show cursor laser if not playing always
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@@ -169,7 +169,7 @@
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trail="color: {{ bladeColor }}; hand: {{ hand }}">
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<a-entity
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id="{{ hand }}Laser"
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bind__cursor-laser="enabled: menuActive && activeHand === '{{ hand }}'"
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bind__cursor-laser="enabled: !isPlaying && activeHand === '{{ hand }}'"
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geometry="primitive: cylinder; height: 1; radius: 0.005"
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material="color: {{ beamColor }}; shader: flat"
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rotation="-90 0 0"></a-entity>
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