Files
crystall-punk-14/Content.Client/_CP14/TravelingStoreShip/CP14StoreProductControl.xaml.cs
2024-10-29 12:18:35 +03:00

45 lines
1.1 KiB
C#

using Content.Shared._CP14.Cargo;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Utility;
namespace Content.Client._CP14.TravelingStoreShip;
[GenerateTypedNameReferences]
public sealed partial class CP14StoreProductControl : Control
{
[Dependency] private readonly IEntityManager _entity = default!;
private readonly SpriteSystem _sprite;
public CP14StoreProductControl(CP14StoreUiProductEntry entry)
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_sprite = _entity.System<SpriteSystem>();
UpdateName(entry.Name);
UpdateView(entry.Icon);
UpdatePrice(entry.Price);
}
private void UpdatePrice(int price)
{
PriceHolder.RemoveAllChildren();
PriceHolder.AddChild(new CP14PriceControl(price));
}
private void UpdateName(string name)
{
ProductName.Text = $"[bold]{name}[/bold]";
}
private void UpdateView(SpriteSpecifier spriteSpecifier)
{
View.Texture = _sprite.Frame0(spriteSpecifier);
}
}