add dialogs back to overlay exclusion

This commit is contained in:
Kevin Ngo
2018-10-10 00:36:21 -07:00
parent 08fd752fe1
commit bbfd55c16d
2 changed files with 2 additions and 2 deletions

View File

@@ -19,7 +19,7 @@
debug-controller
effect-bloom="strength: 1"
loading-screen="backgroundColor: #000;"
overlay="objects: #menu, #keyboard, #rightHand, #leftHand, [mixin~='cursorMesh'], #pauseDialog"
overlay="objects: #menu, #keyboard, #rightHand, #leftHand, [mixin~='cursorMesh'], #inGameMenu"
pool__beat-arrow-blue="mixin: beat arrow-blue-beat; size: 5; container: #beatContainer"
pool__beat-arrow-red="mixin: beat arrow-red-beat; size: 10; container: #beatContainer"
pool__beat-dot-blue="mixin: beat dot-blue-beat; size: 10; container: #beatContainer"

View File

@@ -14,7 +14,7 @@
<a-entity mixin="dialogButtonText" text="value: GAME OVER; color: #ff7171; width: 4" bind__visible="isGameOver" position="0 1.8 -2.3"></a-entity>
<a-entity position="0 1.6 -2" bind__visible="isGameOver || isPaused || isVictory">
<a-entity id="inGameMenu" position="0 1.6 -2" bind__visible="isGameOver || isPaused || isVictory">
<a-entity
id="resumeButton"
mixin="dialogButton"