;
_lock.TryUnlock(ent, args.User, lockComp);
_popup.PopupEntity(Loc.GetString("cp14-lock-unlock", ("lock", MetaData(ent).EntityName)), ent, args.User);
ent.Comp.LockPickStatus = 0;
return;
}
_lock.TryLock(ent, args.User, lockComp);
_popup.PopupEntity(Loc.GetString("cp14-lock-lock", ("lock", MetaData(ent).EntityName)), ent, args.User);
ent.Comp.LockPickStatus = 0;
return;
}
_popup.PopupEntity(Loc.GetString("cp14-lock-lockpick-success"), target, user);
return true;
_popup.PopupEntity(Loc.GetString("cp14-lock-lock-pick-success"), ent, args.User);
}
else //Fail
{
_audio.PlayPvs(lockpick.Comp.FailSound, target);
if (_random.Prob(lockEnt.LockPickDamageChance)) // Damage lockpick
_audio.PlayPvs(lockPick.FailSound, ent);
if (_random.Prob(ent.Comp.LockPickDamageChance)) // Damage lock pick
{
lockpick.Comp.Health--;
if (lockpick.Comp.Health > 0)
lockPick.Health--;
if (lockPick.Health > 0)
{
_popup.PopupEntity(Loc.GetString("cp14-lock-lockpick-failed-damage", ("lock", MetaData(lockEnt.Owner).EntityName)), target, user);
} else
_popup.PopupEntity(Loc.GetString("cp14-lock-lock-pick-failed-damage", ("lock", MetaData(ent).EntityName)), ent, args.User);
}
else
{
_popup.PopupEntity(Loc.GetString("cp14-lock-lockpick-failed-break", ("lock", MetaData(lockEnt.Owner).EntityName)), target, user);
QueueDel(lockpick);
_popup.PopupEntity(Loc.GetString("cp14-lock-lock-pick-failed-break", ("lock", MetaData(ent).EntityName)), ent, args.User);
QueueDel(args.Used);
}
}
else
{
_popup.PopupEntity(Loc.GetString("cp14-lock-lockpick-failed", ("lock", MetaData(lockEnt.Owner).EntityName)), target, user);
_popup.PopupEntity(Loc.GetString("cp14-lock-lock-pick-failed", ("lock", MetaData(ent).EntityName)), ent, args.User);
}
lockEnt.LockpickeddFailMarkup = true;
lockEnt.LockpickStatus = 0;
return false;
ent.Comp.LockPickedFailMarkup = true;
ent.Comp.LockPickStatus = 0;
}
}
@@ -185,23 +197,20 @@ public sealed class SharedCP14LockKeySystem : EntitySystem
if (!args.CanInteract || !args.CanAccess)
return;
if (!TryComp<LockComponent>(args.Target, out var lockComp))
if (!_lockQuery.TryComp(args.Target, out var lockComp))
return;
if (!TryGetLockFromSlot(args.Target, out var lockItem))
return;
if (!TryComp<CP14LockComponent>(lockItem, out var lockItemComp))
if (!_cp14LockQuery.TryComp(args.Target, out var cp14LockComponent))
return;
var target = args.Target;
var user = args.User;
var verb = new UtilityVerb()
var verb = new UtilityVerb
{
Act = () =>
{
TryUseKeyOnLock(user, target, key, new Entity<CP14LockComponent>(target, lockItemComp));
TryUseKeyOnLock(user, new Entity<CP14LockComponent>(target, cp14LockComponent), key);
},
IconEntity = GetNetEntity(key),
Text = Loc.GetString(lockComp.Locked ? "cp14-lock-verb-use-key-text-open" : "cp14-lock-verb-use-key-text-close", ("item", MetaData(args.Target).EntityName)),
@@ -211,118 +220,47 @@ public sealed class SharedCP14LockKeySystem : EntitySystem
args.Verbs.Add(verb);
}
private void OnLockInsertAttempt(Entity<LockComponent> lockSlot, ref ContainerIsInsertingAttemptEvent args)
{
if (!lockSlot.Comp.Initialized)
return;
if (args.Container.ID != lockSlot.Comp.LockSlotId)
return;
if (TryComp<CP14LockComponent>(args.EntityUid, out var lockComp))
return;
args.Cancel();
//if (lockComp.Locked)
//{
// _popup.PopupEntity(Loc.GetString(
// "cp-lock-lock-insert-fail-locked",
// ("lock", MetaData(args.EntityUid).EntityName),
// ("target", MetaData(lockSlot).EntityName)), lockSlot);
// args.Cancel();
//}
}
private void OnLockInserted(Entity<LockComponent> lockSlot, ref EntInsertedIntoContainerMessage args)
{
if (!lockSlot.Comp.Initialized)
return;
if (args.Container.ID != lockSlot.Comp.LockSlotId)
return;
if (!TryComp<CP14LockComponent>(args.Entity, out var lockComp))
return;
_appearance.SetData(lockSlot, LockSlotVisuals.LockExist, true);
}
private void OnLockRemoved(Entity<LockComponent> lockSlot, ref EntRemovedFromContainerMessage args)
{
if (args.Container.ID != lockSlot.Comp.LockSlotId)
return;
_appearance.SetData(lockSlot, LockSlotVisuals.LockExist, false);
}
public bool TryGetLockFromSlot(EntityUid uid,
[NotNullWhen(true)] out Entity<CP14LockComponent>? lockEnt,
LockComponent? component = null)
{
if (!Resolve(uid, ref component, false))
{
lockEnt = null;
return false;
}
if (component.LockSlotId == null)
{
lockEnt = null;
return false;
}
if (_itemSlots.TryGetSlot(uid, component.LockSlotId, out ItemSlot? slot))
{
if (TryComp<CP14LockComponent>(slot.Item, out var lockComp))
{
lockEnt = new Entity<CP14LockComponent>(slot.Item.Value, lockComp);
return true;
}
else
{
lockEnt = null;
return false;
}
}
lockEnt = null;
return false;
}
private bool TryUseKeyOnLock(EntityUid user, EntityUid target, Entity<CP14KeyComponent> keyEnt, Entity<CP14LockComponent> lockEnt)
private void TryUseKeyOnLock(EntityUid user, Entity<CP14LockComponent> target, Entity<CP14KeyComponent> key)
{
if (!TryComp<LockComponent>(target, out var lockComp))
return false;
return;
var keyShape = keyEnt.Comp.LockShape;
var lockShape = lockEnt.Comp.LockShape;
var keyShape = key.Comp.LockShape;
var lockShape = target.Comp.LockShape;
if (keyShape == null || lockShape == null)
return false;
return;
if (keyShape == lockShape)
{
if (lockComp.Locked)
{
if(_lock.TryUnlock(target, user))
_popup.PopupEntity(Loc.GetString("cp14-lock-unlock-lock", ("lock", MetaData(lockEnt).EntityName)), lockEnt, user);
_popup.PopupEntity(Loc.GetString("cp14-lock-unlock", ("lock", MetaData(target).EntityName)), target, user);
}
else
{
if (_lock.TryLock(target, user))
_popup.PopupEntity(Loc.GetString("cp14-lock-lock-lock", ("lock", MetaData(lockEnt).EntityName)), lockEnt, user);
_popup.PopupEntity(Loc.GetString("cp14-lock-lock", ("lock", MetaData(target).EntityName)), target, user);
}
return true;
}
else
{
_popup.PopupEntity(Loc.GetString("cp14-lock-key-use-nofit"), lockEnt, user);
_popup.PopupEntity(Loc.GetString("cp14-lock-key-no-fit"), target, user);
}
return false;
}
}
[Serializable, NetSerializable]
public enum LockSlotVisuals : byte
public sealed partial class LockPickHackDoAfterEvent : DoAfterEvent
{
LockExist
[DataField]
public int Height = 0;
public LockPickHackDoAfterEvent(int h)
{
Height = h;
}
public override DoAfterEvent Clone() => this;
}

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@@ -1,15 +1,17 @@
cp14-lock-verb-lockpick-use-text = Push: {$height}
cp14-lock-verb-lockpick-use-message = If you engage the lock prongs in the correct sequence, you can unlock the lock.
verb-categories-lock-pick = Pick the lock
cp14-lock-keyring-use-nofit = The key does not fit!
cp14-lock-verb-lock-pick-use-text = Push:
cp14-lock-verb-lock-pick-use-message = If you engage the lock prongs in the correct sequence, you can unlock the lock.
cp14-lock-unlock-lock = You have opened {$lock}
cp14-lock-lock-lock = You closed {$lock}
cp14-lock-key-no-fit = The key does not fit!
cp14-lock-lockpick-success = You have successfully picked the lock!
cp14-lock-lockpick-failed = {$lock} is reset to its original position.
cp14-lock-lockpick-failed-damage = {$lock} is reset to its original position, damaging your lockpick.
cp14-lock-lockpick-failed-break = {$lock} resets to its original position, breaking your lockpick.
cp14-lock-unlock = You have opened {$lock}
cp14-lock-lock = You closed {$lock}
cp14-lock-lock-pick-success = One of the lock elements clicks quietly.
cp14-lock-lock-pick-failed = {$lock} is reset to its original position.
cp14-lock-lock-pick-failed-damage = {$lock} is reset to its original position, damaging your lockpick.
cp14-lock-lock-pick-failed-break = {$lock} resets to its original position, breaking your lockpick.
cp14-lock-verb-use-key-text-open = Open the lock with {$item}.
cp14-lock-verb-use-key-text-close = Close the lock with {$item}

View File

@@ -1,15 +1,17 @@
cp14-lock-verb-lockpick-use-text = Надавить: {$height}
cp14-lock-verb-lockpick-use-message = Если вы в правильной последовательности заденете зубчики замка, вы сможете разблокировать его.
verb-categories-lock-pick = Взломать замок
cp14-lock-keyring-use-nofit = Ключ не подходит!
cp14-lock-verb-lock-pick-use-text = Надавить:
cp14-lock-verb-lock-pick-use-message = Если вы в правильной последовательности заденете зубчики замка, вы сможете разблокировать его.
cp14-lock-unlock-lock = Вы открыли {$lock}
cp14-lock-lock-lock = Вы закрыли {$lock}
cp14-lock-key-no-fit = Ключ не подходит!
cp14-lock-lockpick-success = Вы успешно взломали замок!
cp14-lock-lockpick-failed = {$lock} сбрасывается в исходное положение.
cp14-lock-lockpick-failed-damage = {$lock} сбрасывается в исходное положение, повреждая вашу отмычку.
cp14-lock-lockpick-failed-break = {$lock} сбрасывается в исходное положение, ломая вашу отмычку.
cp14-lock-unlock = Вы открыли {$lock}
cp14-lock-lock = Вы закрыли {$lock}
cp14-lock-lock-pick-success = Один из элементов замка тихо щелкает.
cp14-lock-lock-pick-failed = {$lock} сбрасывается в исходное положение.
cp14-lock-lock-pick-failed-damage = {$lock} сбрасывается в исходное положение, повреждая вашу отмычку.
cp14-lock-lock-pick-failed-break = {$lock} сбрасывается в исходное положение, ломая вашу отмычку.
cp14-lock-verb-use-key-text-open = Открыть замок при помощи {$item}
cp14-lock-verb-use-key-text-close = Закрыть замок при помощи {$item}

View File

@@ -16,18 +16,4 @@
closedDrawDepth: Mobs
openDrawDepth: Mobs
- type: Lock
locked: true
lockSlotId: lock_slot
- type: ItemSlots
slots:
lock_slot:
name: cp-lock-slot-component-slot-name-default
disableEject: true
insertOnInteract: false
ejectOnBreak: true
whitelist:
components:
- CPLock
- type: ContainerContainer
containers:
lock_slot: !type:ContainerSlot
locked: false

View File

@@ -28,8 +28,6 @@
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- type: Lock
locked: false
- type: Construction
graph: CP14WoodenDoor
node: CP14WoodenDoor
@@ -53,17 +51,8 @@
id: CP14WoodenDoorTavernStaff
suffix: Tavern Staff
components:
- type: ItemSlots
slots:
lock_slot:
name: cp-lock-slot-component-slot-name-default
startingItem: CP14LockTavernStaff
disableEject: true
insertOnInteract: false
ejectOnBreak: true
whitelist:
components:
- CPLock
- type: CP14Lock
autoGenerateShape: TavernStaff
- type: Lock
locked: true
@@ -74,32 +63,55 @@
id: CP14WoodenDoorTavernStaffMirrored
suffix: Tavern Staff, Mirrored
- type: entity
parent: CP14WoodenDoor
id: CP14WoodenDoorTavernDorms
suffix: Tavern Dorms
id: CP14WoodenDoorTavernDorms1
suffix: Tavern Dorms 1
components:
- type: ItemSlots
slots:
lock_slot:
name: cp-lock-slot-component-slot-name-default
startingItem: CP14LockTavernDorms1
disableEject: true
insertOnInteract: false
ejectOnBreak: true
whitelist:
components:
- CPLock
- type: CP14Lock
autoGenerateShape: TavernDorms1
- type: Lock
locked: true
- type: entity
parent:
- CP14WoodenDoorTavernDorms
- CP14WoodenDoorMirrored
id: CP14WoodenDoorTavernDormsMirrored
suffix: Tavern Dorms, Mirrored
parent: CP14WoodenDoor
id: CP14WoodenDoorTavernDorms2
suffix: Tavern Dorms 2
components:
- type: CP14Lock
autoGenerateShape: TavernDorms2
- type: Lock
locked: true
- type: entity
parent: CP14WoodenDoor
id: CP14WoodenDoorTavernDorms3
suffix: Tavern Dorms 3
components:
- type: CP14Lock
autoGenerateShape: TavernDorms3
- type: Lock
locked: true
- type: entity
parent: CP14WoodenDoor
id: CP14WoodenDoorTavernDorms4
suffix: Tavern Dorms 4
components:
- type: CP14Lock
autoGenerateShape: TavernDorms4
- type: Lock
locked: true
- type: entity
parent: CP14WoodenDoor
id: CP14WoodenDoorTavernDorms5
suffix: Tavern Dorms 5
components:
- type: CP14Lock
autoGenerateShape: TavernDorms5
- type: Lock
locked: true
# Alchemy
@@ -108,17 +120,8 @@
id: CP14WoodenDoorTavernAlchemy
suffix: Alchemy
components:
- type: ItemSlots
slots:
lock_slot:
name: cp-lock-slot-component-slot-name-default
startingItem: CP14LockAlchemy
disableEject: true
insertOnInteract: false
ejectOnBreak: true
whitelist:
components:
- CPLock
- type: CP14Lock
autoGenerateShape: Alchemy
- type: Lock
locked: true

View File

@@ -31,8 +31,6 @@
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- type: Lock
locked: false
- type: Construction
graph: CP14WoodenDoor
node: CP14WoodenDoorWindowed
@@ -56,17 +54,8 @@
id: CP14WoodenDoorWindowedTavernHall
suffix: Tavern Hall
components:
- type: ItemSlots
slots:
lock_slot:
name: cp-lock-slot-component-slot-name-default
startingItem: CP14LockTavernHall
disableEject: true
insertOnInteract: false
ejectOnBreak: true
whitelist:
components:
- CPLock
- type: CP14Lock
autoGenerateShape: TavernHall
- type: Lock
locked: true

View File

@@ -1,83 +0,0 @@
- type: entity
parent: BaseItem
abstract: true
categories: [ ForkFiltered ]
id: CP14BaseLock
name: steel lock
description: It locks things up. And you'll need a key to open them back up.
components:
- type: CP14Lock
lockPickDamageChance: 0.2
autoGenerateShape: Debug
- type: Sprite
sprite: _CP14/Objects/keys.rsi
layers:
- state: lock
# Tavern
- type: entity
parent: CP14BaseLock
id: CP14LockTavernHall
name: tavern lock
components:
- type: CP14Lock
autoGenerateShape: TavernHall
- type: entity
parent: CP14BaseLock
id: CP14LockTavernStaff
name: the lock to the tavern offices
components:
- type: CP14Lock
autoGenerateShape: TavernStaff
- type: entity
parent: CP14BaseLock
id: CP14LockTavernDorms1
name: lock from tavern room 1
components:
- type: CP14Lock
autoGenerateShape: TavernDorms1
- type: entity
parent: CP14BaseLock
id: CP14LockTavernDorms2
name: lock from tavern room 2
components:
- type: CP14Lock
autoGenerateShape: TavernDorms2
- type: entity
parent: CP14BaseLock
id: CP14LockTavernDorms3
name: lock from tavern room 3
components:
- type: CP14Lock
autoGenerateShape: TavernDorms3
- type: entity
parent: CP14BaseLock
id: CP14LockTavernDorms4
name: lock from tavern room 4
components:
- type: CP14Lock
autoGenerateShape: TavernDorms4
- type: entity
parent: CP14BaseLock
id: CP14LockTavernDorms5
name: lock from tavern room 5
components:
- type: CP14Lock
autoGenerateShape: TavernDorms5
# Alchemy
- type: entity
parent: CP14BaseLock
id: CP14LockAlchemy
name: alchemist's lock
components:
- type: CP14Lock
autoGenerateShape: Alchemy

View File

@@ -33,7 +33,7 @@ CP14AlchemyFurnaceDebug: CP14AlchemyFurnace
#2024-09-22
CP14WoodDoorTavern: CP14WoodenDoorWindowedTavernHall
CP14LockTavern: CP14LockTavernHall
CP14LockTavern: null
CP14KeyTavern: CP14KeyTavernHall
#2024-09-23
@@ -46,16 +46,11 @@ CP14WoodDoorTavernHall: CP14WoodenDoorWindowedTavernHall
CP14WoodDoorTavernHallOpened: CP14WoodenDoorWindowedTavernHall
CP14WoodDoorTavernStaff: CP14WoodenDoorTavernStaff
CP14WoodDoorTavernStaffOpened: CP14WoodenDoorTavernStaff
CP14WoodDoorTavernDorms1: CP14WoodenDoorTavernDorms
CP14WoodDoorTavernDorms2: CP14WoodenDoorTavernDorms
CP14WoodDoorTavernDorms3: CP14WoodenDoorTavernDorms
CP14WoodDoorTavernDorms4: CP14WoodenDoorTavernDorms
CP14WoodDoorTavernDorms5: CP14WoodenDoorTavernDorms
CP14WoodDoorTavernDorms1Opened: CP14WoodenDoorTavernDorms
CP14WoodDoorTavernDorms2Opened: CP14WoodenDoorTavernDorms
CP14WoodDoorTavernDorms3Opened: CP14WoodenDoorTavernDorms
CP14WoodDoorTavernDorms4Opened: CP14WoodenDoorTavernDorms
CP14WoodDoorTavernDorms5Opened: CP14WoodenDoorTavernDorms
CP14WoodDoorTavernDorms1Opened: CP14WoodenDoorTavernDorms1
CP14WoodDoorTavernDorms2Opened: CP14WoodenDoorTavernDorms2
CP14WoodDoorTavernDorms3Opened: CP14WoodenDoorTavernDorms3
CP14WoodDoorTavernDorms4Opened: CP14WoodenDoorTavernDorms5
CP14WoodDoorTavernDorms5Opened: CP14WoodenDoorTavernDorms4
CP14WoodDoorTavernAlchemy: CP14WoodenDoorTavernAlchemy
CP14WoodDoorTavernAlchemy5Opened: CP14WoodenDoorTavernAlchemy
CP14WoodenDoorOpened: CP14WoodenDoor
@@ -63,15 +58,11 @@ CP14CuttingBoard: null
CP14WoodenDoorTavernHallLocked: CP14WoodenDoorWindowedTavernHall
CP14WoodenDoorTavernStaffLocked: CP14WoodenDoorTavernStaff
CP14WoodenDoorTavernDorms1Locked: CP14WoodenDoorTavernDorms
CP14WoodenDoorTavernDorms2Locked: CP14WoodenDoorTavernDorms
CP14WoodenDoorTavernDorms3Locked: CP14WoodenDoorTavernDorms
CP14WoodenDoorTavernDorms4Locked: CP14WoodenDoorTavernDorms
CP14WoodenDoorTavernDorms5Locked: CP14WoodenDoorTavernDorms
CP14WoodenDoorTavernDorms2: CP14WoodenDoorTavernDorms
CP14WoodenDoorTavernDorms3: CP14WoodenDoorTavernDorms
CP14WoodenDoorTavernDorms4: CP14WoodenDoorTavernDorms
CP14WoodenDoorTavernDorms5: CP14WoodenDoorTavernDorms
CP14WoodenDoorTavernDorms1Locked: CP14WoodenDoorTavernDorms1
CP14WoodenDoorTavernDorms2Locked: CP14WoodenDoorTavernDorms2
CP14WoodenDoorTavernDorms3Locked: CP14WoodenDoorTavernDorms3
CP14WoodenDoorTavernDorms4Locked: CP14WoodenDoorTavernDorms4
CP14WoodenDoorTavernDorms5Locked: CP14WoodenDoorTavernDorms5
CP14WoodenDoorTavernAlchemyLocked: CP14WoodenDoorTavernAlchemy
#2024-09-24
@@ -118,6 +109,7 @@ CP14VialSmallLumiMushroom: CP14VialTinyLumiMushroom
#2024-10-20
CP14SpawnPointHouseKeeper: CP14SpawnPointQuartermaster
CP14WoodenDoorTavernDorms: null
# <---> CrystallPunk migration zone end