* jumpsuit sprite * hat and meta to match * pda * id card * update spawner jobs.yml * update identification_cards.yml * Update pda.yml * update jumpsuits.yml * zookeeper job yml * zookeeper icon * update hats.yml * woops fixed hats.yml * fix id cards yml * job spawner icon and json * update map yml * update departments yml * job icon meta.json * comes with the hat * real * real * localization * fix spawner jobs yml * playtime tracker * kettle spawn * Revert "kettle spawn" This reverts commit 37c241cb31a6f186f31a73f168a93649423e839a. * kettle spawn * service locked windoor * updated sprites and updated meta.json thanks to EmoGarbage * meta.json * Update Resources/Textures/Objects/Devices/pda.rsi/meta.json Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> * Update Resources/Textures/Objects/Misc/id_cards.rsi/meta.json Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> * credit to EmoGarbage404 and alphabetized * license Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.
This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.
If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.
Links
Website | Discord | Forum | Steam | Standalone Download
Documentation/Wiki
Our docs site has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.
Contributing
We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork.
Building
- Clone this repo.
- Run
RUN_THIS.pyto init submodules and download the engine. - Compile the solution.
More detailed instructions on building the project.
License
All code for the content repository is licensed under MIT.
Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.
Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.