subtract warm up time instead of add
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@@ -148,7 +148,7 @@ AFRAME.registerComponent('beat-loader', {
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if (this.beatsTimeOffset !== undefined &&
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this.songCurrentTime !== this.el.components.song.context.currentTime) {
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this.songCurrentTime = this.el.components.song.context.currentTime;
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this.beatsTime = (this.songCurrentTime + this.data.beatAnticipationTime) * 1000 +
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this.beatsTime = (this.songCurrentTime + this.data.beatAnticipationTime) * 1000 -
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BEAT_WARMUP_TIME;
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}
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