multiply score.accuracy by 100
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@@ -449,7 +449,8 @@ AFRAME.registerState({
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state.isVictory = true;
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// Percentage is score divided by total possible score.
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const accuracy = state.score / (state.score.beatsMissed + state.score.beatsHit) * 110;
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const totalBeats = state.score.beatsMissed + state.score.beatsHit;
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const accuracy = (state.score / (totalBeats * 110)) * 100;
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state.score.accuracy = accuracy;
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if (accuracy === 1) {
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