fake glow when menu active (fixes #17)

This commit is contained in:
Kevin Ngo
2018-09-20 05:48:29 -07:00
parent e007158fb8
commit 61870d3d49

View File

@@ -63,6 +63,12 @@
bind__saber-controls="bladeEnabled: !menu.active"
saber-controls="hand: {{ hand }}"
haptics="events: mouseenter; dur: 35; force: 0.075">
<a-entity class="fakeGlow" rotation="90 0 0" position="0 0.01 0" bind__visible="menu.active">
<a-entity geometry="primitive: cylinder; height: 0.1831; radius: 0.0055" material="color: {{ color }}; shader: flat; opacity: 0.11"></a-entity>
<a-entity geometry="primitive: cylinder; height: 0.1832; radius: 0.0065" material="color: {{ color }}; shader: flat; opacity: 0.09"></a-entity>
<a-entity geometry="primitive: cylinder; height: 0.1833; radius: 0.0075" material="color: {{ color }}; shader: flat; opacity: 0.06"></a-entity>
<a-entity geometry="primitive: cylinder; height: 0.1834; radius: 0.0085" material="color: {{ color }}; shader: flat; opacity: 0.04"></a-entity>
</a-entity>
<a-entity
class="raycaster"
mixin="raycaster"