more explicit definition of dialog menu visibility

This commit is contained in:
Kevin Ngo
2018-10-09 17:23:10 -07:00
parent f258f6521c
commit 0feda67c09

View File

@@ -14,7 +14,7 @@
<a-entity mixin="dialogButtonText" text="value: GAME OVER; color: #ff7171; width: 4" bind__visible="isGameOver" position="0 1.8 -2.3"></a-entity>
<a-entity position="0 1.6 -2" bind__visible="!isPlaying && !menu.active">
<a-entity position="0 1.6 -2" bind__visible="isGameOver || isPaused || isVictory">
<a-entity
id="resumeButton"
mixin="dialogButton"