no bubble beatwrong
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@@ -198,7 +198,7 @@ AFRAME.registerComponent('beat', {
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wrongEl.object3D.position.y += 0.2;
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wrongEl.object3D.position.z -= 0.5;
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wrongEl.object3D.visible = true;
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wrongEl.emit('beatwrong');
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wrongEl.emit('beatwrong', null, false);
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this.destroyed = true;
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},
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