* Add a handy security radio I've always wanted to have a handy security radio in game and I thought it would be cool to have one in game. Demonstation can be found in here: https://youtu.be/VQOLiTQAmKc * Merged radio files and changed sprite location * Fixed RSI not having license and copyright * Added a chance to spawn in security closets All security closets will have 50% chance to spawn a handy security radio in it * Update radio id Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com> * Change id in locker spawn * Change id in locker spawn * Changed id to RadioHandheldSecurity as suggested * Add radio to vending machine instead of locker Removed radio from lockers and added it to security vending machine * Fixed radio not having a sprite --------- Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.
This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.
If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.
Links
Website | Discord | Forum | Steam | Standalone Download
Documentation/Wiki
Our docs site has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.
Contributing
We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Just make sure your changes and pull requests are in accordance with the contribution guidelines.
We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork.
Building
- Clone this repo.
- Run
RUN_THIS.pyto init submodules and download the engine. - Compile the solution.
More detailed instructions on building the project.
License
All code for the content repository is licensed under MIT.
Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.
Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.