fixed menu hover color
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@@ -26,8 +26,8 @@ module.exports = {
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TEXT_NORMAL: '#444',
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TEXT_BOLD: '#888',
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BEAT_RED: '#46021c',
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BEAT_BLUE: '#01261a',
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BEAT_RED: '#660338',
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BEAT_BLUE: '#036657',
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MINE_RED: '#1c060e',
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MINE_RED_EMISSION: '#2a0d1b',
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@@ -14,7 +14,7 @@
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<!-- Titles. -->
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<a-entity id="inGameMenuTitles" position="0 1.7 -2.3">
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<a-entity mixin="gameMenuButtonText" text="value: GAME OVER; color: {{ COLORS.UI_ACCENT2 }}; width: 4" bind__visible="isGameOver"></a-entity>
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<a-entity mixin="gameMenuButtonText" text="value: SONG CLEARED; color: {{ COLORS.UI_ACCENT }}; width: 4" bind__visible="isVictory" position="0 0.2 0"></a-entity>
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<a-entity mixin="gameMenuButtonText" text="value: SONG CLEARED; color: #FFF; width: 4" bind__visible="isVictory" position="0 0.2 0"></a-entity>
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</a-entity>
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<a-entity
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@@ -86,12 +86,12 @@
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bind-item__animation__mouseleavevisible="enabled: menuSelectedChallenge.id !== item.id"
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bind-toggle__raycastable="menuActive"
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geometry="primitive: plane; width: 1.1; height: 0.2"
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material="shader: flat; color: {{ COLORS.UI_ACCENT }}; transparent: true; opacity: 0.0"
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material="shader: flat; color: {% endraw %}{{ COLORS.UI_ACCENT }}{% raw %}; transparent: true; opacity: 0.0"
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position="0 -0.13 -0.002"
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play-sound="event: mouseenter; sound: #hoverSound; volume: 0.03"
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animation__mouseenter="property: components.material.material.opacity; from: 0.0; to: 1.0; startEvents: mouseenter; pauseEvents: mouseleave; dur: 150; delay: 1"
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animation__mouseenter="property: components.material.material.opacity; from: 0.0; to: 0.3; startEvents: mouseenter; pauseEvents: mouseleave; dur: 150; delay: 1"
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animation__mouseentervisible="property: visible; from: false; to: true; startEvents: mouseenter; pauseEvents: mouseleave; dur: 1"
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animation__mouseleave="property: components.material.material.opacity; from: 1.0; to: 0.0; startEvents: mouseleave; pauseEvents: mouseenter; dur: 150"
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animation__mouseleave="property: components.material.material.opacity; from: 0.3; to: 0.0; startEvents: mouseleave; pauseEvents: mouseenter; dur: 150"
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animation__mouseleavevisible="property: visible; from: true; to: false; startEvents: mouseleave; pauseEvents: mouseenter; dur: 160"
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visible="false"></a-entity>
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</a-entity>
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