Files
crystall-punk-14/Content.Shared/_CP14/MeleeWeapon/Components/CP14SharpenedComponent.cs
Ed c6ac192dfb Gold & Copper modular parts 1 (#621)
* gold & copper daggers

* copper and gold short grip

* gold & copper grips

* golden pickaxe

* copper pickaxe

* Update anvil.yml
2024-12-01 20:11:59 +03:00

18 lines
506 B
C#

using Content.Shared._CP14.MeleeWeapon.EntitySystems;
using Robust.Shared.GameStates;
namespace Content.Shared._CP14.MeleeWeapon.Components;
/// <summary>
/// allows the object to become blunt with use
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class CP14SharpenedComponent : Component
{
[DataField, AutoNetworkedField]
public float Sharpness = 1f;
[DataField]
public float SharpnessDamageBy1Damage = 0.001f; //1000 damage
}