Content pack (#337)

* added rope

* black shirt replace

* Update migration.yml

* more berets

* loadout update

* captain role and jacket

* bruhh captain cap

* add one-handed sword

* shield!

* Update entities.ftl
This commit is contained in:
Ed
2024-07-19 00:03:08 +03:00
committed by GitHub
parent dec6a1c2ca
commit 2bf17fdc35
72 changed files with 595 additions and 105 deletions

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@@ -1,5 +1,5 @@
department-CP14Free = Free civilians
department-CP14Free-desc = Individuals who are not burdened by contracts and work for the government, but do not receive free assistance from it either. Find your own way of earning a living.
department-CP14Mercenary = Mercenaries
department-CP14Mercenary-desc = People who joined the expedition to make some money.
department-CP14Command = Officers of the Law
department-CP14Command-desc = Persons working directly for government officials. Bound by a magical contract, they cannot act against the interests of the state.
department-CP14Command = Expedition organizers
department-CP14Command-desc = Persons responsible for carrying out the task assigned from the great house.

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@@ -1,3 +1,6 @@
cp14-job-name-captain = Expedition captain
cp14-job-desc-captain = You are the most important person in this expedition. Organize its participants and manage the processes to complete the task set from the management.
cp14-job-name-adventurer = Adventurer
cp14-job-desc-adventurer = A hunter of thrills, riches and fame, constantly risking his life. Search for valuables in dangerous places and sell them to the settlement.

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@@ -0,0 +1,15 @@
# Basic
cp14-loadout-basic-cloak = Cloak
cp14-loadout-basic-eyes = Goggles
cp14-loadout-basic-gloves = Gloves
cp14-loadout-basic-head = Head
cp14-loadout-basic-mask = Mask
cp14-loadout-basic-pants = Pants
cp14-loadout-basic-shirt = Shirt
cp14-loadout-basic-shoes = Shoes
# Org
cp14-loadout-captain-cloak = Captain's cloak
cp14-loadout-captain-head = Captain's head

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@@ -1,8 +0,0 @@
cp14-loadout-test-cloak = Cloak
cp14-loadout-test-eyes = Goggles
cp14-loadout-test-gloves = Gloves
cp14-loadout-test-head = Headgear
cp14-loadout-test-mask = Mask
cp14-loadout-test-pants = Pants
cp14-loadout-test-shirt = Shirt
cp14-loadout-test-shoes = Shoes

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@@ -45,6 +45,9 @@ ent-CP14ClothingCloakSimpleWhite = белый плащ
ent-CP14ClothingCloakSimpleDarkBlue = { ent-CP14ClothingCloakSimpleWhite }
.desc = { ent-CP14ClothingCloakSimpleWhite.desc }
ent-CP14ClothingCloakCaptainJacket = капитанский жилет
.desc = Белое золото говорит о том, что вы смотрите на серьезного представителя власти.
ent-CP14ClothingEyesMonocle = монокль
.desc = Аристократично и красиво.
@@ -78,9 +81,18 @@ ent-CP14ClothingHeadRedBeret = красный берет
ent-CP14ClothingHeadPurpleBeret = фиолетовый берет
.desc = Это берет.
ent-CP14ClothingHeadWhiteBeret = белый берет
ent-CP14ClothingHeadYellowBeret = желтый берет
.desc = Это берет.
ent-CP14ClothingHeadBlueBeret = синий берет
.desc = Это берет.
ent-CP14ClothingHeadBlackBeret = черный берет
.desc = Это берет.
ent-CP14ClothingHeadCaptainCap = капитанская кепка
.desc = Нет, ну вы посмотрите какой красавчик!
ent-CP14ClothingMaskSinner = маска грешника
.desc = Маска предназначенная для ношения не самыми светлыми личностями. Палачи надевают их на себя и на жертву перед казнью.
@@ -97,9 +109,9 @@ ent-CP14ClothingPantsLoincloth = набедренная повязка
.desc = Свободные, ничего не мешает, да еще и выглядят экстремально брутально
ent-CP14ClothingShirtCottonBlue = хлопковая синяя рубаха
.desc = Приятный на ощупь материал, удобная свободная форма рубашки.
.desc = { ent-CP14ClothingShirtCottonBlue.desc }
ent-CP14ClothingShirtCottonBlueDark = хлопковая темная рубаха
ent-CP14ClothingShirtCottonBlack = хлопковая черная рубаха
.desc = { ent-CP14ClothingShirtCottonBlue.desc }
ent-CP14ClothingShirtCottonPurple = хлопковая фиолетовая рубаха
@@ -375,6 +387,9 @@ ent-CP14Shovel = лопата
ent-CP14Hoe = мотыга
.desc = Фермерский инструмент для подготовки почвы под посадки, либо очистки от сорняков.
ent-CP14Rope = веревка
.desc = Многофункциональная веревка. Ей можно связать что-нить. Или кого-нибудь.
ent-CP14BaseSharpeningStone = точильный камень
.desc = Позволит заточить притупленное оружие. Если перестараться, вы вполне можете сточить оружие полностью.
@@ -396,12 +411,18 @@ ent-CP14BaseLightHammer = легкий молот
ent-CP14BaseMace = булава
.desc = Тяжелый кусок металла на длинной палке. Что может быть проще?
ent-CP14BaseShield = щит
.desc = Деревянный щит, способный выдержать несколько ударов.
ent-CP14BaseSickle = серп
.desc = Изначально разработанное как оружие против травы, серп внезапно показал себя хорош и в более кровавой жатве.
ent-CP14BaseThrowableSpear = метательное копьё
.desc = Оружие, исправно выполняющее свой долг еще со времен эпохи великанов.
ent-CP14BaseSword = меч
.desc = Золотой стандарт холодного оружия. Средняя длина, удобная рукоять и никаких излишеств.
ent-CP14BaseTwoHandedSword = двуручный меч
.desc = Мощное оружие, требующее огромной силы и умения для эффективного использования.
@@ -835,6 +856,9 @@ ent-CP14WallWooden = деревянная стена
ent-CP14WallCardboard = картонная стена
.desc = Тонкая, непрочная стена из бумаги и картона. Популярна в теплых странах.
ent-CP14WallCyan = голубая стена
.desc = { ent-CP14BaseWall.desc }
ent-CP14BaseFenceWood = деревянный забор
.desc = Деревянный кусок ограды. Надеюсь, за ним находится сад бабушки.
@@ -877,6 +901,12 @@ ent-CP14WindowStoneBrick = окно в стене из каменного кир
ent-CP14WindowWooden = wooden window
.desc = A wooden wall with a glass window in it.
ent-CP14ClothingHeadWhiteBeret = белый берет
.desc = Это берет.
ent-CP14ClothingShirtCottonBlueDark = хлопковая темная рубаха
.desc = { ent-CP14ClothingShirtCottonBlue.desc }
ent-CP14ClothingEyesGoldGlasses = золотые очки
.desc = Аристократично, модно, да еще и с позолотой.

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@@ -1,5 +1,5 @@
department-CP14Free = Свободные гражданские
department-CP14Free-desc = Лица, не обремененные контрактами и работой на государство, но и не получающие от него бесплатной помощи. Найдите свой способ заработка.
department-CP14Mercenary = Наемники
department-CP14Mercenary-desc = Лица, присоединившиеся к экспедиции с целью подзаработать деньжат.
department-CP14Command = Служители закона
department-CP14Command-desc = Лица, напрямую работающие на представителей власти. Связанные магическим контрактом, они не могут действовать против интересов государства.
department-CP14Command = Организаторы экспедиции
department-CP14Command-desc = Лица, ответственные за выполнение поставленной от великого дома задачи.

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@@ -1,3 +1,6 @@
cp14-job-name-captain = Капитан экспедиции
cp14-job-desc-captain = Вы - самая важная персона в этой экспедиции. Организуйте ее участников и руководите процессами, чтобы выполнить поставленную от руководства задачу.
cp14-job-name-adventurer = Авантюрист
cp14-job-desc-adventurer = Охотник за острыми эмоциями, богатствами и славой, постоянно рискующий своей жизнью. Ищите ценности в опасных местах, и продавайте их поселению.

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@@ -0,0 +1,14 @@
# Basic
cp14-loadout-basic-cloak = Накидка
cp14-loadout-basic-eyes = Очки
cp14-loadout-basic-gloves = Перчатки
cp14-loadout-basic-head = Головa
cp14-loadout-basic-mask = Маска
cp14-loadout-basic-pants = Штаны
cp14-loadout-basic-shirt = Рубашка
cp14-loadout-basic-shoes = Обувь
# Org
cp14-loadout-captain-cloak = Капитанская накидка

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@@ -1,8 +0,0 @@
cp14-loadout-test-cloak = Накидка
cp14-loadout-test-eyes = Очки
cp14-loadout-test-gloves = Перчатки
cp14-loadout-test-head = Головной убор
cp14-loadout-test-mask = Маска
cp14-loadout-test-pants = Штаны
cp14-loadout-test-shirt = Рубашка
cp14-loadout-test-shoes = Обувь

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@@ -84,4 +84,17 @@
- type: Sprite
sprite: _CP14/Clothing/Cloak/Simple/dark_blue.rsi
- type: Clothing
sprite: _CP14/Clothing/Cloak/Simple/dark_blue.rsi
sprite: _CP14/Clothing/Cloak/Simple/dark_blue.rsi
- type: entity
parent:
- CP14ClothingCloakBase
- ClothingSlotBase
id: CP14ClothingCloakCaptainJacket
name: captain's jacket
description: the colors white and gold tell you that you're looking at a higher power.
components:
- type: Sprite
sprite: _CP14/Clothing/Cloak/captain_jacket.rsi
- type: Clothing
sprite: _CP14/Clothing/Cloak/captain_jacket.rsi

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@@ -71,11 +71,44 @@
- type: entity
parent: CP14ClothingHeadBase
id: CP14ClothingHeadWhiteBeret
name: white beret
id: CP14ClothingHeadYellowBeret
name: yellow beret
description: this is beret.
components:
- type: Sprite
sprite: _CP14/Clothing/Head/Beret/white.rsi
sprite: _CP14/Clothing/Head/Beret/yellow.rsi
- type: Clothing
sprite: _CP14/Clothing/Head/Beret/white.rsi
sprite: _CP14/Clothing/Head/Beret/yellow.rsi
- type: entity
parent: CP14ClothingHeadBase
id: CP14ClothingHeadBlueBeret
name: blue beret
description: this is beret.
components:
- type: Sprite
sprite: _CP14/Clothing/Head/Beret/blue.rsi
- type: Clothing
sprite: _CP14/Clothing/Head/Beret/blue.rsi
- type: entity
parent: CP14ClothingHeadBase
id: CP14ClothingHeadBlackBeret
name: black beret
description: this is beret.
components:
- type: Sprite
sprite: _CP14/Clothing/Head/Beret/black.rsi
- type: Clothing
sprite: _CP14/Clothing/Head/Beret/black.rsi
- type: entity
parent: CP14ClothingHeadBase
id: CP14ClothingHeadCaptainCap
name: captain's cap
description: No, look how handsome he is!
components:
- type: Sprite
sprite: _CP14/Clothing/Head/captain_cap.rsi
- type: Clothing
sprite: _CP14/Clothing/Head/captain_cap.rsi

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@@ -24,14 +24,14 @@
- type: entity
parent: CP14ClothingShirtBase
id: CP14ClothingShirtCottonBlueDark
name: cotton dark shirt
id: CP14ClothingShirtCottonBlack
name: cotton black shirt
description: Pleasant to the touch material, in a comfortable loose shirt shape.
components:
- type: Sprite
sprite: _CP14/Clothing/Shirt/Cotton/dark_blue.rsi
sprite: _CP14/Clothing/Shirt/Cotton/black.rsi
- type: Clothing
sprite: _CP14/Clothing/Shirt/Cotton/dark_blue.rsi
sprite: _CP14/Clothing/Shirt/Cotton/black.rsi
- type: entity
parent: CP14ClothingShirtBase

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@@ -83,13 +83,15 @@
- CP14ClothingHeadTriangularHatGolden
- CP14ClothingHeadRedBeret
- CP14ClothingHeadPurpleBeret
- CP14ClothingHeadWhiteBeret
- CP14ClothingHeadYellowBeret
- CP14ClothingHeadBlueBeret
- CP14ClothingHeadBlackBeret
- CP14ClothingPantsTrouserWhite
- CP14ClothingPantsTrouserDarkBlue
- CP14ClothingPantsAristocratic
- CP14ClothingPantsLoincloth
- CP14ClothingShirtCottonBlue
- CP14ClothingShirtCottonBlueDark
- CP14ClothingShirtCottonBlack
- CP14ClothingShirtCottonPurple
- CP14ClothingShirtCottonRed
- CP14ClothingShirtCottonWhite

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@@ -0,0 +1,34 @@
- type: entity
id: CP14Rope
parent: BaseItem
name: rope
description: Multifunctional rope. You can tie something with it. Or someone.
components:
- type: Item
size: Small
storedRotation: 90
- type: Handcuff
cuffedRSI: _CP14/Objects/Tools/rope.rsi
bodyIconState: body-overlay
startCuffSound:
path: /Audio/Items/Handcuffs/rope_start.ogg
endCuffSound:
path: /Audio/Items/Handcuffs/rope_end.ogg
startUncuffSound:
path: /Audio/Items/Handcuffs/rope_start.ogg
endUncuffSound:
path: /Audio/Items/Handcuffs/rope_breakout.ogg
startBreakoutSound:
path: /Audio/Items/Handcuffs/rope_takeoff.ogg
- type: Sprite
sprite: _CP14/Objects/Tools/rope.rsi
state: icon
- type: MeleeWeapon
wideAnimationRotation: 90
resetOnHandSelected: false
animation: WeaponArcDisarm
damage:
types:
Blunt: 0
- type: UseDelay
delay: 3

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@@ -0,0 +1,65 @@
- type: entity
id: CP14BaseShield
parent: BaseItem
name: shield
description: A wooden shield capable of withstanding multiple blows.
components:
- type: Sprite
sprite: _CP14/Objects/Weapons/Melee/Shield/shield.rsi
state: icon
- type: Item
sprite: _CP14/Objects/Weapons/Melee/Shield/shield.rsi
size: Ginormous
- type: Blocking
passiveBlockModifier:
coefficients:
Blunt: 0.9
Slash: 0.9
Piercing: 0.9
Heat: 0.9
activeBlockModifier:
coefficients:
Blunt: 0.8
Slash: 0.8
Piercing: 0.8
Heat: 0.8
flatReductions:
Blunt: 1
Slash: 1
Piercing: 1
Heat: 1
- type: Clothing
equipDelay: 0.45
unequipDelay: 0.45
sprite: _CP14/Objects/Weapons/Melee/Shield/shield.rsi
quickEquip: false
breakOnMove: false
slots:
- back
- type: Damageable
damageContainer: Shield
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 140
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- trigger:
!type:DamageTrigger
damage: 100 #This is probably enough damage before it breaks
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- !type:PlaySoundBehavior
sound:
collection: MetalBreak
- !type:SpawnEntitiesBehavior
spawn:
SheetSteel:
min: 2
max: 2
SheetGlass:
min: 2
max: 2

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@@ -0,0 +1,36 @@
- type: entity
id: CP14BaseSword
parent:
- BaseItem
- CP14BaseWeaponDestructible
- CP14BaseWeaponSharp
- CP14BaseWeaponChemical
- CP14BaseWeaponLight
name: sword
description: the gold standard of edged weapons. Medium length, comfortable grip. No frills.
components:
- type: Item
size: Normal
storedRotation: -45
- type: Clothing
equipDelay: 0.45
unequipDelay: 0.45
sprite: _CP14/Objects/Weapons/Melee/Sword/sword.rsi
quickEquip: false
breakOnMove: false
slots:
- back
- type: Sprite
sprite: _CP14/Objects/Weapons/Melee/Sword/sword.rsi
layers:
- state: icon
- type: MeleeWeapon
attackRate: 1.5
wideAnimationRotation: 210
wideAnimation: CP14WeaponArcSlash
cPAnimationLength: 0.18
damage:
types:
Slash: 12
soundHit:
collection: MetalThud

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@@ -127,13 +127,31 @@
head: CP14ClothingHeadPurpleBeret
- type: loadout
id: CP14ClothingHeadWhiteBeret
equipment: CP14ClothingHeadWhiteBeret
id: CP14ClothingHeadYellowBeret
equipment: CP14ClothingHeadYellowBeret
- type: startingGear
id: CP14ClothingHeadWhiteBeret
id: CP14ClothingHeadYellowBeret
equipment:
head: CP14ClothingHeadWhiteBeret
head: CP14ClothingHeadYellowBeret
- type: loadout
id: CP14ClothingHeadBlueBeret
equipment: CP14ClothingHeadBlueBeret
- type: startingGear
id: CP14ClothingHeadBlueBeret
equipment:
head: CP14ClothingHeadBlueBeret
- type: loadout
id: CP14ClothingHeadBlackBeret
equipment: CP14ClothingHeadBlackBeret
- type: startingGear
id: CP14ClothingHeadBlackBeret
equipment:
head: CP14ClothingHeadBlackBeret
# Mask
@@ -200,13 +218,13 @@
- type: loadout
id: CP14ClothingShirtCottonBlueDark
equipment: CP14ClothingShirtCottonBlueDark
id: CP14ClothingShirtCottonBlack
equipment: CP14ClothingShirtCottonBlack
- type: startingGear
id: CP14ClothingShirtCottonBlueDark
id: CP14ClothingShirtCottonBlack
equipment:
shirt: CP14ClothingShirtCottonBlueDark
shirt: CP14ClothingShirtCottonBlack
- type: loadout

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@@ -0,0 +1,19 @@
# Head
- type: loadout
id: CP14ClothingHeadCaptainCap
equipment: CP14ClothingHeadCaptainCap
- type: startingGear
id: CP14ClothingHeadCaptainCap
equipment:
head: CP14ClothingHeadCaptainCap
# Cloak
- type: loadout
id: CP14ClothingCloakCaptainJacket
equipment: CP14ClothingCloakCaptainJacket
- type: startingGear
id: CP14ClothingCloakCaptainJacket
equipment:
cloak: CP14ClothingCloakCaptainJacket

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@@ -1,6 +1,8 @@
# Basic
- type: loadoutGroup
id: CP14TestCloak
name: cp14-loadout-test-cloak
id: CP14BasicCloak
name: cp14-loadout-basic-cloak
minLimit: 0
loadouts:
- CP14ClothingCloakSimpleWhite
@@ -10,23 +12,29 @@
- CP14ClothingCloakFurcapeBlue
- type: loadoutGroup
id: CP14TestEyes
name: cp14-loadout-test-eyes
id: CP14BasicEyes
name: cp14-loadout-basic-eyes
minLimit: 0
loadouts:
- CP14ClothingEyesMonocle
- CP14ClothingEyesGlasses
- type: loadoutGroup
id: CP14TestGloves
name: cp14-loadout-test-gloves
id: CP14BasicGloves
name: cp14-loadout-basic-gloves
minLimit: 0
loadouts:
- CP14Girdles
- type: loadoutGroup
id: CP14BasicMask
name: cp14-loadout-basic-mask
minLimit: 0
loadouts:
- CP14Sinner
- type: loadoutGroup
id: CP14TestHead
name: cp14-loadout-test-head
id: CP14BasicHead
name: cp14-loadout-basic-head
minLimit: 0
loadouts:
- CP14ClothingHeadMetalHeadband
@@ -34,18 +42,13 @@
- CP14ClothingHeadTriangularHatGolden
- CP14ClothingHeadRedBeret
- CP14ClothingHeadPurpleBeret
- CP14ClothingHeadWhiteBeret
- CP14ClothingHeadYellowBeret
- CP14ClothingHeadBlueBeret
- CP14ClothingHeadBlackBeret
- type: loadoutGroup
id: CP14TestMask
name: cp14-loadout-test-mask
minLimit: 0
loadouts:
- CP14Sinner
- type: loadoutGroup
id: CP14TestPants
name: cp14-loadout-test-pants
id: CP14BasicPants
name: cp14-loadout-basic-pants
loadouts:
- CP14ClothingPantsTrouserWhite
- CP14ClothingPantsTrouserDarkBlue
@@ -53,20 +56,34 @@
- CP14ClothingPantsLoincloth
- type: loadoutGroup
id: CP14TestShirt
name: cp14-loadout-test-shirt
id: CP14BasicShirt
name: cp14-loadout-basic-shirt
loadouts:
- CP14ClothingShirtCottonWhite
- CP14ClothingShirtCottonBlue
- CP14ClothingShirtCottonBlueDark
- CP14ClothingShirtCottonBlack
- CP14ClothingShirtCottonPurple
- CP14ClothingShirtCottonRed
- CP14ClothingShirtCottonYellow
- type: loadoutGroup
id: CP14TestShoes
name: cp14-loadout-test-shoes
id: CP14BasicShoes
name: cp14-loadout-basic-shoes
loadouts:
- CP14ShoesBlack
- CP14ShoesAristocraticBlack
- CP14ShoesSandals
- CP14ShoesSandals
# Command
- type: loadoutGroup
id: CP14CaptainHead
name: cp14-loadout-captain-head
loadouts:
- CP14ClothingHeadCaptainCap
- type: loadoutGroup
id: CP14CaptainCloak
name: cp14-loadout-captain-cloak
loadouts:
- CP14ClothingCloakCaptainJacket

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@@ -1,23 +1,35 @@
- type: roleLoadout
id: JobCP14Adventurer
groups:
- CP14TestHead
- CP14TestEyes
- CP14TestMask
- CP14TestCloak
- CP14TestGloves
- CP14TestShirt
- CP14TestPants
- CP14TestShoes
- CP14BasicHead
- CP14BasicEyes
- CP14BasicMask
- CP14BasicCloak
- CP14BasicGloves
- CP14BasicShirt
- CP14BasicPants
- CP14BasicShoes
- type: roleLoadout
id: JobCP14Alchemist
groups:
- CP14TestHead
- CP14TestEyes
- CP14TestMask
- CP14TestCloak
- CP14TestGloves
- CP14TestShirt
- CP14TestPants
- CP14TestShoes
- CP14BasicHead #TODO
- CP14BasicEyes
- CP14BasicMask
- CP14BasicCloak #TODO
- CP14BasicGloves
- CP14BasicShirt
- CP14BasicPants
- CP14BasicShoes
- type: roleLoadout
id: JobCP14Captain
groups:
- CP14CaptainHead
- CP14BasicEyes
- CP14BasicMask
- CP14CaptainCloak
- CP14BasicGloves
- CP14BasicShirt
- CP14BasicPants
- CP14BasicShoes

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@@ -0,0 +1,16 @@
- type: job
id: CP14Captain
name: cp14-job-name-captain
description: cp14-job-desc-captain
playTimeTracker: CP14JobCaptain
startingGear: CP14CaptainGear
icon: "CP14JobIconCaptain"
requireAdminNotify: true
joinNotifyCrew: true
canBeAntag: false
supervisors: cp14-job-supervisors-command
- type: startingGear
id: CP14CaptainGear
equipment:
belt1: CP14WalletFilledTest

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@@ -2,7 +2,7 @@
id: CP14DeathMatchGear
equipment:
cloak: CP14ClothingCloakFurcapeBlue
shirt: CP14ClothingShirtCottonBlueDark
shirt: CP14ClothingShirtCottonBlack
pants: CP14ClothingPantsLoincloth
shoes: CP14ClothingShoesSandals
inhand:

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@@ -11,19 +11,6 @@
skills:
- Warcraft
- type: job
id: CP14Alchemist
name: cp14-job-name-alchemist
description: cp14-job-desc-alchemist
playTimeTracker: CP14JobAlchemist
startingGear: CP14AdventurerGear #TODO
icon: "CP14JobIconAlchemist"
supervisors: cp14-job-supervisors-command
special:
- !type:CP14AddSkillSpecial
skills:
- Alchemy
- type: startingGear
id: CP14AdventurerGear
equipment:

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@@ -0,0 +1,17 @@
- type: job
id: CP14Alchemist
name: cp14-job-name-alchemist
description: cp14-job-desc-alchemist
playTimeTracker: CP14JobAlchemist
startingGear: CP14AlchemistGear
icon: "CP14JobIconAlchemist"
supervisors: cp14-job-supervisors-command
special:
- !type:CP14AddSkillSpecial
skills:
- Alchemy
- type: startingGear
id: CP14AlchemistGear
equipment:
belt1: CP14WalletFilledTest

View File

@@ -1,5 +1,5 @@
- type: department
id: CP14Free
id: CP14Mercenary
description: department-CP14Free-desc
color: "#429976"
roles:
@@ -10,3 +10,5 @@
id: CP14Command
description: department-CP14Command-desc
color: "#fadb3e"
roles:
- CP14Captain

View File

@@ -4,4 +4,7 @@
id: CP14JobAdventurer
- type: playTimeTracker
id: CP14JobAlchemist
id: CP14JobAlchemist
- type: playTimeTracker
id: CP14JobCaptain

View File

@@ -17,4 +17,11 @@
id: CP14JobIconAlchemist
icon:
sprite: /Textures/_CP14/Interface/Misc/job_icons.rsi
state: Alchemist
state: Alchemist
- type: statusIcon
parent: CP14JobIcon
id: CP14JobIconCaptain
icon:
sprite: /Textures/_CP14/Interface/Misc/job_icons.rsi
state: Captain

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@@ -11,7 +11,7 @@
"name": "icon"
},
{
"name": "equipped-SHIRT",
"name": "equipped-CLOAK",
"directions": 4
}
]

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@@ -0,0 +1,18 @@
{
"version": 1,
"license": "All rights reserved for the CrystallPunk14 project only",
"copyright": "CrystallPunk14, by Prazat",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HELMET",
"directions": 4
}
]
}

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@@ -0,0 +1,18 @@
{
"version": 1,
"license": "All rights reserved for the CrystallPunk14 project only",
"copyright": "CrystallPunk14, by Prazat",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HELMET",
"directions": 4
}
]
}

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@@ -0,0 +1,18 @@
{
"version": 1,
"license": "All rights reserved for the CrystallPunk14 project only",
"copyright": "CrystallPunk14, by Jaraten",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HELMET",
"directions": 4
}
]
}

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@@ -0,0 +1,18 @@
{
"version": 1,
"license": "All rights reserved for the CrystallPunk14 project only",
"copyright": "CrystallPunk14, by Jaraten and TheShuEd",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-SHIRT",
"directions": 4
}
]
}

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@@ -12,6 +12,9 @@
},
{
"name": "Alchemist"
},
{
"name": "Captain"
}
]
}

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@@ -0,0 +1,30 @@
{
"version": 1,
"license": "All rights reserved for the CrystallPunk14 project only",
"copyright": "Created by TheShuEd (github) for CrystallPunk14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "body-overlay-2",
"directions": 4
},
{
"name": "body-overlay-4",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "All rights reserved for the CrystallPunk14 project only",
"copyright": "Created by TheShuEd (Github) for CrystallPunk",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
},
{
"name": "equipped-BACKPACK",
"directions": 4
}
]
}

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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "All rights reserved for the CrystallPunk14 project only",
"copyright": "Created by TheShuEd (Github) for CrystallPunk",
"size": {
"x": 48,
"y": 48
},
"states": [
{
"name": "icon"
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
},
{
"name": "equipped-BACKPACK",
"directions": 4
}
]
}

View File

@@ -25,7 +25,10 @@ CP14GatherableBloodgrass5: CP14GatherableBloodgrass
# 2024-06-10
CP14ClothingCloakHoodieYellow: CP14ClothingCloakSimpleWhite
CP14ClothingPantsHarlequinRed: CP14ClothingPantsTrouserDarkBlue
CP14ClothingShirtHarlequineRed: CP14ClothingShirtCottonBlueDark
CP14ClothingShirtHarlequineRed: CP14ClothingShirtCottonBlack
# 2024-07-18
CP14ClothingShirtCottonBlueDark: CP14ClothingShirtCottonBlack
# <---> CrystallPunk migration zone end