Cut low pressure damage to 1/4 (#29478)

This commit is contained in:
Pieter-Jan Briers
2024-06-26 02:48:26 +02:00
committed by GitHub
parent 231e180ff3
commit 37fffca615

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@@ -286,7 +286,8 @@ namespace Content.Shared.Atmos
/// (The pressure threshold is so low that it doesn't make sense to do any calculations,
/// so it just applies this flat value).
/// </summary>
public const int LowPressureDamage = 4;
// Original value is 4, buff back when we have proper ways for players to deal with breaches.
public const int LowPressureDamage = 1;
public const float WindowHeatTransferCoefficient = 0.1f;