Mines dont trigger a miss

This commit is contained in:
Diego Marcos
2018-10-29 17:41:09 -07:00
parent c50316d452
commit 11049f2f12

View File

@@ -361,7 +361,7 @@ AFRAME.registerComponent('beat', {
missHit: function (hand) {
var missEl = hand === 'left' ? this.missElLeft : this.missElRight;
if (!missEl) { return; }
if (!missEl || this.data.type === 'mine') { return; }
missEl.object3D.position.copy(this.el.object3D.position);
missEl.object3D.position.y += 0.2;
missEl.object3D.position.z -= 0.5;