City Gate fix + Comoss update (#1289)

* city gate fix

* Update comoss.yml

* fix

* Update migration.yml
This commit is contained in:
Red
2025-05-20 22:36:43 +03:00
committed by GitHub
parent 2fc1384780
commit 7b7a837cf8
9 changed files with 376 additions and 659 deletions

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@@ -324,7 +324,7 @@ public sealed partial class BiomeSystem : SharedBiomeSystem
private bool CanLoad(EntityUid uid)
{
return !_ghostQuery.HasComp(uid) || _tags.HasTag(uid, AllowBiomeLoadingTag);
return !_ghostQuery.HasComp(uid);// CP14 - Admin biome loading break mapping || _tags.HasTag(uid, AllowBiomeLoadingTag);
}
public override void Update(float frameTime)

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@@ -35,10 +35,9 @@ cp14-lock-shape-personalhouse14 = house №14
cp14-lock-shape-personalhouse15 = house №15
cp14-lock-shape-personalhouse16 = house №16
cp14-lock-shaper-guard-entrance = barracks, entrance
cp14-lock-shaper-guard-staff = barracks
cp14-lock-shaper-guard-commander = guardhouse
cp14-lock-shaper-guard-weapon-storage = weapons storage
cp14-lock-shaper-guard-city-gate = city gate
cp14-lock-shaper-guard-barracks = barracks
cp14-lock-shaper-guard-commander = guard commander house
cp14-lock-shape-guildmaster = guildmaster
cp14-lock-shape-demiplane-crystal = demiplane crystal

View File

@@ -35,10 +35,9 @@ cp14-lock-shape-personalhouse14 = дом №14
cp14-lock-shape-personalhouse15 = дом №15
cp14-lock-shape-personalhouse16 = дом №16
cp14-lock-shaper-guard-entrance = казармы, вход
cp14-lock-shaper-guard-staff = казармы
cp14-lock-shaper-guard-city-gate = городские ворота
cp14-lock-shaper-guard-barracks = казармы
cp14-lock-shaper-guard-commander = дом главы стражи
cp14-lock-shaper-guard-weapon-storage = хранилище оружия
cp14-lock-shape-guildmaster = гильдмастер
cp14-lock-shape-demiplane-crystal = кристалл демиплана

File diff suppressed because it is too large Load Diff

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@@ -1,18 +1,18 @@
- type: entity
parent: CP14KeyIronBlank
id: CP14KeyGuardEntrance
suffix: Guard Entrance
id: CP14KeyCityGate
suffix: City Gate
components:
- type: CP14Key
autoGenerateShape: GuardEntrance
autoGenerateShape: CityGate
- type: entity
parent: CP14KeyIronBlank
id: CP14KeyGuard
suffix: Guard
id: CP14KeyGuardBarracks
suffix: Guard Barracks
components:
- type: CP14Key
autoGenerateShape: Guard
autoGenerateShape: GuardBarracks
- type: entity
parent: CP14KeyMithrilBlank
@@ -21,11 +21,3 @@
components:
- type: CP14Key
autoGenerateShape: GuardCommander
- type: entity
parent: CP14KeyMithrilBlank
id: CP14KeyGuardWeaponStorage
suffix: Guard Weapon Storage
components:
- type: CP14Key
autoGenerateShape: GuardWeaponStorage

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@@ -101,8 +101,8 @@
components:
- type: StorageFill
contents:
- id: CP14KeyGuardEntrance
- id: CP14KeyGuard
- id: CP14KeyCityGate
- id: CP14KeyGuardBarracks
- type: entity
parent: CP14BaseKeyRing
@@ -111,10 +111,9 @@
components:
- type: StorageFill
contents:
- id: CP14KeyGuardEntrance
- id: CP14KeyGuard
- id: CP14KeyCityGate
- id: CP14KeyGuardBarracks
- id: CP14KeyGuardCommander
#- id: CP14KeyGuardWeaponStorage
- type: entity
parent: CP14BaseKeyRing

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@@ -3,11 +3,11 @@
- type: entity
parent: CP14IronDoor
id: CP14IronDoorGuard
suffix: Guard
id: CP14IronDoorGuardBarracks
suffix: Guard Barracks
components:
- type: CP14Lock
autoGenerateShape: Guard
autoGenerateShape: GuardBarracks
- type: Lock
locked: true
@@ -21,43 +21,43 @@
- type: Lock
locked: true
- type: entity
parent: CP14IronDoor
id: CP14IronDoorGuardWeaponStorage
suffix: Guard, Weapon Storage
components:
- type: CP14Lock
autoGenerateShape: GuardWeaponStorage
- type: Lock
locked: true
# Iron windowed
- type: entity
parent: CP14IronDoorWindowed
id: CP14IronDoorWindowedGuardEntrance
suffix: Guard, Entrance
id: CP14IronDoorWindowedCityGate
suffix: Guard Barracks
components:
- type: CP14Lock
autoGenerateShape: GuardEntrance
autoGenerateShape: GuardBarracks
- type: Lock
locked: true
- type: entity
parent:
- CP14IronDoorWindowedGuardEntrance
- CP14IronDoorWindowedCityGate
- CP14IronDoorWindowedMirrored
id: CP14IronDoorWindowedMirroredGuardEntrance
suffix: Guard, Entrance, Mirrored
id: CP14IronDoorWindowedMirroredCityGate
suffix: Guard Barracks, Mirrored
# Grill Gate
- type: entity
parent: CP14FenceGateBigIron
id: CP14FenceGateBigIronGuard
suffix: Guard
id: CP14FenceGateBigIronGuardBarracks
suffix: Guard Barracks
components:
- type: CP14Lock
autoGenerateShape: Guard
autoGenerateShape: GuardBarracks
- type: Lock
locked: true
locked: true
- type: entity
parent: CP14FenceGateBigIron
id: CP14FenceGateBigIronCityGate
suffix: City Gate
components:
- type: CP14Lock
autoGenerateShape: CityGate
- type: Lock
locked: false #City gate opened by default

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@@ -209,21 +209,16 @@
# Guard
- type: CP14LockType
id: GuardEntrance
id: CityGate
complexity: 5
name: cp14-lock-shaper-guard-entrance
name: cp14-lock-shaper-guard-city-gate
- type: CP14LockType
id: Guard
id: GuardBarracks
complexity: 5
name: cp14-lock-shaper-guard-staff
name: cp14-lock-shaper-guard-barracks
- type: CP14LockType
id: GuardCommander
complexity: 7
name: cp14-lock-shaper-guard-commander
- type: CP14LockType
id: GuardWeaponStorage
complexity: 7
name: cp14-lock-shaper-guard-weapon-storage
name: cp14-lock-shaper-guard-commander

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@@ -264,7 +264,7 @@ CP14FenceWoodSmallCorner: CP14FenceWooden
CP14FenceWoodSmallGate: CP14FenceGateWooden
CP14FenceIronGrilleStraight: CP14FenceBigIron
CP14FenceIronGrilleGate: CP14FenceGateBigIron
CP14FenceIronGrilleGateGuard: CP14FenceGateBigIronGuard
CP14FenceIronGrilleGateGuard: CP14FenceGateBigIronGuardBarracks
CP14FenceIronGrilleGateGuildmaster: CP14FenceGateBigIronGuildmaster
CP14FenceIronGrilleGateDemiplaneCrystal: CP14FenceGateBigIronDemiplaneCrystal
CP14FenceIronGrilleWindowStraight: CP14FenceWindowIron
@@ -316,6 +316,18 @@ CP14EnergyCrystalSmall: CP14EnergyCrystalMedium
CP14DemiplaneKeyT1: null
CP14DemiplaneKeyT2: null
#2025-20-05
CP14KeyGuardEntrance: CP14KeyGuardBarracks
CP14KeyGuard: CP14KeyGuardBarracks
CP14KeyGuardWeaponStorage: null
CP14IronDoorGuard: CP14IronDoorGuardBarracks
CP14IronDoorGuardWeaponStorage: null
CP14IronDoorWindowedGuardEntrance: CP14IronDoorGuardBarracks
CP14IronDoorWindowedMirroredGuardEntrance: CP14IronDoorGuardBarracks
CP14FenceGateBigIronGuard: CP14FenceGateBigIronGuardBarracks
# <---> CrystallEdge migration zone end