Files
crystall-punk-14/Content.Server/_CP14/Demiplane/CP14DemiplaneSystem.Stabilization.cs
Ed aeedff5caa Demiplane exploration map (#1251)
* dehardcode nodeTreeControl part 1

* finish

* demiplane map system setup

* link map entity with station data!

* random demiplane map generation

* redesign demiplane map node tree

* center

* map generate v2

* location generation

* modifier generation

* missing location icons

* ui polish

* data refactor

* fix line color

* ejectabling

* split demiplane component into two

* blocker attempt

* revoking

* fix frontier calculation

* dimensit

* demiplane core room spawning

* demiplane cool destruction

* Update round_end.yml

* progression works now!

* Update CP14NodeTree.cs

* Update CP14NodeTree.cs

* documentation pass

* fix abusing, some balance pass

* demiplane naming fix

* см

* location names

* delete old keys

* Update buy.yml

* Update migration.yml

* fix guidebook

* Update misc.yml

* Update misc.yml
2025-05-05 15:19:44 +03:00

107 lines
3.2 KiB
C#

using Content.Server.Body.Systems;
using Content.Shared._CP14.Demiplane.Components;
using Content.Shared.Mobs.Systems;
namespace Content.Server._CP14.Demiplane;
public sealed partial class CP14DemiplaneSystem
{
private readonly TimeSpan _checkFrequency = TimeSpan.FromSeconds(15f);
private TimeSpan _nextCheckTime = TimeSpan.Zero;
[Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly BodySystem _body = default!;
private void InitStabilization()
{
_nextCheckTime = _timing.CurTime + _checkFrequency;
SubscribeLocalEvent<CP14DemiplaneDestroyWithoutStabilizationComponent, MapInitEvent>(OnStabilizationMapInit);
}
private void OnStabilizationMapInit(Entity<CP14DemiplaneDestroyWithoutStabilizationComponent> ent,
ref MapInitEvent args)
{
ent.Comp.EndProtectionTime = _timing.CurTime + ent.Comp.ProtectedSpawnTime;
}
private void UpdateStabilization(float frameTime)
{
if (_timing.CurTime < _nextCheckTime)
return;
_nextCheckTime = _timing.CurTime + _checkFrequency;
HashSet<EntityUid> stabilizedMaps = new();
var query = EntityQueryEnumerator<CP14DemiplaneStabilizerComponent, TransformComponent>();
while (query.MoveNext(out var uid, out var stabilizer, out var transform))
{
var map = transform.MapUid;
if (map is null)
continue;
if (!stabilizer.Enabled)
continue;
if (stabilizer.RequireAlive && !(_mobState.IsAlive(uid) || _mobState.IsCritical(uid)))
continue;
if (stabilizedMaps.Contains(map.Value))
continue;
stabilizedMaps.Add(map.Value);
}
var query2 = EntityQueryEnumerator<CP14DemiplaneComponent, CP14DemiplaneDestroyWithoutStabilizationComponent>();
while (query2.MoveNext(out var uid, out var demiplane, out var stabilization))
{
if (_timing.CurTime < stabilization.EndProtectionTime)
continue;
if (!stabilizedMaps.Contains(uid))
DeleteDemiplane((uid, demiplane));
}
}
public void DeleteAllDemiplanes(bool safe = true)
{
var query = EntityQueryEnumerator<CP14DemiplaneComponent>();
while (query.MoveNext(out var uid, out var demiplane))
{
DeleteDemiplane((uid, demiplane), safe);
}
}
public void DeleteDemiplane(Entity<CP14DemiplaneComponent> demiplane, bool safe = false)
{
var query = EntityQueryEnumerator<CP14DemiplaneStabilizerComponent, TransformComponent>();
while (query.MoveNext(out var uid, out var stabilizer, out var xform))
{
if (!stabilizer.Enabled)
continue;
if (TryTeleportOutDemiplane(demiplane, uid))
{
if (!safe)
{
var ev = new CP14DemiplaneUnsafeExit();
RaiseLocalEvent(uid, ev);
_body.GibBody(uid);
}
}
}
QueueDel(demiplane);
}
}
public sealed class CP14DemiplaneUnsafeExit : EntityEventArgs
{
}