Files
crystall-punk-14/Content.Server/Traitor/Uplink/UplinkSystem.cs
2021-10-08 12:26:42 +02:00

171 lines
5.8 KiB
C#

using Content.Server.Hands.Components;
using Content.Server.Inventory.Components;
using Content.Server.Items;
using Content.Server.PDA;
using Content.Server.Traitor.Uplink.Account;
using Content.Server.Traitor.Uplink.Components;
using Content.Server.UserInterface;
using Content.Shared.Traitor.Uplink;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Player;
using System;
using System.Linq;
namespace Content.Server.Traitor.Uplink
{
public class UplinkSystem : EntitySystem
{
[Dependency]
private readonly UplinkAccountsSystem _accounts = default!;
[Dependency]
private readonly UplinkListingSytem _listing = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<UplinkComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<UplinkComponent, ComponentRemove>(OnRemove);
SubscribeLocalEvent<UplinkComponent, UplinkBuyListingMessage>(OnBuy);
SubscribeLocalEvent<UplinkComponent, UplinkRequestUpdateInterfaceMessage>(OnRequestUpdateUI);
SubscribeLocalEvent<UplinkAccountBalanceChanged>(OnBalanceChangedBroadcast);
}
public void SetAccount(UplinkComponent component, UplinkAccount account)
{
if (component.UplinkAccount != null)
{
Logger.Error("Can't init one uplink with different account!");
return;
}
component.UplinkAccount = account;
}
private void OnInit(EntityUid uid, UplinkComponent component, ComponentInit args)
{
RaiseLocalEvent(uid, new UplinkInitEvent(component));
}
private void OnRemove(EntityUid uid, UplinkComponent component, ComponentRemove args)
{
RaiseLocalEvent(uid, new UplinkRemovedEvent());
}
private void OnBalanceChangedBroadcast(UplinkAccountBalanceChanged ev)
{
foreach (var uplink in EntityManager.EntityQuery<UplinkComponent>())
{
if (uplink.UplinkAccount == ev.Account)
{
UpdateUserInterface(uplink);
}
}
}
private void OnRequestUpdateUI(EntityUid uid, UplinkComponent uplink, UplinkRequestUpdateInterfaceMessage args)
{
UpdateUserInterface(uplink);
}
private void OnBuy(EntityUid uid, UplinkComponent uplink, UplinkBuyListingMessage message)
{
var player = message.Session.AttachedEntity;
if (player == null) return;
if (uplink.UplinkAccount == null) return;
if (!_accounts.TryPurchaseItem(uplink.UplinkAccount, message.ItemId,
player.Transform.Coordinates, out var entity))
{
SoundSystem.Play(Filter.SinglePlayer(message.Session), uplink.InsufficientFundsSound.GetSound(),
uplink.Owner, AudioParams.Default);
RaiseNetworkEvent(new UplinkInsufficientFundsMessage(), message.Session.ConnectedClient);
return;
}
if (player.TryGetComponent(out HandsComponent? hands) &&
entity.TryGetComponent(out ItemComponent? item))
{
hands.PutInHandOrDrop(item);
}
SoundSystem.Play(Filter.SinglePlayer(message.Session), uplink.BuySuccessSound.GetSound(),
uplink.Owner, AudioParams.Default.WithVolume(-2f));
RaiseNetworkEvent(new UplinkBuySuccessMessage(), message.Session.ConnectedClient);
}
public void ToggleUplinkUI(UplinkComponent component, IPlayerSession session)
{
var ui = component.Owner.GetUIOrNull(UplinkUiKey.Key);
ui?.Toggle(session);
UpdateUserInterface(component);
}
private void UpdateUserInterface(UplinkComponent component)
{
var ui = component.Owner.GetUIOrNull(UplinkUiKey.Key);
if (ui == null)
return;
var listings = _listing.GetListings().Values.ToArray();
var acc = component.UplinkAccount;
UplinkAccountData accData;
if (acc != null)
accData = new UplinkAccountData(acc.AccountHolder, acc.Balance);
else
accData = new UplinkAccountData(null, 0);
ui.SetState(new UplinkUpdateState(accData, listings));
}
public bool AddUplink(IEntity user, UplinkAccount account, IEntity? uplinkEntity = null)
{
// Try to find target item
if (uplinkEntity == null)
{
uplinkEntity = FindUplinkTarget(user);
if (uplinkEntity == null)
return false;
}
var uplink = uplinkEntity.EnsureComponent<UplinkComponent>();
SetAccount(uplink, account);
return true;
}
private IEntity? FindUplinkTarget(IEntity user)
{
// Try to find PDA in inventory
if (user.TryGetComponent(out InventoryComponent? inventory))
{
var foundPDA = inventory.LookupItems<PDAComponent>().FirstOrDefault();
if (foundPDA != null)
return foundPDA.Owner;
}
// Also check hands
if (user.TryGetComponent(out IHandsComponent? hands))
{
var heldItems = hands.GetAllHeldItems();
foreach (var item in heldItems)
{
if (item.Owner.HasComponent<PDAComponent>())
return item.Owner;
}
}
return null;
}
}
}