Automatic changelog update
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@@ -1940,3 +1940,30 @@
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id: 8242
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time: '2025-09-06T11:17:42.0000000+00:00'
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url: https://github.com/crystallpunk-14/crystall-punk-14/pull/1737
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- author: TheShuEd
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changes:
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- message: Innkeepers now have starting seeds, hoes, and hatchets, while alchemists
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have roundstart sickles.
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type: Add
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- message: If you try to remember the name of a person wearing a mask, a warning
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will appear stating that you cannot remember the name of a person who is hiding
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their face.
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type: Fix
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- message: Admins can now also see vampire notifications about clan heart progression.
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type: Add
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- message: Lurkers can no longer pull items and mobs.
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type: Remove
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- message: The teleport spell to the vampire glyph no longer has a random 1-tile
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shift, which caused people to get stuck in walls.
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type: Fix
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- message: The spell to search for enemy vampire clans is now T2 instead of T3,
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and also now points to enemy hearts.
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type: Tweak
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- message: 'Changed the main goal of the vampire clan: Now the clan must upgrade
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its heart to level 3 and prevent other clans from doing so.'
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type: Tweak
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- message: The suffocation healing spell now heals suffocation much more effectively.
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type: Fix
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id: 8243
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time: '2025-09-07T11:22:30.0000000+00:00'
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url: https://github.com/crystallpunk-14/crystall-punk-14/pull/1741
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