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crystall-punk-14/README.md
2024-04-14 18:40:55 +03:00

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<p align="center"> <img alt="CrystallPunk" width="880" height="440" src="https://github.com/crystallpunk-14/crystall-punk-14/assets/96445749/d1d1907b-aaa4-4491-83da-342de0ac5244" /></p>
## Links
## Documentation/Wiki
## Contributing
## Building
1. Clone this repo.
2. Run `RUN_THIS.py` to init submodules and download the engine.
3. Compile the solution.
[More detailed instructions on building the project.](https://docs.spacestation14.com/en/general-development/setup.html)
## License
[![license-badge](https://shields.io/badge/license-CC--BY--NC--SA-lightgrey?style=for-the-badge)](https://creativecommons.org/licenses/by-nc-sa/3.0/)
All CrystallPunk14 codebase contributions are licensed under [Creative Commons BY-NC-SA](https://creativecommons.org/licenses/by-nc-sa/3.0/). See LICENSE for more details.
Most visual assets are licensed under [CC-BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/) unless stated otherwise. Assets have their license and the copyright in the metadata file. [Example](https://github.com/crystallpunk-14/crystall-punk-14/blob/master/Resources/Textures/Objects/Tools/crowbar.rsi/meta.json).
**Important:** This means that code from CrystallPunk14 cannot be ported to others codebases. If you wish to port a specific feature, you must get the developer(s) to sublicense it to you under a license like AGPLv3. This also applies in the opposite direction for features ported from other codebases.