Try fix master constantly fails (#567)
* try to fix * Update entities.ftl * Update entities.ftl * Update entities.ftl * Update entities.ftl * Update entities.ftl * Update entities.ftl
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@@ -33,5 +33,5 @@ public sealed partial class RoomFillComponent : Component
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/// Should any existing entities / decals be bulldozed first.
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/// </summary>
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[DataField]
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public bool ClearExisting = true;
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public bool ClearExisting;
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}
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File diff suppressed because it is too large
Load Diff
@@ -8,6 +8,7 @@
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name: Demiplan enter room marker
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components:
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- type: RoomFill
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clearExisting: true
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roomWhitelist:
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tags:
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- CP14DemiplanEnterRoom
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@@ -8,6 +8,7 @@
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name: Demiplan ruins room spawner
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components:
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- type: RoomFill
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clearExisting: true
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roomWhitelist:
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tags:
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- CP14DemiplanRuins
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