* Made paramedic void suit into proper hardsuit (was softsuit before) Added light to the paramedic void suit helmet Added siren with light to the paramedic void suit * Changed paramed helmet flashlight icon and textures * fixed siren action icon * BigAction * updated icon-siren.png * fixed not being able to add it to containers (like when it parented off eva suit) * changed light to cyan, made it less brighter and reduced siren volume * changed ambulancesiren.ogg to a different one (hopefully less hard on the ears) * created ClothingHeadEVAHelmetWithLightBase in base_clothinghead.yml replaced ambulancesiren.ogg (again, this time with better fading on the audio loop) credited myself for the siren icon art reverted parents to original (but kept it in hardsuits yml, since void suits are light hardsuits) - [ the adoption was revoked 😢 ] fixed indentations removed un-used sprite and sprite state * final final siren sound change (for real this time?) * fixed license type * final FINAL final (for real this time, please?) ambulancesiren.ogg change * ContainerContainerContainerContainerContainerContainerContainerContainerContainerContainerContainerContainerContainerContainer * attributions updated (turns out, i have to give myself credit when i make stuff); fixed identation; moved action to Action/types.yml. * hopefully fixed everything this time * sync shenanigans * final final final final final for real final ambulancesiren.ogg change pinky promise this time and if you don't like it, make a new PR yourself and offer a new sound * typo * done the suggested changes * cleaning up some forgotten stuff :p * oops, cleaned up a bit too much * aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa * Update Resources/Prototypes/Entities/Clothing/Head/eva-helmets.yml * Update Resources/Prototypes/Entities/Clothing/Head/eva-helmets.yml * Update attributions.yml * evil web edit never again --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com>
Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.
This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.
If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.
Links
Website | Discord | Forum | Steam | Standalone Download
Documentation/Wiki
Our docs site has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.
Contributing
We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Just make sure your changes and pull requests are in accordance with the contribution guidelines.
We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork.
Building
- Clone this repo.
- Run
RUN_THIS.pyto init submodules and download the engine. - Compile the solution.
More detailed instructions on building the project.
License
All code for the content repository is licensed under MIT.
Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.
Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.