Add Walls
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@@ -32,6 +32,7 @@
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pool__beat-dot-blue="mixin: dotBlueBeat; size: 10; container: #beatContainer"
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pool__beat-dot-red="mixin: dotRedBeat; size: 10; container: #beatContainer"
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pool__beat-mine="mixin: mine; size: 10; container: #beatContainer"
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pool__wall="mixin: wall; size: 10; container: #beatContainer"
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proxy-event__menuleft="event: menuchallengeunselect; to: .menuAnimation"
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proxy-event__menuright="event: menuchallengeselect; to: .menuAnimation"
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proxy-event__cleargame1="event: pausemenuexit; as: cleargame; to: a-scene"
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@@ -87,7 +88,8 @@
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<a-mixin id="dotRedBeat" mixin="beat" beat="color: red; type: dot"></a-mixin>
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<a-mixin id="gameoverAnimation" animation__gameover="dur: 1000; easing: easeOutQuad"></a-mixin>
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<a-mixin id="mine" mixin="beat" beat="type: mine"></a-mixin>
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<a-mixin id="wall" geometry wall material="shader: wall-shader; tex: #noiseTexture; repeat: 2 2; transparent: true; side: double">
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<a-mixin id="badBeat"
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geometry="primitive: plane"
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material="shader: flat; transparent: true"
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