City Gate fix + Comoss update (#1289)
* city gate fix * Update comoss.yml * fix * Update migration.yml
This commit is contained in:
@@ -324,7 +324,7 @@ public sealed partial class BiomeSystem : SharedBiomeSystem
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private bool CanLoad(EntityUid uid)
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{
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return !_ghostQuery.HasComp(uid) || _tags.HasTag(uid, AllowBiomeLoadingTag);
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return !_ghostQuery.HasComp(uid);// CP14 - Admin biome loading break mapping || _tags.HasTag(uid, AllowBiomeLoadingTag);
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}
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public override void Update(float frameTime)
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@@ -35,10 +35,9 @@ cp14-lock-shape-personalhouse14 = house №14
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cp14-lock-shape-personalhouse15 = house №15
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cp14-lock-shape-personalhouse16 = house №16
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cp14-lock-shaper-guard-entrance = barracks, entrance
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cp14-lock-shaper-guard-staff = barracks
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cp14-lock-shaper-guard-commander = guardhouse
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cp14-lock-shaper-guard-weapon-storage = weapons storage
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cp14-lock-shaper-guard-city-gate = city gate
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cp14-lock-shaper-guard-barracks = barracks
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cp14-lock-shaper-guard-commander = guard commander house
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cp14-lock-shape-guildmaster = guildmaster
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cp14-lock-shape-demiplane-crystal = demiplane crystal
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@@ -35,10 +35,9 @@ cp14-lock-shape-personalhouse14 = дом №14
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cp14-lock-shape-personalhouse15 = дом №15
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cp14-lock-shape-personalhouse16 = дом №16
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cp14-lock-shaper-guard-entrance = казармы, вход
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cp14-lock-shaper-guard-staff = казармы
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cp14-lock-shaper-guard-city-gate = городские ворота
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cp14-lock-shaper-guard-barracks = казармы
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cp14-lock-shaper-guard-commander = дом главы стражи
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cp14-lock-shaper-guard-weapon-storage = хранилище оружия
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cp14-lock-shape-guildmaster = гильдмастер
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cp14-lock-shape-demiplane-crystal = кристалл демиплана
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File diff suppressed because it is too large
Load Diff
@@ -1,18 +1,18 @@
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- type: entity
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parent: CP14KeyIronBlank
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id: CP14KeyGuardEntrance
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suffix: Guard Entrance
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id: CP14KeyCityGate
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suffix: City Gate
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components:
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- type: CP14Key
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autoGenerateShape: GuardEntrance
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autoGenerateShape: CityGate
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- type: entity
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parent: CP14KeyIronBlank
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id: CP14KeyGuard
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suffix: Guard
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id: CP14KeyGuardBarracks
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suffix: Guard Barracks
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components:
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- type: CP14Key
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autoGenerateShape: Guard
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autoGenerateShape: GuardBarracks
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- type: entity
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parent: CP14KeyMithrilBlank
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@@ -21,11 +21,3 @@
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components:
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- type: CP14Key
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autoGenerateShape: GuardCommander
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- type: entity
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parent: CP14KeyMithrilBlank
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id: CP14KeyGuardWeaponStorage
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suffix: Guard Weapon Storage
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components:
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- type: CP14Key
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autoGenerateShape: GuardWeaponStorage
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@@ -101,8 +101,8 @@
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components:
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- type: StorageFill
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contents:
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- id: CP14KeyGuardEntrance
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- id: CP14KeyGuard
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- id: CP14KeyCityGate
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- id: CP14KeyGuardBarracks
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- type: entity
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parent: CP14BaseKeyRing
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@@ -111,10 +111,9 @@
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components:
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- type: StorageFill
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contents:
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- id: CP14KeyGuardEntrance
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- id: CP14KeyGuard
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- id: CP14KeyCityGate
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- id: CP14KeyGuardBarracks
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- id: CP14KeyGuardCommander
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#- id: CP14KeyGuardWeaponStorage
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- type: entity
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parent: CP14BaseKeyRing
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@@ -3,11 +3,11 @@
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- type: entity
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parent: CP14IronDoor
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id: CP14IronDoorGuard
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suffix: Guard
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id: CP14IronDoorGuardBarracks
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suffix: Guard Barracks
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components:
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- type: CP14Lock
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autoGenerateShape: Guard
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autoGenerateShape: GuardBarracks
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- type: Lock
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locked: true
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@@ -21,43 +21,43 @@
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- type: Lock
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locked: true
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- type: entity
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parent: CP14IronDoor
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id: CP14IronDoorGuardWeaponStorage
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suffix: Guard, Weapon Storage
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components:
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- type: CP14Lock
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autoGenerateShape: GuardWeaponStorage
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- type: Lock
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locked: true
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# Iron windowed
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- type: entity
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parent: CP14IronDoorWindowed
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id: CP14IronDoorWindowedGuardEntrance
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suffix: Guard, Entrance
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id: CP14IronDoorWindowedCityGate
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suffix: Guard Barracks
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components:
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- type: CP14Lock
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autoGenerateShape: GuardEntrance
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autoGenerateShape: GuardBarracks
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- type: Lock
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locked: true
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- type: entity
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parent:
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- CP14IronDoorWindowedGuardEntrance
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- CP14IronDoorWindowedCityGate
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- CP14IronDoorWindowedMirrored
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id: CP14IronDoorWindowedMirroredGuardEntrance
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suffix: Guard, Entrance, Mirrored
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id: CP14IronDoorWindowedMirroredCityGate
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suffix: Guard Barracks, Mirrored
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# Grill Gate
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- type: entity
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parent: CP14FenceGateBigIron
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id: CP14FenceGateBigIronGuard
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suffix: Guard
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id: CP14FenceGateBigIronGuardBarracks
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suffix: Guard Barracks
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components:
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- type: CP14Lock
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autoGenerateShape: Guard
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autoGenerateShape: GuardBarracks
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- type: Lock
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locked: true
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locked: true
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- type: entity
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parent: CP14FenceGateBigIron
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id: CP14FenceGateBigIronCityGate
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suffix: City Gate
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components:
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- type: CP14Lock
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autoGenerateShape: CityGate
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- type: Lock
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locked: false #City gate opened by default
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@@ -209,21 +209,16 @@
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# Guard
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- type: CP14LockType
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id: GuardEntrance
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id: CityGate
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complexity: 5
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name: cp14-lock-shaper-guard-entrance
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name: cp14-lock-shaper-guard-city-gate
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- type: CP14LockType
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id: Guard
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id: GuardBarracks
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complexity: 5
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name: cp14-lock-shaper-guard-staff
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name: cp14-lock-shaper-guard-barracks
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- type: CP14LockType
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id: GuardCommander
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complexity: 7
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name: cp14-lock-shaper-guard-commander
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- type: CP14LockType
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id: GuardWeaponStorage
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complexity: 7
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name: cp14-lock-shaper-guard-weapon-storage
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name: cp14-lock-shaper-guard-commander
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@@ -264,7 +264,7 @@ CP14FenceWoodSmallCorner: CP14FenceWooden
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CP14FenceWoodSmallGate: CP14FenceGateWooden
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CP14FenceIronGrilleStraight: CP14FenceBigIron
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CP14FenceIronGrilleGate: CP14FenceGateBigIron
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CP14FenceIronGrilleGateGuard: CP14FenceGateBigIronGuard
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CP14FenceIronGrilleGateGuard: CP14FenceGateBigIronGuardBarracks
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CP14FenceIronGrilleGateGuildmaster: CP14FenceGateBigIronGuildmaster
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CP14FenceIronGrilleGateDemiplaneCrystal: CP14FenceGateBigIronDemiplaneCrystal
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CP14FenceIronGrilleWindowStraight: CP14FenceWindowIron
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@@ -316,6 +316,18 @@ CP14EnergyCrystalSmall: CP14EnergyCrystalMedium
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CP14DemiplaneKeyT1: null
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CP14DemiplaneKeyT2: null
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#2025-20-05
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CP14KeyGuardEntrance: CP14KeyGuardBarracks
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CP14KeyGuard: CP14KeyGuardBarracks
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CP14KeyGuardWeaponStorage: null
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CP14IronDoorGuard: CP14IronDoorGuardBarracks
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CP14IronDoorGuardWeaponStorage: null
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CP14IronDoorWindowedGuardEntrance: CP14IronDoorGuardBarracks
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CP14IronDoorWindowedMirroredGuardEntrance: CP14IronDoorGuardBarracks
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CP14FenceGateBigIronGuard: CP14FenceGateBigIronGuardBarracks
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# <---> CrystallEdge migration zone end
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