28 lines
788 B
C#
28 lines
788 B
C#
using System.Numerics;
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using Content.Shared._CP14.Fishing.Behaviors;
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using Robust.Shared.GameStates;
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namespace Content.Shared._CP14.Fishing.Components;
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState(fieldDeltas: true), AutoGenerateComponentPause]
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public sealed partial class CP14FishComponent : Component
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{
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[DataField(required: true)]
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public CP14FishBaseBehavior FishBehavior = default!;
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[AutoNetworkedField, AutoPausedField]
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public TimeSpan FishSelectPosTime = TimeSpan.Zero;
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[AutoNetworkedField, AutoPausedField]
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public TimeSpan FishGetAwayTime = TimeSpan.Zero;
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[AutoNetworkedField]
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public Vector2 FishPosAndDestination;
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[DataField]
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public double MinAwaitTime = 1;
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[DataField]
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public double MaxAwaitTime = 4;
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}
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