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import re
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import discord
from redbot.core import Config, commands, checks
from redbot.core.utils import AsyncIter
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from random import choice as rndchoice
from collections import defaultdict
import contextlib
import asyncio
import logging
log = logging.getLogger("red.aikaterna.rndstatus")
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class RndStatus(commands.Cog):
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"""Cycles random statuses or displays bot stats.
If a custom status is already set, it won't change it until
it's back to none. [p]set game"""
async def red_delete_data_for_user(self, **kwargs):
""" Nothing to delete """
return
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def __init__(self, bot):
self.bot = bot
self.last_change = None
self.config = Config.get_conf(self, 2752521001, force_registration=True)
self.presence_task = asyncio.create_task(self.maybe_update_presence())
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default_global = {
"botstats": False,
"delay": 300,
"statuses": ["her Turn()", "Tomb Raider II", "Transistor", "NEO Scavenger", "Python", "with your heart.",],
"streamer": "rndstatusstreamer",
"type": 0,
"status": 0,
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}
self.config.register_global(**default_global)
def cog_unload(self):
self.presence_task.cancel()
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@commands.group(autohelp=True)
@commands.guild_only()
@checks.is_owner()
async def rndstatus(self, ctx):
"""Rndstatus group commands."""
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pass
@rndstatus.command(name="set")
async def _set(self, ctx, *statuses: str):
"""Sets Red's random statuses.
Accepts multiple statuses.
Must be enclosed in double quotes in case of multiple words.
Example:
[p]rndstatus set \"Tomb Raider II\" \"Transistor\" \"with your heart.\"
Shows current list if empty."""
saved_status = await self.config.statuses()
if statuses == () or "" in statuses:
msg = (
f"Current statuses: {(' | ').join(saved_status)}\n"
f"To set new statuses, use the instructions in `{ctx.prefix}help rndstatus set`."
)
return await ctx.send(msg)
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await self.config.statuses.set(list(statuses))
await self.presence_updater()
await ctx.send("Done. Redo this command with no parameters to see the current list of statuses.")
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@rndstatus.command(name="streamer")
async def _streamer(self, ctx: commands.Context, *, streamer=None):
"""Set the streamer name needed for streaming statuses."""
saved_streamer = await self.config.streamer()
if streamer is None:
return await ctx.send(f"Current Streamer: {saved_streamer}")
await self.config.streamer.set(streamer)
await ctx.send("Done. Redo this command with no parameters to see the current streamer.")
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@rndstatus.command()
async def botstats(self, ctx, *statuses: str):
"""Toggle for a bot stats status instead of random messages."""
botstats = await self.config.botstats()
await self.config.botstats.set(not botstats)
await ctx.send(f"Botstats toggle: {not botstats}.")
await self.presence_updater()
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@rndstatus.command()
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async def delay(self, ctx, seconds: int):
"""Sets interval of random status switch.
Must be 20 or superior."""
if seconds < 20:
seconds = 20
await self.config.delay.set(seconds)
await ctx.send(f"Interval set to {seconds} seconds.")
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@rndstatus.command(name="type")
async def _rndstatus_type(self, ctx, status_type: int):
"""Define the rndstatus game type.
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Type list:
0 = Playing
1 = Streaming
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2 = Listening
3 = Watching
5 = Competing"""
if 0 <= status_type <= 3 or 0 != 5:
rnd_type = {0: "playing", 1: "streaming", 2: "listening", 3: "watching", 5: "competing"}
await self.config.type.set(status_type)
await self.presence_updater()
await ctx.send(f"Rndstatus activity type set to {rnd_type[status_type]}.")
else:
await ctx.send(
f"Status activity type must be between 0 and 3 or 5. "
f"See `{ctx.prefix}help rndstatus type` for more information."
)
@rndstatus.command()
async def status(self, ctx, status: int):
"""Define the rndstatus presence status.
Status list:
0 = Online
1 = Idle
2 = DND
3 = Invisible"""
if 0 <= status <= 3:
rnd_status = {0: "online", 1: "idle", 2: "DND", 3: "invisible"}
await self.config.status.set(status)
await self.presence_updater()
await ctx.send(f"Rndstatus presence status set to {rnd_status[status]}.")
else:
await ctx.send(
f"Status presence type must be between 0 and 3. "
f"See `{ctx.prefix}help rndstatus status` for more information."
)
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async def maybe_update_presence(self):
await self.bot.wait_until_red_ready()
delay = await self.config.delay()
while True:
try:
await self.presence_updater()
except Exception:
log.exception("Something went wrong in maybe_update_presence task:")
await asyncio.sleep(int(delay))
async def presence_updater(self):
pattern = re.compile(rf"<@!?{self.bot.user.id}>")
cog_settings = await self.config.all()
guilds = self.bot.guilds
try:
guild = next(g for g in guilds if not g.unavailable)
except StopIteration:
return
try:
current_game = str(guild.me.activity.name)
except AttributeError:
current_game = None
statuses = cog_settings["statuses"]
botstats = cog_settings["botstats"]
streamer = cog_settings["streamer"]
_type = cog_settings["type"]
_status = cog_settings["status"]
url = f"https://www.twitch.tv/{streamer}"
prefix = await self.bot.get_valid_prefixes()
if _status == 0:
status = discord.Status.online
elif _status == 1:
status = discord.Status.idle
elif _status == 2:
status = discord.Status.dnd
elif _status == 3:
status = discord.Status.offline
if botstats:
me = self.bot.user
clean_prefix = pattern.sub(f"@{me.name}", prefix[0])
total_users = len(self.bot.users)
servers = str(len(self.bot.guilds))
botstatus = f"{clean_prefix}help | {total_users} users | {servers} servers"
if (current_game != str(botstatus)) or current_game is None:
if _type == 1:
await self.bot.change_presence(activity=discord.Streaming(name=botstatus, url=url))
else:
await self.bot.change_presence(activity=discord.Activity(name=botstatus, type=_type), status=status)
else:
if len(statuses) > 0:
new_status = self.random_status(guild, statuses)
if (current_game != new_status) or (current_game is None) or (len(statuses) == 1):
if _type == 1:
await self.bot.change_presence(activity=discord.Streaming(name=new_status, url=url))
else:
await self.bot.change_presence(
activity=discord.Activity(name=new_status, type=_type), status=status
)
def random_status(self, guild, statuses):
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try:
current = str(guild.me.activity.name)
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except AttributeError:
current = None
new_statuses = [s for s in statuses if s != current]
if len(new_statuses) > 1:
return rndchoice(new_statuses)
elif len(new_statuses) == 1:
return new_statuses[0]
return current