Automatic changelog update

This commit is contained in:
CrystallEdge Server
2025-09-07 14:23:35 +03:00
parent ad46932d11
commit 6121eb44e7

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@@ -1940,3 +1940,30 @@
id: 8242
time: '2025-09-06T11:17:42.0000000+00:00'
url: https://github.com/crystallpunk-14/crystall-punk-14/pull/1737
- author: TheShuEd
changes:
- message: Innkeepers now have starting seeds, hoes, and hatchets, while alchemists
have roundstart sickles.
type: Add
- message: If you try to remember the name of a person wearing a mask, a warning
will appear stating that you cannot remember the name of a person who is hiding
their face.
type: Fix
- message: Admins can now also see vampire notifications about clan heart progression.
type: Add
- message: Lurkers can no longer pull items and mobs.
type: Remove
- message: The teleport spell to the vampire glyph no longer has a random 1-tile
shift, which caused people to get stuck in walls.
type: Fix
- message: The spell to search for enemy vampire clans is now T2 instead of T3,
and also now points to enemy hearts.
type: Tweak
- message: 'Changed the main goal of the vampire clan: Now the clan must upgrade
its heart to level 3 and prevent other clans from doing so.'
type: Tweak
- message: The suffocation healing spell now heals suffocation much more effectively.
type: Fix
id: 8243
time: '2025-09-07T11:22:30.0000000+00:00'
url: https://github.com/crystallpunk-14/crystall-punk-14/pull/1741