Files
crystall-punk-14/Content.Server/_CP14/GameTicking/Rules/Components/CP14BloodMoonRuleComponent.cs
Ed 23c9e11019 Blood moon part 2 (#1272)
* som tweaks

* fixing all

* bloodlust spell

* atatat
2025-05-17 14:12:49 +03:00

21 lines
544 B
C#

using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
namespace Content.Server._CP14.GameTicking.Rules.Components;
[RegisterComponent, Access(typeof(CP14BloodMoonRule))]
public sealed partial class CP14BloodMoonRuleComponent : Component
{
[DataField]
public EntProtoId CurseRule = "CP14BloodMoonCurseRule";
[DataField]
public LocId StartAnnouncement = "cp14-bloodmoon-raising";
[DataField]
public Color? AnnouncementColor = Color.FromHex("#e32759");
[DataField]
public SoundSpecifier? AnnounceSound;
}