Kara cc24ba6a31 Roundstart variation game rules (#24397)
* Raise `StationPostInitEvent` broadcast

* Basic variation pass handling

* standardize names + rule entities

* why does it work like that?

* add to defaults

* light break variation pass

* ent spawn entry

* move some stationevent utility functions to gamerule + add one for finding random tile on specified station

* forgot how statistics works

* powered light variation pass is good now

* station tile count function

* public method to ensure all solutions (for procedural use before mapinit)

* move gamerulesystem utility funcs to partial

* ensure all solutions before spilling in puddlesystem. for use when spilling before mapinit

* trash & puddle variation passes!

* oh yeah

* ehh lets live a little

* std

* utility for game rule check based on comp

* entprotoid the trash spawner oops

* generalize trash variation

* use added instead of started for secret rule

* random cleanup

* generic replacement variation system

* Wall rusting variation rule

* account for modifying while enumerating

* use localaabb

* fix test

* minor tweaks

* reinforced wall replacer + puddletweaker
2024-01-30 21:52:35 -08:00
2019-03-29 22:11:40 -06:00
2023-03-04 23:56:55 +00:00
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2023-12-17 17:55:37 +01:00
2023-12-15 18:19:48 +01:00
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Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Website | Discord | Forum | Steam | Standalone Download

Documentation/Wiki

Our docs site has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork.

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

All code for the content repository is licensed under MIT.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.

Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.

Description
Somethin something about magic rp coop game. Based on the game Space Station 14.
Readme 910 MiB
Languages
C# 84.7%
Fluent 14.8%
Python 0.3%