Files
crystall-punk-14/Content.Shared/_CP14/MagicSpell/CP14SharedMagicVisionSystem.cs
2024-11-15 23:25:08 +03:00

22 lines
657 B
C#

using Content.Shared._CP14.MagicSpell.Components;
using Robust.Shared.Timing;
namespace Content.Shared._CP14.MagicSpell;
public abstract class CP14SharedMagicVisionSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _timing = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<CP14MagicVisionFadeComponent, ComponentStartup>(OnStartupFade);
}
private void OnStartupFade(Entity<CP14MagicVisionFadeComponent> ent, ref ComponentStartup args)
{
ent.Comp.SpawnTime = _timing.CurTime;
ent.Comp.EndTime = _timing.CurTime + ent.Comp.VisibilityTime;
}
}