tutorial tweaks
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@@ -6,7 +6,7 @@
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scale="0.8 0.8 0.8"
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bind__visible="menuActive">
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<a-entity mixin="slice" slice9="width: 0.94; height: 0.25; left: 70; padding: 0.03; opacity: 0.9" position="-0.62 -0.18 -0.01" raycastable=""></a-entity>
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<a-entity mixin="slice" slice9="width: 1.1; height: 0.21; left: 70; padding: 0.03; opacity: 0.9" position="-0.54 -0.455 -0.01" raycastable=""></a-entity>
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<a-entity mixin="slice" slice9="width: 1.29; height: 0.21; left: 70; padding: 0.03; opacity: 0.9" position="-0.44 -0.455 -0.01" raycastable=""></a-entity>
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<a-entity mixin="slice" slice9="width: 1.21; height: 0.21; left: 70; padding: 0.03; opacity: 0.9" position="-0.48 -0.715 -0.01" raycastable=""></a-entity>
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<a-entity position="-0.3 0 0">
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@@ -20,8 +20,8 @@
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<a-entity mixin="font" text="value: Slice the beats; wrapCount: 30" position="-0.01 -0.2 0"></a-entity>
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<a-entity mixin="font" text="value: (mind color and direction!)" position="-0.01 -0.26 0"></a-entity>
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<a-entity mixin="font" text="value: Dodge walls, avoid mines; wrapCount: 30" position="-0.01 -0.5 0"></a-entity>
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<a-entity mixin="font" text="value: Swing harder for more points!; wrapCount: 30" position="-0.01 -0.75 0"></a-entity>
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<a-entity mixin="font" text="value: Dodge walls, avoid cutting mines; wrapCount: 30" position="-0.01 -0.5 0"></a-entity>
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<a-entity mixin="font" text="value: More swing, more points!; wrapCount: 30" position="-0.01 -0.75 0"></a-entity>
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</a-entity>
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</a-entity>
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@@ -39,13 +39,13 @@
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<a-entity
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obj-model="obj: #tutorial1Obj"
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material="side: double; shader: flat; transparent: true; src: #tutorialImg"
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position="0.098 -0.2 0"
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position="0.12 -0.3 0"
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scale="0.9 0.9 0.9"
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animation="property: object3D.rotation.y; from: -20; to: 35; dur: 5000; dir: alternate; easing: easeInOutCubic; loop: true"
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></a-entity>
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<a-entity
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position="0.4 -0.32 0">
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position="0.59 -0.34 0">
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<a-entity
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geometry="width: 0.3; height: 0.04; depth: 0.3"
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animation="property: object3D.position.z; from: -0.5; to: -0.1; dur: 2000; easing: linear; loop: true; easing: easeInOutCubic"
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