Files
crystall-punk-14/Content.Shared/_CP14/StatusEffect/CP14DamageModifierStatusEffect.cs
2025-07-09 09:16:49 +03:00

17 lines
472 B
C#

using Content.Shared.Damage.Prototypes;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared._CP14.StatusEffect;
[RegisterComponent, NetworkedComponent]
[Access(typeof(CP14ApplySpellStatusEffectSystem))]
public sealed partial class CP14DamageModifierStatusEffectComponent : Component
{
[DataField]
public Dictionary<ProtoId<DamageTypePrototype>, float>? Defence = null;
[DataField]
public float GlobalDefence = 1f;
}