Red 2df523061b Respawn button (#1702)
* Add respawn action for ghosts with confirmation popup

Introduces a new respawn action for ghosts, allowing them to return to the lobby and respawn as a new character. Adds supporting systems, localization, prototype definitions, and an icon for the action. The action includes a confirmation popup to prevent accidental use.

* Prevent respawning with the same character in a round

Introduces a system to block players from rejoining a round with a character that has already died, notifying them with a localized message. Refactors and moves respawn-related localization strings to new files for both English and Russian.

* Prevent admins from character reuse restriction

Added a check in CP14RespawnSystem to allow admins to bypass the restriction that prevents the same character from re-entering the round. This ensures that admin users are not limited by the character reuse logic.
2025-08-24 18:36:24 +03:00
2025-08-24 18:36:24 +03:00
2025-08-24 18:36:24 +03:00
2025-08-24 18:36:24 +03:00
2025-08-24 18:36:24 +03:00
2025-01-24 22:02:46 +03:00
2025-02-06 13:57:14 +03:00
2024-06-28 12:25:20 +03:00
2025-01-26 15:33:18 +03:00
2025-02-06 13:57:14 +03:00
2025-02-06 13:57:14 +03:00
2025-01-21 23:57:12 +03:00
2024-11-18 14:40:52 +03:00
2025-04-25 14:51:55 +03:00
2025-01-26 15:33:18 +03:00
2025-01-26 15:33:18 +03:00
2025-05-21 12:56:43 +03:00
2025-05-26 13:50:05 +02:00
2025-02-26 19:54:33 +01:00
2025-02-08 17:29:29 +03:00

image

CrystallEdge is a build running on the RobustToolbox, engine, developed by Space Wizard Federation. It is based on the original build of Space Station 14, and rewritten into a new game.

Discord | Steam | Boosty

Contributing

We welcome any support from the community in the development of the game! Join our discord to find out how you can help the project, or check out Issues on Github.

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

Licensing/Attriibution

These are just the most important points, Please read Legal.md for the specifics around licensing/attribution/copyright.

  • Unless specified otherwise, all Source Code, inside any _CP14 or CP14 folders, fall under the terms specified in LICENSE_CE.TXT (all right reserved) with Exhibit B enforced and the CrystallEdge CLA. All assets/content in those folders falls under CC-BY-SA 4.0 unless otherwise specified.
  • Any content from SpaceWizards/SpaceStation14 without specified licensing of any code is licensed under MIT (LICENSE.txt). Any Space Wizards content licensed under CC-BY-SA 3.0 to Space Wizards Federation & Contributors.
  • You may not use CrystallEdge code in other projects without specific permission from the CrystallEdge author (TheShuEd)

Forking CrystallEdge

You cannot create forks of CrystallEdge to open your own public servers. You can copy a build for educational purposes, code research and contributing to the main build.

Description
Somethin something about magic rp coop game. Based on the game Space Station 14.
Readme 910 MiB
Languages
C# 84.7%
Fluent 14.8%
Python 0.3%