City Gate fix + Comoss update (#1289)
* city gate fix * Update comoss.yml * fix * Update migration.yml
This commit is contained in:
@@ -1,18 +1,18 @@
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- type: entity
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parent: CP14KeyIronBlank
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id: CP14KeyGuardEntrance
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suffix: Guard Entrance
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id: CP14KeyCityGate
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suffix: City Gate
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components:
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- type: CP14Key
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autoGenerateShape: GuardEntrance
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autoGenerateShape: CityGate
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- type: entity
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parent: CP14KeyIronBlank
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id: CP14KeyGuard
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suffix: Guard
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id: CP14KeyGuardBarracks
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suffix: Guard Barracks
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components:
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- type: CP14Key
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autoGenerateShape: Guard
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autoGenerateShape: GuardBarracks
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- type: entity
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parent: CP14KeyMithrilBlank
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@@ -21,11 +21,3 @@
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components:
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- type: CP14Key
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autoGenerateShape: GuardCommander
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- type: entity
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parent: CP14KeyMithrilBlank
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id: CP14KeyGuardWeaponStorage
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suffix: Guard Weapon Storage
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components:
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- type: CP14Key
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autoGenerateShape: GuardWeaponStorage
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@@ -101,8 +101,8 @@
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components:
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- type: StorageFill
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contents:
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- id: CP14KeyGuardEntrance
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- id: CP14KeyGuard
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- id: CP14KeyCityGate
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- id: CP14KeyGuardBarracks
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- type: entity
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parent: CP14BaseKeyRing
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@@ -111,10 +111,9 @@
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components:
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- type: StorageFill
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contents:
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- id: CP14KeyGuardEntrance
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- id: CP14KeyGuard
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- id: CP14KeyCityGate
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- id: CP14KeyGuardBarracks
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- id: CP14KeyGuardCommander
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#- id: CP14KeyGuardWeaponStorage
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- type: entity
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parent: CP14BaseKeyRing
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@@ -3,11 +3,11 @@
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- type: entity
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parent: CP14IronDoor
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id: CP14IronDoorGuard
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suffix: Guard
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id: CP14IronDoorGuardBarracks
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suffix: Guard Barracks
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components:
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- type: CP14Lock
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autoGenerateShape: Guard
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autoGenerateShape: GuardBarracks
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- type: Lock
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locked: true
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@@ -21,43 +21,43 @@
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- type: Lock
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locked: true
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- type: entity
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parent: CP14IronDoor
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id: CP14IronDoorGuardWeaponStorage
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suffix: Guard, Weapon Storage
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components:
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- type: CP14Lock
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autoGenerateShape: GuardWeaponStorage
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- type: Lock
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locked: true
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# Iron windowed
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- type: entity
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parent: CP14IronDoorWindowed
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id: CP14IronDoorWindowedGuardEntrance
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suffix: Guard, Entrance
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id: CP14IronDoorWindowedCityGate
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suffix: Guard Barracks
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components:
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- type: CP14Lock
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autoGenerateShape: GuardEntrance
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autoGenerateShape: GuardBarracks
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- type: Lock
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locked: true
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- type: entity
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parent:
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- CP14IronDoorWindowedGuardEntrance
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- CP14IronDoorWindowedCityGate
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- CP14IronDoorWindowedMirrored
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id: CP14IronDoorWindowedMirroredGuardEntrance
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suffix: Guard, Entrance, Mirrored
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id: CP14IronDoorWindowedMirroredCityGate
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suffix: Guard Barracks, Mirrored
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# Grill Gate
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- type: entity
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parent: CP14FenceGateBigIron
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id: CP14FenceGateBigIronGuard
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suffix: Guard
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id: CP14FenceGateBigIronGuardBarracks
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suffix: Guard Barracks
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components:
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- type: CP14Lock
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autoGenerateShape: Guard
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autoGenerateShape: GuardBarracks
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- type: Lock
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locked: true
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locked: true
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- type: entity
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parent: CP14FenceGateBigIron
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id: CP14FenceGateBigIronCityGate
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suffix: City Gate
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components:
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- type: CP14Lock
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autoGenerateShape: CityGate
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- type: Lock
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locked: false #City gate opened by default
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@@ -209,21 +209,16 @@
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# Guard
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- type: CP14LockType
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id: GuardEntrance
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id: CityGate
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complexity: 5
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name: cp14-lock-shaper-guard-entrance
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name: cp14-lock-shaper-guard-city-gate
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- type: CP14LockType
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id: Guard
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id: GuardBarracks
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complexity: 5
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name: cp14-lock-shaper-guard-staff
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name: cp14-lock-shaper-guard-barracks
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- type: CP14LockType
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id: GuardCommander
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complexity: 7
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name: cp14-lock-shaper-guard-commander
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- type: CP14LockType
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id: GuardWeaponStorage
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complexity: 7
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name: cp14-lock-shaper-guard-weapon-storage
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name: cp14-lock-shaper-guard-commander
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