* Fix some bugs in stations and do a little cleanup. * Begin backporting the guidebook. * wow that's a lot of work. * More work, gives the monkey some more interactions. * disco monkye. * monky * jobs entry. * more writing. * disco * im being harassed * fix spacing. * i hate writing. * Update Resources/Prototypes/Entities/Mobs/NPCs/animals.yml Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> * builds again * a * pilfer changes from AL * fix and remove unused code * pilfer actual guide changes from AL * localization * more error logs & safety checks * replace controls button with command * add test * todos * pidgin parsing * remove old parser * Move files and change tree sorting * add localization and public methods. * Add help component/verb * rename ITag to IDocumentTag * Fix yml and tweak tooltips * autoclose tooltip * Split container * Fancier-tree * Hover color * txt to xml * oops * Curse you hidden merge conflicts * Rename parsing manager * Stricter arg parsing tag args must now be of the form key="value" * Change default args * Moar tests * nullable enable * Even fancier tree * extremely fancy trees * better indent icons * stricter xml and subheadings * tweak embed margin * Fix parsing bugs * quick fixes. * spain. * ogh * hn bmvdsyc Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.
This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.
If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.
Links
Website | Discord | Forum | Steam | Standalone Download
Documentation/Wiki
Our docs site has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.
Contributing
We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork.
Building
- Clone this repo.
- Run
RUN_THIS.pyto init submodules and download the engine. - Compile the solution.
More detailed instructions on building the project.
License
All code for the content repository is licensed under MIT.
Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.
Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.