Ed b803496694 Procedural + z-levels refactor (#216)
* create biome tile spawner

* spawner now spawn decals and entities

* fancy spawners

* remove old decals

* randomize seed

* fix bugs

* update alchemy test map to new system

* update z-level system

* autolink tweak

* add documentation

* Update GravityComponent.cs

* Update GravityComponent.cs
2024-06-05 19:59:39 +03:00
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CrystallPunk

Documentation/Wiki

Contributing

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

The base code for the original Space Station 14 game is registered under MIT: https://github.com/space-wizards/space-station-14

All CrystallPunk14 codebase contributions rights reserved. (all components and systems beginning with CP14, for example: https://github.com/crystallpunk-14/crystall-punk-14/blob/master/Content.Server/_CP14/Alchemy/CP14AlchemyExtractionSystem.cs)

Visual and sound assets have their own license, described in the attribution file next to them.

Description
Somethin something about magic rp coop game. Based on the game Space Station 14.
Readme 910 MiB
Languages
C# 84.7%
Fluent 14.8%
Python 0.3%