Kevin Ngo
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f46f4e04b5
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refactor gameover animations
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2018-10-10 02:53:00 -07:00 |
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Diego F. Goberna
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b7e36bf760
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game over slow down fx (fixes #39)
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2018-10-10 02:03:59 +02:00 |
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Kevin Ngo
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8338f9e16f
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improve beam resume out of pause menu
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2018-10-08 17:30:13 -07:00 |
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Kevin Ngo
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bcbc4bce51
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clear beams/beats on exit/restart
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2018-10-08 17:15:30 -07:00 |
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Diego F. Goberna
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9892f993e6
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added particles on beat slicing (fixes #54)
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2018-10-06 01:38:17 +02:00 |
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Kevin Ngo
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11cabdbc5a
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no bubble beatwrong
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2018-10-04 01:25:49 -07:00 |
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Kevin Ngo
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06b699847b
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source obj models from template, reduce duplicate OBJ loading
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2018-10-03 17:59:52 -07:00 |
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Diego F. Goberna
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7fe0c06d57
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fixed pause state bug, minor tweaks
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2018-10-04 02:21:16 +02:00 |
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Diego F. Goberna
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dc97bdb1aa
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improved animations in miss&wrong beats
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2018-10-04 00:04:50 +02:00 |
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Diego F. Goberna
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8509555a9c
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miss & wrong beat assets and animations
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2018-10-03 23:28:38 +02:00 |
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Diego Marcos
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d2f216a1ea
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Add hit/miss logic and hit / combo score counting. Also rough visual indication of missed beat
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2018-10-02 17:52:31 -07:00 |
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Kevin Ngo
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e11b1de291
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beat slice gravity
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2018-10-02 06:15:04 -07:00 |
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Kevin Ngo
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df87763e6f
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some memory savings in beat.js
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2018-10-02 04:52:50 -07:00 |
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Diego Marcos
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9855dbca7d
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Add song beats. Need pace adjustment
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2018-10-01 17:38:53 -07:00 |
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