- More consistent with other tall sprites (e.g. trees) - More gameplay (can actually hide stuff behind it) - Aligns more closely with the sprite silhouette - Also made gravity gen not snap at cardinals for consistency
- More consistent with other tall sprites (e.g. trees) - More gameplay (can actually hide stuff behind it) - Aligns more closely with the sprite silhouette - Also made gravity gen not snap at cardinals for consistency