* gold & copper daggers * copper and gold short grip * gold & copper grips * golden pickaxe * copper pickaxe * Update anvil.yml
18 lines
506 B
C#
18 lines
506 B
C#
using Content.Shared._CP14.MeleeWeapon.EntitySystems;
|
|
using Robust.Shared.GameStates;
|
|
|
|
namespace Content.Shared._CP14.MeleeWeapon.Components;
|
|
|
|
/// <summary>
|
|
/// allows the object to become blunt with use
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
|
public sealed partial class CP14SharpenedComponent : Component
|
|
{
|
|
[DataField, AutoNetworkedField]
|
|
public float Sharpness = 1f;
|
|
|
|
[DataField]
|
|
public float SharpnessDamageBy1Damage = 0.001f; //1000 damage
|
|
}
|