rename pause menu events
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@@ -23,7 +23,7 @@
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mixin="dialogButton"
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bind-toggle__raycastable="isPaused"
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position="0 0.35 0"
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proxy-event="event: click; to: a-scene; as: pausemenuresume"
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proxy-event="event: click; to: a-scene; as: gamemenuresume"
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bind__visible="!isGameOver">
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<a-entity mixin="dialogButtonText" text="value: RESUME"></a-entity>
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</a-entity>
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@@ -32,7 +32,7 @@
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id="restartButton"
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bind-toggle__raycastable="isPaused || isGameOver"
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mixin="dialogButton"
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proxy-event="event: click; to: a-scene; as: pausemenurestart">
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proxy-event="event: click; to: a-scene; as: gamemenurestart">
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<a-entity mixin="dialogButtonText" text="value: RESTART SONG"></a-entity>
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</a-entity>
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@@ -41,7 +41,7 @@
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mixin="dialogButton"
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bind-toggle__raycastable="isPaused || isGameOver || isVictory"
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position="0 -0.35 0"
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proxy-event="event: click; to: a-scene; as: pausemenuexit">
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proxy-event="event: click; to: a-scene; as: gamemenuexit">
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<a-entity mixin="dialogButtonText" text="value: EXIT TO MENU"></a-entity>
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</a-entity>
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