Pieter-Jan Briers 0a605781e9 Convert audio effects to mono channel.
We that for some reason, a lot of SS13's audio effects sound *bad* in stereo mode. BYOND seems to convert them to Mono internally while playing them which circumvents this.
This merges the audio tracks into one, saving some space and making them sound correct on Godot.

Also, OpenAL doesn't like playing Stereo audio positionally, and I'm not gonna write a channel merger in C# for this to work around this.
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Space Station 14: Content Repo Build Status

Space Station 14 is a revived attempt at an SS13 remake.

This is the primary content repo for Space Station 14. To prevent people forking the engine, a "content" pack is loaded by the client and server. This content contains everything needed to play the game on one specific server.

If you want to develop SS14, this is the repo you need. Both for engine and content development.

Getting in Touch

The IRC is setup to relay back and forth to the Discord server so IRC nerds will not be left out.

Documentation

We have various documentation articles about various systems on the GitHub wikis of this repo and the engine.

Contributing

We are happy to accept contributions from anybody. Get in Discord or IRC if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!

Building

See the relevant wiki page

Description
Somethin something about magic rp coop game. Based on the game Space Station 14.
Readme 910 MiB
Languages
C# 84.7%
Fluent 14.8%
Python 0.3%