* New Guns (hopefully conflict free) * solving conflicts * forgot to delete old laser gun png * Revert "forgot to delete old laser gun png" This reverts commit 6273aff7a411f24484fdbde0757446ab7ab5f873. * small corrections * carbine * uplink correction * cog meta.json correction * replace laser pistol * svalinn inhands * getting rid of my old lasergun * forgot to delete the old lasergun from yml * Revert "getting rid of my old lasergun" This reverts commit 763caefd64f1497da5ff6ac5239e3c64b0a892c2. * Revert "forgot to delete the old lasergun from yml" This reverts commit 144f4533c44d29e56e5356389d498a437180fa1e. * base.png and taser fire cost corrections * last changes for this PR. the c20 and predator sprites. and corrected meta.json * lowercased Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.
This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.
If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.
Links
Website | Discord | Forum | Steam | Standalone Download
Documentation/Wiki
Our docs site has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.
Contributing
We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork.
Building
- Clone this repo.
- Run
RUN_THIS.pyto init submodules and download the engine. - Compile the solution.
More detailed instructions on building the project.
License
All code for the content repository is licensed under MIT.
Most assets are licensed under CC BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.