5c4b5d15729fc52a9dd33bcb4292a89f7773d932
* simple expedition generation * add simple test key * expedition map component * some funny procedural testing * refactor expeditions from planetbiome to islanddungeons * some work * fix: grid dungeon, not map planet dungeon * unhardcode map components * finish T1 expedition generation * Update preset.yml * indestructable stone * mob water occlusion * caves T1 expedition * Update CP14SpawnExpeditionJob.cs * Delete shared MissionParams * rename to demiplans * pass mapid into job * demiplan connections * demiplan exits * random entry points * Update config.yml * some cleanup and renaming * radius one-time teleport * rename connections to exitPoint * merge entry and exit point into rift component * demipan closing - all rifts deletion * demiplanEEEEEE * fixes * delete floating visuals * Update CP14DemiplaneTravelingSystem.cs * intro and outro demiplan music * rift cores and flashing * pulling support * pulling fix + generatordata fix? * auto destrot demiplans??
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Links
Documentation/Wiki
here: https://github.com/crystallpunk-14/crystall-punk-14/wiki
Contributing
Building
- Clone this repo.
- Run
RUN_THIS.pyto init submodules and download the engine. - Compile the solution.
More detailed instructions on building the project.
License
The base code for the original Space Station 14 game is licensed under MIT License
All CrystallPunk14 codebase contributions rights reserved.
Visual and sound assets have their own license, described in the attribution file next to them.
Description
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