improve fake glow colors

This commit is contained in:
Kevin Ngo
2018-12-11 02:30:20 -08:00
parent 84f93a48d3
commit f03bebd3a8

View File

@@ -196,7 +196,7 @@
<a-entity
class="saberglow"
obj-model="obj: #saberGlowObj"
material="shader: flat; color: {{ bladeColor }}; blending: additive; opacity: 0.08"
material="shader: flat; color: #ff70b5; blending: additive; opacity: 0.08"
position="0 -0.55 0"></a-entity>
</a-entity>
<a-entity
@@ -206,19 +206,19 @@
<a-entity
class="highlightTop"
geometry="primitive: box; height: 0.18; depth: 0.005; width: 0.005"
material="shader: flat; color: {{ bladeColor }}"
material="shader: flat; color: #FAFAFA"
position="0 0 0.0125"></a-entity>
<a-entity
class="highlightBottom"
geometry="primitive: box; height: 0.18; depth: 0.005; width: 0.005"
material="shader: flat; color: {{ bladeColor }}"
material="shader: flat; color: #FAFAFA"
position="0 0 -0.0125"></a-entity>
</a-entity>
</a-entity>
<a-entity
class="fakeGlow"
fake-glow="color: {{ beamColor }}"
fake-glow="color: {{ hand == 'right' and COLORS.NEON_BRIGHTBLUE or COLORS.NEON_BRIGHTRED }}"
position="0 0.01 0"
rotation="90 0 0"
bind__visible="!isPlaying">